Get Insight On The Game's Eclectic Choice Of Music

about X hours ago from
Get Insight On The Game's Eclectic Choice Of Music

In addition to a roster of the biggest names in wresting, the WWE games usually include a soundtrack full of up-and-coming artists as well as proven classics. The soundtrack for this year's WWE 2K17 is no exception, full of songs and artists curated by Sean "Diddy" Combs.

The soundtrack will span hip-hop, rock, and electronic music. 2K has also released a video interview with Combs, explaining his reasoning behind the song choices and his experience producing the soundtrack for a video game. Check out the interview and full tracklist below.

(Please visit the site to view this media)

Teasers Show Off 'All Out' Attacks From Several Characters

about X hours ago from
Teasers Show Off 'All Out' Attacks From Several Characters

A slew of new videos have released, showing off Persona 5's fashionable and fast-paced combat. Each trailer, which you can view below, centers on a character's 'all out' attacks, including the protagonist, Anne, Makoto, Yusuke, and Ryuki. So far, the combat is looking incredibly stylish and fun, giving off a similar vibe to past games of the series.

Protagonist:

(Please visit the site to view this media)

Form A Chaotic Mob To Help You Take Down The Greek Gods

about X hours ago from
Form A Chaotic Mob To Help You Take Down The Greek Gods

Coffee Powered Machine's Okhlos is a goofy, strange game that tasks you with building an enraged mob who will follow your commands to take down the oppressive Greek gods.

Okhlos is an action game with light real-time strategy mechanics. You begin with enlisting a band of angry followers, and then move from one area to the next. Each run is relatively short as you try to get as far as you can to reach a new location. If you don't continue to destroy everything and everyone around you, you run the risk of having your followers grow bored and abandon the crowd. You play as the leader, who is a philosopher based on Ancient Greek history, such as Aristotle. When your leader dies, they are replaced by another, but only a number of switches can happen before it can result in a game over. 

(Please visit the site to view this media)

Ambitious Soundtrack Features Over 100 Bands

about X hours ago from
Ambitious Soundtrack Features Over 100 Bands

The more we learn about Suda 51's upcoming survival free-to-play game Let It Die, the zanier it seems. This even applies to the soundtrack as publisher GungHo America put up a video that focuses on the game's composer, Akira Yamaoka (Silent Hill, Shadows of the Damned) talking about working with the 100 bands that contributed to the soundtrack.

Yes, you read that number right. That's a one, followed by two zeroes.  According to Yamaoka, his goal was to "assemble a mix of great bands without the involvement of record label politics." You can watch the whole feature and hear all of Yamaoka's comments right here:

(Please visit the site to view this media)

Prey's Alien Invaders And Why You Might Choose To Become One

about X hours ago from
Prey's Alien Invaders And Why You Might Choose To Become One

QuakeCon attendees that braved Dallas' scorching heat, were treated to a cool exclusive look at Arkane Studios' new vision of Prey a couple of days ago. The video bounced from one gameplay sequence to the next, bombarding viewers with quick glimpses at unique weapon and alien powers.

Last night I sat down with Ricardo Bare, the lead designer on the project, and hoped he would provide a little more clarity to my initial look at the game (which you can read here). Bare was open about what to expect, and his answers give us a good idea of the type of game Prey will be when it ships in 2017. He discusses everything from the openness of the world you explore to the little gameplay nuances the team hopes to achieve. You'll even learn that a coffee cup stare down is a part of the game.

Prey's protagonist, Morgan Yu, seems like a lab rat of a character. He isn't the typical empowered character that we usually see in shooters of this ilk. Who exactly is Morgan Yu? What can players expect from him?

Seven Key Takeaways From The NHL 17 Beta

about X hours ago from
Seven Key Takeaways From The NHL 17 Beta

We've spent the past several days bag skating through the NHL 17 beta. After touring the online versus, EASHL, and Hockey Ultimate Team offerings, we have some key takeaways the direction the game seems to be heading in advance of its September 13 release date on Xbox One and PlayStation 4.

If you haven't been keeping up with the news on NHL 17, you can dive deep here before you get to our beta impressions. 

New Classes Give More Variety To EASHLWith the return of the EASHL last year, EA stripped away the player-controlled rating progression and introduced classes in hopes of creating a more balanced play experience. That new approach largely worked, but the limited variety of play styles wasn’t representative of the diversity of players found in the NHL. This year, NHL 17 brings four new classes into the fold, and we went hands on to check them out. 

The Rocket Jump Returns In Speedy QuakeCon Demo

about X hours ago from
The Rocket Jump Returns In Speedy QuakeCon Demo

Quake Champions was rightfully the last game featured at Bethesda's welcoming festivities at QuakeCon 2016. Id Software's Tim Willits excitedly took the stage to show off the game in action, beginning with a demo that showed off just how fast the game will be. The character bounced across platforms rapidly, an action that made people in attendance go nuts. Willits also showed off the return of the rocket jump, which also brought giggles from the crowd. Apparently, people attending QuakeCon really like Quake.

The presentation moved just as fast as the characters in the game, showing fan-favorite weapons are coming back, such as the shotgun, rocket launcher, nail gun, lightning gun, machine gun, and pretty much all of them. While designed to deliver the action Quake players know and love, Willits says that Quake Champions brings unique powers tied to each character in the game. The ranger, for instance, can teleport, whereas new character Scalebearer has a bullcharge. Quake Champions' beta hits next year with over a dozen playable characters. More will be added as the beta continues.

The Brutality Of Corvo

about X hours ago from
The Brutality Of Corvo

A few months ago, Game Informer's June cover story took a deep (and violent) dive into Dishonored 2, a stealth-action game that allows players to reunite with Corvo Attano, the star of the first Dishonored, or play for the first time as Emily Kaldwin, who was only 10 in the first game, but is now 25. We detailed the differences between Corvo and Emily's powers, and the ways players can use them slip into the shadows undetected or bring death on their enemies. At this year's QuakeCon expo, Pete Hines, Bethesda's VP of PR and marketing, gave people in attendance an exclusive look at a clearly agitated Corvo in action. The demo was supposed to be narrated by Arkane Studios' Harvey Smith, who serves as the game's co-director, but Hines jokingly made fun of Smith, saying he forgot to set his alarm correctly and missed his flight.

Putting The Alien Back In Science Fiction

about X hours ago from
Putting The Alien Back In Science Fiction

When Arkhane Studios debuted Prey at Bethesda Softworks' E3 press conference earlier this year, few details were given, but the brief footage that was shown was enough to make us sympathize with a character named Morgan Yu. the trailer hammered home the repetition in his life by showing his daily routine numerous times. The one thing that changes day to day is his health. On each subsequent visit to the bathroom, Yu's eye is redder. The last time we see him, it's blood red, and we can see the concern on his face. We then see that he's the subject of some kind of experiment, trapped within a sprawling white chamber. Three silhouetted men view Yu from the window, welcoming him back again. This tease mostly told us that Arkane Studios was doing something dramatically different with the Prey franchise, but we didn't really know what – outside of the brief glimpse of Yu blasting aliens that appeared to be made of smoke and goo.