Exclusive Screenshots Carve Fresh Powder With New Features

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Snow is a free-to-play winter sports game that entered open beta in late January. The open-world game is adding a fresh layer of features to the game with the inclusion of snowboarding and snowmobiling.

The additional options of snow traversal are coming soon, and they enable the player to explore the backcountry by scaling mountain ridges via snowmobile or carving down hills with your snowboard. You’ll be able to scout out the environment around you by using drones to discern the best areas to explore.

Snow is slated to launch as a free-to-play game this year for PlayStation 4 and PC, and is currently playable in its open beta or through Steam Early Access. Support for Oculus Rift and PlayStation VR is in development. You can check out our previous coverage of Snow here.

PopCap Dives Into Collectible-Card Gaming With Plants Vs. Zombies Heroes

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PopCap clearly likes to move its Plants Vs. Zombies characters across genres. The Garden Warfare series shifted the action away from its real-time-strategy roots to a third-person shooter, and now Plants Vs. Zombies Heroes is transplanting the familiar characters over to a completely new place. Heroes is a collectible-card game that will give mobile players a chance to battle their rivals and collect hundreds of different cards – including some new heroes from Garden Warfare 2.

The specifics are pretty scarce right now, but players can expect to see Garden Warfare 2 characters including Super Brainz, Z-Mech, Citron, and Rose, as well as new characters like the peashooter The Green Shadow and the imp-summoning zombie Impfinity. PopCap says there are more than a dozen different heroes and hundreds of other characters to collect from both the Plant and Zombie factions. Upcoming features will include real-time PvP and crafting.

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What's Old Is New Again: Our Early Thoughts On The Reboot

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It’s hard to believe the Ratchet & Clank series is over 13 years old. The original Ratchet & Clank launched in 2002, and the franchise has been going strong as one of Insomniac’s most successful series. After over a decade, Ratchet & Clank is getting a reboot. Both a game and a movie are slated for release in April, retelling the origin story of the titular Lombax and his miniature robotic companion. We played the first few hours of the upcoming game to see how Ratchet has evolved while going back to his roots.

The tale is told by Captain Qwark, who is stuck in prison and decides to recount the duo’s adventures to one of his cellmates. Each cutscene is extremely detailed and vibrant, and the visuals maintain the same quality during gameplay. The sprawling skyboxes, explosive weapon effects, and even Ratchet’s fur all show how far the series has come since its beginning.

Infinite Air Is A New Approach To Snowboarding

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Snowboarding in a video game is about more than planting a rider in front of the screen and pushing him/her down a snowy mountain. Getting the feel right, from what it's like to carve through the snow to pulling off tricks, must be the foundation of a good experience. HB Studios – creators of The Golf Club – have announced Infinite Air featuring Mark McMorris, a PS4/Xbox One/PC snowboarding title that not only aims to give gamers unparalleled feel when out on the mountain, but also layer on the course-creation tools the developer has become known for.

Infinite Air doesn't automatically propel you down the mountain like some arcadey snow-sports games. Instead, the game focuses on an overall physics model for player movement in the board's edges, carving, and pulling off tricks. How you compress your weight, torque your trunk for spin, move through the air, and grab are all part of the game's movement system, whether you're doing a trick or not. Thus, HB Studios is striving for consistency throughout the game no matter what you're doing. "Unlike a lot of previous games that rely on tricks and are sort of combo driven," says Peter Garcin, executive producer, "this game is not combo driven at all. It is physics driven, and so it's about manipulating your body in space to perform the tricks." 

Chivalry Developer Shows Magical Mayhem In Announcement Trailer

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Torn Banner Studios, the developer behind Chivalry: Medieval Warfare, has officially announced the spiritual successor to its first-person multiplayer combat game set in medieval times. Blood-soaked magicians struggle to survive in Mirage: Arcane Warfare’s announcement trailer.

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Sorcerers teleport, dismember, and brutalize each other over colorful Persian-inspired maps. The heavily saturated dunes and bazaars are rendered in Unreal Engine 4, and will play host to magicians slaughtering each other with unique weapons and skill sets in a multiplayer setting.

Explore The Sanguine Fashion Show In This 360 Degree Trailer

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Hitman developer Io-Interactive released a 360 degree preview trailer for the game today. The video features the Sanguine Fall Fashion Show, showing off Paris as it will appear in the upcoming first episode.

As you might expect, it’s not all glitz and glamor. Some sinister mysteries lie in waiting for Agent 47 in the massive Palais de Walewska. 

Click here to watch the video on YouTube. While you can control the camera on desktop via arrows in the top-left corner, it's much easier to look around using the motion controls available on mobile. 

Get A Look Behind The Scenes Of Uncharted 4 In First Of Five ‘Making Of’ Featurettes

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Get A Look Behind The Scenes Of Uncharted 4 In First Of Five ‘Making Of’ Featurettes

With Uncharted 4: A Thief’s End due out in May, Naughty Dog is giving fans a look at the game’s development. In the first of five “making of” featurettes, the studio looks back on its recent history, including lessons learned from The Last of Us.

The first video, “The Evolution of a Franchise,” includes commentary from a number of the actors involved. Nolan North, Emily Rose, Richard McGonagle, and Troy Baker chime in on their work with Naughty Dog.

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Doom Closed Beta Announced Alongside Multiplayer Trailer

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Bethesda is gearing up for the Doom closed beta. For those that purchased a copy of Wolfenstein: The New Order, that code you redeemed so many months ago is finally going to deliver.

The beta runs from March 31 through April 3 on all three systems: PlayStation 4, Xbox One, and PC. To get a sense of what you’re in for, the publisher has released a new trailer focused on the multiplayer.

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Ghost Of A Tale Entering Closed Beta Soon

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Ghost of a Tale, the game that recalls stories like The Secret of NIMH and Brian Jacques Redwall series, is entering beta soon.

The game stars a highly-detailed mouse as he explores a realistic environment, solves puzzles, and avoids rats. The game's creator, Seith, is cautiously optimistic about the beta writing on the game's blog, "If everything goes well (and it’s a big “if” of course) we should go to beta within the next couple of weeks."

The game missed its originally planned 2015 release window, and a new release window has not been offered yet. The game is planned for release on Xbox One and PC. For more on the game, head here. You can also check out a trailer for the game below.

Labyrinth Is Magic: The Gathering Meets Final Fantasy Tactics And It’s Playable Now

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Labyrinth Is Magic: The Gathering Meets Final Fantasy Tactics And It’s Playable Now

There is an extremely satisfying loop to building a deck, testing it out against friends, finding out what works, and tweaking what doesn’t. That process has made Magic: The Gathering the indomitable force it has been for decades and propelled Blizzard’s Hearthstone to rake in enormous revenue.

Labyrinth takes a different approach, blending the deck-building with gameplay similar to Final Fantasy Tactics. You’ll create decks for three different characters and, in early access, take that team against a human opponent.

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