Interview With Skyshine Games On Creating The Post-Apocalyptic RPG

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Interview With Skyshine Games On Creating The Post-Apocalyptic RPG

Bedlam is an upcoming roguelike RPG from the small indie studio Skyshine Games. It boasts a dystopian, post-apocalyptic world filled with characters who have had a few too many cybernetic enhancements. Players create a crew and journey across the world of Bedlam in a large, grungy vehicle called a Dozer. The tactical gameplay is heavily inspired from The Banner Saga, but also holds some innovative, new mechanics of its own. 

Skyshine Games compares its Blitz Battle System to chess: every crew class has unique attack rules and movements. Resource management is also a major component, with meat, crude, and metal being critical supplies to keep your Dozer running and your passengers fed.  

To learn more about the game, we sat down with Skyshine Games’ Jeff Johnson, who gave us a deeper look into the world of Bedlam, and what we can expect from the game.  

Draw Upon Your Skills In Guild Of Dungeoneering

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When I was a young child and played my NES on a small, flickery CRT, I inevitably kept some things by my side. I always had the latest issue of Nintendo Power. I adored the colorful game manuals. I never, ever played without a sketch pad for notes.

This came in most handy when I was playing The Legend of Zelda. Hastily drawing dungeon maps was an important part of my formative gaming experiences.

Gambrinous’ Guild of Dungeoneering evokes those memories by making the map creation an integral part of the game. And it does so with a pencil-and-paper aesthetic that reminds me of my youth.

This Is The Japanese Bloodborne Launch Trailer

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This Is The Japanese Bloodborne Launch Trailer

This might be the Japanese version of the Bloodborne launch trailer, but you’re in luck. The voiceovers are in English and you can understand just how much trouble you’re in when the title launches.

From Software is moving its challenging gameplay from the dark fantasy setting of the Souls series to Victorian streets. Based on what we’re seeing in the video below, despite the change in setting, you’re still going to die quite a lot.

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Goat Simulator Heads To Xbox One And Xbox 360 In April

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Goat Simulator Heads To Xbox One And Xbox 360 In April

I have rarely seen my children giggle as much as they do when I lay on Goat Simulator’s “scream” button. If you aren’t a PC gamer or happened to miss the amusing title when it was released last year on April 1, you’ll have another chance soon.

Double11 has announced that the console version is coming to Xbox One and Xbox 360 some time in April. No specific date has been announced, but we wouldn’t be entirely surprised to see it show up on the one-year anniversary of the PC version.

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Final Fantasy Type-0 Cast Punches A Cactaur In Latest Trailer

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Final Fantasy Type-0 is a significant departure from what most fans expect from the long-running series. Thankfully, the monsters you’ll encounter (and command) are familiar enough to ground the experience.

In the latest trailer, you’ll see moogles, cactaurs, a behemoth, bombs, and more common Final Fantasy foes. Type-0 is a darker tale than many in the franchise, and the character design of even the cutest creatures evokes a more sinister feel.

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Friday The 13th’s Jason Voorhees Guest Starring In Mortal Kombat X

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How fortunate for Warner Bros. that March 13th falls on a Friday. The publisher has announced one of the guest characters for Mortal Kombat X along with additional details about the title’s season pass.

Another horror icon is joining the Mortal Kombat franchise. The last title included Nightmare on Elm Street villain Freddy Krueger. Mortal Kombat X will welcome the terror of Crystal Lake, Jason Voorhees.

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Here’s What You Need To Know Before Journeying To Space With Sid Meier’s Starships

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Here’s What You Need To Know Before Journeying To Space With Sid Meier’s Starships

In celebration of the release of Sid Meier’s Starships today, 2K and Firaxis want to make sure you’re fully briefed for the journey. To that end, the studio and publisher have put together a “101” video to bring you up to speed.

You’ll learn about how the title connects to Civilization: Beyond Earth, opportunities for tactical combat, and the different ways you can customize your ships. Blowing up the opposing forces isn’t the only way to secure victory, though. Just like in Civilization titles, you can achieve a science-based win by focusing your efforts on research.

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Eugen Systems Releases New Trailer For Upcoming RTS

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Eugen Systems Releases New Trailer For Upcoming RTS

Eugen Systems has released a new trailer for its upcoming real-time strategy title, Act of Aggression.

The trailer details some of what the players can expect from gameplay, including things like base-building and defending supply networks. Also shown in the trailer are the game’s three factions: the stealthy Cartel, the brute-force US Army, and the highly adaptable Chimera.

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New Dev Diary Focuses On The Feel Of The Guns

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New Dev Diary Focuses On The Feel Of The Guns

A new dev diary was released for Killing Floor 2 that focuses on what Tripwire Interactive has learned from their previous work on Red Orchestra 2 and Rising Storm and how they are applying that knowledge to their upcoming sequel. From the video below you can see how they are striving to combine the arcade-feel of the first Killing Floor with the realism of their World War II shooters.

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Additionally, the developers explain how perks will be more smoothly integrated and get you into the action quicker. Finally, there is a good amount of discussion about how the reload animations were created by bringing in professional soldiers and how smooth all the guns animate due to the incredibly large amount of frames of animation.

Hands-On With Mortal Kombat X’s First Story Chapter

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Since its debut, Mortal Kombat’s cataclysmic stakes made its in-universe tournaments stand out from the pack. Winning a trophy or gaining a sense of purpose are great prizes in other fighting games, but do they stack up against saving an entire plane of existence from being annihilated? The problem has been that Mortal Kombat’s storytelling ambition has been hindered by a variety of technical constraints. And let’s face it – single-player campaigns aren’t traditionally the go-to place for fighting fans looking for a good time. With Mortal Kombat X, NetherRealm may very well change that perception.

The lengthy opening cinematic does a nice job of setting things up, in case you haven’t breathlessly followed the events of every tournament over the past few decades. The gist of it is that the fallen elder god Shinnok is in the midst of returning to Earthrealm, with the goal of claiming it for his own. He’s aided by his trusty soul-sucking amulet, which is one of the sources of his powerful sorcery.