Prey's Alien Invaders And Why You Might Choose To Become One

about X hours ago from
Prey's Alien Invaders And Why You Might Choose To Become One

QuakeCon attendees that braved Dallas' scorching heat, were treated to a cool exclusive look at Arkane Studios' new vision of Prey a couple of days ago. The video bounced from one gameplay sequence to the next, bombarding viewers with quick glimpses at unique weapon and alien powers.

Last night I sat down with Ricardo Bare, the lead designer on the project, and hoped he would provide a little more clarity to my initial look at the game (which you can read here). Bare was open about what to expect, and his answers give us a good idea of the type of game Prey will be when it ships in 2017. He discusses everything from the openness of the world you explore to the little gameplay nuances the team hopes to achieve. You'll even learn that a coffee cup stare down is a part of the game.

Prey's protagonist, Morgan Yu, seems like a lab rat of a character. He isn't the typical empowered character that we usually see in shooters of this ilk. Who exactly is Morgan Yu? What can players expect from him?

Seven Key Takeaways From The NHL 17 Beta

about X hours ago from
Seven Key Takeaways From The NHL 17 Beta

We've spent the past several days bag skating through the NHL 17 beta. After touring the online versus, EASHL, and Hockey Ultimate Team offerings, we have some key takeaways the direction the game seems to be heading in advance of its September 13 release date on Xbox One and PlayStation 4.

If you haven't been keeping up with the news on NHL 17, you can dive deep here before you get to our beta impressions. 

New Classes Give More Variety To EASHLWith the return of the EASHL last year, EA stripped away the player-controlled rating progression and introduced classes in hopes of creating a more balanced play experience. That new approach largely worked, but the limited variety of play styles wasn’t representative of the diversity of players found in the NHL. This year, NHL 17 brings four new classes into the fold, and we went hands on to check them out. 

The Rocket Jump Returns In Speedy QuakeCon Demo

about X hours ago from
The Rocket Jump Returns In Speedy QuakeCon Demo

Quake Champions was rightfully the last game featured at Bethesda's welcoming festivities at QuakeCon 2016. Id Software's Tim Willits excitedly took the stage to show off the game in action, beginning with a demo that showed off just how fast the game will be. The character bounced across platforms rapidly, an action that made people in attendance go nuts. Willits also showed off the return of the rocket jump, which also brought giggles from the crowd. Apparently, people attending QuakeCon really like Quake.

The presentation moved just as fast as the characters in the game, showing fan-favorite weapons are coming back, such as the shotgun, rocket launcher, nail gun, lightning gun, machine gun, and pretty much all of them. While designed to deliver the action Quake players know and love, Willits says that Quake Champions brings unique powers tied to each character in the game. The ranger, for instance, can teleport, whereas new character Scalebearer has a bullcharge. Quake Champions' beta hits next year with over a dozen playable characters. More will be added as the beta continues.

The Brutality Of Corvo

about X hours ago from
The Brutality Of Corvo

A few months ago, Game Informer's June cover story took a deep (and violent) dive into Dishonored 2, a stealth-action game that allows players to reunite with Corvo Attano, the star of the first Dishonored, or play for the first time as Emily Kaldwin, who was only 10 in the first game, but is now 25. We detailed the differences between Corvo and Emily's powers, and the ways players can use them slip into the shadows undetected or bring death on their enemies. At this year's QuakeCon expo, Pete Hines, Bethesda's VP of PR and marketing, gave people in attendance an exclusive look at a clearly agitated Corvo in action. The demo was supposed to be narrated by Arkane Studios' Harvey Smith, who serves as the game's co-director, but Hines jokingly made fun of Smith, saying he forgot to set his alarm correctly and missed his flight.

Putting The Alien Back In Science Fiction

about X hours ago from
Putting The Alien Back In Science Fiction

When Arkhane Studios debuted Prey at Bethesda Softworks' E3 press conference earlier this year, few details were given, but the brief footage that was shown was enough to make us sympathize with a character named Morgan Yu. the trailer hammered home the repetition in his life by showing his daily routine numerous times. The one thing that changes day to day is his health. On each subsequent visit to the bathroom, Yu's eye is redder. The last time we see him, it's blood red, and we can see the concern on his face. We then see that he's the subject of some kind of experiment, trapped within a sprawling white chamber. Three silhouetted men view Yu from the window, welcoming him back again. This tease mostly told us that Arkane Studios was doing something dramatically different with the Prey franchise, but we didn't really know what – outside of the brief glimpse of Yu blasting aliens that appeared to be made of smoke and goo.

Bethesda Reveals The Monsters of Talos I In First Gameplay Trailer

about X hours ago from
Bethesda Reveals The Monsters of Talos I In First Gameplay Trailer

At Bethesda's Quakecon 2016 conference the company showed the first gameplay trailer for Prey, Arkane's upcoming first-person shooter.

In the trailer (which you can find below), protagonist Morgan narrates over shots of him strolling through an apartment, riding a lift in space, and fighting an outbreak of monsters on Talos I.

(Please visit the site to view this media)

New In-Game Cinematic Shows Lt. Reyes Taking Command of The Retribution

about X hours ago from
New In-Game Cinematic Shows Lt. Reyes Taking Command of The Retribution

Infinity Ward's latest trailer for Call of Duty: Infinite Warfare takes place entirely in-game. After Captain Alder is killed in action, Lt. Nick Reyes must take command of the UNSA ship Retribution. You can watch the full cinematic below.

(Please visit the site to view this media)

Call of Duty: Infinite Warfare is expected to launch on November 4 for Xbox One, PlayStation 4 and PC. If you'd to learn more about how taking the helm of the Retribution or Reyes' crew, be sure to check out our Call of Duty: Infinite Warfare hub for more stories.

Meet The Trio Of Mercenaries

about X hours ago from
Meet The Trio Of Mercenaries

Atlas has revealed the latest team coming to The King Of Fighters XIV. A new trailer introduces Team Ikari Warriors and its members, Ralf Jones, Clark Still, and Leona Heidern.

The team, a mercenary group, is tasked with collecting intel on the character Antonov and other "undesirables" in the game. Ralf "The One Man Army" Jones leads this trio and focuses on deadly mercenary fighting techniques. His support, Still and Heidern, have different fighting styles, with the former focusing on grappling moves and the latter on mixing martial arts with Heidern-style assassination techniques. Get a look at all three in the trailer below.

(Please visit the site to view this media)

New Video Explores The Historically Inspired Weapons Players Will Utilize

about X hours ago from
New Video Explores The Historically Inspired Weapons Players Will Utilize

EA has released a video showcasing the some of the weapons available in Battlefield 1 as part of a new gameplay video series leading up to the game's October launch.  

In the video, we get a look at not only some of the weapons in action, but how the developers researched their use during WWI before implementing them in Battlefield 1. However, DICE is not going for complete historical accuracy. Vehicle and weapon animator Christofer Brandtieng states,  "We're not recreating the old, the past. We're taking that as an inspiration and then we're trying to take this into a modern perspective."   

(Please visit the site to view this media)