Chucklefish Reveals New Look For Witchbrook

about X hours ago from
Chucklefish Reveals New Look For Witchbrook

Chucklefish has made a name for itself with some high-quality releases, including Starbound and Wargroove, and is also known for having stepped in to complete publishing duties on the wildly popular Stardew Valley. The UK game studio had more recently made waves with its announcement of Witchbrook, which many observers have described as looking like a cross between Stardew Valley and the Harry Potter stories. After a good deal of enthusiasm around the initial announcement, Chucklefish has remained very quiet on the project for some months. The reason for that now seems clearer, as the game has seen a dramatic facelift, and is sporting a new isometric artstyle.

To get a sense of what’s changed, look at this previously released screen, which shows off the old art style.

And now, take a look at these new screenshots, just releasing today.

Chucklefish Reveals New Look For Witchbrook

about X hours ago from
Chucklefish Reveals New Look For Witchbrook

Chucklefish has made a name for itself with some high-quality releases, including Starbound and Wargroove, and is also known for having stepped in to complete publishing duties on the wildly popular Stardew Valley. The UK game studio had more recently made waves with its announcement of Witchbrook, which many observers have described as looking like a cross between Stardew Valley and the Harry Potter stories. After a good deal of enthusiasm around the initial announcement, Chucklefish has remained very quiet on the project for some months. The reason for that now seems clearer, as the game has seen a dramatic facelift, and is sporting a new isometric artstyle.

To get a sense of what’s changed, look at this previously released screen, which shows off the old art style.

And now, take a look at these new screenshots, just releasing today.

FoxNext Talks Adding PvP To Marvel Strike Force, The Reemergence Of Thanos, And What Year Three Holds

about X hours ago from
FoxNext Talks Adding PvP To Marvel Strike Force, The Reemergence Of Thanos, And What Year Three Holds

Marvel Strike Force launched on iOS and Android two years ago, and while it has evolved in myriad ways since launch, every mode features similar gameplay where you take on A.I.-controlled teams.

For the third year of FoxNext's licensed RPG, the studio is implementing player-versus-player combat through VS. Battle mode. I spoke with creative director Jason Bender and game director Jonathan Durr to learn more about this new feature, as well as what to expect in the coming year of Marvel Strike Force.

Up to this point in the lifecycle of Marvel Strike Force, players have only had the option to take on A.I.-controlled opponents. While this has been a serviceable option so far, the A.I. in Marvel Strike Force always operates in patterned ways, simply choosing the most powerful attack available to the character at that time (with few exceptions), and often not focusing or coordinating on a single target.

Marvel Strike Force Developers Talk Adding PvP, The Reemergence Of Thanos, And What Year Three Holds

about X hours ago from
Marvel Strike Force Developers Talk Adding PvP, The Reemergence Of Thanos, And What Year Three Holds

Marvel Strike Force launched on iOS and Android two years ago, and while it has evolved in myriad ways since launch, every mode features similar gameplay where you take on A.I.-controlled teams.

For the third year of FoxNext's licensed RPG, the studio is implementing player-versus-player combat through VS. Battle mode. I spoke with creative director Jason Bender and game director Jonathan Durr to learn more about this new feature, as well as what to expect in the coming year of Marvel Strike Force.

Up to this point in the lifecycle of Marvel Strike Force, players have only had the option to take on A.I.-controlled opponents. While this has been a serviceable option so far, the A.I. in Marvel Strike Force always operates in patterned ways, simply choosing the most powerful attack available to the character at that time (with few exceptions), and often not focusing or coordinating on a single target.

Why You Shouldn’t Sleep On Resident Evil 3’s Resistance Mode

about X hours ago from
Why You Shouldn’t Sleep On Resident Evil 3’s Resistance Mode

Resident Evil has traditionally been a survival-horror franchise with a focus on moody isolation, which runs counter to the idea of online multiplayer modes. However, Resident Evil 3 includes an online asymmetrical 4v1 mode called Resistance that actually does a stellar job capturing the horror inherent in the series. In Resistance, a group of four survivors works together to escape the sadistic tests set up by the Machiavellian Umbrella corporation. Meanwhile, a single player-controlled mastermind works from the shadows to keep you in line and destroy your morale. It's more fun than I suspected and might be worth your time. 

Each match is split into three stages where survivors work to complete various goals. In the first stage, you scour the environments for keys to unlock the next area. In the next stage, you hack a series of computers while avoiding monsters. And in the final stage, you race across the map and work to destroy a number of experimental equipment. As players take down roaming zombies and other enemies they earn Umbrella cash that can be used to buy new weapons, herbs, and other tools at the beginning of each round.

Why You Shouldn’t Sleep On Resident Evil 3’s Resistance Mode

about X hours ago from
Why You Shouldn’t Sleep On Resident Evil 3’s Resistance Mode

Resident Evil has traditionally been a survival-horror franchise with a focus on moody isolation, which runs counter to the idea of online multiplayer modes. However, Resident Evil 3 includes an online asymmetrical 4v1 mode called Resistance that actually does a stellar job capturing the horror inherent in the series. In Resistance, a group of four survivors works together to escape the sadistic tests set up by the Machiavellian Umbrella corporation. Meanwhile, a single player-controlled mastermind works from the shadows to keep you in line and destroy your morale. It's more fun than I suspected and might be worth your time. 

Each match is split into three stages where survivors work to complete various goals. In the first stage, you scour the environments for keys to unlock the next area. In the next stage, you hack a series of computers while avoiding monsters. And in the final stage, you race across the map and work to destroy a number of experimental equipment. As players take down roaming zombies and other enemies they earn Umbrella cash that can be used to buy new weapons, herbs, and other tools at the beginning of each round.

Gears Tactics Might Have What It Takes To Compete With XCOM

about X hours ago from
Gears Tactics Might Have What It Takes To Compete With XCOM

Gears Tactics was announced at E3 2018 alongside Gears 5 and the Funko-branded Gears Pop! It almost seemed like a joke to pull the Gears franchise in so many disparate directions, but the more we’ve seen of Gears Tactics, the less we’re laughing. Not only is Microsoft taking this entry into tactical strategy very seriously, Gears Tactics looks like it could be something special.

Gears Tactics draws the obvious comparisons to other turn-based strategy games, such as XCOM. Co-developed by The Coalition and Splash Damage, this fast-paced, turn-based strategy game lets players plan coordinated strikes for a whole team of warriors as they try to find the best line of attack without sacrificing too much cover.

“When we were thinking about how to expand the Gears of War universe, we locked in on this idea of a tactics game, because we have some common areas in the fact that Gears has squads and cover is important," says design director Tyler Bielman. “But it was important that we do our version of a tactics game, so we made a lot of effort to pace up the game. You have as much time as you want on your turn to figure out your strategies and where you want to go, but everything else is faster. We wanted it to feel a lot more intense than traditional tactics games.”

Gears Tactics Might Have What It Takes To Compete With XCOM

about X hours ago from
Gears Tactics Might Have What It Takes To Compete With XCOM

Gears Tactics was announced at E3 2018 alongside Gears 5 and the Funko-branded Gears Pop! It almost seemed like a joke to pull the Gears franchise in so many disparate directions, but the more we’ve seen of Gears Tactics, the less we’re laughing. Not only is Microsoft taking this entry into tactical strategy very seriously, Gears Tactics looks like it could be something special.

Gears Tactics draws the obvious comparisons to other turn-based strategy games, such as XCOM. Co-developed by The Coalition and Splash Damage, this fast-paced, turn-based strategy game lets players plan coordinated strikes for a whole team of warriors as they try to find the best line of attack without sacrificing too much cover.

“When we were thinking about how to expand the Gears of War universe, we locked in on this idea of a tactics game, because we have some common areas in the fact that Gears has squads and cover is important," says design director Tyler Bielman. “But it was important that we do our version of a tactics game, so we made a lot of effort to pace up the game. You have as much time as you want on your turn to figure out your strategies and where you want to go, but everything else is faster. We wanted it to feel a lot more intense than traditional tactics games.”

Why Gears Tactics Might Have What It Takes To Compete With XCOM

about X hours ago from
Why Gears Tactics Might Have What It Takes To Compete With XCOM

Gears Tactics was announced at E3 2018 alongside Gears 5 and the Funko-branded Gears Pop! It almost seemed like a joke to pull the Gears franchise in so many disparate directions, but the more we’ve seen of Gears Tactics, the less we’re laughing. Not only is Microsoft taking this entry into tactical strategy very seriously, Gears Tactics looks like it could be something special.

Gears Tactics draws the obvious comparisons to other turn-based strategy games, such as XCOM. Co-developed by The Coalition and Splash Damage, this fast-paced, turn-based strategy game lets players plan coordinated strikes for a whole team of warriors as they try to find the best line of attack without sacrificing too much cover.

“When we were thinking about how to expand the Gears of War universe, we locked in on this idea of a tactics game, because we have some common areas in the fact that Gears has squads and cover is important," says design director Tyler Bielman. “But it was important that we do our version of a tactics game, so we made a lot of effort to pace up the game. You have as much time as you want on your turn to figure out your strategies and where you want to go, but everything else is faster. We wanted it to feel a lot more intense than traditional tactics games.”

Nemesis Is Coming For You In These Exclusive Resident Evil 3 Screens

about X hours ago from
Nemesis Is Coming For You In These Exclusive Resident Evil 3 Screens

Resident Evil 3 releases on April 3, so you don't have to wait long to run in fear from Nemesis yourself. However, to whet your appetite for fear, check out these exclusive screens of Capcom's monsters in action. 

Click image thumbnails to view larger version

For more on Resident Evil 3, read our hands-on impressions with Carlos or our feature on how Capcom made Nemesis scarier than ever