Destiny’s Exodus Blue PvP Map Is A PlayStation Timed Exclusive

about X hours ago from

The PlayStation versions of Destiny are getting a bit of timed exclusive content, which is out in less than a week. One of those bonuses is the Exodus Blue PvP Crucible map.

The PlayStation Blog offers us a look at this map, which is designed for on-foot combat with teams of three or six. You can play five different game types on the map: Skirmish (capture points, revives on), Control (capture points, revives off), Salvage (locate and scan relics), Clash (six-vs-six team deathmatch), and Rumble (six player deathmatch).

(Please visit the site to view this media) 

Playing For The First Time

about X hours ago from
Playing For The First Time

At PAX we got the opportunity to check out the Mighty No. 9 beta level that backers are currently playing..

Immediately after jumping into the game, I got a sense I was playing a lost Mega Man game. It feels like the bridge between Mega Man, and Mega Man X. The X series has always been much faster paced with expanded options for navigation with the wall jumping ability. Mega Man is paced a little slower with a stronger reliance on accurate platforming. Protagonist Beck walks at a reasonable pace. He can’t jump on walls, but he can dash and he is able to grab the edges of and climb ledges. It creates the perfect middle ground between the two iconic franchises making it feel different than both of them, but familiar enough that I got comfortable very quickly.

Beck can only shoot horizontally in front of him, much like Mega Man and X, but the way he takes out enemies is much different and changes the general play style dramatically. Beck has the ability to keep firing away at an enemy until they blow up, but the fastest way to dispatch them is to shoot them until they glow a certain color, and then dash through them.

Exploring Further With New Screens

about X hours ago from

The Assassin's Creed series has taken us to a lot of places over the years, but we're excited to travel to Paris to take part in the French Revolution later this year. If you're not exited yet, these hot new screens might help get you there.

Earlier today, Ubisoft gave us another look at Assassin's Creed Rogue, but we wouldn't want to leave Unity high and dry, so here are a few new screens for the other Assassin's Creed title that comes out this year.

Watch the 11 minute Gamescom demo, or for more on Unity and it's sister game Rogue, check out our month-long cover hub. Assassin's Creed Unity releases for PS4 and XboxOne  on November 11.

Racing And Flying Through Portals And Leaping Over Obstacles In A Car

about X hours ago from

It's rare that a racing game will fully command my attention, but Distance was difficult to ignore in the PAX Indie Megabooth.

The game stood out to me while watching people play from a distance as it reminded me of my time with games like Extreme-G and F-Zero on the Nintendo 64. I may not do well with racing simulators like Forza or Gran Turismo, but I've always enjoyed super high-speed racing with far too many neon lights in the future. – if that can be considered its own genre. Jumping into the game, however, revealed that Distance sets itself apart from all racers with a number of innovative mechanics.

(Please visit the site to view this media)

Alone In The Dark: Illumination Riffs On Left 4 Dead

about X hours ago from

Earlier this month, Atari announced the return of two classic franchises, both due out this fall. Alone in the Dark: Illumination gets back to the series' Lovecraftian roots with a multiplayer twist.

The title, in development by Pure, is premium-priced, with four-player co-op planned for launch or shortly thereafter. Like Turtle Rock's Left 4 Dead, players work their way through multi-level campaigns toward an end fight with an unbeatable Cthulhu-like boss.

Defeating the campaigns requires escaping or trapping the monster (you can't kill a god, after all). You'll also unlock a new character class through victory.

We saw the gun-wielding hunter in action today, who represents the typical action hero. Killing enemies isn't simply about filling them with lead. You need lure monsters into the light to make them vulnerable. Don't expect  to camp though, as the creatures can drain the light.

New Screens Give Us Another Look

about X hours ago from

Even after covering this year's PS3 and 360 Assassin's Creed release for over a month, we still can't get enough of the nordic naval-themed Assassin's Creed Rogue. Thankfully, Ubisoft hasn't run out of screenshots to show us.

Set during the Seven Years' War, Assassin's Creed Rogue will have players clambering over new locals in North America and the frozen North Atlantic. Rogue is players first chance to spend the whole game with a Templar and get a feel for their point of view. Check out some new screen below.

Check out our look at Assassin's Creed Rogue concept art, and for more on Rogue and it's sister game Unity, check out our month-long cover hub. Assassin's Creed Rogue releases for PS3 and Xbox 360 on November 11.

New NBA Live 15 Trailer Showcases Improved Visuals

about X hours ago from

NBA Live 14 disappointed fans in a multitude of ways, including basics such as player visuals. For its second go-around on new-gen consoles, EA Tiburon is looking to shore up this glaring weakness in a major way.

Last month EA told us its plans for getting the visuals on par with rival NBA 2K15, which included using a new scanning technology. Looking at the trailer below, drastic improvements abound. Notice the improved player facial scans, body types, jerseys, shoes, animations and lighting. 

(Please visit the site to view this media)

See What's Going On Behind The Curtain In New Dev Video

about X hours ago from

WWE 2K15 is the first game in the series to make it to new-gen consoles, and the developers at Visual Concepts and Yukes are using this milestone to start fresh in a number of ways. A new video shows a behind-the-curtain look at how the team is working with the personalities of the WWE to deliver the most faithful interpretation yet.

The clip shows team members from Visual Concepts outlining their goals with WWE 2K15. Essentially, they felt it was time to bring a new generation of wrestling to consoles. That includes using sophisticated new facial-scanning technology, and you can see Randy Orton and Hulk Hogan mugging it up during their sessions. The devs also took a cue from 2K Sports' own NBA games, and decided that it's time for the WWE games to try and faithfully emulate the broadcast presentation from the shows. Most important is the in-the-ring action. You can see some of the mo-cap sessions in the clip – and they're a little more involved than watching a guy peek behind a fake rock.

Dead Or Alive 5 Last Round Official For U.S.

about X hours ago from

Koei Tecmo recently announced Dead or Alive 5 Last Round in Japan, and now the company has officially confirmed the game for these shores as well.

The game is slated for this coming spring, and it will land on the PlayStation 4/PS3 and Xbox One/360. The new-gen versions are both digital and regular retail, while the old-gen editions are digital only.

Developer Team Ninja says that Last Round will offer content from the previously released versions of DOA 5, including Ultimate, as well as new content. Rosters, costumes, and accessories bought for DOA Ultimate can be transferred from the last-gen systems over to the PS4 and Xbox One.