Missile Reversal Is A Game-Changing Skill In Assassin’s Creed Valhalla

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Missile Reversal Is A Game-Changing Skill In Assassin’s Creed Valhalla

Assassin’s Creed Valhalla mixes up its RPG elements a bit in how it plays with the concept of a skill tree. Rather than give up the goods from the start, you reveal chunks of it from the fog as you go. I guess it technically adds a bit of mystery to character progression, until you realize you can just poke around online and see maps of the whole darned thing. Still, even if you have the whole tree laid out in front of you, it might be tricky to figure out what to prioritize. I’ll make it easier: get the Missile Reversal skill as soon as you possibly can. That single ability has transformed the way I play the game – in a good way.

I’ve always enjoyed parrying and countering attacks as long as that’s been part of the Assassin’s Creed series. There’s something I find satisfying about waiting for an enemy to attack, only for your character to knock it aside and punish that enemy for having the nerve to take a swing. Once you get the timing down, it’s the best. And it’s the same in Valhalla. Still, I was getting annoyed during some of the larger raid-type missions, in how archers and other ranged attackers would (wisely) hang back and take pot shots at me while I was busy killing their friends. The nerve! Sure, I could block those incoming projectiles, but it kind of broke my combat flow. The cure for that problem? Why, it’s Missile Reversal, of course.

The Divine Comedy Of Immortals Fenyx Rising

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The Divine Comedy Of Immortals Fenyx Rising

A powerful titan of legend has launched a massive assault on the Greek gods of mythology, severing them from their essence, smashing open cracks to the underworld, and infesting Earth with corrupted beings from the afterlife. A setup like this isn't uncommon in the world of video games, but when it comes to comedy, a dark premise such as this isn't the first thing you might think of. However, that's exactly the direction Ubisoft Quebec went with Immortals Fenyx Rising.

Why Did Assassin’s Creed Valhalla Bring Back Those Awful Paper Chases?

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Why Did Assassin’s Creed Valhalla Bring Back Those Awful Paper Chases?

I’ve been playing a lot of Assassin’s Creed Valhalla over the past few weeks and have had a pretty good time tracking down targets, finding secrets in the vast open world, and calling over my friends to help me open chests of supplies because sometimes those lids are really heavy, okay!? In many ways, it’s like a greatest hits of the contemporary Assassin’s Creed games, pulling in elements that have worked in the past and scaling back on others. However, Ubisoft decided to surprise us by bringing back something terrible from past games. No, I don’t mean Layla – we knew she was returning. I’m talking about one of the worst objectives in all of gaming: chasing after something that’s trying to flee from you.

This has never been fun. It was bad when you were chasing pages of Poor Richard’s Almanac in Assassin’s Creed III, and when you were chasing lyrics to sea shanties in Assassin’s Creed Rogue. Heck, it was bad when you had to chase down runaway orbs in Crackdown 2 or the egg thieves in Spyro. It’s an annoying activity in the best of circumstances, capturing the same feeling as when your hat blows off on a windy day and you have to run after it and all the neighborhood kids laugh and when you finally get it back you put it on angrily which is admittedly very silly looking and the kids laugh even harder. You know, video game stuff.

Katamari Damacy Reroll Is Out On PS4 And Xbox One Today And (Surprise) It Still Rules

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Katamari Damacy Reroll Is Out On PS4 And Xbox One Today And (Surprise) It Still Rules

Katamari Damacy Reroll is out today on PlayStation 4 and Xbox One, giving those console owners a chance to play a remaster that came out on the Switch and PC a couple years ago. It gives the existing game a coat of HD polish, and, well, that’s about it. And because I’m a tremendous sucker for Katamari Damacy, I immediately downloaded it this morning. Yes, I am part of the problem.

I’ve played the first few levels on my PlayStation 5 via backward compatibility, and it’s exactly what I thought it was going to be: Katamari Damacy. The cutscenes are sharp-looking and it now fills a 16:9 screen, but other than that it’s the same game I fell in love with 16 years ago. Would it have killed Bandai Namco to do more than the absolute minimum effort here? Probably not. Do I wish this were part of a bigger collection of Katamari games? Absolutely! Ultimately, that disappointment melted away the moment I jumped into the first level and started rolling a bunch of stuff into a ball. Like I said, it’s Katamari Damacy.

The Cobra Kai Video Game Serves Up '80s Cheese In A Fun Way

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The Cobra Kai Video Game Serves Up '80s Cheese In A Fun Way

I recently started watching Cobra Kai on Netflix. When I say "watching," I mean "binging." It only took me a couple of days to get to through the first season (which is excellent), and I'll probably watch most of season two tonight. If you haven't watched it, or the Karate Kid films that are essential prequels, you're missing out on a fun, heartfelt drama that does a fantastic job of making you care about each character. It's also about karate and an old rivalry being reborn.

As you would expect, Cobra Kai's video game adaptation from developer Flux focuses mostly on the karate, but it's also surprisingly authentic, both in bringing in the actors from the show and nailing its humor. The big difference between the two is the tone. The game shuns realism to deliver fireball attacks, comical takedowns, and the belief that everyone in the world is born to solve their differences by punching each other in the face. The show does embrace that last point to a degree, but everyone fights everyone in the game.

Going From Assassin's Creed To Immortals Fenyx Rising

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Going From Assassin's Creed To Immortals Fenyx Rising

When you rattle off the biggest and most well-known franchises in the video game industry, you don't have to go far down the list to find Assassin's Creed. Since its debut in 2007, the series has spawned more than 20 video games, a theatrical film starring Michael Fassbender, an upcoming live-action Netflix series, and several comics and novels. As the studio behind two of the well-received recent games, Syndicate and Odyssey, Ubisoft Quebec was ready to spread its wings and fly with new IP.

While the team at Ubisoft Quebec is excited about the opportunity to start fresh, it was actually a glitch that occurred during Assassin's Creed Odyssey's development that was the first kernel of inspiration for what would become Immortals Fenyx Rising. "There was a bug at the time where you’d be sailing on your trireme and instead of having a normal human crew, you’d have a crew of cyclops," game director Scott Phillips says. "We knew that was wrong for Odyssey, but it also sparked this idea of, ‘Actually it would be quite cool if we can break those historical bonds and just go full force into mythology.'"

The Big Changes Coming To Madden NFL 21 On PS5 And Xbox Series X/S

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The Big Changes Coming To Madden NFL 21 On PS5 And Xbox Series X/S

Madden NFL 21 released on PlayStation 4, Xbox One, and PC in August to mixed reviews. While the neglected Franchise mode has been a sore spot for the community at large, many have criticized the gameplay of the last-gen version as stale and full of glitches. As the series gets ready to make the generational leap to PlayStation 5 and Xbox Series X/S next month, EA Tiburon detailed exactly what improvements players should expect when they fire up the new-gen version of the annualized football title.

The utilization of Next-Gen Stats, an NFL-driven statistics collection process that gathers real-time data from on-field players thanks to an RFID chip in their shoulder-pads, means huge leaps ahead for how players behave on the field. Using the real-world data collected through this process, which the developers claim needed the power of the new consoles to implement, EA Tiburon is able to add more authentic, fluid motion across the game to enable the most realistic NFL simulation yet. These changes impact all 22 players on the field, meaning each player behaves and moves more like his real-world counterpart.

Assassin's Creed Valhalla Settlement Guide

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Assassin's Creed Valhalla Settlement Guide

Your main hub in Assassin’s Creed Valhalla is a settlement you establish early in the game. Over the course of your journey, that small collection of tents slowly grows into a bustling city. Seeing the fruits of your labor is incredibly rewarding, but if you’d like some tips on how to maximize your effort, you’ve come to the right place. Here are some tips on what to prioritize when expanding your settlement.

The first thing you want to do to upgrade your settlement actually requires that you leave your settlement. I know that sounds counterintuitive, but to construct new buildings you need raw materials, which you acquire by completing raids. Therefore, the best thing you can do in the early game is to take time to sail around Ravensthorpe and strip the local monasteries for goods (they don’t really need them). There are several easily completable raids within a quick sail from your settlement; their difficulty corresponds to the recommended power level of the region they are in. Completing these and using those resources to build a few new buildings will upgrade your colony to level 2, or even level 3, in no time. As your settlement levels up you gain access to more and more services.

Xbox Series X Exclusive The Medium Slips To A January Release

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Xbox Series X Exclusive The Medium Slips To A January Release

The Medium captured our attention with its dual-reality presentation, in which players can simultaneously navigate the real world and its spirit-world counterpart. The fact that it's a console exclusive on Xbox Series X/S and not a generation-straddling game like many launch-window titles only added to the anticipation. While it was originally set for a December 10 release, developer Bloober Team has announced that it's getting pushed back a month into early next year.

The Medium will now be arriving on Xbox Series X/S and PC on January 28, 2021. While the delay is disappointing, it's hard to argue with the reasons behind the decision. Lead game designer Wojciech Piejko issued the following statement:

How Marvel’s Spider-Man: Miles Morales Performs On PS4

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How Marvel’s Spider-Man: Miles Morales Performs On PS4

Insomniac’s Spider-Man: Miles Morales is one of the most exciting and best-looking games on Sony’s new PlayStation 5 hardware, so if you’ve already secured yourself a new console, you should be excited to jump into this open-world thrill ride. However, what if you only have a PlayStation 4? How does Insomniac’s superhero adventure run on Sony’s last-gen hardware? Should you wait to play the game until after you upgrade your console or just dive in now on PS4? Those are the questions I set out to answer by playing Spider-Man: Miles Morales on a launch version of the PlayStation 4. 

First of all, I won’t dive too much into what I think about Spider-Man: Miles Morales as a game. Overall, I had a ton of fun and really enjoyed cleaning up Manhattan as Miles. Insomniac established an incredibly solid open-world formula with its 2018 game and has smartly built off its systems with Miles’ game. I love the addition of Miles’ venom abilities, which are both fun to use and a nice way to disable bigger foes during combat. If you like stealth games, as I do, then you’ll probably also dig Miles’ camouflage skill, which lets him turn temporarily invisible to easily escape heated battles. For a more detailed breakdown of Insomniac’s systems, please read Andrew Reiner’s full review.