The Sequel Is Coming To The West

about X hours ago from
The Sequel Is Coming To The West

Bandai Namco has announced God Eater 3, a new title in the action-RPG series. The game's brief first trailer (below) features the same tactical weapon-switching that's become a staple of the series, as well as the big ol' bosses (named Aragami). The plot involves the main character breaking free from comically thick handcuffs in order to continue their mission of killing giant baddies with their transforming weapons, called God Arcs. The official press release also hints at a growing conflict within the God Eaters themselves.

Bandai Namco has not announced platforms for the game. However, judging by the look of the game and the Vita continuing to trail off worldwide, this could be the new game in the series (besides God Eater: Resurrection, a remake of God Eater Burst which made its way to the PS4) to land on modern consoles, which could help the series find a new audience.

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Overview Trailer Shows Off Delightfully Wacky World

about X hours ago from
Overview Trailer Shows Off Delightfully Wacky World

As we inch towards Super Mario Odyssey's release later this month, Nintendo is trickling out new details surrounding the highly anticipated platformer. The newest trailer gives fans an overview of Mario's capture ability, along with new game modes including Assist Mode and co-op.

The trailer gives a lot of raipid-fire information about Mario's powers, such as how Cappy can help him reach higher places and the numerous beings he can capture. With the Odyssey, a giant hat-shaped flying ship, Mario can traverse the world to reach its many kingdoms. We also see more of the photo mode in action, where you can pause gameplay to take a snapshot, as well as a quick overview of several minigames that are scattered around the world.

It's also disclosed in the video that co-op will be included, where you can pass a joy-con to a friend to play together. In this mode, one player controls Mario while the other takes control of Cappy. We also learn about Assist Mode, which gives players some guidance through the campaign, such as arrows pointing you in the right direction and second chances if you fall to your death.

Overview Trailer Shows Off Delightfully Wacky World

about X hours ago from
Overview Trailer Shows Off Delightfully Wacky World

As we inch towards Super Mario Odyssey's release later this month, Nintendo is trickling out new details surrounding the highly anticipated platformer. The newest trailer gives fans an overview of Mario's capture ability, along with new game modes including Assist Mode and co-op.

The trailer gives a lot of rapid-fire information about Mario's powers, such as how Cappy can help him reach higher places and the numerous beings he can capture. With the Odyssey, a giant hat-shaped flying ship, Mario can traverse the world to reach its many kingdoms. We also see more of the photo mode in action, where you can pause gameplay to take a snapshot, as well as a quick overview of several minigames that are scattered around the world.

Co-op is shown briefly in the video, where you can pass a joy-con to a friend to play together. In this mode, one player controls Mario while the other takes control of Cappy. We also learn about Assist Mode, which gives players some guidance through the campaign, such as arrows pointing you in the right direction and second chances if you fall to your death.

The Multiplayer Beta Is Fun But Suffers From Frame Drops

about X hours ago from
The Multiplayer Beta Is Fun But Suffers From Frame Drops

Going into the Star Wars Battlefront II beta having not researched the game much, what immediately strikes me when first spawning into the forest of Takodana Fortress as a First Order Stormtrooper is the atmosphere. I immediately recognize the large lake and dilapidated architecture from The Force Awakens, and when I start hearing blasters I feel like I am in the Star Wars universe. This is the same feeling Battlefront gave me last time around, so if the atmosphere didn't do it for you then, this game probably won't do much to change that.

Quickly learning the abilities of the Assault class I picked for this eight-on-eight objective mode called Strike (the beta also includes Galactic Assault, Starfighter Assault, and Arcade modes), I shoot a scan dart at the entrance of Maz’s Castle, the building my team needs to retrieve a package from. The dart pulsates for a short time, showing all enemies within a small radius around it. I use this information to try and time a perfect grenade through the building's sliding door into a slew of enemies, and...the door happens to slam shut; the grenade bounces back and blows me up. My first match isn't the time to be making perfect plays, but within seconds I’m reselecting the assault class (I like the blaster’s short and medium range versatility) and spawn with a number of teammates.

The Multiplayer Beta Is Fun But Suffers From Frame Drops

about X hours ago from
The Multiplayer Beta Is Fun But Suffers From Frame Drops

Going into the Star Wars Battlefront II beta having not researched the game much, what immediately strikes me when first spawning into the forest of Takodana Fortress as a First Order Stormtrooper is the atmosphere. I immediately recognize the large lake and dilapidated architecture from The Force Awakens, and when I start hearing blasters I feel like I am in the Star Wars universe. This is the same feeling Battlefront gave me last time around, so if the atmosphere didn't do it for you then, this game probably won't do much to change that.

Quickly learning the abilities of the Assault class I picked for this eight-on-eight objective mode called Strike (the beta also includes Galactic Assault, Starfighter Assault, and Arcade modes), I shoot a scan dart at the entrance of Maz’s Castle, the building my team needs to retrieve a package from. The dart pulsates for a short time, showing all enemies within a small radius around it. I use this information to try and time a perfect grenade through the building's sliding door into a slew of enemies, and...the door happens to slam shut; the grenade bounces back and blows me up. My first match isn't the time to be making perfect plays, but within seconds I’m reselecting the assault class (I like the blaster’s short and medium range versatility) and spawn with a number of teammates.

Here's The Full Soundtrack In Spotify Playlist Form

about X hours ago from
Here's The Full Soundtrack In Spotify Playlist Form

The Need for Speed series is known for its quality licensed soundtracks, and today, EA is letting players get a full listen to the soundtrack for the next entry.

The soundtrack includes music from artists like the Gorillaz, Queens of the Stone Age, Run the Jewels, and a whole lot of other musicians that I must admit I have never heard of because apparently I am old man and this is how I found out.

For more on Need for Speed Payback, which is coming to PlayStation 4, Xbox One, and PC on November 10, head here.

Here's The Full Soundtrack In Spotify Playlist Form

about X hours ago from
Here's The Full Soundtrack In Spotify Playlist Form

The Need for Speed series is known for its quality licensed soundtracks, and today, EA is letting players get a full listen to the soundtrack for the next entry.

The soundtrack includes music from artists like the Gorillaz, Queens of the Stone Age, Run the Jewels, and a whole lot of other musicians that I must admit I have never heard of because apparently I am old man and this is how I found out.

For more on Need for Speed Payback, which is coming to PlayStation 4, Xbox One, and PC on November 10, head here.