Learn More About The Storied History Of Celebrimbor

about X hours ago from

Since the reveal of Middle-earth: Shadow of Mordor, we’ve learned about Talion and his quest for revenge against the dark lord, Sauron. We’ve also known that somehow, he became bonded to a wraith that gives the ranger inhuman powers.

Today, we finally learn who that spectral being is and why he is helping Talion. Celebrimbor was one of the elven lords that fashioned the rings of power (as Sauron made the One Ring in secret). 

(Please visit the site to view this media)

Use Your Enemy's Ice Projectiles To Your Advantage In Birdbone Islands

about X hours ago from
Use Your Enemy's Ice Projectiles To Your Advantage In Birdbone Islands

With each new trailer from Green Lava Studios for their title Fenix Rage, we learn a little more about the title character's mastery over the elements. In his newest trailer, Fenix navigates through the game's fourth stage, Bonebird Islands, plagued by the chilling powers of villain Oktarus.

Oktarus's flurry of ice bombs can prove either help or hindrance to Fenix, given the situation at hand. For example, getting hit with them causes Fenix to plummet helplessly through the air as enemies whirl around, but the cold cube prison can also temporarily protect him from some hazards like laser traps.

(Please visit the site to view this media)

DC's B-Squad Comes Out In Droves For San Diego Comic-Con

about X hours ago from

Lego Marvel 3: Beyond Gotham features a roster of more than 150 playable characters, which means that some of DC's lesser-known heroes and villains (and animals) will get to share the spotlight with members of the Justice League and other big names. Traveller's Tales and Warner Bros. Interactive have revealed some of those obscurities at San Diego Comic Con 2014, along with a new gameplay trailer.  Say hello to Bat-Cow, Mr. Mxyzptlk, Booster Gold, and more.

The trailer shows off several of the Justice League members (and their spiffy new costumes) fighting baddies in a traditional way, as well as in Resogun-like shooter sections. I watched the trailer with comic superfan Andrew Reiner, and he noticed that there's a character in there who looks an awful lot like the werewolf Warren Griffith. Could we be seeing more of the Creature Commandos, a group of good guys that includes Frankenstein, a mummy, a vampire, and other classic creatures.

(Please visit the site to view this media)

More Customization At San Diego Comic Con

about X hours ago from
More Customization At San Diego Comic Con

Yesterday, we told you all about the customization options discussed at the Insomniac San Diego Comic Con panel. Today, Microsoft dropped off a trailer showing the style in action (including the now infamous kangaroo codpiece).

As we mentioned yesterday, clothing options come from three groups: mainstream, street, and costume. They are entirely aesthetic and confer no bonuses whatsoever.

(Please visit the site to view this media)

Kangaroo Codpieces And Character Customization

about X hours ago from
Kangaroo Codpieces And Character Customization

Insomniac has shared plenty of details on Sunset's Overdrive's combat and world, but other than knowing the player character can be customized, we didn't know how deep the rabbit hole went. At Comic-Con, Sunset Overdrive's game director Drew Murray, creative director Marcus Smith, art director Jacinda Chew, and lead character artist Gavin Goulden gathered on stage with moderator Larry Hyrb to discuss how customizable the characters can be.

Smith started off the panel by reiterating that Sunset Overdrive focuses on fun over realism. Many aspects of the game don't make sense, and Smith and Murray don't care. Smith even jokingly said he would punch anyone in the neck who demanded an explanation regarding some of the game's more bizarre elements. After getting that out of the way, the panel moved onto the assorted customization options present in the game.

The team looked to a number of creative influences to direct the game's fashion. The anime Tekkonkinkreet, the comic book Tank Girl, and films like Scott Pilgrim vs. The World all served, among many others, as inspirations for the game's art style. As art director Jacinda Chew began gathering these influences to create assorted clothing options, they started organizing them into three distinct groups: normal fashion, street fashion, and costume fashion.

Kangaroo Codpieces And Character Customization

about X hours ago from
Kangaroo Codpieces And Character Customization

Insomniac has shared plenty of details on Sunset's Overdrive's combat and world, but other than knowing the player character can be customized, we didn't know how deep the rabbit hole went. At Comic-Con, Sunset Overdrive's game director Drew Murray, creative director Marcus Smith, art director Jacinda Chew, and lead character artist Gavin Goulden gathered on stage with moderator Larry Hyrb to discuss how customizable the characters can be.

Smith started off the panel by reiterating that Sunset Overdrive focuses on fun over realism. Many aspects of the game don't make sense, and Smith and Murray don't care. Smith even jokingly said he would punch anyone in the neck who demanded an explanation regarding some of the game's more bizarre elements. After getting that out of the way, the panel moved onto the assorted customization options present in the game.

The team looked to a number of creative influences to direct the game's fashion. The anime Tekkonkinkreet, the comic book Tank Girl, and films like Scott Pilgrim vs. The World all served, among many others, as inspirations for the game's art style. As art director Jacinda Chew began gathering these influences to create assorted clothing options, they started organizing them into three distinct groups: normal fashion, street fashion, and costume fashion.

Princess Ruto Makes A Splash In Her Fighting Debut

about X hours ago from

Nintendo has been drip-feeding us details on the upcoming Legend of Zelda/Dynasty Warriors collaboration in the months since its announcement. In a new trailer, we've got some additional details on what to expect from Hyrule Warriors, including multiplayer and overworld exploration, as well as some new characters in action for the first time.

The trailer shows a glimpse of two players roaming the battlefield at once - one on a TV using a Wii U Pro controller, and the other on the Wii U GamePad's screen. We also get a brief look at progression on the overworld map, modeled after the Hyrule from the original title, which presents opportunities to find treasure and complete trials.

(Please visit the site to view this media)

Play As Pac's Friends Cyli And Spiral In PacWorld This Fall

about X hours ago from

Pac-Man may be set for a guest appearance on Nintendo's home turf in Super Smash Bros. later this year, but he's also planned to star in his own new adventure, too. Bandai Namco announced today that Pac-Man and the Ghostly Adventures 2 will launch October 14, featuring new worlds and new playable characters.

A sequel to 2013's Pac-Man and the Ghostly Adventures (based on the TV series of the same name), Ghostly Adventures 2 allows you to also play as Pac-Man's allies Cyli and Spiral, who fly around shooting foes out of the sky with laser guns. They put their abilities on display in this new trailer, where Pac-Man also gets a taste of a new power-up that transforms him into the towering Paczilla.

(Please visit the site to view this media)

Epic Games Gives A Sneak Peek Of Concept Art In This Video Preview

about X hours ago from
Epic Games Gives A Sneak Peek Of Concept Art In This Video Preview

As part of an initiative to give fans unparalleled access to the development of the recently announced Unreal Tournament revival, Epic Games recently took to livestream to talk about (and show off) new work-in-progress concept art and visual clarity in the upcoming shooter.  

In the archived video below, Epic Games’ Community Manager Stacey Conley, Senior Designer Jim Brown, Environmental Artist Josh Marlow, and Art Director Chris Perna have a candid discussion about where the game is at this point in development, give a sneak peek at “working” concept art, and explain the game’s “visual clarity,” and how they want the game to look. They also answer fan questions and introduce Gameplay Programmer Pete Knepley.

(Please visit the site to view this media)

New Creedence Clearwater Revival-Fueled Trailer Serves To Build The Hype

about X hours ago from
New Creedence Clearwater Revival-Fueled Trailer Serves To Build The Hype

CI Games' Dark Souls-esque action RPG has a new trailer, screens, and pre-order bonuses, straight from Comic-Con. Those who pre-order Lords of the Fallen will get bumped up to the limited edition free of charge. This will land you the Monk's Decipher DLC, the Demonic Weapons Pack DLC, and the game's soundtrack.

Not a lot of gameplay can be gleaned from this trailer apart from a few seconds of combat and a look at a few of the enemy types. Still, the trailer certainly sets the tone for what's to come.

(Please visit the site to view this media)