Closer To Saint's Row Than You Think

about X hours ago from
Closer To Saint's Row Than You Think

I enjoyed Saint's Row: The Third and its follow-ups, but was a little let down Agents of Mayhem's initial reveals. It certainly had the tone of Saint's Row, but seemed to be a different beast. I was able to go hands on with the game at E3 and am happy to report that it feels more like an evolution of Saint's Row, as opposed to a hard turn.

Volition describes the game and its narrative, which has bizarre alternate universe ties to the world of Saint's Row, as G.I. Joe versus Cobra 2020. It's a description that Volition actually got from a focus tester that was taking an early look at the game and it encapsulates exactly what the studio is going for.

You are a member of Mayhem (lead by Persephone seen above) who is fighting the dastardly Legion, which involves you and two partners taking out an assortment of boss characters. For my demo I tried to track down and defeat August Gaunt – a renowned Justin Bieber-style popstar inventor who is funded by the evil Legion corporation. Volition insists the similarities to the popstar are purely coincidental.

Five Reasons To Play This Super Hero Adventure

about X hours ago from
Five Reasons To Play This Super Hero Adventure

There is no shortage of Lego games, so I wouldn’t blame you for feeling burned out on them by now. But if you only dive into the series occasionally, you might want to check out Traveller's Tales' next exploration of the Marvel universe. Here are five reasons that Lego Marvel Super Heroes 2 should be an epic superhero romp.

A Fun Time-Warping StoryMarvel Comics has a lot of heroes, so TT Games needs an epic story that will bring all its characters together. For Marvel Super Heroes 2, TT Games has teamed up with award-winning comic author Kurt Busiek (Astro City, Marvels, other good comics) to tell a story loosely based off comics series like Avengers Forever and Kang Dynasty. In the game’s story, Kang the Conqueror – a warlord from the 30th century – travels back in time, attempting to conquer the planet and rewrite history.

Trio Of Trailers Highlight A Class, Map, And Deadzo Edition Bonuses

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Trio Of Trailers Highlight A Class, Map, And Deadzo Edition Bonuses

Boss Key Productions has released several new LawBreakers trailers, each of which highlights a different aspect of the gravity-defying shooter.

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The first video focuses on the game's Vertigo map. It's small, but gravity anomalies outside of its immediate borders create opportunities for risk-taking combatants to skirt the edges and surprise their foes. As the video says, you'll definitely need to coordinate with your teammates if you want to win in this cramped stage.

Bringing Fun, Fast-Paced Action To The Series

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Bringing Fun, Fast-Paced Action To The Series

After Dragon Quest and The Legend of Zelda, Fire Emblem is the latest series to get the Dynasty Warriors-style treatment. For fans, the action-packed combat is a departure from Fire Emblem’s strategy, turn-based gameplay, which requires you to stop and think carefully about your moves. As someone who loves the series, I wasn’t sure how much I’d like this change of pace, but after playing a demo on Switch and chatting with the developers behind Fire Emblem Warriors, I’m happy to report I had a lot of fun. 

True to a Warriors game, you fight through gigantic crowds of baddies. Fire Emblem Warriors takes place in an alternate world, where portals to other dimensions are opening, which sets these warriors to come together to fight. The main characters are new to the series – twins named Shion and Liane. You can choose to play as either the prince (Shion) or princess (Liane) as they recruit characters to help them save their homeland. 

El Presidente's Triumphant Return

about X hours ago from
El Presidente's Triumphant Return

The long-running political simulator Tropico returns with its sixth installment. As El Presidente, it's up to you to juggle the multiple political factions emerging on your islands. Appease your citizens through democratic (or not-so democratic) means, or risk a violent coup d'etat.

In Tropico 6, players now must manage large archipelagos. Judging from the teaser trailer, you may be able to decide whether you unite these individual islands, or rule them separately. If you do decide to bring your people together, you're able to construct bridges, tunnels and cable cars to transport your islands' citizens and tourists. As your government grows, you can send agents to swipe famous foreign landmarks and bring them to your island home, adding to its prestige and beauty.

Election speeches return in Tropico 6; spout empty promises to secure your reelection. Tropico's research system is also getting revamped, with a new focus on the politics that come with ruling an archipelago.

Action-Packed Coliseum Brawler Comes To Xbox One

about X hours ago from
Action-Packed Coliseum Brawler Comes To Xbox One

Microsoft and Stunlock Studios have announced that Battlerite, the top-down arena brawler inspired by games such as League of Legends and Overwatch, is coming to Xbox One. Stunlock Studios is the developer behind other MOBAs such as Bloodline Champions and Dead Island: Epidemic.

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Players choose from a variety of unique champions, join up with friends, and take on their enemies in an adrenaline-fueled coliseum setting, complete with a boisterous crowd. Teams engage in matches made up of several, short rounds rather than one drawn-out battle such as in League of Legends or Dota 2.

E3 Trailer Delivers Trippy Thrills

about X hours ago from
E3 Trailer Delivers Trippy Thrills

Focus Home Interactive has shown off another trailer of its upcoming take on Lovecraft's megapopular mythos. You can watch the whole thing here:

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For more on Lovecraft, be sure to check out our article on the author's influence on video games.

The Sequel's Biggest Improvements

about X hours ago from
The Sequel's Biggest Improvements

The original State of Decay amassed a horde of fans thanks to its unique approach to surviving a zombie apocalypse. The unique blend of combat and simulation formed a fantastic core concept – but the game still had room to grow. That gives State of Decay 2 plenty of opportunity to polish old ideas and integrate new ones, that seems to be exactly what the team at Undead Labs is doing. From what I saw during my demo of the sequel at E3 2017, these areas appear to be making the biggest strides when compared to the original.

Scavenging Parties Splitting up and exploring solo is usually a recipe for disaster in the zombie apocalypse, and you don’t need to do it anymore in State of Decay 2. Now you can team up with an A.I. survivor when you want to venture beyond the walls of your community, counting on them to watch your back and provide support. Of course, bringing another person along on a run means that you’re endangering another life, so you should weigh the option carefully.

Bungie's Overtures To The New And Lapsed Player

about X hours ago from
Bungie's Overtures To The New And Lapsed Player

Destiny may have launched in 2014, but the player base remains dedicated thanks to weekly resets and new content and events on a regular basis, as well as things like light leveling and the collection of exotic items. However, Destiny also has a large population of players who have lapsed over the years. This could be for any number of reasons, ranging from confusion with the various systems at play to a disenchantment with Bungie's storytelling methods. With Destiny 2, Bungie hopes to pull those players back in through a variety of methods. I played the latest build of Destiny 2 and spoke with executive producer David Allen to find out more.

According to Allen, the team learned many lessons from its time playing the first Destiny and its multiple expansions. "Developing the first Destiny before it came out there were a lot of assumptions we were making about how different pieces were going to fit together, how the action game going to fit with the investment game, what are the types of activities people are going to want to do, what is the frequency they're going to want to do those activities," he says. "We've had the benefit of having our expansions for Destiny 1 that we can learn from as well. We can see things that worked in vanilla and react to those, and see what worked and didn't work in Taken King and react to those."