New Screenshots Of My Hero Academia: One's Justice Show Dynamic Fighting

about X hours ago from
New Screenshots Of My Hero Academia: One's Justice Show Dynamic Fighting

Bandai Namco has released screenshots of the Switch and PlayStation 4 fighting game, My Hero Academia: One's Justice.

Announced last week, the fighting game was only given a title, but the new shots at least show that it's a 3D fighting game. The pictures show protagonist Deku fighting and antagonist Tomura Shigaraki fighting in a city street. It is hard to tell from the shots what the movement or fighting is like quite yet. It is also not clear why console the shots come from, but it is likely Bandai Namco would want to show off the PS4 version.

Check out the shots below.

New Screenshots Of My Hero Academia: One's Justice Show Dynamic Fighting

about X hours ago from
New Screenshots Of My Hero Academia: One's Justice Show Dynamic Fighting

Bandai Namco has released screenshots of the Switch and PlayStation 4 fighting game, My Hero Academia: One's Justice.

Announced last week, the fighting game was only given a title, but the new shots at least show that it's a 3D fighting game. The pictures show protagonist Deku fighting and antagonist Tomura Shigaraki fighting in a city street. It is hard to tell from the shots what the movement or fighting is like quite yet. It is also not clear why console the shots come from, but it is likely Bandai Namco would want to show off the PS4 version.

Check out the shots below.

The Mega Man 11 Digital Issue Is Now Live

about X hours ago from
The Mega Man 11 Digital Issue Is Now Live

If you subscribe to the computer, tablet, or mobile edition of Game Informer magazine, you can now read all about Mega Man 11. Following today's cover reveal, our digital issue is now live on web browsers and will be coming to iPad/iPhone later in the day. You can download the apps to view the issue by following this link. All of these digital options are included in a standard subscription.

The issue launches later this week on our third-party subscription apps including Google Play, ZinioKindle, and Nook.

Not a digital subscriber yet? Convert your existing print subscription here or start a new subscription here.

The Mega Man 11 Digital Issue Is Now Live

about X hours ago from
The Mega Man 11 Digital Issue Is Now Live

If you subscribe to the computer, tablet, or mobile edition of Game Informer magazine, you can now read all about Mega Man 11. Following today's cover reveal, our digital issue is now live on web browsers and will be coming to iPad/iPhone later in the day. You can download the apps to view the issue by following this link. All of these digital options are included in a standard subscription.

The issue launches later this week on our third-party subscription apps including Google Play, ZinioKindle, and Nook.

Not a digital subscriber yet? Convert your existing print subscription here or start a new subscription here.

Destiny 2's Curse Of Osiris Launch Trailer Challenges Guardians To Bring It On

about X hours ago from
Destiny 2's Curse Of Osiris Launch Trailer Challenges Guardians To Bring It On

Curse of Osiris, the first expansion for Destiny 2, has a launch trailer ready for people to sink their teeth into.

The expansion, which brings Guardians to Mercury, comes after Bungie has promised major changes to Destiny 2 following fan outcry. Curse of Osiris tasks guardians with unraveling the mysterious of the most notorious Guardian in Vanguard history and battle the time-traveling Vex.

You can check out the trailer below. Also make sure to check out Suriel Vasquez, Dan Tack, and Matt Miller talking about the new changes to and the state of Destiny 2 ahead of the expansion. Curse of Osiris launches on Xbox One, PlayStation 4, and PC on December 5.

Destiny 2's Curse Of Osiris Launch Trailer Challenges Guardians To Bring It On

about X hours ago from
Destiny 2's Curse Of Osiris Launch Trailer Challenges Guardians To Bring It On

Curse of Osiris, the first expansion for Destiny 2, has a launch trailer ready for people to sink their teeth into.

The expansion, which brings Guardians to Mercury, comes after Bungie has promised major changes to Destiny 2 following fan outcry. Curse of Osiris tasks guardians with unraveling the mysterious of the most notorious Guardian in Vanguard history and battle the time-traveling Vex.

You can check out the trailer below. Also make sure to check out Suriel Vasquez, Dan Tack, and Matt Miller talking about the new changes to and the state of Destiny 2 ahead of the expansion. Curse of Osiris launches on Xbox One, PlayStation 4, and PC on December 5.

The Last Jedi Director Explains How He Came To Helm A New Trilogy

about X hours ago from
The Last Jedi Director Explains How He Came To Helm A New Trilogy

Rian Johnson, director of The Last Jedi and movies such as Looper, explains in an interview with Collider that the Star Wars party isn't one you just stop.

"But the idea for the new trilogy was completely separate; it just came because we were getting to the end of this process and kind of getting sad that we had to stop working," said Johnson. "But like Kathy [Kennedy] and all the folks at Disney, we were just like, ‘We’ve had a really good time. How do we keep this party going a little longer?’”

Kathleen Kennedy, president of Lucasfilm, seemed eager to keep Johnson on.

The Last Jedi Director Explains How He Came To Helm A New Trilogy

about X hours ago from
The Last Jedi Director Explains How He Came To Helm A New Trilogy

Rian Johnson, director of The Last Jedi and movies such as Looper, explains in an interview with Collider that the Star Wars party isn't one you just stop.

"But the idea for the new trilogy was completely separate; it just came because we were getting to the end of this process and kind of getting sad that we had to stop working," said Johnson. "But like Kathy [Kennedy] and all the folks at Disney, we were just like, ‘We’ve had a really good time. How do we keep this party going a little longer?’”

Kathleen Kennedy, president of Lucasfilm, seemed eager to keep Johnson on.

Resident Evil Was Originally In Development For The SNES

about X hours ago from
Resident Evil Was Originally In Development For The SNES

The Resident Evil franchise has a storied and well-documented history, but here’s something that you might not know: development on Capcom’s campy horror game originally began on the Super NES.

While visiting Capcom for our recent cover story on Mega Man 11, we chatted with director Koji Oda, who was originally hired to work at Capcom in 1991 on games like Super Ghouls ‘n’ Ghosts and The Magical Quest Starring Mickey Mouse.

“Honestly, I feel like I joined the game industry at the best time,” says Oda. “Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.”

Resident Evil Was Originally In Development For The SNES

about X hours ago from
Resident Evil Was Originally In Development For The SNES

The Resident Evil franchise has a storied and well-documented history, but here’s something that you might not know: development on Capcom’s campy horror game originally began on the Super NES.

While visiting Capcom for our recent cover story on Mega Man 11, we chatted with director Koji Oda, who was originally hired to work at Capcom in 1991 on games like Super Ghouls ‘n’ Ghosts and The Magical Quest Starring Mickey Mouse.

“Honestly, I feel like I joined the game industry at the best time,” says Oda. “Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.”