Trailer Details New Battle Styles and Modes

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A new trailer for One Piece: Burning Blood shows characters from the series using Devil Fruit abilities to pummel each other. Bandai Namco details the new modes and battle styles coming to the 3 vs. 3 fighter in the trailer below.

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One Piece: Burning Blood appears to fuse the three-dimensional combat of the Naruto Shippuden: Ninja Storm series with the three character teams present in Marvel vs. Capcom 3. Your combatants will be aided by over 60 support characters taken from the robust cast of the One Piece anime.

Cave Story Publisher Nicalis Releasing VR Music Visualizer Dimensional Intersection This Fall

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Cave Story Publisher Nicalis Releasing VR Music Visualizer Dimensional Intersection This Fall

Nicalis, which is known for publishing difficult action games, is going in a different direction for its first VR experience. Don’t expect 1001 Spikes or Cave Story, but do get ready to enjoy music in new ways.

Dimensional Intersection isn’t a game, per se. Developed by Swedish studio DNV, it’s closer to a spiritual successor to WinAmp and other music visualizers.

The title includes music from Soulacybin, Land Switcher, and MONS. Dimensional Intersection is due out this fall for Vive, Rift, and PlayStation VR. You can check out screenshots below.

Shakespeare Collides With Time Travel In Elsinore

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Shakespeare Collides With Time Travel In Elsinore

It's been a little odd this past week trying to explain Elsinore to people who haven't seen or played it. The closest I've gotten to a concise, accurate statement is saying that it's Hamlet but with a healthy dose of Harold Ramis' Groundhog Day thrown in. Elsinore doesn't cast you as infamous brooding prince but instead as Ophelia, who in the play ostensibly loses her mind after Hamlet kills her father and then drowns in a pond, possibly killing herself shortly before all the other main characters in the play die. Ophelia's goal in Elsinore is to prevent the play's ridiculous bodycount from ever happening. Every time she doesn't, she's thrown back four days into the past, doomed to repeat the cycle of violence and bloodshed until she can break it.

Elsinore's writer Katie Chironis, says the idea for the game came about while she was in school. "The idea came from me, I was doing a lot of work breaking down Shakespeare at school where I was doing a writing degree and at the same time learning to make games and...y'know, there's this concept of 'lose lose lose' in Tragedy where in games it's usually 'win win win.' So I had this idea to take the two and drop them together and try to invert that power fantasy concept."

Watch How Hellblade Developers Created Senua To Be Incredibly Life-Like

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Watch How Hellblade Developers Created Senua To Be Incredibly Life-Like

Hellblade: Senua's Sacrifice has been subject to some impressive motion-capture technology, and this newest development diary details how the team created protagonist Senua's realistic expressions and movements in the game.

The video includes interviews with Ninja Theory and developers from Epic Games, who both collaborated for the motion-capture side of development. Ninja Theory's Tameem Antoniades explains that one of the team's priorities with Hellblade is to "make [Senua] one of the most believable characters ever seen in a video game.”

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Cloud Imperium Games Dives Into Serkis' role As The Villainous Thul'Oqquray.

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Star Citizen’s single-player campaign Squadron 42 is brimming with high-profile names in its ensemble cast. Cloud Imperium Games shows Andy Serkis strapped to complicated motion-capture rigs in this behind-the-scenes video.

Serkis is best known for his mo-cap work as Gollum in The Lord of the Rings franchise and Caesar in the most recent Planet of the Apes films. He plays the part of Thul'Óqquray, the main antagonist of Squadron 42, complete with a fictional language spoken by the Vanduul.

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Koei Tecmo Bringing Atelier Sophie To North America, Offers Limited Edition

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Koei Tecmo announced that it's bringing Atelier Sophie: The Alchemist of the Mysterious Book to North America this June. In addition to the regular version of the game, super fans can splurge on a limited edition that includes, appropriately enough, a hardcover art book.

This entry is the first in the series to appear on PlayStation 4. It takes place in a European town, and stars a young alchemist named Sophie. She gains possession of the titular book, which kicks off an epic adventure. Kim spent some time with the game during September's Tokyo Game Show, and it left enough of an impression to make her wish list of games that she wanted localized. Dreams do come true, apparently. 

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Urban Empire Gets Political With The City Sim

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Fans of city builders like SimCity or Cities:Skylines may find a lot to love in the upcoming Urban Empire, as players create enormous, sprawling cities. But a lot more is going on in Urban Empire than just trying to run your city – your political aspirations and motivations play a huge factor as you take your city through time, from the early days of industry to the modern digital age. Players can also choose to simply just play the game in one era, but taking the multi-persona family-line sprawl through the eras is an intriguing prospect. The result is an interesting mix of Civilization, SimCity, and backroom diplomacy all in one.

Politics are a huge component of the game. Once you stop being able to pay for things out of your own pocket, you have to curry favor and call votes to get your town plans passed. Make too many enemies, and you could even lose the game. In fact, that’s the only way to lose the game. The fail state condition is when folks decide you’re no longer fit to be the mayor and oust you from power. There are a variety of ways that you can use and gain political power, including dredging up secrets on your opponents and using that knowledge against them, pleading for things, and even making threats. 

Pantheon: Rise Of The Fallen Brings New Twists To The Classic MMORPG

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Visionary Realms is bringing back some of the elements of classic MMORPG play in Pantheon: Rise of the Fallen, like social experiences and group-centric combat. Combined with a perception system that replaces the "in your face" exclamation points and pop-up boxes that are part of the more modern MMO and a heavy focus on exploration and discovery, Pantheon may have roots in the past, but it's looking toward what Visionary Realms thinks is the future of MMORPGs. At GDC 2016, I had a chance to get my first taste of what makes Pantheon tick (in a very, very pre-alpha build).

Combat includes classic concepts – pulling packs of monsters to your group, hoping they don't alert allies, and taking on big bosses with classic core classes like clerics and warriors. The group dynamic is important – players often have a variety of buffs and boons they can use on their companions.

Loot And Shoot To Survive An Alien-Infested Open World

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Loot And Shoot To Survive An Alien-Infested Open World

Publisher Free Reign Entertainment announced Shattered Skies today, a new open-world MMO set in an alien-infested post-apocalyptic world. The game is scheduled to enter open beta this summer, with a full release planned before the end of the year.

Shattered Skies will pit players against aliens, mutated humans, and other survivors in an open-world sandbox environment. Gameplay will focus on third- and first-person shooting, with an emphasis on looting for precious and rare gear. 

Fans of the genre may recognize Free Reign Entertainment from last year’s zombie survival horror MMO Romero’s Aftermath

Tokyo RPG Factory Wants I Am Setsuna To Be More Than Just A Nostalgia Grab

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At GDC 2016, I had the opportunity to meet with Square Enix and take a look at Tokyo RPG Factory's upcoming homage to '90s JRPGs, I am Setsuna . Tokyo RPG Factory says its desire is to revisit, "the methods used to develop past RPGs to create a completely new RPG series, which will introduce the authentic JRPG style to current hardware using the technologies of today."

When I sat down for the meeting I was skeptical about the game. The biggest thing we knew about I am Setsuna is it draws inspiration from the JRPG classic Chrono Trigger. Director Atsushi Hashimoto and his staff took some time to explain I am Setsuna is about a young woman and the sacrifices she must make to save her people, to reiterate that the game was an attempt to return to what the development team considers to be the golden era of JRPGs.