Was It Worth The Wait For The PC Edition?

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Tomorrow Ubisoft will finally release Assassin's Creed Rogue on PC. Who knows why it didn't launch day-and-date with the PlayStation 3 and Xbox 360 versions way back in November. I'm guessing the publisher didn't want it competing directly against Assassin's Creed Unity on the same platform. The trouble is, my colleagues say that it's a good idea to play Rogue before Unity. So why didn't I just fire up one of the last-gen versions?

I normally would have, but I knew it was coming out on PC eventually. After playing the nice-looking Assassin's Creed IV: Black Flag on PlayStation 4, why should I have to take a step backward for its direct follow-up? Ubisoft isn't directly touting any of the improvements made for the PC edition, but one can usually count on that platform pushing performance as far as your rig can handle. I kept my fingers crossed that it would be a decent port.

I finally got my hands on the PC version this weekend and played through several hours, jumping back and forth with the Xbox 360 version. It's not even close.

Hands-On With The Creepy, Drug-Fueled We Happy Few

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Hands-On With The Creepy, Drug-Fueled We Happy Few

Last week, Contrast developer Compulsion Games announced its new title, We Happy Few. The launch trailer set the tone for an overly cheery, cookie-cutter society that doesn't tolerate deviation.

At the time, it reminded us of BioShock in its stylings. It turns out that We Happy Few is nothing like Irrational's title, and will carve its own, distinctly eerie path.

We Happy Few is set in a town on an isolated island. The residents are medicated with a drug called "Joy" that leaves them pliable and content. However, the townsfolk are sensitive to any aberration, and are conditioned to deal with it violently.

Debut Trailer Teases Next Episode Coming Soon

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Debut Trailer Teases Next Episode Coming Soon

It's been a long wait since the first Tales from the Borderlands episode release in late November, but fans of the series won't be twiddling their thumbs much longer.

The episode is set to debut on March 17.

Check out this video tease for the latest in the adventures of Rhys, Vaughn, Fiona, and Sasha.

State Of Decay: Year One Survival Edition Will Include Free Unlocks Via Xbox One Challenges

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State of Decay is coming to Xbox One in just under two months, and if you haven't yet played the zombie apocalypse simulator, you're in for some fun. State of Decay approaches the concept differently than many of its contemporaries, making it a huge hit on Xbox 360 and Steam.

The Year One Edition takes the existing content, polishes it with improved visuals, and bundles it up for the current generation. The new version of State of Decay isn't just a graphical overhaul, it features new content and carries the improvements of the later updates (Breakdown and Lifeline) throughout the three-part experience.

Undead Labs has overhauled one of the weakest parts of State of Decay during the conversion. Unarmed combat now affords every survivor a knife. This allows players to quietly take down one or two zombies, but as you might expect, it won't do much good against a mob.

Type-0 HD PAX Trailer Shows A Darker More Violent Final Fantasy

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Square Enix has launched a new trailer for Final Fantasy Type-0 HD to showcase at PAX, and it shows a much darker Final Fantasy than what we're accustomed to.

Final Fantasy Type-0 is a port of a PSP game rebuilt somewhat for release on PlayStation 4 and Xbox One o March 17. You can check out the latest trailer below.

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Final Fantasy XV Hands-On: Taking a Bro'd Trip

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When I was allowed to mention I played Final Fantasy XV this morning, people all had the same first question: How is the combat system? Square Enix's fifteenth main entry in the franchise is the inevitable evolution of the series' fits and convulsions as it tried to modernize a formula fallen out of favor.

Square Enix worked itself away from turn-based combat with Final Fantasy XII (and more recently Lighting Returns: Final Fantasy XIII), and in many ways, I suspect that XV is a product of lessons learned from fan feedback. It is pure action that borrows much from Kingdom Hearts.

Customization options abound though, as players can assign different melee weapons to five different slots. These correspond to Crush (initial assault), Ravage (melee chain attacks), Vanquish (lethal force strike), counter (retaliation after parrying), and descend (attacking from above). Each of these also brings its own active ability.

Yager Introduces Sense Of Scale And Speed In New Dreadnought Game Mode

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Dreadnought has captured our attention for its twist on team-based space combat. Yager's in-development title leaves behind single-seat starfighters and puts players in the role of captains of ships as big as Star Wars' star destroyers.

We've played the standard five-vs-five deathmatch a number of times, and today we had a chance to see the new team elimination mode. As you might expect, each player has one life. Unlike down-and-out modes found in other games, Yager doesn't want players sitting around and spectating.

After your ship is destroyed, you'll respawn as a fighter. In the Dreadnought announcement video, Yager attempts to show a sense of scale as huge ships warp in and crush the small snub fighters.

Harebrained Schemes Shows Its Versatility With Zelda-Like Roguelite Necropolis

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Wait! Before you close this tab because you're tired of hearing about roguelites, or procedural death dungeons, or whatever the label du jour is, hear me out. Harebrained Schemes is setting out to do some interesting things with the well-worn format.

Necropolis sets one of a number of heroes on a quest to restore a decaying and infested underground structure. I promise that this will start to sound different from every other roguelite soon.

Long ago, the wizard Abraxis constructed the titular maze as a menagerie. He has disappeared, leaving only the "Brazen Head," to guide would-be adventurers.

Everything You Need To Know About Final Fantasy XIV: Heavensward

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Ever since Final Fantasy XIV’s inception, Ishgard has been closed off to players, teasing them with its mysteries. Over the past few months, the MMO's plot has been leading players there. The upcoming Heavensward expansion provides the chance to finally step into Ishgard, and it’s packed with a ton of new content to make the trip worthwhile. Here’s a breakdown of what you can expect.

A New Storyline

As with every area, Ishgard holds its own mysteries and struggles. The new expansion places you in the Holy See of Ishgard during the thousand-year Dragonsong War. Expect lots of dragons, since Isghard is known as the “home of the dragons.” As you explore, you’ll uncover what led to this war; Square Enix is keeping a lot of the plot under wraps, so we don’t know specifics, but at the very least you can expect juicy new story content.

A Brief Look At Puzzle & Dragons Super Mario Edition For 3DS

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A Brief Look At Puzzle & Dragons Super Mario Edition For 3DS

While many of us diligently play games on PC and console, an enormous portion of the worldwide population gravitates toward mobile and social gaming. Sitting on the top of a mountain of money is Gung Ho's Puzzle & Dragons, the first mobile title to cross the $1 billion revenue mark.

The title has crossed over with a number of other games and even licensed properties, but the next one might be the most ambitious. Gung Ho is teaming with Nintendo to bring a two-pack of standalone, premium Puzzle & Dragons games to 3DS.

Launching in May, Puzzle & Dragons Z and Puzzle & Dragons Super Mario Edition are two different takes on the formula. I had a chance to play the Super Mario version, and was pleasantly surprised at the mash-up.