Soma Coming To Xbox One With New Optional Safe Mode

about X hours ago from
Soma Coming To Xbox One With New Optional Safe Mode

Frictional Games has announced Soma is coming to Xbox One. Those players won't have to wait long to experience the game's underwater terrors, either.

The game is hitting on December 1, and the Xbox One version of the game includes an optional new mode. In Safe Mode, players can still experience the same existential terror beneath the waves, just without the monsters that skulk Soma's dark hallways and the ocean floor.

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Soma Coming To Xbox One With New Optional Safe Mode

about X hours ago from
Soma Coming To Xbox One With New Optional Safe Mode

Frictional Games has announced Soma is coming to Xbox One. Those players won't have to wait long to experience the game's underwater terrors, either.

The game is hitting on December 1, and the Xbox One version of the game includes an optional new mode. In Safe Mode, players can still experience the same existential terror beneath the waves, just without the monsters that skulk Soma's dark hallways and the ocean floor.

(Please visit the site to view this media)

Sega Launches 'Total War Saga' Series With Thrones Of Britannia

about X hours ago from
Sega Launches 'Total War Saga' Series With Thrones Of Britannia

Sega and Creative Assembly have announced a new Total War series, which hones in on particular settings and specific time periods. Thrones of Britannia is the first entry in the A Total War Saga series, and it's set to release on PC next year.

The game is set in 878 A.D., after the Vikings have successfully invaded Britain. A variety of kings are scrambling for power, which is where you come in. 

"Our aim with Total War Sagas is to explore key flashpoints at distinct places and times in history," says series director Mike Simpson. "Unlike our era-spanning titles, we're putting defined geographical areas under the microscope, building super-detailed campaign maps with a strong cultural focus and flavour that players can dive into. This will complement our broader-scope titles perfectly." 

Sega Launches 'Total War Saga' Series With Thrones Of Britannia

about X hours ago from
Sega Launches 'Total War Saga' Series With Thrones Of Britannia

Sega and Creative Assembly have announced a new Total War series, which hones in on particular settings and specific time periods. Thrones of Britannia is the first entry in the A Total War Saga series, and it's set to release on PC next year.

The game is set in 878 A.D., after the Vikings have successfully invaded Britain. A variety of kings are scrambling for power, which is where you come in. 

"Our aim with Total War Sagas is to explore key flashpoints at distinct places and times in history," says series director Mike Simpson. "Unlike our era-spanning titles, we're putting defined geographical areas under the microscope, building super-detailed campaign maps with a strong cultural focus and flavour that players can dive into. This will complement our broader-scope titles perfectly." 

What's Gained And What's Lost In L.A. Noire's Transition To VR? Hands On Impressions

about X hours ago from
What's Gained And What's Lost In L.A. Noire's Transition To VR? Hands On Impressions

Launching shortly after the remastered versions on traditional consoles, L.A. Noire: The VR Case Files is the kind of high-profile title virtual reality platforms like the HTC Vive needs more of in the coming months and years if they're going to gain traction as viable gaming platforms.

L.A. Noire: The VR Case Files doesn’t follow the narrative of Cole Phelps’ rise up the LAPD ranks. Instead, it streamlines the experience into a collection of seven cases pulled from the original game that lend themselves best to the VR format: Upon Reflection, Armed and Dangerous, Buyer Beware, The Consul’s Car, The Silk Stocking Murder, Reefer Madness, and A Different Kind of War. Unlike the original game, which used a third-person perspective, you experience each of these cases from the first-person perspective of the ambitious detective.

What's Gained And What's Lost In L.A. Noire's Transition To VR? Hands On Impressions

about X hours ago from
What's Gained And What's Lost In L.A. Noire's Transition To VR? Hands On Impressions

Launching shortly after the remastered versions on traditional consoles, L.A. Noire: The VR Case Files is the kind of high-profile title virtual reality platforms like the HTC Vive needs more of in the coming months and years if they're going to gain traction as viable gaming platforms.

L.A. Noire: The VR Case Files doesn’t follow the narrative of Cole Phelps’ rise up the LAPD ranks. Instead, it streamlines the experience into a collection of seven cases pulled from the original game that lend themselves best to the VR format: Upon Reflection, Armed and Dangerous, Buyer Beware, The Consul’s Car, The Silk Stocking Murder, Reefer Madness, and A Different Kind of War. Unlike the original game, which used a third-person perspective, you experience each of these cases from the first-person perspective of the ambitious detective.

Cracking The Case On The Switch Version Of L.A. Noire

about X hours ago from
Cracking The Case On The Switch Version Of L.A. Noire

The smashing success of the Switch has convinced many third-party publishers to return to the Nintendo fold, the most surprising of which may be Rockstar Games. Estranged from Nintendo platforms since the criminally underappreciated DS release GTA: Chinatown Wars back in 2009, Rockstar shocked everyone when it announced that its 2011 ode to film noir, L.A. Noire, is heading to the platform alongside the PS4 and Xbox One remasters. 

If you missed out on L.A. Noire the first time around, here’s a quick briefing. A collaboration between Rockstar Games and Team Bondi, the game places players into 1940s Los Angeles as up-and-coming law enforcement officer Cole Phelps (played by Mad Men actor Aaron Staton). Over the course of the game, Phelps gets promoted from the patrol desk to become an LAPD detective, cracking several big cases by gathering evidence and interrogating suspects. As his career advances, he starts to unravel a city-wide conspiracy that climbs to the highest rungs of society, all the while wrestling with his traumatic memories from his service time in World War II. 

Cracking The Case On The Switch Version Of L.A. Noire

about X hours ago from
Cracking The Case On The Switch Version Of L.A. Noire

The smashing success of the Switch has convinced many third-party publishers to return to the Nintendo fold, the most surprising of which may be Rockstar Games. Estranged from Nintendo platforms since the criminally underappreciated DS release GTA: Chinatown Wars back in 2009, Rockstar shocked everyone when it announced that its 2011 ode to film noir, L.A. Noire, is heading to the platform alongside the PS4 and Xbox One remasters. 

If you missed out on L.A. Noire the first time around, here’s a quick briefing. A collaboration between Rockstar Games and Team Bondi, the game places players into 1940s Los Angeles as up-and-coming law enforcement officer Cole Phelps (played by Mad Men actor Aaron Staton). Over the course of the game, Phelps gets promoted from the patrol desk to become an LAPD detective, cracking several big cases by gathering evidence and interrogating suspects. As his career advances, he starts to unravel a city-wide conspiracy that climbs to the highest rungs of society, all the while wrestling with his traumatic memories from his service time in World War II. 

Big World, Big Battles, Big Changes

about X hours ago from
Big World, Big Battles, Big Changes

Since finishing up the Xenosaga trilogy, Monolith Soft has been reimagining the JRPG for modern gamers exclusively on Nintendo's consoles. The original Xenoblade Chronicles garnered plenty of fanfare and critical acclaim for its creative design and MMO-style combat. Its follow-up on Wii U, Xenoblade Chronicles X, didn't hit as high of a bar, but still showcased Monolith's knack for creating fun worlds. Now Monolith is going back to its roots with a more story-focused adventure that retains X's sense of discovery.

Xenoblade Chronicles 2 is one of the first big RPGs hitting Switch, a fast-selling platform still yearning for more exclusives. For a game so close to its launch date, Nintendo has been dishing out details slowly, leaving fans unsure of what to expect.

After spending four hours of hands-on time and chatting with its developers, we have a better understanding of what Xenoblade Chronicles 2 offers in terms of combat, characters, and exploration. Get ready to journey across colossal beasts and customize your party by discovering new Blades, all while seeking out the ultimate paradise for humanity.

Big World, Big Battles, Big Changes

about X hours ago from
Big World, Big Battles, Big Changes

Since finishing up the Xenosaga trilogy, Monolith Soft has been reimagining the JRPG for modern gamers exclusively on Nintendo's consoles. The original Xenoblade Chronicles garnered plenty of fanfare and critical acclaim for its creative design and MMO-style combat. Its follow-up on Wii U, Xenoblade Chronicles X, didn't hit as high of a bar, but still showcased Monolith's knack for creating fun worlds. Now Monolith is going back to its roots with a more story-focused adventure that retains X's sense of discovery.

Xenoblade Chronicles 2 is one of the first big RPGs hitting Switch, a fast-selling platform still yearning for more exclusives. For a game so close to its launch date, Nintendo has been dishing out details slowly, leaving fans unsure of what to expect.

After spending four hours of hands-on time and chatting with its developers, we have a better understanding of what Xenoblade Chronicles 2 offers in terms of combat, characters, and exploration. Get ready to journey across colossal beasts and customize your party by discovering new Blades, all while seeking out the ultimate paradise for humanity.