Initial Details, Screens, and Trailer Revealed

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Atlus has revealed that Etrian Odyssey 2 Untold: The Chosen Fafnir is coming to the west this summer. Like the previous Etrian Odyssey Untold, Etrian Odyssey 2 Untold essentially offers two games in one. The classic mode is a 3DS remake of Etrian Odyssey II with a full section of classes to choose from when building your party, updated graphics, and new convenience features.

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The prime attraction is the new story mode, which features a fixed party of five adventurers, voice acting, animated cutscenes and the story of the Fafnir Knight and the princess Arianna. The two main characters are joined by Flavio, a hero from the Midgard Library, and two adventurers named Bertrand and Chloe which you can meet in the opening trailer above. In the story mode you’ll alternate between exploring the Ginnungagap Ruins and the Yggdrasil Labyrinth.

Arena Combat Game Coming To Vita And PC This Summer

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XMPT Games is bringing DiscStorm, a 4-player arena combat game, to Vita, PC, Mac, and Linux this summer with the help of publisher Mastertronic.

DiscStorm puts players in control of a disc throwing warrior, and pits them against three others in a handful of different game modes. Arenas in DiscStorm have a bit of a twist from standard arena combat games thanks to massive neutral enemies, like the laser shooting Stone Golem or lava throwing Fire Elemental that spawn in to take down players.

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Trailer Celebrates Upcoming Launch Of Platforming Adventure

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Trailer Celebrates Upcoming Launch Of Platforming Adventure

Moon Studios has released a new trailer showing off the gorgeous visuals of its new platformer, Ori and the Blind Forest.

The game, which is scheduled for release this week on Xbox One and PC, follows the tale of Ori, a white guardian spirit, who is forced into an adventure when his mother is taken from him. This coming-of-age tale puts players in control of Ori as he explores the forest, learning new abilities through a leveling system along the way.

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Was It Worth The Wait For The PC Edition?

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Tomorrow Ubisoft will finally release Assassin's Creed Rogue on PC. Who knows why it didn't launch day-and-date with the PlayStation 3 and Xbox 360 versions way back in November. I'm guessing the publisher didn't want it competing directly against Assassin's Creed Unity on the same platform. The trouble is, my colleagues say that it's a good idea to play Rogue before Unity. So why didn't I just fire up one of the last-gen versions?

I normally would have, but I knew it was coming out on PC eventually. After playing the nice-looking Assassin's Creed IV: Black Flag on PlayStation 4, why should I have to take a step backward for its direct follow-up? Ubisoft isn't directly touting any of the improvements made for the PC edition, but one can usually count on that platform pushing performance as far as your rig can handle. I kept my fingers crossed that it would be a decent port.

I finally got my hands on the PC version this weekend and played through several hours, jumping back and forth with the Xbox 360 version. It's not even close.

Hands-On With The Creepy, Drug-Fueled We Happy Few

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Hands-On With The Creepy, Drug-Fueled We Happy Few

Last week, Contrast developer Compulsion Games announced its new title, We Happy Few. The launch trailer set the tone for an overly cheery, cookie-cutter society that doesn't tolerate deviation.

At the time, it reminded us of BioShock in its stylings. It turns out that We Happy Few is nothing like Irrational's title, and will carve its own, distinctly eerie path.

We Happy Few is set in a town on an isolated island. The residents are medicated with a drug called "Joy" that leaves them pliable and content. However, the townsfolk are sensitive to any aberration, and are conditioned to deal with it violently.

Debut Trailer Teases Next Episode Coming Soon

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Debut Trailer Teases Next Episode Coming Soon

It's been a long wait since the first Tales from the Borderlands episode release in late November, but fans of the series won't be twiddling their thumbs much longer.

The episode is set to debut on March 17.

Check out this video tease for the latest in the adventures of Rhys, Vaughn, Fiona, and Sasha.

State Of Decay: Year One Survival Edition Will Include Free Unlocks Via Xbox One Challenges

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State of Decay is coming to Xbox One in just under two months, and if you haven't yet played the zombie apocalypse simulator, you're in for some fun. State of Decay approaches the concept differently than many of its contemporaries, making it a huge hit on Xbox 360 and Steam.

The Year One Edition takes the existing content, polishes it with improved visuals, and bundles it up for the current generation. The new version of State of Decay isn't just a graphical overhaul, it features new content and carries the improvements of the later updates (Breakdown and Lifeline) throughout the three-part experience.

Undead Labs has overhauled one of the weakest parts of State of Decay during the conversion. Unarmed combat now affords every survivor a knife. This allows players to quietly take down one or two zombies, but as you might expect, it won't do much good against a mob.

Type-0 HD PAX Trailer Shows A Darker More Violent Final Fantasy

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Square Enix has launched a new trailer for Final Fantasy Type-0 HD to showcase at PAX, and it shows a much darker Final Fantasy than what we're accustomed to.

Final Fantasy Type-0 is a port of a PSP game rebuilt somewhat for release on PlayStation 4 and Xbox One o March 17. You can check out the latest trailer below.

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Final Fantasy XV Hands-On: Taking a Bro'd Trip

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When I was allowed to mention I played Final Fantasy XV this morning, people all had the same first question: How is the combat system? Square Enix's fifteenth main entry in the franchise is the inevitable evolution of the series' fits and convulsions as it tried to modernize a formula fallen out of favor.

Square Enix worked itself away from turn-based combat with Final Fantasy XII (and more recently Lighting Returns: Final Fantasy XIII), and in many ways, I suspect that XV is a product of lessons learned from fan feedback. It is pure action that borrows much from Kingdom Hearts.

Customization options abound though, as players can assign different melee weapons to five different slots. These correspond to Crush (initial assault), Ravage (melee chain attacks), Vanquish (lethal force strike), counter (retaliation after parrying), and descend (attacking from above). Each of these also brings its own active ability.