Breath Of The Wild Wins Golden Joystick Ultimate Game Of The Year Award, See Aonuma's Acceptance Speech Here

about X hours ago from
Breath Of The Wild Wins Golden Joystick Ultimate Game Of The Year Award, See Aonuma's Acceptance Speech Here

At the 35th annual Golden Joystick awards, The Legend of Zelda: Breath of the Wild walked away with four awards, including Ultimate Game of the Year. As a result, the team at Nintendo got to give an acceptance speech, and series producer Eiji Aonuma delivered this good and probably not all that inaccurate line.

You can see Aonuma's entire speech here, which also mentions that director Hidemaro Fujibayashi (who also directed Skyward Sword and the Minish Cap, among others) is not there for the acceptance speech because he is busy working on The Champions' Ballad DLC, which Nintendo says will release before the end of the year.

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Breath Of The Wild Wins Golden Joystick Ultimate Game Of The Year Award, See Aonuma's Acceptance Speech Here

about X hours ago from
Breath Of The Wild Wins Golden Joystick Ultimate Game Of The Year Award, See Aonuma's Acceptance Speech Here

At the 35th annual Golden Joystick awards, The Legend of Zelda: Breath of the Wild walked away with four awards, including Ultimate Game of the Year. As a result, the team at Nintendo got to give an acceptance speech, and series producer Eiji Aonuma delivered this good and probably not all that inaccurate line.

You can see Aonuma's entire speech here, which also mentions that director Hidemaro Fujibayashi (who also directed Skyward Sword and the Minish Cap, among others) is not there for the acceptance speech because he is busy working on The Champions' Ballad DLC, which Nintendo says will release before the end of the year.

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New Code Vein Trailer Emphasizes Its Cinematic Story

about X hours ago from
New Code Vein Trailer Emphasizes Its Cinematic Story

Code Vein, Bandai Namco's newest take on the Souls genre with more than a dash of anime, is very, very anime in its new trailer.

The trailer is mostly made of cinematics, but has some gameplay is sprinkled out a bit. The quick cuts make the game seem faster than the usual Souls fair and a bit more like Bloodborne, but that could just be the editing at work.

Check out the trailer below and read our preview of Code Vein from TGS 2017. Code Vein is scheduled for 2018 for PlayStation 4, Xbox One, and PC.

New Code Vein Trailer Emphasizes Its Cinematic Story

about X hours ago from
New Code Vein Trailer Emphasizes Its Cinematic Story

Code Vein, Bandai Namco's newest take on the Souls genre with more than a dash of anime, is very, very anime in its new trailer.

The trailer is mostly made of cinematics, but has some gameplay is sprinkled out a bit. The quick cuts make the game seem faster than the usual Souls fair and a bit more like Bloodborne, but that could just be the editing at work.

Check out the trailer below and read our preview of Code Vein from TGS 2017. Code Vein is scheduled for 2018 for PlayStation 4, Xbox One, and PC.

EA Tunes Up Need For Speed: Payback Progression, But Doesn't Outrun The Problem

about X hours ago from
EA Tunes Up Need For Speed: Payback Progression, But Doesn't Outrun The Problem

On the Need for Speed subreddit, developer Ghost Games has announced that they're changing some of the progression problems that plagued the game's design at release.

The improvements are mostly value changes, increasing the rewards in terms of experience, bank, and rep. Here's the list of changes posted.

While the changes do make the grind a bit faster, they don't really address the central problem of the grind in the first place. Just playing through the story will still not get you everything you need even with the progression. The core gameplay loop still wants you to randomly hope you get the parts you need or just pay money to get them. The real-money transactions are still centrally placed in the game and more in-your-face than they should be.

EA Tunes Up Need For Speed: Payback Progression, But Doesn't Outrun The Problem

about X hours ago from
EA Tunes Up Need For Speed: Payback Progression, But Doesn't Outrun The Problem

On the Need for Speed subreddit, developer Ghost Games has announced that they're changing some of the progression problems that plagued the game's design at release.

The improvements are mostly value changes, increasing the rewards in terms of experience, bank, and rep. Here's the list of changes posted.

While the changes do make the grind a bit faster, they don't really address the central problem of the grind in the first place. Just playing through the story will still not get you everything you need even with the progression. The core gameplay loop still wants you to randomly hope you get the parts you need or just pay money to get them. The real-money transactions are still centrally placed in the game and more in-your-face than they should be.

New Dragon's Crown Pro Videos Emerge Alongside Rumors Of Western Release

about X hours ago from
New Dragon's Crown Pro Videos Emerge Alongside Rumors Of Western Release

The latest trailers show the Elf from Dragon's Crown Pro in action along with footage of the Digital Game Book, though whispers of other announcements are on the winds.

In the newest Japanese character trailer released by Atlus and Vanillaware, viewers get a glimpse of the Elf in action. Armed with a bow and wind magic, she darts across the battlefield to provide ranged attacks and group suppression from above and below against enemies, defending with melee attacks should they get too close. A video detailing the title's Digital Game Book was also released. Available with the Japanese launch edition, it incorporates elements from the game into a Choose Your Own Adventure story for players to take part in.

In addition to these videos, rumors have started to circulate about a possible Western localization and release of the game. In Sony's listing for this year's featured games at PlayStation Experience, Dragon's Crown pro was briefly listed before being taken down.

New The Last Jedi Commercial, Plus Confirmation That It Is Officially The Longest Star Wars Movie Ever

about X hours ago from
New The Last Jedi Commercial, Plus Confirmation That It Is Officially The Longest Star Wars Movie Ever

A new commercial for Star Wars: The Last Jedi has emerged, airing first on the Disney-owned ABC. The commercial shows Luke and Rey having a conversation in a tree, a damaged Millennium Falcon, an extra line for Finn, an extended shot of the villainous Snoke, and more. The commercial was captured by Tumblr user pixelrey.

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Additionally, in an interview in France, The Last Jedi director Rian Johnson confirmed that the movie has the longest run time of any Star Wars movie in history at 150 minutes (or two hours, thirty minutes). As comparison, here are the other movie run times:

New Dragon's Crown Pro Videos Emerge Alongside Rumors Of Western Release

about X hours ago from
New Dragon's Crown Pro Videos Emerge Alongside Rumors Of Western Release

The latest trailers show the Elf from Dragon's Crown Pro in action along with footage of the Digital Game Book, though whispers of other announcements are on the winds.

In the newest Japanese character trailer released by Atlus and Vanillaware, viewers get a glimpse of the Elf in action. Armed with a bow and wind magic, she darts across the battlefield to provide ranged attacks and group suppression from above and below against enemies, defending with melee attacks should they get too close. A video detailing the title's Digital Game Book was also released. Available with the Japanese launch edition, it incorporates elements from the game into a Choose Your Own Adventure story for players to take part in.

In addition to these videos, rumors have started to circulate about a possible Western localization and release of the game. In Sony's listing for this year's featured games at PlayStation Experience, Dragon's Crown pro was briefly listed before being taken down.

Pokémon Bank Access Will Come To Pokémon Ultra Sun & Ultra Moon Later This Month

about X hours ago from
Pokémon Bank Access Will Come To Pokémon Ultra Sun & Ultra Moon Later This Month

With the release of Pokémon Ultra Sun & Ultra Moon today, eager players might be excited to deposit and withdraw from the cloud-based Pokémon bank on day one. Unfortunately, compatibility with Pokémon Bank won't be arriving until late November, according to Pokémon authority Serebii.net.

Pokémon Bank is a downloadable 3DS application that stores and manages your Pokémon from all Pokémon games from Generation V (Pokémon Black and Pokémon White) on to cloud storage. It also includes older Pokémon games on Virtual Console, such as the Kanto and Johto games. The service costs an annual fee of about five dollars for server maintenance, but theoretically should guarantee that all Pokémon you catch can be kept forever.

You can find our review of Pokémon Ultra Sun & Ultra Moon right here.