Each Camera Angle Is Examined And Updated In Different Ways

about X hours ago from
Each Camera Angle Is Examined And Updated In Different Ways

In a new video from Capcom with producer Yoshiaki Hirabayashi, we learn how the re-remake is being put together.

If you've played Resident Evil (or watched us play recently) you will know that every camera angle is important, and Capcom's team on the project feels the same way. You can check out the interview below, which includes some gameplay footage, and learn how some of the scenes are fairly straightforward, while some require more attention. The candles in the mansion's entrance have been remade and redone, for example, but then there is the example (which you can see above) where the team created polygonal leaves to appear in the foreground, where they just used to be flat pre-rendered images.

(Please visit the site to view this media)

Sunset Overdrive Gets Pre-Order, Day One, And Season Pass-Exclusive Goodies

about X hours ago from
Sunset Overdrive Gets Pre-Order, Day One, And Season Pass-Exclusive Goodies

Yesterday, we shared some details on the Sunset Overdrive achievements. Today, we’ve got some news about some extra bonuses you can unlock in three different ways.

We’ve known that Sunset Overdrive is getting a Day One edition since E3 (similar to what was offered for Dead Rising 3, Forza Motorsport 5, and Ryse: Son of Rome at the Xbox One launch). For Sunset Overdrive, this will net you two weapons (an more powerful version of the High Fidelity vinyl record launcher and the Hardcore! Hammer spiked dumb-bell bat). You’ll also get a costume to dress up like Fizzie (the game’s mascot).

If you pre-order on Xbox Live, you’ll get the Acordes de la Muerte (a guitar with melting candles on it) and the Hangover an electrified pitchfork). Both are melee weapons.

Idea Factory International Brings The Tongue-In-Cheek Strategy RPG Stateside Early 2015

about X hours ago from
Idea Factory International Brings The Tongue-In-Cheek Strategy RPG Stateside Early 2015

The Hyperdimension Neptunia series has always been one to poke fun at the gaming industry. The series is set in the world of “Gamindustri,” which is populated by nations named after game consoles, like Lastation (Playstation 3) and Lowee (Nintendo Wii). Now, Idea Factory International is bringing the spinoff title Hyperdevotion Noire: Goddess Black Heart to North America for an early 2015 release.

This Vita-exclusive title focuses on a new “console war” between the four nations of “Gamarket,” a separate world set inside the Gamindustri. When an unknown force threatens all four nations, players will need to unite Gamarket as the goddess Noire to defeat the mysterious foe.

Goddess Black Heart features turn-based combat, customizable gear, and off-kilter status ailments in battle where characters become pixelated or turn into tofu. The focus isn't always on the action though. In the "Sim Noire" mode, players can customize Noire’s house with furniture and accessories that can be purchased with in-game currency.

Toadette Joins The Cast Of Captain Toad: Treasure Tracker

about X hours ago from
Toadette Joins The Cast Of Captain Toad: Treasure Tracker

Captain Toad won’t be going it alone when he begins to hunt for treasure this December. Nintendo has announced a second playable character for the spin-off title: the pink, pigtailed Toadette.

Toadette will be playable in portions of the game, so it sounds like players won’t get to choose when to take her on the expedition. You can check her out in new screenshots below.

Captain Toad: Treasure Tracker is due out on December 5 for Wii U.

Watch The Evil Within’s Hero Die Over And Over And Over Again

about X hours ago from
Watch The Evil Within’s Hero Die Over And Over And Over Again

Survival Horror fans have been waiting a long time for Shinji Mikami to create a game in the spirit of the original Resident Evil titles. We don’t know yet whether The Evil Within will scratch that itch, but its latest trailer does promise that the game will kill you (frequently).

In a new gameplay trailer, we get to see some of the perils and puzzles facing players. As you might also expect, there is more than a little blood splashed about as Sebastian tries to stay alive and solve puzzles.

(Please visit the site to view this media)

Honey Badger Don’t Care About Kyrat’s Lowlands

about X hours ago from

Ubisoft is gearing up for the release of Far Cry 4 next month with a series of videos exploring the game’s locales. In this first video, we get a chance to see the green hills of Kyrat’s lowlands, its wildlife, and the enemy forces we’ll be fighting.

The lowlands are filled with bears, demon fish, elephants, and honey badgers. All of them can do you significant harm, so you’ll need weapons.

(Please visit the site to view this media)

Watch A New Trailer, Then Play The Demo

about X hours ago from
Watch A New Trailer, Then Play The Demo

Bayonetta 2 comes out in a couple weeks, but fans of Platinum Games' stylish action series don't need to sit idly and wait. Nintendo has released a demo on Wii U eShop, so you can download it now and get a feel for some of the new features.

If you want another appetizer before diving into the main course, you can check out the launch trailer below. It covers a mix of story, combat, and Nintendo-themed costumes, showcasing some cool moves and bosses. However, since we are getting close to release, those who are highly sensitive to story spoilers might want to skip this one. 

(Please visit the site to view this media)

Sunset Overdrive Achievements Want To Dress You Up And Show You A Good Time

about X hours ago from
Sunset Overdrive Achievements Want To Dress You Up And Show You A Good Time

Insomniac Games’ Sunset Overdrive has “gone gold,” meaning it’s done and off to reproduction. OK, let’s be honest. Just like every other game, there will likely be a day one patch. One thing that isn’t going to change though, is the list of achievements.

In today’s episode of Sunset TV, you’ll hear a recitation of a portion of the game’s 64 achievements. You’ll also get to see some of the faces behind Sunset Overdrive.

(Please visit the site to view this media)

Killing Floor 2 Makes Zombie Dismemberment Priority Number One

about X hours ago from

If you are familiar with Tripwire Interactive’s first Killing Floor game you know that the series isn’t just about killing zombies, it’s about killing them in the most delightfully gory ways possible. Unsatisfied with the levels of viscera in the first game, the developers plan to take the zombie bloodbath to new heights in Killing Floor 2, as detailed in their newest developer diary “The Gore: Part 1." 

In this new video the developers explain the three pillars of the game: Bullets, Blades, and Blood (blood being the most important of course). You'll also get a look at how dismemberment works in the new M.E.A.T. System. Tripwire explains that the M.E.A.T. (massive evisceration and trauma) System is actually a bunch of systems working together to create the most spectacular zombie mutilation possible.

(Please visit the site to view this media)