Unsighted Preview – A Killer Action Game About Watching Everyone You Know Become Monsters

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Unsighted Preview – A Killer Action Game About Watching Everyone You Know Become Monsters

Unsighted is a kickass top-down action game with Metroidvania and Souls trappings wrapped around a devilish premise. Set in the dystopian world of Arcadia, you control Alma, a powerful human-like robot known as an automaton who awakens with amnesia. Her primary goal is finding her romantic partner, Raquel, who has gone missing. On a less personal though still distressing note, the automaton-populated city is running out of Anima. This precious resource is the source of these machine’s humanity. It allows them to think and feel exactly as we do, and without it, they devolve into mindless monsters called Unsighted. That means you and everyone else is living on borrowed time in a world already infested with these unfortunate beasts. 

You know how some video game stories are a race against the clock, but you really have all the time in the world? Unsighted isn’t bluffing about that. Everyone has a life expectancy measured by hours that constantly ticks down. Supporting characters, quest-giving NPCs, shop owners, and even your Navi-esque fairy robot companion are all at risk of becoming Unsighted. That includes yourself. Some have 500 hours to their names, while others have 100 or less. An in-game clock, communicated via a day/night cycle, helps keep track of how much time remains, as does a contact list of every notable person you encounter. 

Watch 27 Minutes Of NHL 22 Gameplay To See The Improvements In Action

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Watch 27 Minutes Of NHL 22 Gameplay To See The Improvements In Action

Opening day for the NHL is just around the corner, and hot on its heels is the October 15 release date for NHL 22, which provides the best way to put yourself into the on-ice action. Today, EA Vancouver gave us an extensive look (27 minutes to be exact!) at what to expect from the gameplay in this year's edition, which adds X-Factors and new abilities such as being able to reverse a hit or brace for it. 

The footage, which you can watch above, breaks down the changes to passing/receptions, how the Frostbite Engine enhances the gameplay, and the impact of the new stick physics. Outside of the beta, this is the most substantial look we've had at the game in action, so it's a good watch if you want to see how the new features look on the ice and hear explanations from the developers about their vision for this year. 

The NHL 22 blog also further highlights how the gameplay is different this year, which includes strength and body positioning playing a bigger factor in puck possession alongside an all-new deflection system that offers more variety in the ways you can trick the goaltender, from subtle stick flicks to more skillful moves that pivot and pull a puck back against the grain. 

Shin Megami Tensei V English Voice Cast Revealed

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Shin Megami Tensei V English Voice Cast Revealed

With Shin Megami Tensei V about a month and a half from its anticipated launch on Switch in November, Atlus has been rolling out a steady stream of new information. We recently reported about the difficulty settings, special demons, and secrets you can find in the vast world of Da'at, an alternate version of Tokyo that has been overrun by demons. Today, Atlus revealed the voices players will hear should they choose to play with English voice acting.

The voice actors bring with them loads of anime and video game voice acting experience. The entire cast that Atlus revealed today is listed below.

You can watch the reveal trailer for SMT V's English voice cast below.

Outer Wilds: Echoes Of The Eye Is A Time Loop Done Right

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Outer Wilds: Echoes Of The Eye Is A Time Loop Done Right

2021 has been an impressive year for time loops. Titles like Deathloop, 12 Minutes, Returnal, and The Forgotten City have all shown us what it’s like to be trapped in a Groundhogs Day-like cycle – to varying degrees of success. However, one of the best time loop games I’ve ever played came out in 2019. That title was Outer Wilds, and its new expansion is the perfect reminder of what made that sci-fi adventure so charming and memorable. 

Mobius Digital’s debut title threw players into the role of an alien astronaut tasked with exploring the universe and charting their place among the stars. However, every 22 minutes, the sun goes supernova – sending our intrepid explorer back through the quantum continuum, forcing you to relive the day over and over (and over) again. To escape this cycle, you must get to the heart of an ancient alien mystery, undercover the secrets of a long-buried space station, and discover why your sun keeps exploding.

Exclusive New Look At Shin Megami Tensei V’s Special Demons, Exploration Rewards, And Difficulty Settings

about X hours ago from
Exclusive New Look At Shin Megami Tensei V’s Special Demons, Exploration Rewards, And Difficulty Settings

Ever since the big E3 release date announcement at the start of summer, we’ve been providing you with regular check-ins on Shin Megami Tensei V. To this point, we’ve showcased exclusive looks at the cast of characters, demons, and the combat of Shin Megami Tensei V. Today, we’re diving into the world's many secrets, special versions of demons that represent Bethel, and how the difficulty settings work.

As you journey through Da'at, the alternate, post-apocalyptic version of Tokyo, you receive requests and suggestions from various demons you come across. While some ask you to hand over items, others might ask you to take down other demons. Completing the quests rewards you with things like items, Macca (the in-game currency), and EXP.

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Actraiser Renaissance | New Gameplay Today

about X hours ago from
Actraiser Renaissance | New Gameplay Today

Actraiser is back! The ancient and somewhat revered SNES title is back on PlayStation 4, Switch, and PC, with a surprise drop yesterday. Actraiser Renaissance is a remaster, and includes a ton of significant changes to the original game, though you can see the classic shine through fairly easily. A full-on graphical revamp, a rearranged and remastered soundtrack, and more can’t be missed, but there are actually a number of big changes to gameplay and structure as well.

Don’t Be Afraid Of Voice Of Cards: The Isle Dragon Roars If You Don’t Like Card Games

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Don’t Be Afraid Of Voice Of Cards: The Isle Dragon Roars If You Don’t Like Card Games

Yes, the new Yoko Taro joint is, in fact, completely fueled by cards. The characters are represented by cards. The map and all locations are represented by cards. Dialogue happens via cards. In fact, damn near everything in the entire game is a card. However, even if you don’t like games like Magic: The Gathering, Hearthstone, Legends of Runeterra, or Yu-Gi-Oh!, you may want to check out Voice of Cards: The Isle Dragon Roars anyway. Thanks to a demo that landed on the Switch yesterday, we know that the game is actually pretty much a standard turn-based JRPG that simply uses cards and tabletop as an aesthetic choice, not as a major gameplay mechanic. 

Sure, there’s still a bit of dice-rolling, and there is an actual card-based mini-game to partake in, but the game itself is extremely rooted in the turn-based RPGs of old. So, if your thing is more Final Fantasy IV or Dragon Quest, this might be a slam dunk when it arrives on October 28.

The card aesthetic is pretty cool on top, providing a rather unique visual twist on gearing up, leaving town, and grinding experience points while you exploit enemy weaknesses. Undead skeleton? Probably weak to holy magic. New sword? Equip it to your big and beefy guy. Magic staff? You can see where this is going. But the gameplay itself? It could probably entirely be represented without a single card, from what we saw in the demo. 

Diablo II: Resurrected Assassin Class | New Gameplay Today

about X hours ago from
Diablo II: Resurrected Assassin Class | New Gameplay Today

Diablo II is coming back to the current and last generation of consoles and PC today. With its release comes a return to one of the seminal dungeon-crawling experiences. While players will finally be getting the chance to play the Activision Blizzard project, we got to play Diablo II: Resurrected early.

Join John Carson and Alex Stadnik on this episode of New Gameplay Today, where the two editors break down their time playing the return to the classic ARPG and talk about how the game has aged since its original release 21 years ago. On top of our hands-on impression, we're also showing off new footage featuring the Assassin class in all its quick-hitting glory.

Fans looking forward to Diablo II: Resurrected are in luck as the game releases today for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Nintendo Switch, and PC and can check out the game's cinematic trailer here. Thanks for watching, and if you're enjoying our preview videos, be sure to check out our recent looks at Marvel's Guardians of the Galaxy, Eastward, and Far Cry 6.

Chrous Looks To Reinvent The Space Shooter

about X hours ago from
Chrous Looks To Reinvent The Space Shooter

Nara spent a good part of her life inside a cult called the Circle that twisted her mind and trained her to tap into a mysterious alien force called “aether.” This dark, corrupting energy allows a special few to unleash godlike powers that break all the rules of physics. Unfortunately for the Circle, the cult didn’t keep a tight enough grip on Nara’s chains; now, this skilled warrior is free of the Circle’s influence and dead set on taking them down. Armed with the most advanced starfighter in the universe, Nara’s journey takes her to some of the darkest parts of the cosmos and challenges her sanity.

Developer Fishlabs is best known for its work on the Galaxy on Fire mobile series, but publisher Deep Silver has given the studio free rein to reinvent the space shooter genre with Chorus. The open-world space combat game is full of upgrades and a few unique spins on traditional zero-g combat. Several months ago, we got a very early look at the game in action. To get a better feel for it in a more polished state, we went hands-on for the first few hours with the latest version.

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Chorus Looks To Reinvent The Space Shooter

about X hours ago from
Chorus Looks To Reinvent The Space Shooter

Nara spent a good part of her life inside a cult called the Circle that twisted her mind and trained her to tap into a mysterious alien force called “aether.” This dark, corrupting energy allows a special few to unleash godlike powers that break all the rules of physics. Unfortunately for the Circle, the cult didn’t keep a tight enough grip on Nara’s chains; now, this skilled warrior is free of the Circle’s influence and dead set on taking them down. Armed with the most advanced starfighter in the universe, Nara’s journey takes her to some of the darkest parts of the cosmos and challenges her sanity.

Developer Fishlabs is best known for its work on the Galaxy on Fire mobile series, but publisher Deep Silver has given the studio free rein to reinvent the space shooter genre with Chorus. The open-world space combat game is full of upgrades and a few unique spins on traditional zero-g combat. Several months ago, we got a very early look at the game in action. To get a better feel for it in a more polished state, we went hands-on for the first few hours with the latest version.

Click image thumbnails to view larger version