Loki Has A Plan In New Trailer From The Avengers Playset

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Loki Has A Plan In New Trailer From The Avengers Playset

Disney Interactive revealed that The Avengers would be headlining one of the playsets for the upcoming Disney Infinity: Marvel Super Heroes, and now we've got a trailer focusing on the heroic supergroup. Check it out to see Hulk, Thor, Iron Man, and more as they thwart Loki's latest (and possibly lamest) scheme.

In this playset, it looks like Black Widow, Iron Man, Thor, Hawkeye, Captain America, and Hulk are on a mission to stop Thor's kid brother from encasing Earth in a ball of ice. Fortunately, that's one of the later parts of the plan. First, its citizenry has to be pacified by legions of frost giants. Fortunately, our heroes are pretty good at knocking those goons into oblivion. Watch the trailer below to see action shots of each of the heroes knocking the snow out of these goons. Plan B, Loki?

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12+ New Things We Found Out About DriveClub

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DriveClub is gunning full throttle for its new October 7 release date, and our recent time with the title has revealed some new details.

First of all, the game looks great. It's fast and the couple of cars I drove felt good – somewhere in between being casual and being sim. The lighting effects make the world pop out, and you can even change the time elapse of day into night. On the track, the A.I. cars exhibited some different lines. I didn't win the two races I participated in, which I take as a good sign!

Regardless, we came away with a bunch of new details about the game.

Troy Baker And Nolan North Lead The Cast

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Troy Baker And Nolan North Lead The Cast

This morning, we shared with you new hands-on impressions of Middle-earth: Shadow of Mordor. WB has also delivered some information about the voice cast, scribe, and composer that will be bringing the project to life.

Troy Baker (The Last of Us, BioShock Infinite) will step into the protagonist’s role once again as Talion. He’s joined by Nolan North (Uncharted, Deadpool), Alastair Duncan (Uncharted 3: Drake’s Deception, Metal Gear Rising: Revengeance), Laura Bailey (Mass Effect 3, Halo 4), and Liam O’Brien (Final Fantasy XIII-2, Titanfall).

The soundtrack is being composed by Gary Schyman, who scored all three BioShock titles, the Destroy all Humans games, and more. The original story, which takes place between The Hobbit and The Lord of the Rings, is being written by Red Dead Redemption scribe Christian Cantamessa.

Opening Up Mordor

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At the heart of Middle-earth: Shadow of Mordor is its Nemesis system, a structure by which players can track and influence the orc hierarchy within the game. At the same time, the game presents an open world where you can chart your own course. We spent some time with the title to see how these two philosophies mesh together in the dangerous land of Mordor.

The short answer is that they work together very well. In a recent event we dropped into the Sea of Nuren – an area of Mordor that is still populated by humans (now slaves) and whose grasslands, stone structures, and wildlife is a far cry from the desolated landscape of Mordor people might be familiar with from the Lord of the Rings trilogy. The Nemesis system was a strong anchor for my overall objectives, but I was free to pursue my own whims and prey at anytime. The two are not mutually exclusive. "I think what we thought people would or wouldn't do kind of goes right out the window once they start playing it," says director of design at Monolith Michael de Plater. "The open world, the Nemesis system, and the story really do come back together at key points."

Evolve's New Hunters & Map Revealed

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Like a lot of games, Evolve's character classes are important in defining roles for players. But Evolve's classes – assault, trapper, medic, and support – are just the start of what the game's hunters are about and why they are important. Developer Turtle Rock Studios has unveiled a new map and four new hunters, each with their own weapons, special abilities, and ways of contributing to the mission of bringing down the monster.

The map is an important part of any match. The Dam has its own characteristics – namely its rocky canyons. The hunters each have rechargable jet packs that help them climb up the steep terrain. Getting up some of these could be a little tricky, which means that you have to be careful that your party doesn't get separated. This can also happen if one of your hunters wanders off and gets attacked by some of the wildlife. Of particular trouble are the megamouths that wait in ambush for nearby prey like a venus flytrap.

Bucket (support class)

Batman: Arkham Knight Gameplay Trailer Shows Off The Batmobile And New-Gen Visuals

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A new trailer for Batman: Arkham Knight gives is a glimpse of the game's impressive new-gen visuals, and the Batmobile.

So far all we've seen are screenshots and an impressive CG trailer for the game, but now we can see what the game will actually look like, and it's impressive. The game is certainly benefiting from its new-gen exclusivity. You'll see the city, the villains, previously unseen characters like Oracle, and the Batmobile.

Check out the trailer below.

Director Shares Design Philosophy Through Puppet

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Drakengard 3 director Taro Yoko doesn't usually like interviews, which is why he decided to speak about his game behind a puppet.

In the video, you will learn about how the September 11 tragedy influenced the development of one of Yoko's previous game's, Nier, and how the demand to kill things and be stronger than others influences the creation of so many games. Yoko also talks about how changing the gender of the game's protagonist probably wouldn't have ultimately affected the game's storyline or direction.

You can check out the strange video interview below.

New Trailer Details Hunt The Grey Wolf Pre-Order DLC

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New Trailer Details Hunt The Grey Wolf Pre-Order DLC

Much like the pre-order bonus for Sniper Elite V2, pre-ordering its sequel will afford you another chance to hunt and snipe Hitler.

As the trailer below showcases, Hitler has a look-a-lik, and it's up to the player to figure out which one is which. Here are the details from the press-release:

Hitler, Allied code name “Grey Wolf”, and his double have embarked upon a secret trip to the town of Tobruk in 1942. In order to prepare for the crucial final shot, you must infiltrate the ancient streets and explore crumbling rooftops using stealth and distraction for crucial intel as you piece together the truth and prepare for one final shot.   With an expansive open environment, and randomized target identities, journals and locations, no two playthroughs will be the same.  Can you tell fact from fiction, the real target from the double?

Dragon Age: Inquisition's Wasteland Detailed In Six New Screens

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Dragon Age: Inquisition's Wasteland Detailed In Six New Screens

BioWare today updated Dragon Age: Inquisition's website with six new screens that show off the Western Approach, a wasteland that holds the Grey Warderns' fortress of Adamant, a structure that the Wardens' abandoned and sealed at the dawn of the Blessed Age.

BioWare details the fortress of Adamant's importance: "Of all the decisions we Grey Wardens were forced to make over the lean years, withdrawing from the fortress of Adamant was perhaps the most difficult. It had been built to stand as a bastion against the darkspawn spilling out from the Abyssal Rift—a symbol of how we had done the impossible and pushed those creatures back into the shadows where they belonged."

Dragon Age: Inquisition is scheduled to release for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on October 7. Check out our cover story hub for a full breakdown of what to expect from this upcoming RPG, and to see the game in action, check out the latest trailer and our breakdown of it.

Entering Into A World Of Pain

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UFC looks similar to classic fighting games, wrestling, boxing, and other sports, but it's not totally like any of them. Some hands-on time with EA Canada's title proves that mixed martial arts is its own beast.

Having played a lot of the Fight Night boxing franchise, as well as having a cursory knowledge of your average fighting video game, didn't really help me. I was better off approaching the title and its controls as their own entity.

The face buttons represent your four limbs, and the right trigger is a standard block. The standard block will only mitigate some of the damage. To block all of your opponent's incoming force requires you to also hit the appropriate face button corresponding to the limb they are striking with. Time your right trigger and button press correctly and you'll not only parry their blow, but give you the chance to come back with one of your own.