Left Alive's Character Trailer Shows Off The Interplay Between Protagonists

about X hours ago from
Left Alive's Character Trailer Shows Off The Interplay Between Protagonists

Square Enix dropped a new Left Alive trailer today, the newest game in the Front Mission universe that seems to be incredibly influenced by the Metal Gear Solid games. The title features multiple protagonists, survivors of a major military excursion in the city of Novo Slava, and interweaves the story between them, which the trailer does its best to show off.

You can check out the Survivors trailer below.

You also get a pretty good look at both the on-foot and mech gameplay of Left Alive, the first games of its type with the more strategy-based other Front Mission games. If the art reminds you of Metal Gear Solid as well, that's because Yoji Shinkawa of Metal Gear fame designed the characters.

Left Alive's Character Trailer Shows Off The Interplay Between Protagonists

about X hours ago from
Left Alive's Character Trailer Shows Off The Interplay Between Protagonists

Square Enix dropped a new Left Alive trailer today, the newest game in the Front Mission universe that seems to be incredibly influenced by the Metal Gear Solid games. The title features multiple protagonists, survivors of a major military excursion in the city of Novo Slava, and interweaves the story between them, which the trailer does its best to show off.

You can check out the Survivors trailer below.

You also get a pretty good look at both the on-foot and mech gameplay of Left Alive, the first games of its type with the more strategy-based other Front Mission games. If the art reminds you of Metal Gear Solid as well, that's because Yoji Shinkawa of Metal Gear fame designed the characters.

God Eater 3's Intro Emphasizes Its Art Style

about X hours ago from
God Eater 3's Intro Emphasizes Its Art Style

Bandai Namco has released the intro for God Eater 3 as its own separate trailer, so if three God Eater games down the line you still don't have a good sense of the series tone, this intro trailer will likely dispel all doubt for you. The intro was animated by animation studio Ufotable, which did the actual God Eater TV series. It's set to a track titled Stereo Future by idol group BiSH. 

Check it out below.

God Eater 3 is the first title in the series to be made entirely for console graphical standards, where previous games also included Vita versions, as well. The title is also the first game in the series to be developed by Marvelous, as the God Eater team from the previous games is currently working on Souls-like action game Code Vein, which has been delayed into 2018.

about X hours ago from

It would be difficult to set out to make a game like Contra and not have it look exactly like Contra, so why not just lean into it instead? That's pretty much what Blazing Chrome is setting out to do and it was obvious when we first took note of it at PAX East earlier this year, but every new trailer completely reinforces it. The developer has announced that you'll be running and gunning in early 2019 and have officially announced a Switch version will come in tow.

Check out the new environments trailer below.

Developer JoyMasher has announced that the game will be releasing in early 2019, just missing its 2018 target date. However, this does give time for the newly-announced Switch release to launch alongside the other versions, so you can take it on the go from day one.

Contra-Inspired Shooter Blazing Chrome Arriving In 2019, Also Coming To Switch

about X hours ago from
Contra-Inspired Shooter Blazing Chrome Arriving In 2019, Also Coming To Switch

It would be difficult to set out to make a game like Contra and not have it look exactly like Contra, so why not just lean into it instead? That's pretty much what Blazing Chrome is setting out to do and it was obvious when we first took note of it at PAX East earlier this year, but every new trailer completely reinforces it. The developer has announced that you'll be running and gunning in early 2019 and have officially announced a Switch version will come in tow.

Check out the new environments trailer below.

Developer JoyMasher has announced that the game will be releasing in early 2019, just missing its 2018 target date. However, this does give time for the newly-announced Switch release to launch alongside the other versions, so you can take it on the go from day one.

Ghouls 'n' Ghosts-Inspired Platformer Battle Princess Madelyn Coming Next Month

about X hours ago from
Ghouls 'n' Ghosts-Inspired Platformer Battle Princess Madelyn Coming Next Month

Battle Princess Madelyn, a retro indie platformer that was Kickstarted in March 2017, has been eagerly anticipated by classic platforming fans that feel unheard by Capcom ignoring the Ghouls 'n' Ghosts series for so many years. The title doesn't hide its inspirations, though it does one-up Arthur by giving the titular main character a stronger motivation: her dog died and she's going to get some revenge. There's also some stuff about saving her family and her kingdom, but her dog seems to be more important.

You can check out the release date trailer below.

The title is developed by Casual Bit Games, who is best known for Insanity's Blade. Creative designer Christopher Obritsch's daughter, named Madelyn, enjoyed watching him play Capcom's classic platformer, but wished it was her in the game fighting the "Green Head" enemy, the Shielder. This inspired Obristch to actually feature his daughter in a game in pink armor she wanted to wear.

Ghouls 'n' Ghosts-Inspired Platformer Battle Princess Madelyn Coming Next Month

about X hours ago from
Ghouls 'n' Ghosts-Inspired Platformer Battle Princess Madelyn Coming Next Month

Battle Princess Madelyn, a retro indie platformer that was Kickstarted in March 2017, has been eagerly anticipated by classic platforming fans that feel unheard by Capcom ignoring the Ghouls 'n' Ghosts series for so many years. The title doesn't hide its inspirations, though it does one-up Arthur by giving the titular main character a stronger motivation: her dog died and she's going to get some revenge. There's also some stuff about saving her family and her kingdom, but her dog seems to be more important.

You can check out the release date trailer below.

The title is developed by Casual Bit Games, who is best known for Insanity's Blade. Creative designer Christopher Obritsch's daughter, named Madelyn, enjoyed watching him play Capcom's classic platformer, but wished it was her in the game fighting the "Green Head" enemy, the Shielder. This inspired Obristch to actually feature his daughter in a game in pink armor she wanted to wear.

Capcom Shows Off Devil May Cry 5's Void Mode, Mega Buster

about X hours ago from
Capcom Shows Off Devil May Cry 5's Void Mode, Mega Buster

As part of the XO18 livestream presentation, Capcom showed off a new mode for Devil May Cry 5, as well as a few new Devil Breakers. 

The new mode, known as The Void, allows players to practice combos at their leisure. Unlike other "waiting areas" in games like DmC: Devil May Cry and Bayonetta, this is a dedicated mode and lets you modify a number of parameters in order to cook up some seriously creative combos and share them online, similar to the training modes in fighting games. You can experiment with different moves, display the amount of damage different combos deal, and use whatever Devil Breakers you want, and give them infinite uses.

Capcom Shows Off Devil May Cry 5's Void Mode, Mega Buster

about X hours ago from
Capcom Shows Off Devil May Cry 5's Void Mode, Mega Buster

As part of the XO18 livestream presentation, Capcom showed off a new mode for Devil May Cry 5, as well as a few new Devil Breakers. 

The new mode, known as The Void, allows players to practice combos at their leisure. Unlike other "waiting areas" in games like DmC: Devil May Cry and Bayonetta, this is a dedicated mode and lets you modify a number of parameters in order to cook up some seriously creative combos and share them online, similar to the training modes in fighting games. You can experiment with different moves, display the amount of damage different combos deal, and use whatever Devil Breakers you want, and give them infinite uses.

Battlefield V's Launch Trailer Is An Action-Packed Ride

about X hours ago from
Battlefield V's Launch Trailer Is An Action-Packed Ride

With its original date, Battlefield V would have already been out by now, but EA and DICE decided to hold the game back a few weeks for polish. That means we're getting the launch trailer for the game now as we wait for DICE's newest foray into World War II. You can check out the launch trailer, in which the action comes fast and frantic, below.

The trailer is mostly made up of CG with bits of interspersed game footage and outlet accolades for the game. It does give you a decent idea for what you'll be doing in the new game, with seemingly a pretty heavy focus on the multiplayer aspects. 

Battlefield V's battle royale mode, dubbed Firestorm in the internal vernacular, is not expected to launch until March according to DICE's content roadmap for the game. That is also around the time where virtual currency will be purchasable for the game's cosmetics.