E3 Trailer Reveals New Gameplay And Release Date

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E3 Trailer Reveals New Gameplay And Release Date

Bandai Namco has released another trailer for the sequel to Ni no Kuni that shows off more of its colorful world as well as when the game hits digital and physical retail. This colorful, whimsical fantasy  will be out on November 10.

You can watch the trailer here:

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New Foe Introduced In E3 Trailer

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New Foe Introduced In E3 Trailer

The Sonic Forces E3 trailer has arrived and with it, some light shed on what our blue hedgehog is going up against. Shadow, Chaos, and Eggman round out the valley of rogues, but there's also a mysterious new foe.

You can watch the whole thing here:

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Relive The Birth Of Yakuza With Yakuza Kiwami

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Relive The Birth Of Yakuza With Yakuza Kiwami

The 2005 PlayStation 2 title that put the Yakuza franchise on the map is back in an all-new HD remake exclusive to PlayStation 4.

After Yakuza 0 resonated with audiences here in the west, it's not surprising that more Yakuza is on the way. Yakuza Kiwami adds a considerable amount of content to the original game outside of just pure visuals and technical upgrades, such as more story, tons of side quests, and updated combat.

As with what has become a franchise staple, there are a ton of mini-games and side pursuits that you can take on during your journey, such as bowling, darts, or yes, even a bizarre fighting game that features scantily-clad women battling dressed up as bugs. Kazuma Kiryu (beloved series protagonist) is ready to take on Kamurocho yet again with physical and digital releases. And why not pick up a motorcycle or anything not nailed down and pummel your opponents senseless with them? Everything is over-the-top!

The Uncompromising Vision Of Co-op Title A Way Out

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The Uncompromising Vision Of Co-op Title A Way Out

Josef Fares and the small team at developer Hazelight have a clear vision for co-op title A Way Out, and it's not just that the game can only be played via online or couch co-op.

Certainly co-op is a great gameplay format to bind the fates of Vincent and Leo as they attempt to break out of jail for their own, different reasons. This is good news for those who want more co-op titles, but what Fares and Hazelight believe will keep you engaged to the experience from moment to moment is the various gameplay mechanics within the co-op itself.

"[The demo] is also nothing that represents what A Way Out is," said Fares after letting me and a stranger play a slice of the game. "A Way Out is this five minutes, and it could be something else, also."

FIFA 18 On Switch Is A Pleasant Surprise

about X hours ago from
FIFA 18 On Switch Is A Pleasant Surprise

Gamers were excited when FIFA was announced for the Switch, but this was tempered by the fact that it was a game custom-made for the console. While that may sound luxurious, in the sports video game world it meant that the soccer title wouldn't have the same features as the PS4 or Xbox One versions. This is indeed the case with FIFA on the Switch, but after spending some time with the game, I'm more impressed with it than I admit I thought I would be.

The main thing is that it feels like FIFA. The Switch version doesn't use the Frostbite engine (and therefore doesn't have the Journey story mode), but it looks great, and it moves and reacts like you'd expect from the series – even a little tighter than FIFA 17. On the handheld screen it runs at 720p/60fps, and 1080p/60fps when docked. While it doesn't match all the gameplay changes for FIFA 18, it does include some of them such as the revamped crosses, slow dribble controls, and hard tackles.

When it comes to physically playing the game (I played it undocked on the handheld screen), I didn't have a problem playing it like I normally would. It supports all controller configurations of the Switch, although if you play it with the Joy-Con controllers detached and held sideways you not only lose the ability to perform skill moves, it simply isn't comfortable.

Gameplay World Premiere Stars Hope County's Guns For Hire

about X hours ago from
Gameplay World Premiere Stars Hope County's Guns For Hire

Leading up to E3 2017, the highly anticipated new installment in the Far Cry franchise proposed a unique setting and premise: taking down a fanatical cult of religious zealots in Hope County, Montana. While many questioned how deviant Far Cry 5 would be from the rest of the series, the E3 gameplay premiere shows a game that fans will quickly recognize as the same old Far Cry.

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The premiere begins on a hill overlooking what appears to be an execution. The tagging of henchmen and hostages at the cult outpost immediately rings as familiar. Your customized player character then orders his hired sniper Grace to take point on a water tower to cover his assault. As the player approaches the group, it appears the weightiness of movement and combat is still present in this entry. Once the player gives the order, shots are fired.

A Hands-On Breakdown

about X hours ago from
A Hands-On Breakdown

Mario Odyssey is one of Nintendo’s biggest releases this year, which is why we sent, not one, but two editors to play the game and explain what they thought of Mario’s newest platforming adventure.

Ben Reeves: The show has really just begun, but Mario Odyssey already feels like a good contender for Game of the Show, in my book. Obviously there is a lot we could talk about, from the “sandbox” environments to the new hat mechanics, but first, I’d love to get your first impression after playing the game. What were your big takeaways after setting down the controller?

Kyle Hilliard: It’s tough to call out one thing that stood out, but an easy one would be the reassurance that the game felt great. You can still butt-stomp; you can still back-flip; you can still long-jump; and it all feels fluid. The one adjustment I had to make was losing the extra half-jump gained from spinning that you had in Super Mario Galaxy, But even that is accounted for somewhat with a forgiving ledge grab. You can use motion controls to throw your hat and use different physical motions to toss your hat in different ways, but thankfully you don’t have to use motion controls and the game is fully compatible with the Pro Controller.

Head Of Sonic Team Talks Introducing Custom Characters

about X hours ago from
Head Of Sonic Team Talks Introducing Custom Characters

While Sonic Mania may be closer to launch and generating more buzz at the moment, Sonic Forces, the next mainline entry in the Sonic the Hedgehog franchise and the next title from the core development group at Sonic Team, also looks promising. After playing a couple of levels as both Modern and Classic Sonic, the gameplay feels smoother than previous games in the series.

Recently, Sonic Team announced that for the first time in a Sonic game, players can create their own custom characters and see them interact with the rest of the cast in the story. These custom characters are able to move nearly as fast as Sonic, but they also have special abilities called Wispons. Much like the Wisps from Sonic Colors, Wispons grant special abilities to the custom character based on their power they choose. I had a chance to play with two of the powers: burst and lightning. Burst can be used like a flamethrower to wipe out enemies, while lightning is used like a whip. In addition, both abilities can be used in platforming, as burst propels you through the air, and lightning pulls your character toward rings on the stage.

Taking On Eggman At The Speed Of Light

about X hours ago from
Taking On Eggman At The Speed Of Light

At a recent pre-E3 event, I was able to play a sampler of Sonic Forces and get my hands on Sega's latest foray into 3D with the speedy blue hedgehog. The first two levels available to me put me in Sonic's trademark red shoes with the third letting me play a custom character created for the event.

The first level had Sonic racing through a city, flipping between third-person perspective and a side-scroller perspective, trying to catch up to Shadow The Hedgehog. I dashed through robots and checkpoints, leaping into the air and speeding toward foes to demolish them before continuing on my way. The demo was satisfying but short, showing off a fairly straightforward level that put emphasis on speed.

New Gameplay Trailer Appears At E3

about X hours ago from
New Gameplay Trailer Appears At E3

A new Crash Bandicoot N. Sane Trilogy gameplay trailer is bringing everyone's favorite marsupial to life.

Crash is back and better than ever in up to 4k resolution and with remastered sound. While the core spinning and running mechanics remain largely unchanged, Vicarious Visions, the team behind Skylanders, has added several new features across all three games, including unified checkpoints, manual and automatic save systems, and time trials. Vehicular mechanics, such as Crash's motorcycle and polar bear companion, take center stage in the new trailer, showing off some of the most exciting levels with revamped graphics.

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