about X hours ago from

Resident Evil 2 is one of the most beloved Resident Evil games of all time. It has a beloved-ometer rating of over 780. It’s so loved that fans have been asking for a remake for decades. Then in 2015, Capcom announced that it would finally remake the entry that fans had been asking about for years. At E3 we went hands on with the game to see if it is everything we want. Here are our two biggest takeaways.

I know I only promised you two details, so don’t tell anyone that I’m giving you a few extra.

Bonus detail: The game features a behind the shoulder camera similar to Resident Evil 4, but this game retains its survival horror focus. Where Resident Evil 4-6 were more action oriented, the remake of 2 is moodier and slower, featuring the classic puzzles and Metroid-like elements of the original game.

about X hours ago from

Super Meat Boy was a challenging platformer and a big hit in the indie scene when it released back in 2010. The sequel has been in the works for a long time. First announced back in 2014 as a mobile-only sequel, the project originally began development as an auto run platformer for mobile platforms. However, the game has evolved a lot over the last few years. I once thought it was going to be an inferior mobile offshoot that wouldn’t live up to its name, but after playing several levels at E3, I now know that I was wrong.

Don’t be like me. Here are several takeaways from my hands-on times.

about X hours ago from

Super Meat Boy was a challenging platformer and a big hit in the indie scene when it released back in 2010. The sequel has been in the works for a long time. First announced back in 2014 as a mobile-only sequel, the project originally began development as an auto run platformer for mobile platforms. However, the game has evolved a lot over the last few years. I once thought it was going to be an inferior mobile offshoot that wouldn’t live up to its name, but after playing several levels at E3, I now know that I was wrong.

Don’t be like me. Here are several takeaways from my hands-on times.

Hitman 2 Retains The Same Murderous Flavor In A New Locale

about X hours ago from
Hitman 2 Retains The Same Murderous Flavor In A New Locale

2016's Hitman brought the series back to its roots while making it more elaborate than ever, giving players numerous paths to their target and letting them experiment along the way. While Hitman 2 doesn't change that formula much, it does improve on it, making some under-the-hood changes that should make it easier for would-be assassins to track and kill their targets. It's also improving on the game's release schedule, with the promise of regular updates and a full game out of the gate.

My demo left me with the impression IO Interactive doesn't want to fix what wasn't broken, but is continuing to refine the experience. My mission placed me in Miami, where I was tasked with sabotaging a prominent race car named Sierra Knox at Formula 1-esque race. I began my mission without weapons of any kind, which may have limited my options out of the gate, but made getting through the pat-down at security a breeze.

Once inside the event proper, it's clear Miami is following in the lineage of its predecessor by packing Miami with thousands of people and lots of spaces to explore. IO tells me there are over 2,000 NPCs, and it's a little difficult to get a good read on the place at first. I hop on a set of nearby bongos for a few seconds, then hop off to explore my options. I notice the VIP section, which is sporting a discerning security detail.

Hitman 2 Retains The Same Murderous Flavor In A New Locale

about X hours ago from
Hitman 2 Retains The Same Murderous Flavor In A New Locale

2016's Hitman brought the series back to its roots while making it more elaborate than ever, giving players numerous paths to their target and letting them experiment along the way. While Hitman 2 doesn't change that formula much, it does improve on it, making some under-the-hood changes that should make it easier for would-be assassins to track and kill their targets. It's also improving on the game's release schedule, with the promise of regular updates and a full game out of the gate.

My demo left me with the impression IO Interactive doesn't want to fix what wasn't broken, but is continuing to refine the experience. My mission placed me in Miami, where I was tasked with sabotaging a prominent race car named Sierra Knox at Formula 1-esque race. I began my mission without weapons of any kind, which may have limited my options out of the gate, but made getting through the pat-down at security a breeze.

Once inside the event proper, it's clear Miami is following in the lineage of its predecessor by packing Miami with thousands of people and lots of spaces to explore. IO tells me there are over 2,000 NPCs, and it's a little difficult to get a good read on the place at first. I hop on a set of nearby bongos for a few seconds, then hop off to explore my options. I notice the VIP section, which is sporting a discerning security detail.

about X hours ago from

Resident Evil 2 is one of the most beloved Resident Evil games of all time. It has a beloved-ometer rating of over 780. It’s so loved that fans have been asking for a remake for decades. Then in 2015, Capcom announced that it would finally remake the entry that fans had been asking about for years. At E3 we went hands on with the game to see if it is everything we want. Here are our two biggest takeaways.

I know I only promised you two details, so don’t tell anyone that I’m giving you a few extra.

Bonus detail: The game features a behind the shoulder camera similar to Resident Evil 4, but this game retains its survival horror focus. Where Resident Evil 4-6 were more action oriented, the remake of 2 is moodier and slower, featuring the classic puzzles and Metroid-like elements of the original game.

about X hours ago from

Resident Evil 2 is one of the most beloved Resident Evil games of all time. It has a beloved-ometer rating of over 780. It’s so loved that fans have been asking for a remake for decades. Then in 2015, Capcom announced that it would finally remake the entry that fans had been asking about for years. At E3 we went hands on with the game to see if it is everything we want. Here are our two biggest takeaways.

I know I only promised you two details, so don’t tell anyone that I’m giving you a few extra.

Bonus detail: The game features a behind the shoulder camera similar to Resident Evil 4, but this game retains its survival horror focus. Where Resident Evil 4-6 were more action oriented, the remake of 2 is moodier and slower, featuring the classic puzzles and Metroid-like elements of the original game.

Returning To Ellie And The World Of The Last Of Us Part II

about X hours ago from
Returning To Ellie And The World Of The Last Of Us Part II

The Last of Us Part II trailer was brilliant for its contrasts. It showed us the brightest and darkest of what the world can be. Ellie is 19 and navigating the new and exciting waters of love, but it’s just a respite in what is otherwise still a grim and dangerous reality. The pairing of these contrasts is something developer Naughty Dog is ideally suited for. It has the ability to convey the rush of different emotions in Ellie's face as she kisses Dena, while also allowing players to fluidly move and act in violently brutal ways. I talked to writer/director Neil Druckmann and new co-writer Halley Gross about the world of The Last of Us Part II and the complex characters that inhabit it.

The first trailer for The Last of Us Part II back in 2016, revisited Ellie, who is in a vengeful frame of mind. Five years past the first game, she has grown up and hardened from her experiences, hinting at what must be the unfathomable toll of living in this harsh reality. This is perhaps thanks to Gross. “I’ve always been really interested in trauma and the effects of trauma on the soul.” she said. “So when Neil pitched me on this game almost two years ago now, I was just like like, ‘Yeah, this is the stuff I’m really into to.’ So the opportunity to have that conversation in a post-pandemic environment with a character as complex as Ellie was impossible to shy away from.”

Returning To Ellie And The World Of The Last Of Us Part II

about X hours ago from
Returning To Ellie And The World Of The Last Of Us Part II

The Last of Us Part II trailer was brilliant for its contrasts. It showed us the brightest and darkest of what the world can be. Ellie is 19 and navigating the new and exciting waters of love, but it’s just a respite in what is otherwise still a grim and dangerous reality. The pairing of these contrasts is something developer Naughty Dog is ideally suited for. It has the ability to convey the rush of different emotions in Ellie's face as she kisses Dena, while also allowing players to fluidly move and act in violently brutal ways. I talked to writer/director Neil Druckmann and new co-writer Halley Gross about the world of The Last of Us Part II and the complex characters that inhabit it.

The first trailer for The Last of Us Part II back in 2016, revisited Ellie, who is in a vengeful frame of mind. Five years past the first game, she has grown up and hardened from her experiences, hinting at what must be the unfathomable toll of living in this harsh reality. This is perhaps thanks to Gross. “I’ve always been really interested in trauma and the effects of trauma on the soul.” she said. “So when Neil pitched me on this game almost two years ago now, I was just like like, ‘Yeah, this is the stuff I’m really into to.’ So the opportunity to have that conversation in a post-pandemic environment with a character as complex as Ellie was impossible to shy away from.”

We Hunted Some Monsters In Monster Hunter Generations Ultimate On The Switch

about X hours ago from
We Hunted Some Monsters In Monster Hunter Generations Ultimate On The Switch

Monster Hunter Generations Ultimate is a game lost in time, which is not a description that would have been apt six months ago. The Switch game is a port of a 3DS title released in Japan in March 2017, which is itself an enhanced version of a game released in 2015. The legacy of the title leaves it feeling moderately awkward in a post-Monster Hunter World environment, though its overflowing content does a lot to make up for quality of life improvements.

Unlike its humble 3DS beginnings, Monster Hunter Generations Ultimate is in HD, both docked and undocked. The game looks crisp compared to the 3DS versions and predecessor Monster Hunter 4, as the bump in resolution and smoothing out of jagged edges does provide an appreciable visual clarity bump. Unfortunately, not every part of the game was redone for the new resolution, as multiple UI elements look blown and scaled up for HD in an unpleasant way.

The demo we played put us against Generations Ultimate’s new banner elder dragon, Valstrax. The scaly creature rushes into hunters with the speed of a Tigrex and refuses to stay still for even a second. Despite a valiant effort, the hunting party failed to beat Valstrax, as he shot forward like a missile into three hunters at once and caused an instant loss.