12 Things You Need To Know About Battlefield V

about X hours ago from
12 Things You Need To Know About Battlefield V

Sixteen years after Battlefield 1942 changed the landscape of competitive first-person shooters with its large-scale land/air/sea battles, the series returns to the same setting with Battlefield V. Today DICE dropped a kiloton of information on its eager fan base, revealing dramatic changes to some core Battlefield tenants, exciting new modes, and a new approach to its post-launch plans. Here's what we know about the game so far.

Battlefield Returns To World War II

Yes, Battlefield is going back to the place where it all started for the series. But DICE isn't interested in retreading the most famous battles of World War II. "To be frank, we've all played it – we've all been there," says senior producer Andreas Morell. "We've all stormed the beaches of Normandy and cleared every bunker in France. I think some of us can probably navigate the countryside by muscle memory alone. And we've also seen the movies. So for us, we really wanted to give our players something new."

12 Things You Need To Know About Battlefield V

about X hours ago from
12 Things You Need To Know About Battlefield V

Sixteen years after Battlefield 1942 changed the landscape of competitive first-person shooters with its large-scale land/air/sea battles, the series returns to the same setting with Battlefield V. Today DICE dropped a kiloton of information on its eager fan base, revealing dramatic changes to some core Battlefield tenants, exciting new modes, and a new approach to its post-launch plans. Here's what we know about the game so far.

Battlefield Returns To World War II

Yes, Battlefield is going back to the place where it all started for the series. But DICE isn't interested in retreading the most famous battles of World War II. "To be frank, we've all played it – we've all been there," says senior producer Andreas Morell. "We've all stormed the beaches of Normandy and cleared every bunker in France. I think some of us can probably navigate the countryside by muscle memory alone. And we've also seen the movies. So for us, we really wanted to give our players something new."

The King Of The Jungle Is Throwing His Weight Around In This New DLC

about X hours ago from
The King Of The Jungle Is Throwing His Weight Around In This New DLC

The story behind Mario + Rabbids: Kingdom Battle predates its announcement, when a blurry image of the game leaked out onto the internet and set Nintendo fan expectations to a level of nervous excitement at best. When the game was officially revealed and released, players saw that the synchronicity between the two licenses and how well they gelled together, with our own Jeff Marchiafava declaring "it ended up being my favorite Mario game in recent years." Earlier this year, Ubisoft and Nintendo announced a Donkey Kong-themed DLC expansion for this game with a new world and new characters and we got a chance to try the new content out.

In the main game, Rabbid Donkey Kong served as the boss of the first world and was ultimately defeated thanks to Rabbid Peach dismantling a tower and pushing the lagomorph-ape down a cliff. The DLC shows that Rabbid Kong ended up falling into the world's reality-bending washing machine, sending him to Donkey Kong's island. Later on, Rabbid Peach also ends up in the washing machine, inadvertently also following to a Donkey Kong Island that has been taken over by Rabbid Kong with the power of corrupted bananas.

Donkey Kong, Rabbid Peach, and Rabbid Cranky join forces to take down Rabbid Kong and his hierarchy of magic banana-powered mafioso beneath him.

The King Of The Jungle Is Throwing His Weight Around In This New DLC

about X hours ago from
The King Of The Jungle Is Throwing His Weight Around In This New DLC

The story behind Mario + Rabbids: Kingdom Battle predates its announcement, when a blurry image of the game leaked out onto the internet and set Nintendo fan expectations to a level of nervous excitement at best. When the game was officially revealed and released, players saw that the synchronicity between the two licenses and how well they gelled together, with our own Jeff Marchiafava declaring "it ended up being my favorite Mario game in recent years." Earlier this year, Ubisoft and Nintendo announced a Donkey Kong-themed DLC expansion for this game with a new world and new characters and we got a chance to try the new content out.

In the main game, Rabbid Donkey Kong served as the boss of the first world and was ultimately defeated thanks to Rabbid Peach dismantling a tower and pushing the lagomorph-ape down a cliff. The DLC shows that Rabbid Kong ended up falling into the world's reality-bending washing machine, sending him to Donkey Kong's island. Later on, Rabbid Peach also ends up in the washing machine, inadvertently also following to a Donkey Kong Island that has been taken over by Rabbid Kong with the power of corrupted bananas.

Donkey Kong, Rabbid Peach, and Rabbid Cranky join forces to take down Rabbid Kong and his hierarchy of magic banana-powered mafioso beneath him.

The Armored Samurai Yoshimitsu Joins The Fight

about X hours ago from
The Armored Samurai Yoshimitsu Joins The Fight

Soulcalibur VI is set for later this year and the time travel/semi-reboot is slowly introducing a lot of fan favorites. This time, longtime Soulcalibur alumnus Yoshimitsu is back with a new armor design. Check him out in action below.

The often off-kilter samurai is still as strange as ever and incorporates a lot of his favorite moves from previous games. He also appears to have a super where he removes the opponent's soul, slashes it with a sword, and then puts it back in the body. It feels like that should be a round ender, at the least.

Soulcalibur VI is scheduled for release this year on PlayStation 4, Xbox One, and PC.

The Armored Samurai Yoshimitsu Joins The Fight

about X hours ago from
The Armored Samurai Yoshimitsu Joins The Fight

Soulcalibur VI is set for later this year and the time travel/semi-reboot is slowly introducing a lot of fan favorites. This time, longtime Soulcalibur alumnus Yoshimitsu is back with a new armor design. Check him out in action below.

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The often off-kilter samurai is still as strange as ever and incorporates a lot of his favorite moves from previous games. He also appears to have a super where he removes the opponent's soul, slashes it with a sword, and then puts it back in the body. It feels like that should be a round ender, at the least.

Mini-game Bonanza Go Vacation Coming To Switch

about X hours ago from
Mini-game Bonanza Go Vacation Coming To Switch

Nintendo and Bandai Namco are teaming up to bring an HD port of the activity-filled family game to Switch, complete with a few bonuses.

Go Vacation is essentially Bandai Namco's take on Wii Sports Resort, featuring over 50 mini-games including scuba diving, tennis, horseback riding, and snowball fights (it's a very diverse island). Up to four players can partake in the activities together, and you can also own and customize your own villa with hundreds of different pieces of furniture. Nintendo has a variety of daily content lined up as well, including different costumes and dog companions you can collect, as well as daily challenges.

Go Vacation originally launched to mediocre reviews on the Wii in 2011, but the Switch port will include a few new surprises, including fishing and over 40 different animal types that you can photograph. For a taste of the other activities you can expect, watch the trailer below.

Our First Hands-On With The Highly Anticipated Entry

about X hours ago from
Our First Hands-On With The Highly Anticipated Entry

Kingdom Hearts bring a special excitement with it. Whether you get giddy at the sight of Disney characters or have spent the last 16 years piecing together every intricate detail of its spiraling plot, a new mainline entry in the series brings a certain level of fervor. Every new reveal is dissected, theories are born, and cheers (sometimes even tears) pour from fans after seeing Sora and company on screen for a new adventure. This franchise has brought a lot of people joy; it has also left them hanging to see the final chapter in the Xehanort arc. After slowly trickling out information and showing off some worlds, in particular Pixar’s Toy Story and Monsters Inc., Square Enix finally allowed hands-on for the game at a recent press event in Santa Monica. For a game that always seems off in the distance, this was a big step, making its 2018 release window seem not so far off.

Raining On A Titan’s Parade

Treyarch Reveals Multiplayer Modes, Zombies, And Battle Royale

about X hours ago from
Treyarch Reveals Multiplayer Modes, Zombies, And Battle Royale

Call of Duty: Black Ops 4 releases October 12, and will not feature a traditional single-player campaign. However, players will be able to engage with some other modes that have traditionally been limited to multiplayer as solo players, as well as embrace a story that takes place between Black Ops 2 and 3 via single-player missions that focus on multiplayer specialist training. At a Call of Duty community event in Los Angeles today, many aspects of Call of Duty: Black Ops 4 have been unveiled.

Multiplayer Tweaks

Black Ops 4 features grounded combat, "boots on the ground" for those familiar with the franchise. This means (with some exceptions due to special abilities on the "specialists" or classes) that there won't be any boosting around or wall running. Instead, weapons get some additional time in the spotlight - each weapon will have unique attachments (instead of broad attachments for a family of guns), including an operator mod. Operator mods add a good deal of differentiation to a weapon. For example, one operator mod might enable suppressing fire that could inhibit enemy vision as the gun lays down a salvo.

Taking America At Your Own Pace

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Driving in games has always been meant to feel freeing, giving players the opportunity to cast off the bonds of traffic and speed limits and roads for complete feeling up until the nearest body of water or wall or extremely off-road terrain. Racing games thus design around these issues, giving you inaccessible terrain to keep you on the course. Where Ubisoft's newest stab at open world racing wants to differentiate itself is how quickly it allows you to circumvent these designs.

With a push of the button, players can change their vehicle in The Crew 2, switching between planes, boats, and automobiles with the same speed as changing weapons in Assassin's Creed. This does, of course, mean that you're taking ramps from the highway and switching to a boat in midair to land in a river and continue up that way. You can also switch to a plane, fly all the way to the top of your vertical limit, turn into a car, and aim for the road.

This switching speaks to a playground mentality of The Crew 2 that differentiates it from the first game. Developer Ivory Tower is crafting a much more playful atmosphere from the underlying mechanics all the way to the story. Gone is the morose crime family story of the previous game, replacing avenging the murder of a family member with getting more social media followers by winning more races and doing more tricks.