Allow Your Student To Crossdress Or Turn Him Into A Pineapple

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No Pineapple Left Behind, an education management sim, parodies former President George Bush's No Child Left Behind Act by allowing players to turn disobedient or underperforming students into pineapples. Unlike humans, pineapples cannot get A's. However, they are more respectful of authority, study harder, and in general make for better pupils.

With a name hailing from a political act, it should surprise few that No Pineapple Left Behind engages complex issues like conformity and bullying. In Subaltern Games' most recent developer diary, team lead Seth Alter discusses how to deal with a crossdressing student named David. Freedom of expression prevails if players purchase and use anti-teasing lasers, a process Alter describes as "complicated, expensive, and annoying." The other option? Turn him into a compliant pineapple.

For more details on this scenario, check out the video below. If you are interested in watching the game's original trailer, we first reported on No Child Left Behind in April.

New Persona 5 Trailer Is Pretty, But Don’t Expect To Understand It Unless You Speak Japanese

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A new trailer for upcoming PlayStation RPG Persona 5 has slipped out this morning. Unfortunately, unless you are fluent in Japanese, some of the impact is going to be lost.

The visuals are certainly stunning, showing the protagonists in their regular attire and mask-equipped combat wear. The in-game text is also in English, but it doesn’t convey nearly enough to know what’s going on.

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News Screens Offer A Look At The Different Playable Game Modes

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A new batch of Persona 4: Dancing All Night screenshots have been released to the world along with details of the different game modes players can get their groove on in this fall. The screens featured in the gallery below range from gameplay shots to menu images, with some even showing off the costumes the investigation team can wear in game.

Players will be able to experience the rhythmic action of Persona 4: Dancing All Night through two main game modes: story and free dance. Story mode follows the adventures of the investigation team as they fight shadows and try to save an idol group from a cursed online video, as shown in the game’s E3 trailer

Free dance mode has all the fun of dancing anime characters without all the stress that comes from saving lives. Players are able to choose a stage, difficulty, partner, and costume while they practice in this score-based gameplay mode. 

Check Out 25 Minutes Of Behind Closed Doors Deus Ex: Mankind Divided Gameplay

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The week(s) before E3 are full of leaks. E3 week is full of announcements. The week after E3 is all about showing you what we saw at the show, behind closed doors.

Square Enix is the latest up to bat with 25 minutes of Deus Ex: Mankind Divided. You’ll get a look at how the world has changed since Human Revolution, with augmented individuals suffering for their enhancements.

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New Mechanics Highlighted In Gameplay Video

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New Mechanics Highlighted In Gameplay Video

Shadow Warrior 2 was only announced a few weeks ago, and already developer Flying Wild Hog has released a gory gameplay video into the world. The fifteen minute gameplay demo contains just as much demonic combat as fans of the series would expect, but also offers a first look at the open world levels and stealth-based combat new to the Shadow Warrior games.

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The video above follows the main character from the first Shadow Warrior, Lo Wang, as he chops and slices his way through a demon infested town.  As you’ll see almost immediately in the demo, the linear level design from the first game is long gone. Instead, Wang is able to explore a wide and open level by running, sneaking, and climbing just about anywhere he wants.

Dive Deeper Into Rise Of The Tomb Raider In 15-Minute E3 Theater Presentation

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Dive Deeper Into Rise Of The Tomb Raider In 15-Minute E3 Theater Presentation

If you weren’t at E3 last week, you didn’t get a chance to see an extended Rise of the Tomb Raider demo. Thankfully, Microsoft has shared the theater presentation with us.

Here you’ll see Lara stranded in the Siberian wasteland, cold, alone, and in need of shelter. You’ll get a look at some of the crafting and upgrade features, as well as Lara stealthily taking out enemy forces.

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Tales From The Borderlands Boards The Pain Train In Episode 3 Launch Trailer

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Tales From The Borderlands Boards The Pain Train In Episode 3 Launch Trailer

Tales from the Borderlands Episode 3 is out today, which means it’s time for a Pandora-style launch trailer. This time out, we see a number of familiar faces going all the way back to the first Borderlands game.

We also get another look at Rhys’ little problem: the voice of Handsome Jack in his head. Given that Athena is in the mix, this likely won’t end well.

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Wasteland 2 GOTY Gets Name Change & New Trailer

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The Wasteland 2: GOTY edition for PC and new-gen consoles is still coming with all its upgrades, only now it's being called Wasteland 2: Director's Cut.

The game is coming out in late summer, and anyone who Kickstarted or bought the PC version will get the Director's Cut for free.

The Director's Cut features upgraded graphics and new game engine, fully-voiced dialog, and more. You can see it in action in the new trailer below.

Mega Man X And Zero Versus Sigma

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I spent a little time with Project X Zone 2 at E3, and much like the original game, seeing disparate characters together was its immediate highlight.

I saw Tekken characters, Yakuza characters, as well as Akira from Virtua Fighter among others, but when I saw I had Mega Man X and Zero on my team and Sigma was on the other, they took all of my focus. I never encountered Sigma in the first game (you can read my review here), so I was excited to take him down in a new setting. Mega Man X and Zero wore their typical outfits, but Sigma was modeled after his Mega Man X4 model, holding a scythe with boomerang weapons in his shoulder.

The gameplay, at least in the short time I spent with the game, seems virtually unchanged form the original. I moved my characters around on a grid, attacked by entering different attacks using the d-pad, and had to cut through enemy shields before actually breaking down their hit-points. Unfortunately, I didn't build up to any super attacks – a memorable spectacle from the first game – but I did defeat Sigma, which was my only goal during my demo.

21 Things We Know About Dishonored 2

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21 Things We Know About Dishonored 2

One of the most pleasant announcements at E3 2015 was the reveal of Dishonored 2, the sequel to Arkane Studio's sleeper 2012 hit that Game Informer immensely enjoyed. In the days following the first trailer viewing at the Bethesda Showcase, we sat down with joint creative directors Harvey Smith and Raphaël Colantonio to find out more about the stealth action sequel. Here is what we know so far.

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Look for more info on Dishonored 2 as we move closer to the Spring 2016 release.