Sonic Forces Gets A 'Sanic' Meme T-Shirt

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Sonic Forces Gets A 'Sanic' Meme T-Shirt

Sonic Forces didn't exactly re-ignite the Sonic Franchise the way Sonic Mania did (you can read our review to learn where the former falls flat) but one of its unique aspects is how it let players create and customized their own characters. Today, thanks to some new "dank" (or whatever the kids call it) and free DLC, fans can now make memes a part of their created character's identity.

The "Sanic" T-shirt was found within Sonic Forces' files a little while ago, but is officially available as of today. T-shirt features a crudely-drawn rendition of the blue blur of a bright green background. If you don't know what a Sanic Hegehog is, I advise you to A) Stay pure, for the love of all that is holy and B) Make sure to turn down the volume on your speakers or headphone while Googling, and be careful out there!

[Source: Sonic The Hedgehog On Twitter]

Bungie To Outline December Destiny 2 Economy Update, Address Community Feedback Next Week

about X hours ago from
Bungie To Outline December Destiny 2 Economy Update, Address Community Feedback Next Week

Bungie game director Luke Smith promises to dive deep on the system-level changes in Destiny 2's Curse of Osiris update next week, and talk to fans about their concerns regarding the game.

In recent weeks, Bungie has been livestreaming the higher-concept aspects of Destiny 2's first expansions, Curse of Osiris. They've shown off some of the story and campaign, demonstrated the new Mercury location and Infinite Forest repeatable actions, Legendary Strikes, and more. However, much of the joy (and frustration) in Destiny 2 lies in how the game's gear and token economy works. Today Smith tweeted that next week, the team will outline the updates they plan to make to "vendors & acquiring their gear, tokens, legendary shards, investment updates (new reward systems for weapons & armor) gameplay updates, and more."

Next week the Destiny 2 team will detail the systems side of the December update.
It includes: economy updates (vendors & acquiring their gear, tokens, legendary shards), investment updates (new reward systems for weapons & armor) gameplay updates, and more. (1/2)

What To Watch This Weekend: Dota 2, Heroes Of The Storm, And Breath Of Fire

about X hours ago from
What To Watch This Weekend: Dota 2, Heroes Of The Storm, And Breath Of Fire

This weekend we've got a smattering of special-rules tournaments, qualifiers, and marathons to keep you occupied while you contemplate your December backlog choices and/or whether you should leave your parents' place a day early now that Thanksgiving is long-gone.

Counter-Strike: Global Offensive is having a major, one-day event today, with top teams playing in intense best-of-one matches before the top two teams in the group face off in the grand finals later today. (Stream / Schedule)

Dota 2's special Midas Mode tournament concludes this weekend, as teams from Europe and the Americas use a special currency to draft their heroes, pause, and more and earn more currency by randoming characters and completing special tasks. Today you can catch the Americas finals, and tomorrow you can catch the European finals. (Stream / Schedule)

Bungie Overhauling Destiny 2 Experience Gains After Fan Finds Major Issue

about X hours ago from
Bungie Overhauling Destiny 2 Experience Gains After Fan Finds Major Issue

Bungie is making some tweaks to the way players earn experience in Destiny 2. Though the changes may sound like minor number changes, they should greatly speed up the rate at which players level up and (more importantly) earn Bright Engrams.

The change is likely in response to a thoroughly examination of how players earned experience in Destiny 2 user EnergiserX posted on Reddit. In their post, Energiser noticed how, the faster players earn XP by killing enemies, the more of that experience seems to disappear. While this has the largest effect on those who quickly grind repeatable activities like Public Events most (cutting around 95 percent of their experience gains), this also affected players who simply played the game as intended, cutting their experience in half.

Hours after the post went live, Bungie announced that it had reviewed the data on their end, found this to be the case, and is replacing that system entirely. The amount of experience players earn for all activities has changed, and players should see that the experience numbers they see when they defeat enemies and complete activities should match the experience they earn in the backend. Over the next week, Bungie "will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours."

Half-Life Mod Black Mesa Delays Xen Levels, Outlines December Update

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Half-Life Mod Black Mesa Delays Xen Levels, Outlines December Update

The developers of the popular, Black Mesa mod for Half-Life (which rebuilds the game from scratch in the Source engine) have announced they are pushing the much anticipated Xen levels into next year, but will have an update to improve the rest of the game next month.

Seems like just yesterday we were announcing that Black Mesa was going to be releasing soon... in 2012. Since then, the mod has released without the Xen levels, gone from a free mod to a paid product, and made a number of improvements along the way. In the most recent community update for the paid mod, project lead Adam Engels said that while they were hoping to release the last few levels for the game this year, that's not happening. Engels did not announce a new date, but said "we have an internal deadline we are confident in, and we will be getting everyone more details as we get closer to that date."

Instead of the last few levels, the team will release an update that will layer on some new visual effects and features they have been working on concurrently with the Xen levels, and hope to test in December before making them final once Xen releases. This includes lens flares, godrays, and everyone's favorite, four-way texture blends! For the full breakdown of what players can expect next month, head over the game's blog on Steam.

The Pokémon Series Has Shipped Over 300 Million Copies

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The Pokémon Series Has Shipped Over 300 Million Copies

The Pokémon Company has announced the series has recently shipped over 300 million copies worldwide, crossing a huge milestone that solidifies its place among the most popular game series in the world.

The announcement comes off the release of the two most recent 3DS games, Ultra Sun and Moon, (you can read our review of them here), which the company says provided the last boost needed to get the series across the finish line. The 300 million number includes all Pokémon-related software released from February 1996 (When Pokémon Red and Green first released in Japan) to November 2017 (when Ultra Sun and Moon released and the month you are currently living in if you're reading this before December 1, 2017).

Only one other franchise has managed to ship over 300 million games: The Super Mario series.

Chill Out With An Album Of Mellow Nintendo Covers From 8-Bit Jazz Heroes

about X hours ago from
Chill Out With An Album Of Mellow Nintendo Covers From 8-Bit Jazz Heroes

There's a lot of memorable video game music, but if most of us had to make a list of our top five favorite tunes, there's a good chance a song from a classic Nintendo game would wind up on there. As much as I love those classic tunes, Super Mario Odyssey made me wonder how some of those songs would sound if they were a bit jazzier. Luckily the 8-Bit Jazz Heroes, a California jazz duo, recently released Press Start, an album full of mellow jazz covers of some classic Nintendo songs.

Composed of Adam Bellotto and Robby Delosier, the 8-Bit Jazz Heroes give songs like the theme from Super Mario Bros. and the Lost Woods theme from Ocarina of Time a more laid back, low tempo energy. It's a refreshing take on songs we all know by heart and a perfect soundtrack for the holiday season.

You can listen to and purchase Press Start over on OverClocked Records' website, Spotify, iTunes, and Bandcamp.

Gwent Single-Player Campaign, Full Release Pushed To 2018

about X hours ago from
Gwent Single-Player Campaign, Full Release Pushed To 2018

Players eager to dive back into the world of The Witcher, but in card form will have to wait a while longer, as the CD Projekt Red has decided to push the game's full release into 2018.

Originally, the game was to leave open beta (where it currently sits) over the holidays and include the full single-player campaign, Thronebreaker, the first of several expansions. However, CD Projekt Red co-founder Marcin Iwiński stated on the company's website that they've decided to delay the full release in order to expand the scope of the campaign. "Shifting release windows is always something we approach seriously," he said. "However, we’ll never hesitate to do it if we feel you’ll get a better game as a result."

In order to ramp up for the release, the team plans to unload more multiplayer balance changes and updates before then to accommodate new players. "We want you to have more fun playing, but we also want to welcome new gamers into an already rolling multiplayer ecosystem," Iwiński said.

Bandai Namco Website May Be Teasing My Hero Academia Game

about X hours ago from
Bandai Namco Website May Be Teasing My Hero Academia Game

Bandai Namco has thrown up a mysterious teaser website for an upcoming announcement. While the website says there are "10 Days Left," there's a good chance we already know what it is.

The website, mhaoj.bn-ent.net directs visitors to click on a microwave, after which a puff of smoke and egg emerge. While that teaser might seem random, fans of My Hero Academia have pointed out the tease is likely a reference to the TV show. In that show, protagonist Izuku Midoriya has acquired super power, but is having issues controlling them. The character All Might tells Izuku to imagine himself as an egg in a microwave, using his powers just enough without hitting his breaking point (eggs eventually shatter if you microwave them long enough). As additional evidence, the site's name could be an abbreviation for the game's name, and "mha" is the abbreviation for My Hero Academia. The "oj" part obviously stands for orange juice is unclear, but could be a reference to a character from the show, Over Justice.

Our TakeI've never seen My Hero Academia, but this might prove an interesting incentive to go do that, if this turns out to be where the tease is heading. Looks like Bandai Namco wants to corner the exciting new Academia market.

French Senator Sends Letter To Gambling Commission Regarding Loot Boxes

about X hours ago from
French Senator Sends Letter To Gambling Commission Regarding Loot Boxes

Star Wars: Battlefront II's recent loot box controversy has really kicked the hornet's nest. The game's integral use of loot boxes has caused Belgium and Hawaii to take notice, with the latter declaring that loot boxes are gambling and the former investigating publisher EA for "predatory practices." French Senator Jérôme Durain now hopes to have his own country gives the concept a stern look.

Durain recently sent a letter to ARJEL, a French organization which regulates online gambling. In his letter Durain praises the advancement of gaming as a culture (specifically citing esports' monetary rise), but warns that microstransactions, (and especially) loot boxes might prove a harmful to children. While he does not advocate for direct legislation, he does suggest having consumer protections and industry self-regulation in place, specifically citing Battlefront II's use of loot boxes to help players become stronger by spending money, and wants to see more transparency in drop rates from loot boxes, since he believes they resemble gambling. Durain has also reached out to several other organizations regarding the topic, including SELL (France's consumer advocacy group), and the SNJV (France's games industry advocacy group).