E3 Underdog ā€“ Oddworld: New ā€˜nā€™ Tasty

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Considering their dated graphics and old-school gameplay, original PlayStation titles can sometimes be challenging to go back to. This is the problem with the classic platformer Oddworld: Abe's Oddysee. However, Just Add Water’s new 3D update to the title looks like it could make the game more palatable for a modern audience.

The original Oddworld came out before the first Toy Story hit theaters, so a lot has changed in the world since that game released, and Just Add Water has been working to remake the game for downloadable platforms this summer.

Players take control of a Mudokon named Abe who was born into captivity and rises up against the big brother-like corporation that is corrupting the planet and Mudokon society. Abe can speak with his fellow workers, tell them to follow him or wait, and ultimately must lead them to safety. The game was praised for its puzzle-like platforming challenges and quirky charm back in the day and those elements remain strong in the remake.

Editor Roundtable: Going Head-To-Head In Evolve

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Evolve's asynchronous multiplayer has been piquing the interest of gamers ever since our February cover reveal. Our previous hands-on time with the game focused on The Goliath, a brawler-type monster that focuses on melee attacks, along with the first four human hunters. This E3 Turtle Rock introduced us to another four hunters, along with the Cthulhu-esque Kraken, a levitating range-based monster with some powerful electrical attacks. GI editors Jeff Marchiafava, Jeff Cork, and Bryan Vore tried out the new teams and discuss their very different experiences in the game.

Jeff M: So I played as the Kraken, and I had a pretty decent advantage because not only have I had the chance to play the game before, but I also had an awesome developer from Turtle Rock whispering strategies to me over my headset the entire match. Plus, I had no problem being a merciless jerk to you guys...

Jeff C: Having your own personal life coach basically made the whole thing unfair to begin with. That said, I had a great time until our inevitable defeat. I played as the support class, taking on the specific role of Bucket, an android with a detachable head. I was pretty happy with the assignment – Turtle Rock passed out wristbands with our designated roles beforehand – since I enjoy helping my teammates out more than playing a solo commando in multiplayer shooters.

EA Sports' PGA Tour Isn't Your Average Country Club

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EA Sports' PGA Tour Isn't Your Average Country Club

EA Sports' golf franchise skipped this year, and it's returning in the spring of 2015 now titled PGA Tour. These screens for the title show off both sides – its buttoned down, day-at-the-country-club side and its crazy fantasy golf side.

As the game's name indicates, the title is still affiliated with the real-world of golf, complete with a career, real courses, etc., but it's also adding fantasy courses. PGA Tour is being powered by DICE's Frostbite 3 engine, and accordingly, has a course where a battleship from Battlefield crash lands while you're playing.

Not just for looks, this event changes how you approach the course. "One of my favorite things about the game is discovering new shortcuts and alternate routes to the hole on fantasy courses," says Brent Nielsen, the game's executive producer. "Players are encouraged to wander off the beaten path and find new roads to success. Now that the entire course is open at all times you are as free to be as creative and imaginative as you want in your pursuit of a low score."

The Face Of Evil: A Look At Ubisoft's Controversial Villain

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Ubisoft Montreal may have worked itself into a corner. With Far Cry 3, the studio created an unhinged murder named Vaas Montenegro. This pirate leader was, unpredictable yet so charismatic that fans loved hating him. How could Ubisoft Montreal possibly up the ante with Far Cry 4? Their answer is a man named Pagan Min.

Finding InspirationCreating a visual style for a villain isn’t easy, and Ubisoft agonized over the Pagan Min’s design. The developer wanted their main villain to be a confident character, but one who was also brash and prone to violent outbursts.

“We wanted someone who was a new generation of criminal who would piss off his father and had a bit of punk-rock mentality,” says Far Cry 4 narrative director Mark Thompson. “But we couldn’t latch onto the visuals. We had these Gaddafi-style concepts of a guy in ridiculous military garb who had given himself fake ribbons as prizes. It looked cool, but it wasn’t original.”

Far Cry 4 Let's You Play With A Friend - Even If They Don't Own The Game

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Far Cry 4 Let's You Play With A Friend - Even If They Don't Own The Game

Players will be able to play Far Cry 4 cooperatively even if your friend doesn't own the game. This feature will be exclusive to the PlayStation 3 and PlayStation 4 versions of the game.

PS3 and PS4 gamers without Far Cry 4 will be able to download a separate client that includes all of the game's assets besides the single-player missions. Those will not be playable cooperatively. 

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EA's Two-Lane MOBA: Dawngate

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EA's Two-Lane MOBA: Dawngate

Electronic Arts has a MOBA in the works: Dawngate, by new internal studio Waystone Games.

The game features two lanes, and EA is promising that a larger, over-arching story is one of the things that will help set the game apart.

You can sign up for the game's beta and get more info over at the official website.

Hitman: Sniper Shoots To Kill On Mobile

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IO Interactive has been releasing quality Hitman games for over a decade now, but the series has always failed to garner the massive audiences that other triple-A action games enjoy, in part due to its unique and demanding gameplay. Square-Enix Montreal has been determined to expand Agent 47's influence to the mobile market, but rather than release a watered down version of the console games, the developer has focused on finding aspects of the series that work well on handheld devices. Hitman Go recasts the series' cat-and-mouse gameplay as a puzzle game. The developer's newest title focuses squarely on Agent 47's impeccable marksmanship, and our hands-on demo with the game suggests the legendary assassin is right on target.

Hitman: Sniper is a spiritual successor of sorts to Hitman: Sniper Challenge, the short downloadable game that served as a pre-order bonus for Hitman: Absolution. The concept is simple: The player peers down on the level from a stationary vantage point and snipes at unsuspecting enemies. You can off the target immediately, but completing the contract isn't really the point – instead you want to get the high score, which means offing as many guards as possible and chaining together combos before finally taking down your target.

The Many Awesome Things We Did In Shadow Of Mordor

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Warner Bros. has a stellar line-up of games at this year’s big show, and one of the most impressive in the bunch is its new chapter in the saga of Middle-earth. Shadow of Mordor has seemed an interesting project since we first revealed the game on our cover several months ago, but this E3 was the first time I've had the opportunity to sit down and play an extended section of the game. An earlier preview offers an extensive look at the content of that hands-on session, so today we’re taking a different tack – stacking up a wealth of individual moments I encountered during my lengthy play session to see how they add up to a great time. Much of Shadow of Mordor’s appeal comes from its emergent approach to mission design, combat, and exploration, and the following help illustrate how many small situations and features come together to make an impressive gameplay experience. 

Galloped on a Carragor: Mordor’s answer to mounts is the lion-like carragor – a massive cat beast that can be ridden across the countryside and into battle. While I charged headlong into a surprised group of orcs, the carragor slashed and bit at foes while I hacked away any enemies that got too close using Talion’s sword.

Tales From The Borderlands Preview ā€” Life After Handsome Jack

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Today at E3, we were treated to Telltale's next storytelling adventure, Tales from the Borderlands.

Tales of the Borderlands features two different characters with completely different perspectives and personalities. Let's just say, they hate each other and their conversations often end in arguments. You'll swap between both characters during the adventure and role-play them via the dialogue options. The game takes place after Borderlands 2. Our demo focused on Rhys, a Hyperion worker, looking to make his mark now that Handsome Jack is no longer around. He was hoping to take over his position, but an arrogant tool named Vasquez, who the game notes obviously didn't get enough attention in high school, is now in charge. Vasquez, voiced marvelously by Patrick Warburton, tells Rhys how it was destiny he got the job over him. "Bad things can happen when you swim against fate," he warns Rhys.