View The Great War Through Many Different Lenses

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View The Great War Through Many Different Lenses

DICE's last two Battlefield campaigns have played very similarly: linear mission design coupled with one main protagonist. For Battlefield 1, DICE is reworking both of those aspects.

Missions will no longer require loud gunplay, nor will they only consist of mandatory objectives. Instead, you can choose to sneak around and use melee kills in some instances instead of gunning down everyone in sight. This varied approach also helps the more open mission structure since you'll be able to choose the finer points of most objectives. For example, you can blow up a big turret that stands in your way, or you can hijack it for your own personal use. DICE's newfound campaign philosophy stemmed from their multiplayer philosophy rooted in improvisation. By tearing off some of the restrictions, DICE wants to make the single-player campaign more like the "high-agency game that it is [online]."

Gilgamesh Leads Sumeria With A Huge Beard And Heart

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Gilgamesh Leads Sumeria With A Huge Beard And Heart

It doesn't matter if Gilgamesh is a real person or not. In Civilization VI, Sumeria's leader will help you win with his war-focused and sharing abilities.

Gilgamesh is a solid ally, returning your friendship if you befriend him first. His unique ability is useful as well, since it shares rewards with the closest allies within five tiles.

Outside of Gilgamesh himself, Sumeria excels in early leads. The war cart, their unique unit, is powerful and available early in the game. It suffers no penalty against spears and anti-cavalry units and is allowed extra movement if it starts in open terrain. The Ziggurat is Sumeria's unique improvement, yielding science and culture when it's near a river; however, it can't be constructed on a hill. 

Here's A New Anthem From The Transformer's 'Touch' Composer Stan Bush

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Here's A New Anthem From The Transformer's 'Touch' Composer Stan Bush

One of the first things we learn about Lo Wang in Shadow Warrior (2013) is that he's a big fan of "The Touch," by Stan Bush.

For Lo Wang's next adventure, Shadow Warrior 2, Bush has created a brand new anthem, appropriately titled "Warrior." It's unapologetic '80s power cheese, and should provide plenty of motivation as players slice their way through hordes of demons in the upcoming sequel, which features randomly-generated levels and a slew of new over-the-top weapons.

Shadow Warrior 2 releases October 13, and you can snag a collector's edition vinyl version of the Stan Bush EP along with a Steam code for the game over at Laced Records.

React Games' Announces Release Date For Rocking Co-op Dungeon Crawler

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React Games' Announces Release Date For Rocking Co-op Dungeon Crawler

Multiplayer games can usually be about how much you can bash each others heads in, so it's nice to see a silly co-op game once in a while. React Games has finally riffed out a release date for it's first entry on consoles, Super Dungeon Bros. Judging by our previous E3 coverage it's sure to be a fun couch co-op romp.

Below you'll find the announcement trailer that relishes in it's own absurdity. These bros will be releasing, both physically and digitally, on November 1st on PC, Xbox One, and PS4.

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Sundered Offers Hand-Drawn Horrors From Studio Behind Jotun

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Sundered Offers Hand-Drawn Horrors From Studio Behind Jotun

Thunder Lotus Games, the indie studio behind the game Jotun, has revealed its second game. Sundered is a procedurally generated platformer with dark horror themes and massive boss battles, capped off with gorgeous hand-drawn art and animation.

Players explore a horrific world as Eshe, a wanderer trapped in a series of mysterious caverns. According to the developer, the game's been designed with replayability in mind – from the changing world to player choices with in-game consequences. Take a look at the trailer below to get a sense of what you're up against.

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Zen Studios' Planet Minigolf Sequel Puts Focus On Customization

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Zen Studios' Planet Minigolf Sequel Puts Focus On Customization

Where do you go after colonizing an entire planet with miniature golf? How about someplace endlessly larger? Zen Studios has announced the sequel to Planet Minigolf, a little something called Infinite Minigolf.

Players will be able to customize their avatars, naturally, but they'll also be able to design their own courses, and then share them with friends. The game is coming to Steam Early Access on October 6, with a full release in 2017. The trailer below shows off the first course, Giant Home, in which players experience the always-delightful phenomenon of being a little person in a giant world. 

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Shape Environments And Discover New Worlds

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System Era's Astroneer is an upcoming space adventure game, similar in gameplay to Minecraft and No Man's Sky, but with a low-poly aesthetic. In Astroneer, you play as an adventurer seeking riches and distant treasures on foreign planets.

Similar to the themes in last year's film The Martian, you must find a way to sustain yourself on planets that have harsh living conditions. You will be able to mold the ground and environment around you the way you see fit, so that you can dig, sculpt, and create your own world. "Every cubic inch of every world is accessible to you," writes Brendan Wilson, co-founder of System Era in a blog post on Xbox Wire. "Excavate vast underground tunnels or create megaliths on the surface; the world is your Play-Doh."

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Shovel Knight To Make A Cameo Appearance In Yooka-Laylee

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A new trailer for the upcoming 3D platformer Yooka-Laylee teased that Shovel Knight will be making an appearance in the highly anticipated 3D platformer. Shovel Knight will appear as a non-playable character in the game.

Shovel Knight has made cameo appearances in several other games, including Runbow, Road Redemption, and more. According to EuroGamer, Playtonic developers and Yacht Club Games hopped on Skype to practice Shovel Knight's silly-sounding dialogue, which is pretty amusing. 

Outside of Shovel Knight, the trailer below also presents many of Yooka-Laylee's quirky characters, such as the corporate mogul Capital B and Trowzer the snake (yes, you read that right).

Watch Lincoln Clay Infiltrate A Hotel To Take Out A Crime Boss

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Watch Lincoln Clay Infiltrate A Hotel To Take Out A Crime Boss

Mafia III's release is just around the corner, and 2K has unveiled some extended gameplay that was shown at both Gamescom and Tokyo Game Show. In the video below, we are introduced to Tony Derazio, Sal Marcano's merciless underboss. To take out the crime lord, protagonist Lincoln Clay infiltrates the Royal Hotel where Tony resides in his penthouse.

The beginning of the video gives a breakdown of the different districts in New Bordeaux, which is a reimagining of New Orleans in the '60s. Each area will have its own crime boss to take down, as well as its own distinct aesthetic.

In Mafia III, you'll have plenty of ways you can approach missions. To take care of Tony Derazio, you can go in guns blazing, take a stealthier route, or call for back up. You'll be able to storm through the lobby or steal a car that will help you sneak through the hotel's garage unnoticed. 

DICE Outlines Battlefield 1 EA Access Plans

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DICE Outlines Battlefield 1 EA Access Plans

EA/Origin Access members get first crack at each release from the publisher, but don't always get full access to the title for that first trial. That looks to be the case with Battlefield 1 as well. 

Today EA outlined the content being made available to subscribers on October 13, which includes five maps, four modes, and two of the single-player missions. EA/Origin Access members test to test out Rush, Operations, Domination, and the recently repaired Conquest mode on the St. Quentin Scar, Amiens, Sinai Desert, Fao Fortress and Suez maps. This will be our first look at Operations mode and the Amiens, Fao Fortress, and Suez maps. 

The single-player missions are called "Storm of Steel" and "Through Mud and Blood."