Take A Look At Billie's Arsenal

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Take A Look At Billie's Arsenal

Dishonored: Death of the Outsider is a standalone expansion to Dishonored 2, which means it can make some big changes. Chief among them is the introduction of Billie Lurk as a playable character, which means players will have a whole new array of powers to play around with.

Below, you'll find a breakdown of the character's arsenal. New tricks include a new kind of teleport ability (in which Billie leaves a marker she can leave behind and teleport to), and a long-ranged slash that can dispatch foes from afar.

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Free Demo Out This Week, Will Roll Into Full Game

about X hours ago from
Free Demo Out This Week, Will Roll Into Full Game

Following in the grand tradition of recent sports games upping their narrative game, NBA 2K18 will feature The Neighborhood, a single-player mode that also acts as a kind of social hub. You can get a full breakdown of the mode by reading Matt Bertz' preview of it here.

Ahead of the game's release, however, 2K has announced it is releasing a demo for The Neighborhood called "The Prelude," on Friday, September 8. The mode will offer players a way to introduce themselves to the mode, then migrate their progress into the full game when it releases the following week on September 15.

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Metroid: Samus Returns Is A Remake That Feels Original

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Metroid: Samus Returns Is A Remake That Feels Original

Metroid II: Return of Samus is considered the black sheep of the Metroid franchise. First released on the Game Boy in August of 1991, this little handheld’s cartridges held six-times less memory than its NES predecessor, which meant Nintendo needed to make several compromises to the game’s design. One of the most noticeable concessions was Metroid’s alien landscapes, which were drained of their color and much of their mood, thanks to the Game Boy’s green LCD display. The handheld’s limited pixels also meant Nintendo needed to zoom in on the action. Samus took up a large portion of the screen’s real estate, leaving players feeling cramped. Moreover, Samus’ overall mission to destroy a set number of Metroids across the alien world of SR388 led to a linear design, which was antithetical to the series’ core concept of rewarding exploration.

Witnessing Immortal: Unchained In Action

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Witnessing Immortal: Unchained In Action

At PAX West 2017, I had the opportunity to watch a developer play through a segment of Dark Souls-inspired third-person shooter Immortal: Unchained. I know I know all we do as games writers is say everything is the Dark Souls of X or this game is like Dark Souls, but this game is unabashedly heavily influenced and inspired by the inescapable From Software title.Likening the game to Dark Souls seems fitting, as many of the same systems exist, such as leveling up and allocating skill points, difficult combat that threatens to rid you of collected resources if you can't get back to your body, various requirements to wield weapons, shortcuts like kicked-down ladders to help you get around levels easier, bonfire-esque checkpoints, and of course, giant bosses. No word yet on multiplayer elements, though.

Watch 25 Minutes Of Gameplay From PAX West

about X hours ago from
Watch 25 Minutes Of Gameplay From PAX West

Biomutant is an upcoming, quirky open world game from developer Experiment 101. After checking it out at this year's Gamescom, senior editor Jeff Cork came away impressed and intrigued. If you haven't heard of Biomutant yet, here's the chance to get it on your radar by watching some gameplay out of PAX West.

Below, you can view 25 minutes of gameplay footage that was captured by IGN.

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Watch The First Trailer

about X hours ago from
Watch The First Trailer

Hidetaka Suehiro (A.K.A. eccentric game-maker Swery) recently unveiled his next project: The Good Life, a "Mystery RPG" where a town's resident's mysteriously turn into cats. At this year's PAX West, Swery announced a few more details about the game, which they are now calling a "debt repayment life simulation RPG."

Asking for $1.5 million crowdfunding site Fig, the game feature events that change depending on the time of day, weather and season you engage with them. Your player character, New York City photographer Noami, must uncover the secret of Rainy Woods, which involves figuring out why exactly everyone turns to cats at night. The game's art style looks similar to the concept art shown off a couple of weeks ago, though the polygonal versions of characters have a bit of a papercrafted edge to them.

White Owls is also partnering with indie studios Camoflaj (of République fame) and Grounding (who most recently made Crimson Dragon as an Xbox One exclusive), which Swery says "will help us create something filled with maximum SWERISM." You can check out the first trailer and screenshots below.

Exploring A Chunk Of The Massive World

about X hours ago from
Exploring A Chunk Of The Massive World

Fantasy-based role-playing games typically transport you across several massive, sprawling locales, but even going in with that expectation, I was taken aback by the sheer scale of what I played of Xenoblade Chronicles 2.

Those who weren't fans of Xenoblade Chronicles X on Wii U should find peace of mind in the direction of this entry, as several elements look like it's veering closer to the original Xenoblade Chronicles. Not only are the Skells nowhere to be found, but the game is more story focused and the combat is more based on combos.

In Xenoblade Chronicles 2, the world is completely covered in water. The only inhabitable locations for oxygen-breathing organisms are massive titans that float atop the liquid. My gameplay session drops me into the belly of one of these titans. Though I have a mission waypoint, I decide to explore a bit. I control the main character, Rex, who is traveling with Nia and Tora, a cute nopon. Each character is accompanied by personified weapons called blades. Pyra is a fiery redhead who is my equipped blade when I enter the demo. As I approach my first battle, I learn that it's crucial to swap between my blades if I want to be successful against tougher enemies.

A Return To The Offroad Arcade

about X hours ago from
A Return To The Offroad Arcade

In the '90s, racers ruled a corner of every arcade. From the Cruisin' games to Daytona U.S.A., many people have fond memories of throwing a quarter in the slot and taking a few high-speed laps with little learning curve. Milestone, the studio behind such series as Ride, WRC, and MotoGP, look back on those days with great affect, and strive to deliver fans an adrenaline-pumping experience that harks back to those games.

One of the key components of Milestone's new offroad racer Gravel is that it's easy to play, but difficult to master. That shined through in my hands-on time. I played a race in each of Gravel's four disciplines. Cross Country races go from point-A to point-B and feature locales such as Alaska and Namibia, Wild Rush races carve tracks out of unlikely places like a quarry in Australia, Stadium Circuit races take place in arenas and feature tight curves on compact tracks, and Speed Cross races give you the chance to race in nine real-world courses to give players the most technical races in the game.

The Stakes Are Even Higher For Alex Hunter In FIFA 18's New The Journey Trailer

about X hours ago from
The Stakes Are Even Higher For Alex Hunter In FIFA 18's New The Journey Trailer

A world of choices await Hunter and gamers alike in FIFA 18's The Journey story mode.

EA debuted The Journey in last year's FIFA 17, which introduced players to up-and-coming rookie Alex Hunter. This time around, Hunter will be a little less starstruck, but no less motivated, garnering the attention of some of the top soccer teams around the world. EA's plans for the mode sound equally ambitious, with the inclusion of more player customization, voice and mo-cap performances from a number of real-life stars (including cover athlete Cristiano Ronaldo), and increased player choices that will drive Hunter's narrative. This year's Journey mode also contains multiplayer matches and smaller stories featuring other playable characters who Hunter meets in his globe-spanning career.

The Journey was one of the highlights of last year's FIFA 17, so we're looking forward to the improvements EA is prepping for this year's installment, as well as seeing where Hunter's story takes him next.