Five Things We Love About This Frenzied Shooter

about X hours ago from
Five Things We Love About This Frenzied Shooter

We recently had the chance to fly to Sweden to check out RAGE 2 at Avalanche studios and get a taste of the fruit the budding relationship between Avalanche and Id Software has borne. To say it plainly: we came away pretty impressed with what we played.

Here's what we liked most about our brief hands-on with this unexpected sequel.

Rage 2 has a strong identity thanks to its combat Cast aside the easy Borderlands comparisons. Rage 2's gunplay stands apart thanks to the strength of Id Software's classic combat. Shotgun blasts blow enemies across the yard and the powers at your disposal, like dashing or throwing enemies around with telekinetic blasts, make the action rhythmic and exhilarating. A surprisingly detailed dismemberment system as well as combo meter that lets you enter a near invulnerable state after you've killed enough enemies quickly also makes every combat encounter memorable in the most grisly way imaginable.

Five Things We Love About Rage 2

about X hours ago from
Five Things We Love About Rage 2

We recently had the chance to fly to Sweden to check out RAGE 2 at Avalanche studios and get a taste of the fruit the budding relationship between Avalanche and Id Software has borne. To say it plainly: we came away pretty impressed with what we played.

Here's what we liked most about our brief hands-on with this unexpected sequel.

Rage 2 has a strong identity thanks to its combat Cast aside the easy Borderlands comparisons. Rage 2's gunplay stands apart thanks to the strength of Id Software's classic combat. Shotgun blasts blow enemies across the yard and the powers at your disposal, like dashing or throwing enemies around with telekinetic blasts, make the action rhythmic and exhilarating. A surprisingly detailed dismemberment system as well as combo meter that lets you enter a near invulnerable state after you've killed enough enemies quickly also makes every combat encounter memorable in the most grisly way imaginable.

New Destiny 2: Forsaken Screens Showcase The Campaign, Gambit, And Gear

about X hours ago from
New Destiny 2: Forsaken Screens Showcase The Campaign, Gambit, And Gear

Players will set out on a new journey with Cayde-6 to stop a breakout at the Prison of Elders orchestrated by Uldren Sov, the prince of the Awoken. Cayde is killed in your attempt to seal the Barons away once again, and you set out on a quest for revenge, alone in the Reef and away from the Vanguard's oversight. These screens showcase a number of new weapons, powers, characters and locations such as The Tangled Shore.

After the Red War against Ghaul, the Reef has been decimated, becoming completely lawless.  The area is now a frontier where players will embark on a mission of vengeance against Uldren Vos. A bigger threat looms as well, one that could threaten the people of the Awoken. 

Forsaken's art showcases the new darker tone for the expansion, with gear taking on the flavor of a western vibe. We also get a glimpse of the Reef and some of the villains we'll be facing. 

New Screenshots Showcase The Campaign, Gambit, And Gear

about X hours ago from

Players will set out on a new journey with Cayde-6 to stop a breakout at the Prison of Elders orchestrated by Uldren Sov, the prince of the Awoken. Cayde is killed in your attempt to seal the Barons away once again, and you set out on a quest for revenge, alone in the Reef and away from the Vanguard's oversight. These screens showcase a number of new weapons, powers, characters and locations such as The Tangled Shore.

After the Red War against Ghaul, the Reef has been decimated, becoming completely lawless.  The area is now a frontier where players will embark on a mission of vengeance against Uldren Vos. A bigger threat looms as well, one that could threaten the people of the Awoken. 

Forsaken's art showcases the new darker tone for the expansion, with gear taking on the flavor of a western vibe. We also get a glimpse of the Reef and some of the villains we'll be facing. 

about X hours ago from

The hit arcade game Killer Queen is coming to Switch as Killer Queen Black. The game is designed to be played in teams as insect-like creatures battle to win via a couple of different win conditions. Each team is led by a powerful Queen, and they try to be the first to bring the giant snail towards a goal, or fill their hive with nectar, or execute a triple assassination of the enemy’s Queen. It’s a little complicated.

If you haven’t played it, just know that it’s really cool. Fortunately, more people will get to play the game for themselves. Killer Queen Black launches on Switch on August 7, and will feature wireless, local, and online play.

Killer Queen Black Is A Killer Game

about X hours ago from

The hit arcade game Killer Queen is coming to Switch as Killer Queen Black. The game is designed to be played in teams as insect-like creatures battle to win via a couple of different win conditions. Each team is led by a powerful Queen, and they try to be the first to bring the giant snail towards a goal, or fill their hive with nectar, or execute a triple assassination of the enemy’s Queen. It’s a little complicated.

If you haven’t played it, just know that it’s really cool. Fortunately, more people will get to play the game for themselves. Killer Queen Black launches on Switch on August 7, and will feature wireless, local, and online play.

5 Things We Love About This Frenzied Shooter

about X hours ago from
5 Things We Love About This Frenzied Shooter

We recently had the chance to fly to Sweden to check out RAGE 2 at Avalanche studios and get a taste of the fruit the budding relationship between Avalanche and Id Software has borne. To say it plainly: we came away pretty impressed with what we played.

Here's what we liked most about our brief hands-on with this unexpected sequel.

Rage 2 has a strong identity thanks to its combat Cast aside the easy Borderlands comparisons. Rage 2's gunplay stands apart thanks to the strength of Id Software's classic combat. Shotgun blasts blow enemies across the yard and the powers at your disposal, like dashing or throwing enemies around with telekinetic blasts, make the action rhythmic and exhilarating. A surprisingly detailed dismemberment system as well as combo meter that lets you enter a near invulnerable state after you've killed enough enemies quickly also makes every combat encounter memorable in the most grisly way imaginable.

Spider-Man Hands-On – Boss Fights, Secrets, And More City Details

about X hours ago from
Spider-Man Hands-On – Boss Fights, Secrets, And More City Details

Minutes after Sony's E3 press conference concluded, I was whisked away to a room to check out a new playable demo of Insomniac Games' Spider-Man. I fully expected to play through the same sequence that was just shown at the presser, but Insomniac surprised me with a 15-minute slice of web-swinging goodness that begins with open-world exploration and concludes with our first look at a boss fight.

In Game Informer's May cover story, I talked briefly about Spider-Man interrupting a bank robbery being conducted by Shocker. Spidey exchanged pleasantries with him, but the screen faded to black before I could see what happened next.

Boss Fights, Secrets, And More City Details

about X hours ago from
Boss Fights, Secrets, And More City Details

Minutes after Sony's E3 press conference concluded, I was whisked away to a room to check out a new playable demo of Insomniac Games' Spider-Man. I fully expected to play through the same sequence that was just shown at the presser, but Insomniac surprised me with a 15-minute slice of web-swinging goodness that begins with open-world exploration, and concludes with our first look at a boss fight.

In Game Informer's May cover story, I talked briefly about Spider-Man interrupting a bank robbery being conducted by Shocker. Spidey exchanged pleasantries with him, but the screen faded to black before I could see what happened next.

What We Think We Figured Out From The Death Stranding E3 Trailer

about X hours ago from
What We Think We Figured Out From The Death Stranding E3 Trailer

Death Stranding made a big, if mysterious, impression when it was shown in 2016, and the game's new trailer at Sony's press conference has shed a little more light (we think) on the game.

Meet Sam Porter Bridges

He's a delivery man (Porter. Get it?). On foot. Shlepping containers (even what looks like a dead/suspended body) across great distances and stunning landscapes, Bridges endures great hardships as he scales mountains, almost drowns, and has to peel off one of his toe nails – the usual occupational hazards.