Here's What The N.Sane Trilogy Version Of Crash Bandicoot 2's Level Hang Eight Looks Like

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Here's What The N.Sane Trilogy Version Of Crash Bandicoot 2's Level Hang Eight Looks Like

The Crash Bandicoot N. Sane Trilogy, a rebuilding of the original trilogy from the ground up, is probably one of this year's more hotly anticipated remasters. If you want to see what the game looks like in action, Sony just released full gameplay from one of Crash Bandicoot 2's levels, "Hang Eight."

You can watch the whole thing here:

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Launch Trailer Drives Home The Stakes

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Launch Trailer Drives Home The Stakes

Mass Effect: Andromeda is less than two weeks away from release and to celebrate the occasion, Bioware has released a launch trailer for the game. The two minute trailer showcases humanity's struggle to find a new home in a strange, terrifying galaxy.

You can watch the whole thing here:

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Classic Sonic With A New Spin

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Classic Sonic With A New Spin

As early as the start screen, Sonic Mania reflects developers Christian Whitehead of Pagoda West Games and Headcannon’s goal to return to Sonic’s roots and cover new ground while doing so. I immediately recognize the signature winged emblem, but just when the nostalgia sets in, Sonic hops up in a completely new and dynamic animation. Touches such as this one bring together the excitement of nostalgia and the thrill of potential innovation in Sonic’s upcoming 2D title.

In our previous coverage, we noted the return of many features from 2D Sonic games in Mania: Green Hill Zone, old school boss fights, and most importantly, that classic momentum feel. This time, a familiar face joins the Blue Blur as we make our way through Green Hill Zone’s Act 1. Miles “Tails” Prower returns as a co-op character in Sonic Mania’s 1.5-player mode, allowing two people to play the game together. 

Going Hands On With Runic Games' Weird And Wonderful World

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Going Hands On With Runic Games' Weird And Wonderful World

First announced in 2015, Runic Games' Hob piqued our interest during its numerous appearances at trade shows like PAX. We recently had a chance to sit down and play a build of the game that will be appearing at PAX East, and came away impressed by Hob's puzzle designs and environments, and charmed by its sense of style.

Hob takes place in a mysterious, lively world teeming with bizarre wildlife and covered in ancient-looking machinery. Taking control of an unnamed hooded figure, players use a variety of combat and platforming skills to make their way across the treacherous landscape, restoring power to massive machines in the process. It is immediately reminiscent of games like Shadow of the Colossus and The Legend of Zelda with its sense of atmosphere and exploration, but it stands apart with an art style that is all its own, with it's surreal blend of calming, lush environments, and monolithic machines.

Campaign Mode Detailed, 20 New Songs Confirmed

about X hours ago from
Campaign Mode Detailed, 20 New Songs Confirmed

Rock Band VR is just weeks away, and Harmonix continues to pull back the curtain on game modes and the final selection of playable songs.

20 more tracks were just unveiled, including "Suffragette City" by David Bowie, "Holiday" by Green Day, and "Smells Like Teen Spirit" by Nirvana. These tunes join the 21 songs already announced for the VR title, leaving 19 more to be revealed before launch.

Rock Band has sporadically dabbled with story-based campaign modes, most recently in the form of Rockudrama mode from Rock Band 4: Rivals. Rock Band VR continues this trend with its own focus on narrative. The campaign mode follows your player character, a guitarist for the in-game band, Audioblaster. Harmonix is promising an immersive story in which other band members (Derek, Maddy, and Wes) come across as fully-realized characters, and not mechanical automatons. The developer made extensive use of voice-over recording and motion capture techniques to enhance the VR experience. Harmonix is aiming for authenticity in Rock Band VR's story mode, and their goal is to use the virtual reality format to enhance the intimacy of being part of a rock and roll band.

BoxBoy Returning And Promptly Leaving This Month

about X hours ago from
BoxBoy Returning And Promptly Leaving This Month

BoxBoy, Nintendo's charming little puzzle platformer from the creators of Kirby is getting a third, and possibly final, entry.

The game, which Nintendo's tweet defines as the third game in the trilogy, released in Japan in February and even received an accompanying amiibo. The English version of the game will be available on March 23 for 3DS. It's currently unclear if we will also be getting the amiibo.

BYE-BYE BOXBOY!, the third game in the BOXBOY! trilogy, is angling its way exclusively to #eShop on #3DS on 3/23. pic.twitter.com/qkOGfdeC0b

New Injustice 2 Trailer Continues A Story Of Conflict

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New Injustice 2 Trailer Continues A Story Of Conflict

Injustice 2 developer NetherRealm has released a new story trailer for the game, highlighting some of the fighting title's key conflicts.

The trailer, entitled Shattered Alliances 2, features Superman, Batman, Green Lantern, Cyborg, and more, and hashes over the continuing Batman vs. Superman conflict.

For the first story trailer, click here. Injustice 2 comes out for PlayStation 4 and Xbox One on May 16.

See Over 15 Minutes Of Gameplay And New Screens

about X hours ago from
See Over 15 Minutes Of Gameplay And New Screens

Last week, Warner Bros. Interactive Entertainment and Monolith Productions revealed Middle-earth: Shadow of War to great delight. Now we finally have a chunk of gameplay to watch, giving us our first big taste of what's in store. 

Shadow of War is building off its predecessor's nemesis system by allowing your allies to rescue you from the clutches of death. The video below showcases nearly 16 minutes of gameplay, showing just how epic and unpredictable the battles can get when you try to overtake a fortress and eliminate an overlord. Also, be sure to scroll all the way down for three new screenshots.

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Six Big Takeaways From Seeing Shadow of Mordor's Sequel In Action

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Six Big Takeaways From Seeing Shadow of Mordor's Sequel In Action

Middle-earth: Shadow of Mordor turned heads for its unique nemesis system and fun action combat when it launched in 2014. It went on to find a place on many game of the year lists, including winning Game Informer’s best action game for that year. 

Last week, Warner Bros. Interactive Entertainment and Monolith Productions finally unveiled a sequel, Middle-earth: Shadow of War, which picks up right where the last game left off. The Dark Lord Sauron’s power has only grown, since he’s gathered his army. Back in the shoes of Talion and Celebrimbor, can you rise up and turn all of Mordor against him? 

Shadow of War isn’t a distant release, with its launch on August 22. Today marks the first slice of substantial gameplay we’ve seen and it already looks like Monolith is improving on the foundation set by its predecessor by enhancing the nemesis system and setting a more epic scale for battles. At this year's GDC, we saw the game in action and interviewed Monolith VP of creative Michael de Plater to find out what’s in store. Here are our biggest takeaways. 

Launch Trailer Brings The Drama

about X hours ago from
Launch Trailer Brings The Drama

We’re spending some time exploring Ghost Recon: Wildlands as we speak as we prepare our review, ranging out across the fictionalized Bolivian countryside for some team-based espionage. As the game heads toward a public launch tomorrow, Ubisoft has released one final trailer for the game to help sell the military action vibe of the experience. 

Ghost Recon: Wildlands releases tomorrow, March 7, on PlayStation 4, Xbox One, and PC. 

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