ReCore's Color-Changing Action In A Hostile Eden

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ReCore's debut last E3 was brief, and this time around Microsoft and developers Armature (Metroid Prime) and Keiji Inafune's Comcept had plenty more to talk about the third-person action title.

ReCore takes place on Far Eden. As the name implies, this was going to be a wonderful new beginning for humans. However, when heroine Joule Adams awakes from her cryogenic sleep, something's clearly amiss. Far from a paradise, the terraforming process for Far Eden has gone wrong. The planet has been scarred by the process,  and most of the robots already on Far Eden – who were supposed to assist in the process – have gone haywire.

At the outset of the demo, Joule and her robot dog companion Mack, are looking for tracking down a signal core. Cores are an important facet of the game. They can be taken from Corebots, some of which are housed in enemies, while others are friendly to Joule and will help her in combat. Once you have a core from an enemy, you choose to harvest it for loot or resources.

Forming A Special Bond: The First 30 Minutes Of The Last Guardian

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It seems like we've been waiting an eternity for The Last Guardian, and at this E3 not only was the PS4 title's release date of October 25 announced, but we got to play the game's first 30 minutes. It's the beginning of the title as well as a special friendship.

Note: I'm going to talk about the game's beginning, but this isn't a moment-by-moment account. However, if you want to know absolutely nothing about the game, then stop reading now.

In the world of The Last Guardian, the Trico is a beast of legend. A feared creature with horns and impressive size. When the boy wakes up next to the creature, shackled and bleeding, its horns cut, he is terrified.

Answering Your Five Big Questions

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Answering Your Five Big Questions

You can play the Resident Evil 7: Biohazard demo for yourself (or watch us do it if you’re feeling lazy), but the demo won’t answer all your question about the game. Here are some of the biggest details I was able to glean about the game during my hands on time.

Question One: What is the setting? The short demo that is out now is set on a plantation in the South. This is essentially the game’s prologue. Unfortunately, we don’t know much more here. However, it’s also worth noting that the game takes place entirely in one house, which makes it feel more like the original Resident Evil.

Question Two: Is it still in the same universe? While the new game has a markedly different tone for the series it will be set within the same universe as the rest of the series. I appreciate the more earnest take on the series, and it’s nice to see Resident Evil return to its spookier roots and the more traditional survival horror gameplay. Especially after the last couple action heavy entries.

Everything We Learned During E3 2016

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 Everything We Learned During E3 2016

We had a lot of fun during our hands-on session with Horizon Zero Dawn yesterday, but we were also furiously taking notes about everything we saw. Here's our full list of all the observations we made during our time with the game.

If you've been following Horizon Zero Dawn's development closely, some of this information may be familiar to you already. If so, feel free to erase those bullet points in your mind, or read our hands-on preview for all new impressions.

For more on Horizon Zero Dawn, check out the big takeaways from our hands-on demo (seriously we're not going to tell you again!).

New Screens Show 3DS Gameplay And Detailed New Monsters

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Tons of gameplay for Monster Hunter Generations was shown during Nintendo's E3 presentations, highlighting the 4-player co-op on 3DS while tackling some of the newest monsters in the game.

A new "Deviant Monsters" game trailer was released, which you can check out below, as well as some screens showing the detailed artwork of some new monstrous threats and combat gameplay. We already took a look at the more advanced customization that will be integral to the latest of the Monster Hunter series, as well as the four combat styles (aerial, guild, adept, and striker) that open up new ways for players to engage in combat.  

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22 Things We Learned Going Hands-On With Ghost Recon Wildlands

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Last year's impressive debut of Ghost Recon Wildlands has us wondering if it could be the next blockbuster shooter. The concept of throwing four players into the open world of the Bolivian countryside and sicking them on the wicked Mexican Santa Blanca cartel that turned the country into a narco state is promising, and this year we got to go hands on with the third-person shooter. Here are 23 things we learned after playing through one mission and chatting with the development team.

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Ghost Recon Wildlands is coming to PlayStation 4, Xbox One, and PC on March 7, 2017.

Ubisoft Aims High In First Screenshots

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Ubisoft Aims High In First Screenshots

One of the big surprises to emerge out of Ubisoft’s E3 press conference was a  brand new franchise and game from Ubisoft Annecy. Apparently drawing inspiration from the very mountains in which the studio is based in France, Steep is a winter vacation gone extreme, filled with opportunities to fly, ski, and explore the French alps. Ubisoft has also stated that the game includes the opportunity to explore the mountains of Alaska.

As revealed during a lengthy demonstration, Steep allows players to ski, snowboard, wingsuit, or paraglide down simulated versions of actual mountains in the two mountainous regions, all the while interacting with friends in an open world of tricks and exploration. 

Not only do the new screenshots show off some of the game’s diverse activities, but they also reveal the inherent beauty of the real-world setting of the game, which has us stoked to explore Steep for ourselves. Steep is targeting a release this winter on PlayStation 4, Xbox One, and PC. 

Paper Mario: Color Splash Is One Of The Best Surprises Of E3

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Nintendo doesn’t have much of a lineup for the holiday, but thank goodness for Paper Mario: Color Splash.

Most of the attention is on Zelda at this year’s E3, but Nintendo also let a limited number of people come check out Paper Mario: Color Splash behind closed door, and I’m glad I got to play the game, because it just shot up on my Christmas list.

The game begins on a dark and stormy night when Mario gets visited by two mysterious figures who turn out to be Toad and Princess Peach. The Princess is a little unnerved because she got a letter in the mail, but when she opened it, she realized that it was really a toad that had been drained of all its color and then folded into a square. It sounds a little macabre, but it actually a pretty cool opening premise. Mario notices that the toad was postmarked from a place called Prism island, so he sets off to get to the bottom of the mystery.

E3 Screens Showcase Battles To Come

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E3 Screens Showcase Battles To Come

Activision and Bungie made the choice to get out ahead of the busy week of E3 announcements, so several days before the show brought us the official reveal of Destiny: Rise of Iron. A number of interesting tidbits of info came out of that initial live stream, but many fans wondered if there might be some more detail coming at E3. However, with the exception of a few media interviews, Bungie has stayed mostly quietly during the big show. It seems likely Bungie is planning for additional reveals later in the summer.

Even so, Guardians aren’t being completely left out of the E3 fun, as a batch of official screenshots  provides a glimpse of some of what we can expect to see in Rise of Iron. The images  appear to show off the new Plaguelands zone on Earth, the new Devil Splicer enemies, and a number of up-close looks at weapons and armor players can aim to acquire. 

Destiny: Rise of Iron is scheduled for release on September 20 for $29.99. For the first time, the new expansion will only be available on the new-gen consoles of PS4 and Xbox One. 

New Trailer Shows Off The Brutal Kill Animations

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Gun Media has released the first gameplay of its upcoming Friday The 13th game. It's creepy, bloody, and fairly faithful to its film counterpart.

Showing the asymmetrical multiplayer game from both Jason's and the camp counselors' perspectives, this glimpse at gameplay shows how you can either stalk or flee, be predator or prey. As Jason, players are able to see when other players are making noise and can teleport near their locations on the map. Once Jason makes it to a counselor, he picks them up by their neck and finds a killing surface to deal the final blow. On the other end, when playing as a counselor, movement speed is much faster, and players are able to create distractions, such as turning on a radio, and get into hiding spots, such as under a bed. But even those options don't make them entirely safe. Check out the trailer below.

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