Meet Minecraft: Story Mode’s Greatest Champions, The Order Of The Stone

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Once upon a time, the Order of the Stone ventured into darkness to defeat the legendary Ender Dragon. The Warrior, the Griefer, the Redstone Engineer, and the Architect set an example for all the cube-headed people in the land.

Minecraft: Story Mode takes place years after that event, with the player character “Jesse” and his (or her) friends visiting EnderCon, a fan convention. As with all stories that start with a dragon, bad stuff happens and Jesse and his pals set off on a quest to set things right. Thankfully, it’s also pretty humorous.

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Activision Reveals Christopher Meloni As Call Of Duty: Black Ops III Villain

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After successfully integrating Kevin Spacey into last year’s Call of Duty: Advanced Warfare, Activision is returning to Hollywood. This year’s installment features Christopher Meloni (Law & Order: SVU) as the villain for Black Ops III.

The video also hints that the neural uplink implanted in each of the soldiers featured in the story is the cause of some problems. Whether inadvertent corruption or intentional tampering, the enemy will emerge from outside and within.

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Launch Trailer Showcases Fusion Of Classic Game Design And Classic Animation

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Launch Trailer Showcases Fusion Of Classic Game Design And Classic Animation

Pencil Test Studio's claymation point-and-click adventure title Armikrog is available now. The launch trailer showcases the title's intriguing blend of stop-motion animation and classic adventure gameplay.

Based on characters created by Earthworm Jim creator Doug TenNapel, the Kickstarter-funded title stars Tommynaut, a space explorer, and his blind talking dog Beak-Beak. The pair must escape the fortress Armikrog after crash-landing on an alien planet.

The game's most unique element is that its world and models are constructed from actual clay and animated using traditional puppet fabrication techniques. Bringing the cast to life are the vocal talents of Jon Heder (Napoleon Dynamite), Rob Paulsen (Pinky and The Brain), and Michael J. Nelson (Mystery Science 3000)

Fallout 4 Wants You To Charm The Pants Off Wastelanders With Charisma

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Fallout 4 Wants You To Charm The Pants Off Wastelanders With Charisma

Bethesda’s series focused on Fallout 4’s S.P.E.C.I.A.L. stat system has been a humorous look at how to survive in the Wasteland. It continues today with the fourth installment: Charisma.

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Charisma isn’t just useful for getting out of sticky situations. It can help with bartering, keep you from getting addicted to substances, and even help you befriend wildlife.

The Holidays Mark The Perfect Time For A Theme-Park Getaway

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The Holidays Mark The Perfect Time For A Theme-Park Getaway

Atari announced today that Roller Coaster Tycoon World, the latest entry in the beloved theme-park simulation series, is coming to PC on December 10. Pre-order one of two versions of the game to gain access to an exclusive beta periods.

Players can choose between a $49.99 Standard edition, or a $59.99 Deluxe edition. The latter includes a digital art book, two new building maps, additional terrain options, and the panda mascot.

Pre-ordering through either Steam or RTCW’s website grants access to two beta periods (scheduled for late October and November) and five special peep skins. In case you're thinking tasty marshmallow treats, peeps are what the virtual tourists are called. Obviously. 

Monolith Soft Goes Big And Aims Higher With Its Open-World RPG

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When JRPGs were struggling to evolve last generation, Xenoblade Chronicles came along and showed the genre still had a few tricks up its sleeve. It earned plenty of praise as one of the best role-playing games of last generation, currently holding a 92 score on Metacritic. Monolith Soft proved it could create a compelling world and innovate in the genre, thanks to its creative design and MMO-style combat.

Its successor, Xenoblade Chronicles X, doesn't just switch it up to an extensive sci-fi setting; it expands the scope of everything, building upon the solid foundation set by its predecessor. I recently spent five hours with the game, and I feel like I've barely scratched the surface. If you thought Xenoblade Chronicles was big, you will be surprised just how much Xenoblade Chronicles X dwarfs it - and that's not even mentioning the extensive customization or Skells (mechs) that further enhance the experience. 

Note: This feature originally appeared in issue #270

King Doric Acquaints Us With His Kingdom's Saviors

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Dragon Quest Heroes’ new trailer gives players an in-depth roll call of its ensemble cast. Get to know the hack n' slash title's original characters and reacquaint yourself with familiar names from Dragon Quest's past such as DQ V’s Bianca and DQ VIII’s Yangus.

The video also showcases gameplay systems, such as monster medals. Defeating monsters occasionally transforms them into special tokens that allow players to summon that creature to fight alongside them. Armory and alchemy shops provide destinations to upgrade warrior's equipment and create accessories, respectively. 

Fighters can be improved by equipping them with stat-raising orbs and by learning new abilities unlocked from skill trees. The heroes will need all the help they can get to combat the terrible foes terrorizing the kingdom of Erusaze, including the main baddie, Velasco. 

Director's Cut Trailer Claims You Always Have Options

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Post-apocalyptic RPGs are set to have good year, and not just because of Fallout 4. Today developer inXile Entertainment released a new gameplay trailer for Wasteland 2: Director’s Cut, an overhaul of last year’s isometric turn-based revival of the cult classic series that inspired Fallout.

In the video, Interplay founder and inXile studio head Brian Fargo details the range of choices players can make when trekking through the Arizona badlands. In a game that mixes old-school role-playing exploration with turn-based tactical combat, Desert Rangers can battle or befriend crazed monks and pick, bash or blow up obstacles like sealed doors, among other survival strategies.

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Stanley Parable Creator Announces New Game Launching This Week

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Davey Wreden, one of the minds behind 2013’s weird and funny The Stanley Parable, has announced his next game. The Beginner’s Guide is largely a mystery right now, though Wreden is revealing that it’s a first-person, narrative game.

The title is coming to PC and Mac this Thursday, October 1. We’ve got some screenshots to share. There’s also a teaser website that is just as cryptic as everything else Wreden has shared at this point.

While we suspect this game will be different than The Stanley Parable, you can check out what we thought of that game in our review. If you haven’t played it though, you might not want to dig for spoilers. It’s better experienced than read about.

Creating Your Kind Of Car In Need For Speed

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Need for Speed has always been about the streets, but this year's reboot (out November 3 for Xbox One and PS4) aims to nail the car culture of street racing. One component of this is the car customization options in the game. Find out how you can make your perfect ride.

The new trailer for the title walks through how you can do apply aftermarket parts, tune the car, and apply your own artistic touch courtesy of vinyl decals.

Apart from the cool visual aspect of building your beast, I've spent some time with the performance customization of the game, and it's cool that it's as granular or as basic as you want it to be.