Raising The Stakes, Banner Saga 3 Puts It All On The Line

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Raising The Stakes, Banner Saga 3 Puts It All On The Line

The Nords of The Banner Saga aren't living the idyllic Viking life of raiding coastal towns and throwing big parties with the spoils. Over the course of the last two games, we've seen their numbers diminish rapidly as a mysterious force called The Darkness takes hold and pushes an army of Dredge across the region. The third game begins at a point where hope is scarce and the humans and Varls have their backs up against the wall. 

Banner Saga 3 picks up at the end of the second game, with one caravan marching heedlessly into the Darkness while the other takes up a defensive position at Arberrang, the last bastion for the humans. The story swaps back and forth between the two. Iver's caravan, Juno, and Bolverk's Ravens take their uneasy alliance into the unknown to try and end The Darkness, while the others try to stay alive as long as they can to buy the others time. The game supports many endings that could see you lose all the heroes, lose Arberrang but purge the evil, and everything in between. Stoic wants to make sure players feel their choices have mattered across all three games rather than give a binary choice at the end. 

Awaken The Dragon In This Extended Trailer

about X hours ago from
Awaken The Dragon In This Extended Trailer

With Yakuza Kiwami 2 being announced for the west just recently, Sega has released an extended version of the announcement trailer.

The trailer shows off Kiryu being the best at looking uncomfortable during tense conversations and extends the scene a little further, giving the name of the antagonist from the game. Fans of Yakuza 0 who did all of Majima's side stories might recognize the character from the name or appearance.

You can check out the extended trailer here.

Build Your Dream Coaster, Then Ride It In VR

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Build Your Dream Coaster, Then Ride It In VR

When RollerCoaster Tycoon 3 launched in 2004, it allowed players to hop on their creations as passengers for the first time. Unfortunately, the feature was limited, as the processing power required for the first-person mode was greater than the simulation aspect of the game, and players were simply watching it from the monitor rather than actually feeling like they're inside the world. Nvizzio Creations hopes to deliver the full realization of that feature with the upcoming PlayStation VR title RollerCoaster Tycoon Joyride.

At its base, RollerCoaster Tycoon Joyride allows you to hop on-board a number of pre-made coasters or build your own. Using basic track customization tools, you can design your ride pretty easily. If you get to a point and want to wrap up the process, you can click a button and the game will close the circuit for you. You can set your creations in a number of different environments, but my favorite is the city setting that let me spiral the tracks down skyscrapers and in between structures.

Hands On With Human Head's Hack-N-Slash Viking Adventure

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Hands On With Human Head's Hack-N-Slash Viking Adventure

After 18 years in the drawer, Human Head Studios has dusted off its Viking-themed action adventure series Rune with a new open-world, hack-n-slash adventure.

Rather than pick up where the original game left off, Rune: Ragnarok picks up in the midst of the Nordic apocalypse. Legends foretell the fiery death of all the gods during Ragnarok, but the cataclysmic event is not playing out as believed. The hellscape has taken hold, lasting nearly a decade. Giants, dragons, and the undead lay waste to the Scandinavian countryside, but somehow amidst this chaos, Loki has fiendishly prevented the end of the world from occurring. Your job is to take down this trickster god and get the apocalypse back on track. 

I ventured into this battle during a hands-on demo of the alpha build at GDC. The game is still very rough around the edges, but I still came away with a basic understanding of what to expect from this Viking adventure, which allows you to play single-player, cooperatively, or on PvP servers.

New Game From This War Of Mine Developer Leaves You With Difficult Choices

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New Game From This War Of Mine Developer Leaves You With Difficult Choices

Leading a society is a difficult feat. Leading a society in a dying world that's frozen over is even tougher. This is the premise of Frostpunk, an upcoming city builder and survival game from 11 Bit Studios, the creators of the indie hit This War of Mine.

Being a leader comes with difficult choices, and your decisions will either haunt you or progress your people to better days. You manage your society by following different story-driven goals, such as tasking groups to mine for coal. In Frostpunk, you are constantly gauging which choices are better in the long run, even if their immediate effects aren't favorable. This makes for a thrilling concept, where you are constantly thinking about the future of your people.

"Morality rules that apply to individuals like in This War of Mine don’t apply to entire societies. The rules are different. If you’re a leader, you can make a decision that you believe is the right one in the longterm, but people may disagree with you," 11 Bit partnerships manager Pawel Miechowski says.

Combining PvP And PvE For A Different Take On Battle Royale

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Combining PvP And PvE For A Different Take On Battle Royale

In 2015, Techland delivered an ambitious open-world zombie title that featured a heavy emphasis on scavenging, exploring, parkouring, and crafting. Dying Light garnered positive reviews, and Techland has continued evolving the experience ever since through updates and expansions. Now, the studio is hopping on board the battle royale bandwagon, but this is far from a PUBG clone.

Dying Light: Bad Blood is a new standalone online title set in the universe of the 2015 game. The concept is simple: six players are dropped across a large, open map with the goal of harvesting and looting enough blood packets to trade in for a helicopter ride out of the infected zone. The catch? There's only room for one.

The primary way to obtain blood packets is by killing zombies. Nests are located all over the city, and since you're racing against other players to get to the chopper with enough blood, you want to make a beeline toward the high concentration areas. Unfortunately, when you're dropped in, it's with nothing but the clothes on your back. Thankfully, the looting and crafting aspects of the original game are fully intact; you're not going to get far without a competent weapon, and weapon mods definitely help.

Julian Gollop's Spiritual Successor To XCOM Is One Worth Watching

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Julian Gollop's Spiritual Successor To XCOM Is One Worth Watching

Firaxis has done great work modernizing the classic XCOM franchise with two phenomenal titles. But that isn't stopping original creator Julian Gollop from pursuing his own evolution of the seminal turn-based strategy series. Phoenix Point is a spiritual successor that builds on the XCOM foundation in interesting new ways.

The year is 2047, and human civilization is under siege from a dangerous virus that was unleashed by melting permafrost. The virus spread quickly, mutating everything it came into contact with, and it only took two decades to dwindle human settlements into a few small pockets around the globe. To combat extinction, humans activate the Phoenix Project, a collection of the world's finest scientists, engineers, and military personnel. Players take control of this organization and must find a way to repel the viral assault.

I got a hands-on demo at GDC with Snapshot Games co-founder David Kaye, and came away impressed by the ways it enhances and extends beyond the XCOM template. Here are five reasons Phoenix Point is one game strategy fans should keep an eye on.

Trailer Offers A New Brief Look At Connor

about X hours ago from
Trailer Offers A New Brief Look At Connor

The android rebellion starts in May and today Quantic Dream offered a new look at Connor, the android on the side of the law. It's a brief trailer that doesn't reveal much except that Connor is supposed to be a top of the line police service unit.

Also there's lots of yelling and chasing, and Clancy Brown shows up at one point?  You can watch the whole thing right here.

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Diving Into The Cooperative Action Game Within The Death Drive Mark II

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Diving Into The Cooperative Action Game Within The Death Drive Mark II

Travis Strikes Again: No More Heroes features the return of Travis Touchdown in his marquee series. However, rather than the traditional No More Heroes experience, Travis and his nemesis Badman are sucked into a game console called the Death Drive Mark II. There, the two fight, race, and platform their way through various games that are odes to classic video game genres. While developer Grasshopper Manufacture has confirmed that racing, platforming, and other genres will be included in the game's roster, I went hands-on with the arcade-style action game.

I jump into a cooperative level in control of Badman. Together with a player in control of Travis, we hack and slash our way through waves of enemies as we work our way through the stage. Unlike traditional No More Heroes combat, the camera pulls way out and the screen is presented in 4:3 to pay homage to the arcade brand of action titles. I swing my bat a little too much and Badman leans over seemingly in exhaustion. I press down on the left stick and shake my controller to essentially reload.

Run A Business And Care For Your Dragon In Harvest Moon Creator's New Title

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Run A Business And Care For Your Dragon In Harvest Moon Creator's New Title

Last month, Aksys Games unveiled Little Dragons Café, an adorable game that combines restaurant management, raising a dragon, and cooking. It's a concept that interested us immediately, and today, we were able to get our first hands-on time with it on Nintendo Switch.

Aksys teamed up with Harvest Moon creator Yasuhiro Wada to bring Little Dragons Café to life. The story follows twins Ren and Rin, whose mother mysteriously falls into a deep sleep and is unable to wake up. You can play as either twin and name them whatever you wish. The sibling you choose not to play appears as your brother or sister in the café. After meeting a plump, wizard-like old man named Pappy, the twins discover that the only way to save their mother is to raise a dragon and feed it delicious food. At first, the two are overwhelmed at the idea of running a café without their mother, but once they learn the ropes, everything becomes smoother.