Five Improvements In The Witcher 3: Wild Hunt

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CD Projekt RED has made a name for itself by championing choice and consequence, and as such, The Witcher 3: Wild Hunt is one of our most anticipated games of 2015. Fans followed antihero Geralt of Rivia as he made sense of the vicious world while trying to regain his memories. At the end of The Witcher 2: Assassins of Kings, Geralt finally had some answers, leading him one step closer to the love of his life, Yennefer. The Witcher 3: Wild Hunt is the finale of Geralt’s arc, and CD Projekt RED is letting him go out with a bang. For the first time, the series features an open world, complete with a second playable character and a new weapon: the crossbow.

CD Projekt RED has spent the last years meticulously crafting Geralt’s last adventure, listening to fan feedback and even delaying the game a few times to ensure it’s polished and meets expectations. “We have this certain standard,” says senior game designer Damien Monnier. “We want it to be the best game we have ever made.”

At a recent press event, CD Projekt RED provided hands-on time with Wild Hunt for the first time, and we saw a lot of improvements from past entries. Here’s what left us most impressed. 

New Trailer Reveals February Release

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The Gearbox remaster of Homeworld and its sequel has a new trailer and a release date.

You can check out the trailer below which showcases the impressive upgrade the game has received. It's barely recognizable. The game was rebuilt by Gearbox and original members of the Homeworld team.

Homeworld Remastered Collection, which remakes Homeworld and its sequel and will also include the original versions of the two games, releases February 25 on PC for $34.99. You can pre-order it on Steam by heading here.

Life Is Strange Has Strict Time Travel Rules And A Unique Photography Aesthetic

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Life Is Strange Has Strict Time Travel Rules And A Unique Photography Aesthetic

The most important part of any story involving time travel is the ruleset. Back to the Future, Doctor Who, and even Time Cop have a set of strictures to which time manipulation must adhere.

Dontnod’s Life is Strange, which centers on a young girl that can rewind time, also has a set of principles. In a new developer diary, Dontnod explains the design decisions that govern Max’s power and how the team experimented to reach its conclusions.

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New Trailer Gives A Closer Look At Combat

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The fast-paced, real-time combat of Type-0 may not be what series fans are accustomed to, but then again, this isn't a typical Final Fantasy game. Square Enix's latest trailer goes into detail about the battle system, giving a brief overview of mechanics like magic, summoning, and how to revive fallen party members.

In the video below (which is loosely framed like a fake news report), you can see how the gameplay in Final Fantasy Type-0 HD unfolds. It's a far cry from the turn-based system that old-school fans know, but the game's story and world seem right at home in the Final Fantasy universe. If the visuals look a little rough, remember that this was originally a PSP title that is now seeing release on both PS4 and Xbox One.

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Slicing & Stealth With Ronin

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Five high-profile corporate targets don't stand a chance against a seek-and-destroy heroine with a katana, no matter how many henchmen get in the way in Tomasz Wacławek's Ronin.

The PC version is scheduled to come out some time in 2015 courtesy of Devolver Digital, and the game's Steam page also lists versions for Mac and Linux, although it's not clear if they will be ready at the same time.

Despite the fluid action shown in the game's debut trailer below (reminiscent of Gunpoint), it's turn-based, and the game's heroine can scale walls, string up enemies, throw her katana, and execute foes in her pursuit of five executives bunkered in offices under high-tech security and surveillance.

Four Reasons To Follow DOA5 To The New Generation

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The final stage of evolution is upon us with Dead or Alive 5, which was originally released on PlayStation 3 and Xbox 360 back in 2012. A year later, Dead or Alive 5 Plus came to Vita and Dead or Alive 5: Ultimate appeared on PlayStation 3 and Xbox 360. That list of consoles now expands to PlayStation 4, Xbox One, and PC with Dead or Alive 5 Last Round. 

Dead or Alive 5 always played well on previous consoles, and during my hands-on time with Last Round on PlayStation 4, the gameplay feels as strong as ever. The character models still look fantastic, and the fighting mechanics continue to feel great. 

Over the course of several hours playing a near-final build of DOA5 Last Round, I had a chance to spend time with every mode – from story to survival – with the exception of the online suite.

Latest The Order: 1886 Trailer Digs Into The Story

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Latest The Order: 1886 Trailer Digs Into The Story

Ready at Dawn says its upcoming game The Order: 1886 has gone gold, and is ready for its February 20 release date. The studio has released a new story trailer to keep us all busy while we wait.

The clip provides a bit of insight on the battle between rebels, weird beasts, and Knights. It also highlights the combat, in which Galahad and the other Knights take advantage of an arsenal of experimental weapons. They may be anachronistic, but why nitpick when they do such an excellent job of making enemy heads vanish?

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Evolve 101 Trailer Runs Down Hunters, Monsters, And Modes

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Evolve 101 Trailer Runs Down Hunters, Monsters, And Modes

In case you’re just finding out about Evolve, Turtle Rock and 2K want to make sure you have everything you need to catch up. A new trailer lays out the basic premise and the treacherous world of Shear upon which the game takes place.

Along with the new information, we get a better look at all three monsters in action. This succinct rundown also gives us the best look at the five-day campaign option that players can choose to tackle.

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Miss Burnout's Crash Mode? Keep An Eye On ScreamRide

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Miss Burnout's Crash Mode? Keep An Eye On ScreamRide

ScreamRide, the rollercoaster project from Frontier Developments, is slated to hit Xbox One and Xbox 360 on March 3. Although its development team consists of talent from family friendly games like Kinect Disneyland Adventures, Kinectimals, and Roller Coaster Tycoon, ScreamRide is all about destruction, violence, and murder. In the video below, roller coasters are created to topple skyscrapers by turning the coaster car (and its riders) into makeshift wrecking balls.

Today we learned that ScreamRide consists of four different avenues of play. The most appealing is Demolition Expert, a mode that pushes the player to launch the coaster into destructible objects. Much like the Burnout series' Crash mode, the hope is to create chain reactions that level as many buildings as possible.

The second level type, ScreamRider, gives you direct control over coaster's speed and lean functions. You're tasked to create the most intense ride possible to please the riders. This includes having the car up on two wheels. You fail when people fall off of the ride.

Undead Labs Spills New State Of Decay Details, Release Date

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Undead Labs Spills New State Of Decay Details, Release Date

State of Decay has developed a cult following since its release a few years ago. While it's certainly not without its share of faults, the game does an excellent job of showing an aspect of the zombie apocalypse that's rarely seen in games: managing all the survivors. Keeping the home fires burning is just as critical to survival as cutting through crowds of zombies, and balancing the two sometimes conflicting priorities can add extra layers of tension. If you missed out on it before, you'll have one less excuse this April with the release of State of Decay: Year-One Survival Edition.

Microsoft and Undead Labs announced that they were bringing an enhanced version the game to Xbox One and PC last August, and now they've released additional details about what's in the remastered version. The Year-One Edition combines the original release and its two previously released DLC packages, Breakdown and Lifeline. Breakdown was the game's sandbox mode, which stripped the story away from the original release and simply challenged players to stay alive as long as they could. Breakdown moved the action into a new city, and let players experience the catastrophe from the perspective of a military unit. As they learned, superior firepower only means so much against such an unrelenting opponent.