Hands-On Impressions Of Monster Hunter: World

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Hands-On Impressions Of Monster Hunter: World

The Monster Hunter franchise is coming to Xbox One, PS4, and PC early next year, and after getting a substantial hands-on experience with the title I’m incredibly excited. Longtime franchise fans should be pleased with the adherence to systems, mechanics, and the spirit of the traditional dinosaur hunting jaunts. Newcomers should be even more excited – this is the most accessible title in the franchise, and it doesn’t sacrifice any of its adrenaline-infused adventure to get there.

Selecting one of my old weapon favorites, the heavy bowgun, I glace at my available accessories before the first mission. My options include a variety of defensive upgrades, from stealth enhancements to additional protection. But the most interesting option is a cloak that lets you glide, allowing you to turn jumps into blissful, slow-falling dips perfect for landing directly on top of enemies. If you’re a fan of the “rodeo” style of hopping on these huge creatures and smashing them up on their backs until they fall, this is a perfect choice for your play style. You can also move from posterior to head while you’re on their back, picking your section to score attacks on weak spots or to better hang on while the monster tries to shake you off.

CD Projekt Sheds More Light On Gwent Campaign With New Trailer

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CD Projekt Sheds More Light On Gwent Campaign With New Trailer

We've known for some time that the standalone Gwent collectible card game would be getting a campaign. Today we learned more about who you'll be playing and what you'll be doing in the Northern Realms story.

Titled Gwent: Thronebreaker, this campaign follows a queen from two Northern Realms named Meve. When a foreign power threatens invasion, the war veteran must take up arms once again to protect her borders. CD Projekt Red says the campaign allows you to "explore new and never before seen parts of The Witcher world, embark on thought-provoking quests, gather resources, and engage in custom-made story battles, which twist the game’s rules in wildly unexpected ways."

[View:http://www.youtube.com/watch?v=lEzkqDhLIxE:610:343]

Final Fantasy XV Pocket Edition Announced

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Final Fantasy XV Pocket Edition Announced

A large section of Square Enix's Gamescom booth is dedicated to Final Fantasy XV. In this area, pople at the show can get their hands on Final Fantasy XV's new "Comrades" multiplayer mode, catch lunkers in the PlayStation VR game Monsters of the Deep: Final Fantasy XV, and get a brief taste of Final Fantasy XV Windows Edition, which supports native 4K and 8K resolutions. Square Enix today announced more Final Fantasy XV is on the way, and you'll be able to carry it with you wherever you go.

Final Fantasy XV Pocket Edition is a remake of the console game, coming soon to iOS, Android, and Windows 10 devices. The most noticeable difference is the new chibi-style graphics, but the story will also unfold in a different way across 10 episodes, the first of which is free. All of the episodes will be available on day one, but it sounds like you'll need to buy them to continue your journey. Like almost every phone game ever made, this version features touch controls.

For more on the console game, check out our full review. The only question we have at this point: Where is the Nintendo Switch version, Square?

Dark Souls Inspired Shooter Immortal: Unchained Coming To Consoles, PC

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Dark Souls Inspired Shooter Immortal: Unchained Coming To Consoles, PC

For years, Game Informer editors have wondered why no one was making a Dark Souls inspired shooter that tests your twitch skills with punishing difficulty. Now, a contender has finally stepped into the ring. 

Today Toadman Interactive announced Immortal: Unchained, a third-person shooter that reinforces its gunplay with a robust action-RPG system. The story setup sounds boilerplate – the world is collapsing due to a cosmic event, and you are the "living weapon" tasked with stopping the cataclysm. Writers Anne Toole (The Witcher) and Adrian Vershinin (Killzone: Shadow Fall, Battlefield: 1) are on board to drive the narrative.

Game designer Sebastian Thorwaldsson says Immortal: Unchained is far from a reflex shooter. "Mobility, attack direction and well-timed dodges are crucial for your survival and victory," he says. "Expect to get shot down a lot; just like its sources of inspiration, this isn’t an easy game. The satisfaction you feel when you evade an enemy attack to fire a burst of hot lead (or plasma, or acid, etc.) into its backside cortex and watch it go up in flames will make it worth it."

Punting Foes and Cars During Our Hands-On

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Punting Foes and Cars During Our Hands-On

Recent delays for the third entry in this super-powered series have bummed out Crackdown fans, as Microsoft announced Crackdown 3 is now due to ship out in 2018.  During Gamescom 2017, I had the chance to spend a little time throwing cars and evildoers around in a slice of Crackdown 3 and while I had a load of fun, I also have some concerns.

The original Crackdown was the forefront of sandbox games that delighted in giving players as much power as possible and then setting them loose upon an open-world to wreak havoc. It was an impressive entry the super-powered strain of open-world games (like Mercenaries, The Saboteur) that followed in the wake of Grand Theft Auto III's revolutionary open-world design. For its time and place, Crackdown wasn't just a great game: it was also an important one.

However, Crackdown was also released in 2005. Better games that utilize its systems and thematic focus have come and gone. This leaves the a huge, lingering question: how does Crackdown 3 set itself apart from the likes of Saints Row, Agents of Mayhem? And the answer after having stomped around Crackdown 3's city for half an hour with my super-powered agent, their arsenal of weapons, and some hand grenades? Well, I'm not quite sure to be honest.

Five Things We Noticed From Our Hands-On With The Xbox One Version

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Five Things We Noticed From Our Hands-On With The Xbox One Version

During Gamescom 2017, we got some hands-on time with the Xbox One version of the smash hit Early Access battle royale game PlayerUnknown's Battlegrounds, playing a full match for more than 30 minutes.  The version of the game we played was on a PC but, according to a Microsoft representative, was "running" the Xbox One version of the game. We also played with the Xbox One Elite controller. With that in mind, here are a few details we noticed during that time.

PUBG Plays Well With A Controller Instead Of A Mouse & KeyboardThe Xbox One controller managed to make all the integral functions of PUBG (going prone, switching views, the item screen) surprisingly easy to handle. Changing your perspective between first-person and third are tied to your shoulder buttons, while action buttons like jumping/reloading are tied to the X/Y/B/A buttons.  As someone who's balked at the idea of playing this game with anything other than a mouse and controller, I didn't find myself missing them during this match.

How Assassin's Creed: Origins Is Trying To Modernize The Series

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How Assassin's Creed: Origins Is Trying To Modernize The Series

Whenever I play a new Assassin’s Creed game, I feel like someone trying to rekindle my love for an experience long past. The roller coaster of emotions the series has taken me on, veering between enraptured enjoyment and seething dislike depending on the entry, has been incredibly tiring to the point of just wanting to swear off the series were I any more willing to do so. After some time with Ubisoft’s Assassin’s Creed: Origins, I am more optimistic about the series’ willingness to reinvent itself than I have been previously.

Breaking Conventions“It is a question we ask ourselves,” starts Origins director Ashraf Ismail. “Is Assassin’s Creed just about a hidden blade and a hood?” Ismail describes the conventions of the series, from leaps of faith to tombs, as things the team has to consider. After eight mainline games, trying to make an Assassin’s Creed game that captures every game’s essence is nearly impossible, and the conventions of the series have to be challenged to create a unique, modern game. Origins accomplishes this by revamping the fighting system, introducing loot for weapons and armor, and tying homages to the series to new mechanisms.

New Far Cry 5 Gameplay Shows How Tractors, Dogs, And More Can Take Down A Cult

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New Far Cry 5 Gameplay Shows How Tractors, Dogs, And More Can Take Down A Cult

Far Cry 5 changes things up for the series by bringing the setting to the United States in the fictional Hope County, Montana. Rather than battling a ruthless dictator, you take on an extreme and hostile group of cultists who have been causing trouble for the area. Today, Ubisoft released an extended gameplay demo with a walkthrough from the development team.

The video starts innocently enough with the protagonist hopping into a tractor with his loyal dog Boomer running alongside. However, things get violent quick as the tractor rams a group of cultists, sending blood flying and starting a gunfight. The rest of the video has fishing, stealth, bobbleheads, and much more.

You can see the full walkthrough video below.

Cyberpunk Shooter Gets September Release Date

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Cyberpunk Shooter Gets September Release Date

The promising action shooter Ruiner finally has a release date. Those who have been monitoring the cyberpunk title will finally get their hands on the game on September 26.

In addition to the release date, Reikon Games has released a new trailer for the brutally difficult game.

(Please visit the site to view this media)

The Long-Awaited Game Gets First Teaser Trailer

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The Long-Awaited Game Gets First Teaser Trailer

One of the biggest surprises of E3 2015 was Shenmue III. The game was announced on PlayStation's press conference stage and launched a massively successful Kickstarter campaign. In the time since the campaign ended, developer Ys Net has remained fairly quiet on the project. However, with recent news that Deep Silver is the game's publishing partner, things have picked up a little. Today, the developer released the first teaser trailer for the long-awaited sequel.

According to the video description, this trailer is taken from "a small slice of an in-development build of the game." While this tells us little about the story, it does offer a glimpse of the characters and settings of this third entry in the series that first came to North America in 2000 on Dreamcast.

You can see the teaser below.