SOE Is Looking To Revolutionize MMOs With EverQuest Next’s NPCs

about X hours ago from
SOE Is Looking To Revolutionize MMOs With EverQuest Next’s NPCs

With each new MMO comes the promise of something different, whether its real story, more meaningful progression, or some semblance of reason behind “the grind.” Sony Online Entertainment is planning its own improvements to the genre with EverQuest Next, some of which we’ve already started to see with Landmark.

The team is also looking to change how players interact with non-player characters. In a new video, members of the team show how NPCs will react to players and how factions will dynamically execute on their behaviors.

(Please visit the site to view this media)

See How You’ll Make Your Dragon Age Inquisitor In Your Image

about X hours ago from
See How You’ll Make Your Dragon Age Inquisitor In Your Image

Whether you want to save Thedas as a Human, Elf, Dwarf, or Qunari, you’ll be able to shape your Inquisitor in your image (or, if you have someone else in mind, their image). A new video from BioWare shows off the tools you’ll have at your disposal.

The character creator allows you to easily tweak facial features, tattoos, scars, makeup, and hair. Based on what we’re seeing, it seems like you’ll be able to use sliders and then do finer tuning using cursor movement.

(Please visit the site to view this media)

WWE 2K15’s MyCareer Mode Lets You Take A Wrestler From Scrub To Star

about X hours ago from
WWE 2K15’s MyCareer Mode Lets You Take A Wrestler From Scrub To Star

If you’ve been following the development of WWE 2K15, you might have wondered why 2K Sports added Visual Concepts to the mix. With today’s announcement of MyCareer mode in this year’s title, things make a bit more sense.

Visual Concepts, the team behind the NBA 2K series, has developed and refined MyCareer in that series. Now, you’ll be able to create, train, and promote talent in the WWE through a similar system.

Players will bring their created superstars to the WWE Performance Center to train under head coach Bill DeMott. Completing objectives will advance them to NXT, WWE’s showcase for rising stars. 

Free-To-Play Shooter Releases In October

about X hours ago from
Free-To-Play Shooter Releases In October

Developer Aeria Games has announced that its free-to-play take on Warner Bros. F.E.A.R. franchise will be coming to Steam on October 17. After a closed beta, the team has made some tweaks and deemed the results ready for an official release.

The narrative of F.E.A.R. Online occurs parallel to F.E.A.R. 2: Project Origin, and aims to retain the horror element while focusing on first-person shooter action. It has four-player cooperative combat and 10 maps, and a crafting system that allows you to make weapons. See more in the trailer below:

(Please visit the site to view this media)

Build, Ride, Share, And Destroy Roller Coasters In Xbox-Exclusive Screamride

about X hours ago from

At PAX, we had the opportunity to check out the upcoming Roller Coaster Tycoon World. That game pushes the boundaries of the franchise, allowing people to build theme parks together to delight their peeps. When Screamride was announced at Gamescom we wondered how a newcomer would bring something new to genre?

In a new video, we learn a bit more about what sets Screamride apart from other roller coaster simulators. While Frontier Developments (Elite: Dangerous, Zoo Tycoon, Thrillville) has included some of the core concepts (coaster building and testing), Screamride takes the genre in a different direction.

Here, safety (or rather, lack thereof) is a weapon you can use against your unsuspecting riders. Toss them off with your stomach-turning loops and you’ll earn additional scream points. 

The New Amplitude Is Playing More Like The Original Now

about X hours ago from

With a successful Kickstarter campaign behind completed, Harmonix has plunged headlong into development on Amplitude. Some backers got to see the game at PAX in August, and now the rest of us can see what the team has been working on.

In a new video featuring creative director Ryan Lesser, you can see some of the changes coming to the Amplitude reboot. If you’re a fan of the original, you’ll notice that the camera and pacing are similar to the PS2 title.

(Please visit the site to view this media)

Get Your Dragon Age: Inquisition Questions Answered As Team Shows New Material

about X hours ago from
Get Your Dragon Age: Inquisition Questions Answered As Team Shows New Material

BioWare will be hosting a Dragon Age: Inquisition live stream today, September 29. You can tune in to find out more about character customization and see a brand new area of the game.

The stream begins at 10 a.m. Pacific / 1 p.m. Eastern on the developer’s Twitch channel (twitch.tv/BioWare). Creative director Mike Laidlaw and producer Cameron Lee will be on-hand to answer your questions.

For more on Dragon Age: Inquisition, check out our preview from Gamescom. You can also see a new batch of screenshots below and visit our coverage hub from the September 2013 issue. 

Hot Lead, Cold Steel, And Surviving In The Evil Within

about X hours ago from
Hot Lead, Cold Steel, And Surviving In The Evil Within

If you’re a Game Informer subscriber, your latest issue includes a deep dive into Shinji Mikami’s return to his roots. The “father of survival horror” is pulling out the stops for The Evil Within, and in a new trailer, you can get a look at how you’ll stay alive when the game arrives.

If you’ve played classic Resident Evil games, you already know that conserving ammunition, making every shot count, and running when you don’t have to fight are the pillars of survival. Those concepts carry forward as you step into the shoes of Sebastian Castellanos.

(Please visit the site to view this media)

2D Beat-em-up Heading To PlayStation 4 Next Year

about X hours ago from
2D Beat-em-up Heading To PlayStation 4 Next Year

Viking Squad, from developer Slick Entertainment, is heading to PlayStation 4 in 2015.

The game, which looks Castle Crashers-esque, stars a group of vikings as they retrieve treasure for their possessed leader by beating up an assortment of competing soldiers and monsters. The game is planned for release on PlayStation 4 next year, and when asked about a Vita version of the game, senior designer Caley Charchuk said, "We are coming to PS4 first. But we are all fans of the Vita so it’s definitely on our radar!"

(Please visit the site to view this media)

Game & Wario's Best Games Gets Its Own Stage In Super Smash Bros. Wii U

about X hours ago from
Game & Wario's Best Games Gets Its Own Stage In Super Smash Bros. Wii U

The 3DS version of Super Smash Bros.'s many secrets are out in the wild if you know where to look, but there are still reveals in store for the Wii U version of the game.

The latest update is the reveal of stage themed after easily my favorite game from the recent Game & Wario. In the game, you must play WarioWare Microgames while trying to convince your mother you are sleeping. It's surprisingly terrifying, and I am excited to try the stage out when Super Smash Bros. Wii U releases – whenever that is.

On the Miiverse, game director Masuhiro Sakurai writes about the new stage, "Don't let Mom find you while you're duking it out!! If Mom does spot you, she'll scold you and blow you away!! ...I've never seen a fighting action game as chaotic as this one."