Battling Aliens At Buckingham Palace

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Battling Aliens At Buckingham Palace

Even for Nintendo, the company that brought us oddities like Pikmin and Earthbound, Code Name: S.T.E.A.M. is a bizarre offering. The game’s premise is basically Independence Day set in a steampunk world. When aliens attack Earth, President Abraham Lincoln assembles an elite team of folkloric heroes and 19th and 20th century literary characters to combat the invaders. Here, S.T.E.A.M. both refers to the energy that powers everything in this alternate Earth and the acronym for Lincoln’s squad: Strike Team Eliminating the Alien Menace.

If you think any of the above sounds like it could be from a comic book, you’re not wrong. Developer Intelligent Systems (of Fire Emblem and Advance Wars fame) drew inspiration from classic comic artists like Jack Kirby, Bruce Timm, and Mike Mignola. But with so many disparate influences, is it possible for Code Name: S.T.E.A.M. to function as a cohesive strategy game? From what I gleamed from my preview of the game, the answer is yes.

A New Bloodborne Weapon And Hints Of A Procedurally Generated Labyrinth

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A New Bloodborne Weapon And Hints Of A Procedurally Generated Labyrinth

Even though Bloodborne received a delay from February until March, that doesn’t mean there isn’t any news. Today, producer Masaaki Yamagiwa revealed a new weapon and hints that there may be more sinister secrets than any previous Souls-style game.

Underneath the city of Yharnam lies honeycombed tunnels and ruins. According to Yamagiwa’s post, these may not be easily mapped or predicted. “These ruins appear differently to each hunter brave enough to enter,” he writes.

This hints that there may be some procedurally generated elements of Bloodborne’s level design (though perhaps not something you’ll find everywhere). Thankfully, players will be well-armed for the journey.

Soap MacTavish Goes Mobile In Call of Duty: Heroes

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Soap MacTavish Goes Mobile In Call of Duty: Heroes

With last year’s Call of Duty: Strike Team, the venerable shooter franchise is no stranger to mobile gaming. Call of Duty: Heroes, the series’ latest mobile entry, breaks its shooting-focused tradition by introducing tower defense gameplay to the franchise and bringing along some familiar faces to ease the transition.

In Call of Duty: Heroes players will have to defend customizable outposts from enemy attacks. Players can kit out their bases with all kinds of tools of destruction, including sentry guns, turrets, and mines. If that sounds like Clash of Clans (or the more recent Star Wars: Galactic Defense), the images below suggest you wouldn't be wrong.

In addition to managing base operations, players will lead classic Call of Duty characters like Soap McTavish and Captain Price into battle. Killstreaks make a return too, as you can unleash drone strikes and chopper gunners on your unwitting foes.

Here Are The Five Playable Characters In Telltale’s Game Of Thrones

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Here Are The Five Playable Characters In Telltale’s Game Of Thrones

Telltale Games has now revealed all five playable characters for its Game of Thrones series. Earlier today, we exclusively revealed the exiled son of House Forrester, Asher.

Four other sites also participated in the reveals, and we’ve got the list of where you can find them.

Lady Elissa ForresterLady Elissa is the matriarch of House Forrester, wed to Lord Gregor following the defeat of the mad king, Aerys Targaryen. Read her full bio at Mashable.

[Exclusive] Meet The Exiled Son Of Game Of Thrones’ House Forrester

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Telltale Games has released the first trailer for its upcoming, six-part Game of Thrones episode game. If you were concerned about it being separate from the HBO series, you’re in for a treat.

The trailer below features two familiar faces (with one of them narrating the brief video). We also get a closer look at Ironrath, the seat of House Forrester, which has traditionally been bannermen to House Stark, guardians of the north.

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Firemonkeys, EA, And Ken Block Team Up For Ground-Up Mobile Need For Speed

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Firemonkeys, EA, And Ken Block Team Up For Ground-Up Mobile Need For Speed

Electronic Arts has announced a new Need for Speed game specially designed for mobile devices. Need for Speed: No Limits is coming to iOS and Android devices in 2015.

At present, we know that No Limits is being developed by Firemonkeys Studios (the team that handles the Need for Speed series’ mobile ports) and that Electronic Arts has paired in some capacity with rally driver Ken Block for the release of the game. Block is the man behind the wheel of the Gymkhana Seven video that went viral earlier this week.

The teaser trailer below shows a little bit of in-game footage, but a blog post from the developer promises more information about the game in the coming weeks.

Resident Evil HD Remake Producer Explains Why Capcom Didn't Remake The Game From Scratch

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There is at least one room in the upcoming Resident Evil HD Remake that was entirely remade, but producer Yoshiaki Hirabayashi explains why this wasn't done throughout.

You can check out the video that showcases the possibly only entirely remade room, which is also pictured above. The opportunity to create better and more consistent lighting form the flame is what prompted this particular room to be remade. Hirabayashi also explains why the whole game wasn't remade: to do so had the potential to remove the game's difficult to quantify soul.

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New Gameplay Video Showcases The Medic Caira's Unique Skills

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Evolve developer Turtle Rock Studios has just announced the game's third and final medic, Caira (who is also the only playable character from Earth). Described as the smartest of all the hunters, Caira's mission on the planet Shear is to learn as much as possible about the mysterious Monsters. To do that, she is going to have to help hunt them down. She's also one of the most versatile characters, with the ability to heal, buff, and deal massive damage. 

Her first weapon is her healing grenades, which affects a small area, making her the only medic than can directly self-heal. She also has napalm grenades that deal massive damage to the Monster, and set him on fire causing damage over time. 

Finally, she has adrenaline boost which causes all nearby hunters to move faster, perfect for rushing the monster early or escaping a deadly attack. Check out the gameplay video below to see her skills in action.

Unfold Two Versions Of History In Bladestorm: Nightmare Trailer

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Bladestorm: Nightmare, a strategy game developed by Omega Force and published by Koei Tecmo, is coming to PlayStation 4, PlayStation 3, and Xbox One on March 3rd, 2015. The game’s missions consist of the player fighting for either England or France during the infamous Hundred Years’ War, with a devilish twist.

Bladestorm: Nightmare features two play modes: Bladestorm mode, a traditional playthrough that follows a realistic depiction of the era, and Nightmare mode, which plays out like historical fiction.

Nightmare mode pitches the Hundred Years’ War as a backdrop for an invasion of evil creatures led by an evil Joan of Arc (more like Joan of Dark, am I right?). Joan controls an army of dragons, giants, and demons that forces both the English and the French to join arms to fight the otherworldly menace and restore Joan’s benevolent persona.

Release Your Inner Idol With Omega Quintet

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Idea Factory International announced today that its musical RPG/idol simulation game Omega Quintet will be making its way West some time in the Spring of 2015, exclusively on the PlayStation 4. In the game the player will take the role of a manager leading a team of five idols (known as the Verse Maidens) as they battle against an evil force that threatens to wipe out humanity.

According to the press release, music will be an integral part of the combat, providing stat boosts and attacks during combat. As the manager you will have to build relationships with the idols in order to help them become stronger.

You can also create your own musical performances using the PlayStation Camera and PlayStation Move, then share them with other players to power up your idols.