New Trailer Details Hunt The Grey Wolf Pre-Order DLC

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New Trailer Details Hunt The Grey Wolf Pre-Order DLC

Much like the pre-order bonus for Sniper Elite V2, pre-ordering its sequel will afford you another chance to hunt and snipe Hitler.

As the trailer below showcases, Hitler has a look-a-lik, and it's up to the player to figure out which one is which. Here are the details from the press-release:

Hitler, Allied code name “Grey Wolf”, and his double have embarked upon a secret trip to the town of Tobruk in 1942. In order to prepare for the crucial final shot, you must infiltrate the ancient streets and explore crumbling rooftops using stealth and distraction for crucial intel as you piece together the truth and prepare for one final shot.   With an expansive open environment, and randomized target identities, journals and locations, no two playthroughs will be the same.  Can you tell fact from fiction, the real target from the double?

Dragon Age: Inquisition's Wasteland Detailed In Six New Screens

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Dragon Age: Inquisition's Wasteland Detailed In Six New Screens

BioWare today updated Dragon Age: Inquisition's website with six new screens that show off the Western Approach, a wasteland that holds the Grey Warderns' fortress of Adamant, a structure that the Wardens' abandoned and sealed at the dawn of the Blessed Age.

BioWare details the fortress of Adamant's importance: "Of all the decisions we Grey Wardens were forced to make over the lean years, withdrawing from the fortress of Adamant was perhaps the most difficult. It had been built to stand as a bastion against the darkspawn spilling out from the Abyssal Rift—a symbol of how we had done the impossible and pushed those creatures back into the shadows where they belonged."

Dragon Age: Inquisition is scheduled to release for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on October 7. Check out our cover story hub for a full breakdown of what to expect from this upcoming RPG, and to see the game in action, check out the latest trailer and our breakdown of it.

Entering Into A World Of Pain

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UFC looks similar to classic fighting games, wrestling, boxing, and other sports, but it's not totally like any of them. Some hands-on time with EA Canada's title proves that mixed martial arts is its own beast.

Having played a lot of the Fight Night boxing franchise, as well as having a cursory knowledge of your average fighting video game, didn't really help me. I was better off approaching the title and its controls as their own entity.

The face buttons represent your four limbs, and the right trigger is a standard block. The standard block will only mitigate some of the damage. To block all of your opponent's incoming force requires you to also hit the appropriate face button corresponding to the limb they are striking with. Time your right trigger and button press correctly and you'll not only parry their blow, but give you the chance to come back with one of your own.

First Screens For The Wolf Among Us: Episode 4 - In Sheep's Clothing

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Today Telltale Games has released the first clutch of screens for The Wolf Among Us: Episode 4 - In Sheep's Clothing.

The company isn't giving an exact release date yet, only saying that the latest installment is coming soon to the Xbox 360, PlayStation 3, PC, Mac, and iOS.

The price for Episode 4 is the same as the previous episodes, whether by itself or as part of a season pass.

First Contact In Civilization: Beyond Earth

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Civilization: Beyond Earth takes the series to a new world with its own dangers and opportunities. Starting out a civilization is hard enough, but doing it on truly foreign soil is another matter.

I'm no Civ expert, but by Firaxis' own design, the beginning turns of Beyond Earth are a little harder than usual. Part of the reason for this is the indigenous life. I spent many turns repelling waves of beetles near my home city. Despite this early antagonism with the planet's inhabitants, it won't always be like this. Some creatures will treat you with indifference unless you attack them, or only turn on you if you're too near their nest or some other faction riles them up.

Your attitude towards the indigenous life will likely be shaped by any affinity you align your faction with as you chart a course around the game's Tech Web (as opposed to the old Tech Tree). However, even if you choose to pick up some bonuses aligned with one of the game's three affinities (Harmony, Supremacy, or Purity), the Web is flexible enough – as are the Victory conditions – that you don't have to hem yourself in with a particular affinity.

Exploring The Last Safe City

about X hours ago from
Exploring The Last Safe City

Destiny is barreling toward its summer beta and fall release, and we have a feeling it will be a focus for Activision at E3. Before we get to Los Angeles though, Bungie is giving us another look at the game in action.

This trailer gives us a brief look at Guardian class abilities, ultimate powers, and customization. It’s just a taste for now, but given Bungie’s pedigree, we’re confident there is still much more to learn.

(Please visit the site to view this media)

Exploring The Last Safe City

about X hours ago from
Exploring The Last Safe City

Destiny is barreling toward its summer beta and fall release, and we have a feeling it will be a focus for Activision at E3. Before we get to Los Angeles though, Bungie is giving us another look at the game in action.

This trailer gives us a brief look at Guardian class abilities, ultimate powers, and customization. It’s just a taste for now, but given Bungie’s pedigree, we’re confident there is still much more to learn.

(Please visit the site to view this media)

Grey Wardens And Darkspawn Emerge

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Last week, we shared with you a new image and information about Dragon Age: Inquisition’s Fortress of Adamant. Today, we get a deeper look at the Grey Wardens, the Archfiends, and our first glimpse of Darkspawn concept art from the upcoming title.

In another journal style blog post, we learn about the origins of the Grey Wardens. These soldiers came together during the First Blight and defeated the corrupted god, Dumat. This drove the Darkspawn back into the fetid, cracked earth from whence they came.

Click to enlarge.

Friendly Fire Will Probably Ruin Friendships

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At first glance, Helldivers might look like your average twin-stick shooter. Arrowhead is changing up the formula a bit thanks to four-player co-op and friendly fire that can’t be turned off. Yes, you are probably going to accidentally kill your friends.

As you might recall from our Test Chamber, Helldivers is an extremely difficult game. Unlike most twin shooters, which value laying down as much fire and causing as much havoc as possible, Arrowhead Studios is pushing players toward strategy.

You’ll definitely want to lay down heavy fire on enemies, but doing so in a coordinated fashion will win the day (and keep your teammates from catching a stray bullet). You’ll also want to coordinate loadouts and tactics to ensure you’re prepared for the battle ahead.

Worms Battlegrounds Grows A Spine On May 30

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Worms Battlegrounds Grows A Spine On May 30

Team17 is almost ready to unleash its crawling combatant Worms franchise on new-gen consoles. The series has appeared on 25 different platforms, and is one of the first ID@Xbox titles to be released.

Worms Battlegrounds will include both single-player and multiplayer content, the latter with clan support. The title, which will be available both digitally and as a retail offering, includes twenty-five single-player missions, ten “Worm-Ops” time-based missions, and five different environments in which you can duke it out against the AI or friends.

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