Bioware Lays Out 90 Day Roadmap For Anthem

about X hours ago from
Bioware Lays Out 90 Day Roadmap For Anthem

Bioware has put out their 90-day plan for Anthem, showing where they hope and expect to take the loot-shooter game as a service in the next three months now that it's finally released. The studio outlines everything from fixes and optimizations to new quests and items for you to grab.

In a blog aptly titled "Our Live Service Begins," Anthem head of live service Chad Robertson walks players through what they can expect from the near future of Bioware's newest game.

"I look at today from two perspectives," Robertson writes. "As a gamer, I’m excited by what we’ve created with Anthem and the promise it carries for a long future behind the game’s lush world, immersive lore, rich characters, and core gameplay. As a developer, I know we’ve worked hard to strike a balance of engaging BioWare story combined with fun action-gameplay and multi-player progression; I also know how much more we want to bring to the game."

Time-Limited Dead Or Alive 6 Demo Out Now On PS4 And Xbox One

about X hours ago from
Time-Limited Dead Or Alive 6 Demo Out Now On PS4 And Xbox One

Dead or Alive 6 was supposed to be out by now, but a delay into March means fans aren't playing through the newest Team Ninja fighting game when they initially expected to. Fret not, because there is a salve for those worries in the form of the Dead or Alive 6 Deluxe demo.

You'll need a PlayStation Plus or Xbox Live Gold subscription, but you can download a demo now that will expire in two days on February 24. The demo gives you 24 characters to play around with and gives you a taste of the full game's story mode ahead of its official release.

The biggest draw for most players will be the ranked matches you can participate in, though Koei Tecmo warns that these online features will not be as boisterous as they will in the full game. You can also just go to the lab in any of the game's various training modes for now, too.

The Occupation's New Gameplay Trailer Puts Players On A Deadline

about X hours ago from
The Occupation's New Gameplay Trailer Puts Players On A Deadline

The Occupation is an upcoming first-person thriller that puts players in the role of an investigative journalist in 1987 who has only four hours to crack the case of a terrorist bombing. The latest gameplay trailers walks players through a portion of the game, illustrating the branching paths players can take to gather leads for their exposé.

Time is your greatest threat in The Occupation – one hour in real-time equates to one in-game hour (which, in a way, reflects the nature of being a journalist under a deadline). In the new gameplay trailer, the protagonist learns that the head of the local news organization might be printing lies about the terrorist bombing, and proof might exist on a floppy disk that's lost somewhere in the office.

The game evokes Dishonored in the way that players can approach a task in a variety of ways. The floppy disk might be hidden in a specific office, and players can sneak in through certain vents, spy from the shadows as an NPC puts in the office passcode, or locate a fuse box in order to shut down the security system completely.

Left Alive Gets An Extended Gameplay Trailer

about X hours ago from
Left Alive Gets An Extended Gameplay Trailer

Left Alive is Square Enix's latest title from the Front Mission franchise. At last year's TGS, we learned about its three playable protagonists and their overarching motivations. Today, Square released extended footage of Left Alive's core gameplay as it pertains to each of these characters. 

During stealth segments, gadgets like enemy-sensor projectiles, smoke grenades, and flash bangs let players assess engagements or evade them outright. Additionally, the trailer is chock-full of cutscenes. Basic dialogue options are available in these moments to maintain immersion. However, Square left the most anticipated gameplay for last: mech combat. These golem-sized machines come equipped with fully-automatic weapons as well as grenade and missile launchers. A pin ability was used several times to disorient enemy mechs and traverse the linear stretches of metropolitan areas swiftly. 

Left Alive releases for PlayStation 4 and PC on March 5. If the game's Metal Gear Solid-like mechanics excite you, read up on the extra content and collectibles that come with the Day One and Mech Edition versions of the upcoming title

For Some Reason, There Is A PUBG x Tera Crossover Event

about X hours ago from
For Some Reason, There Is A PUBG x Tera Crossover Event

Crossovers can be really fun and it's always cool to see two incredibly disparate things come together to watch their interactions. Then sometimes crossovers happen that could be amazing in a milkshake-and-fries sort of way but leave you scratching your head the entire time. It's hard to say if the upcoming crossover of MMORPG Tera and PlayerUnknown's Battlegrounds will be surprisingly amazing, but it is certainly head-scratching.

Check out a trailer of the crossover below.

The crossover brings PUBG cosmetics to Tera, rather than bringing Tera's fantasy world to PUBG, which is honestly a way more fascinating an interesting dynamic I hope they take. 

End Of Campaign Season

about X hours ago from
End Of Campaign Season

When the original Division released in 2016, players gave feedback to Ubisoft indicating that the endgame was a little light and there wasn't a whole lot to do after finishing the main campaign. Over time, Ubisoft remedied this with free updates and DLC, but they're understandably wary that people will think The Division 2 will have the same kind of ramp up.

To make sure people know the sequel has a strong endgame from the start, Ubisoft has released a trailer talking about endgame activities, and specifically the fight against the paramilitary terrorists the Black Tusk. Check it out below.

The Black Tusk come at the end of the main campaign to give you the true test of everything you have learned and gained so far when the player has hit level 30. They can take back areas you've already taken over and have robot dogs to both track and attack you.

Everything We Know About Companions In The Outer Worlds

about X hours ago from
Everything We Know About Companions In The Outer Worlds

You may be exploring a faraway star system in The Outer Worlds, but that doesn’t mean you need to be lonely. You encounter other people during your travels who are willing to fight by your side and join your crew, and who enrich your experience by offering different perspectives. We talked to a team of writers at Obsidian to get specific info on three of the companions you can recruit, as well as various other tidbits about the studio’s general approach to these characters.

Generally, one writer handles all of a companion’s interactions If you take a liking to one particular companion, odds are good that you have a single member of Obsidian’s writing team to thank. Though parts of the process are certainly collaborative, all of a character’s interactions are usually guided by one person for consistency’s sake. “It’s a lot easier to keep any character in the hands of one person, because everyone’s going to put their own spin on a character to some extent,” says senior narrative designer Carrie Patel. “The more a character changes hands, the more you’re getting multiple different executions, multiple different flavors.”

An Energized Halo-Portal Hybrid

about X hours ago from
An Energized Halo-Portal Hybrid

1047 Games’ first project, Splitgate: Arena Warfare, is a first-person shooter that infuses the much-adored combat of Halo 2 and 3 with the puzzle-solving mechanics of Portal 2. It offers an adequate repertoire of firearms, including the beloved assault rifle and high-powered railguns, four medium-scale maps tuned for verticality and clever flanks, avatar customization, and myriads of battle modes (including fan favorites like deathmatch, free-for-all, and Team SWAT). The game retains the meatier health pools of its Halo predecessors and the gunplay – especially because of the inclusion of Halo-modeled weapons like the burst-fire battle rifle and deceptively strong pistol – feels nostalgically familiar.

Click image thumbnails to view larger version

Futuristic Indie Black Future's Console Port Is Coming To Switch First

about X hours ago from
Futuristic Indie Black Future's Console Port Is Coming To Switch First

Black Future '88, an upcoming indie shooter action game, is officially coming to Nintendo Switch as its first console port. The Switch version, in addition to being portable, also has co-op using the game's two joycons, so you can break out with some future-punk synth with a friend whenever you want.

Check out the Switch trailer below.

The indie shooter is coming to PC and Switch so far, but other consoles will come later down the line this year. As a roguelite, it boasts five unique characters and a different map setup each time. Check out the game when it releases later this year in 2019.

Next Red Dead Redemption Online Update Adds An Armor Event, Fishing Challenges, And More

about X hours ago from
Next Red Dead Redemption Online Update Adds An Armor Event, Fishing Challenges, And More

A new update is coming to Red Dead Redemption Online next week featuring an event based on the armor quest in the game, competitive fishing, new weapons, cosmetics, and of course some good old fashioned Bonus XP.

The first new addition, Fool's Gold, takes the armor story quest from Red Dead Online and makes it into a multiplayer free roam event. Players fight to control a set of golden armor, then don the armor themselves to see how long they can hold onto it. It's basically a king of the hill mode but you're Solaire.

There's also now fishing challenges. Once you opt in, the game supplies you with everything you need to go get some fish except for the necessary human skills to go do it. Prove your mettle by catching the biggest fish the old west has ever seen.