Expert Observations From The First Hours Of Dark Souls III

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It’s been some time since our big Dark Souls III cover story, but we recently played a significant chunk of the opening portion of the game. Our experience gave us concrete answers to many of the questions that have been lingering in the back of our minds for some time. Before we go any further: Massive spoilers lie ahead, both in terms of lore and mechanics. If you’re ready to find out more about the next game in the epic dark fantasy franchise, read on.

We played through what we believe to be the first three “zones” of the game, plus took a lengthy tour of Dark Souls III’s hub, the Firelink Shrine. Yes, as in that Firelink Shrine. Let’s get this out of the way right away: there are lots of familiar faces in Dark Souls III that players should recognize from the first game, some which are direct rips names and all. Many others are left unnamed or have slightly altered names, but absolutely represent direct counterparts. Oolacile, The Witch of Izalith, and many others are directly referred to in item descriptions. 

Watch Us Die Horribly In The Culling's Closed Alpha

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It’s not every game that can pull off vomit as a tactical choice. If The Culling’s closed alpha test taught me anything though, it’s that making your enemies sick is the key to beating them with a billy club.

I spent a number of hours exploring The Culling’s Hunger Games-esque arena this weekend. And while I can’t say that I’m any good at the game yet, I can most certainly assure you that I will be coming back to hone my skills.

From the moment the menu loads, you’ll likely notice that Xaviant’s latest doesn’t take itself too seriously. The smarmy game show host that announces major in-game events lightens the mood, even as you’re running from poison gas or chasing down a fleeing foe.

New Action RPG Gets Its First Screenshots, Concept Art

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New Action RPG Gets Its First Screenshots, Concept Art

The Surge, an upcoming action-RPG from German developer Deck 13, revealed its first screenshot and an in-game render of the main character today. Concept and environmental artwork has also been released for the game.

The Surge is set in a not-too-distant dystopian future, where the life cycle of Earth is nearing its end. Humans have continued to advance their technology, but the planet has suffered for it and humanity's indulgent way of life is now collapsing. Take a look at the gallery below to get a better idea of it.

The game's protagonist is equipped with a modifiable exoskeleton that is upgraded using the remains of his enemies. The Surge's equipment system is built on dismemberment and using those enemy parts to enhance your armor, weapons and more.

Watch An Army Of Greenskins Take On Bretonnian Forces

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Watch An Army Of Greenskins Take On Bretonnian Forces

A new gameplay video for Total War: Warhammer was released today. The beta gameplay footage includes an early look at the game’s magic system, the return of Guard mode, and some early tier units from the Greenskins army.

The 12-minute video covers an early mission in the upcoming RTS, featuring the leadership of the infamous Orcish Warlord Azhag the Slaughterer. Fans of the tabletop Warhammer game will recognize many of the Greenskin units, including the Orc Boar Boyz as cavalry and Orc Arrer Boyz as archers.

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Spermination Lets You Fight For The Right To Exist As A VR Sperm

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Spermination Lets You Fight For The Right To Exist As A VR Sperm

Forget cover shooters, killer robots, giant dragons, and whatever monstrosities Dark Souls can throw at you. It’s time to fight the only war that matters: the one that actually lets you exist in the first place.

We’ve seen a number of odd VR experiments, but Spermination from Phr00t’s Software might be the weirdest. The $3 game is available on Steam now, and is set to support both Vive and Rift. 

We’ll spare you the pun-filled, over-the-top description provided by the developer. Instead, we’ll just say that your job is to destroy the “competition” and reach your “destination.”

Life Is Strange Dev Dontnod Releases First Screens For Upcoming Vampyr

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Life Is Strange Dev Dontnod Releases First Screens For Upcoming Vampyr

Dontnod revealed Vampyr last year, and the studio behind Life is Strange has released the first screens for its upcoming game. It's set in London during an outbreak of the Spanish flu in 1918, and players take on the role of a doctor. To further complicate things, he's also a vampire.

If these images are any indication, the studio is going for a darker visual tone than Life is Strange, though Dontnod says that decision-making will be as important. Characters in the world have their own stories and relationships, and if players choose to feed on them, they'll be gone forever – creating potentially unforeseen effects in the process. On the other hand, players can also choose to cure sick characters instead by taking advantage of the doctor's appropriate skillset.

The studio, perhaps drawing from its earlier game Remember Me, is also incorporating combat into Vampyr. The doctor can attack using traditional melee combat infused with a variety of supernatural vampiric abilities. Expect to see upgradeable weapons, poisons, and, of course, loot.

Neverending Nightmares Coming To PlayStation 4 and Vita

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Matt Gilgenbilch, the creative director of Infinitap Games, has announced on PlayStation's blog  that the psychological horror game Neverending Nightmares will be coming to both PlayStation 4 and PlayStation Vita in 2016. Gilgenbilch stated that Ininitap is aiming for 60 frames per second on both platforms.

When asked about a release date by a blog user, Gilgenbilch replied "We are planning on releasing in the 2nd quarter of this year (April to June) but haven’t narrowed it down to a date yet." You can watch a trailer for Neverending Nightmares right here:

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Determine The Fate Of Humanity's Remnants In The Descendant

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The Descendant, an episodic sci-fi adventure that casts you as two characters in two different timelines, tasks you with keeping the few remaining humans still alive after the end of the world. The game is being developed by Swedish game studio Gaming Corps and looks to be pretty spooky.

Gaming Corps has released a teaser for the game that you watch right here:

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Determine The Fate Of Humanity's Remnants In The Descendant

about X hours ago from

The Descendant, an episodic sci-fi adventure that casts you as two characters in two different timelines, tasks you with keeping the few remaining humans still alive after the end of the world. The game is being developed by Swedish game studio Gaming Corps and looks to be pretty spooky.

Gaming Corps has released a teaser for the game that you watch right here:

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343 and Microsoft Give The Rundown On The Arbiter In Killer Instinct

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A little bit ago Iron Galaxy was dropping teases and trailers left and right that the Arbiter was on the way to Killer Instinct. Those who have been wanting more details are about to get them as the official Halo site just put up a massive post revealing customization options, combat styles, and the design philosophy behind this particular incarnation of the popular Halo character.

The key points revealed in the post are as follows:

Perhaps the most interesting revelation in the post pertains to who this particular version of The Arbiter is in Killer Instinct: