2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

A Bloodborne Board Game Hits Kickstarter This Tuesday

about X hours ago from
A Bloodborne Board Game Hits Kickstarter This Tuesday

On April 23, tabletop game maker CMON (Cool Mini or Not) will launch a Kickstarter campaign for a new Bloodborne experience. This tile-based board game is CMON's second venture with Bloodborne. The first was a tactical card game designed for three to five players. Following the card game's successful launch, CMON released an expansion called The Hunter's Nightmare

The trailer below walks you through the key beats of the board game, showing how players explore the city of Yharnam cooperatively, revealing a tile with each turn. Missions are tied to specific tiles, as are monsters which are summoned. The game appears to come with a number of plastic miniatures for the Hunter and various critters to battle.

If funded, Bloodborne: The Board Game will join Dark Souls: The Board Game, which was created by Steamforged Games, a studio that is again tapping the video game space for a Devil May Cry 5 board game.

'True Detective Pikachu' Parody Trailer Is Certainly Something

about X hours ago from
'True Detective Pikachu' Parody Trailer Is Certainly Something

If you thought the trailers for Detective Pikachu didn't feature enough existential angst you're kind of a weirdo, but at least there's a trailer that should be more your style.

Youtube channel Sam and Bill Comedy in association with Bad Duck Media have produced a real trailer for a fake TV show that would turn the lovable electric rodent into a Rustin Cohle-type resembling something out of the Soulcalibur VI character creator. It's pretty well done, and while the visage of Pikachu as a real person will haunt my dreams long after my soul has departed from my body, I kind of want to see more this particular fever dream. Make it happen, HBO and The Pokémon Company!

Half-Life 2 Mobility Mod Basically Turns It Into Titanfall 2

about X hours ago from
Half-Life 2 Mobility Mod Basically Turns It Into Titanfall 2

Need another reason to play through Half-Life 2? What if it was basically Titanfall 2?

The Half-Life 2 Mobility Mod adds a number of movement options to the game that make its gameplay resemble Titanfall 2. The mod lets you double-jump, power slide, wall-run, and climb ledges. The mod also adds a short tutorial and mini-campaign, new airboat rockets, a button to quickly throw grenades (instead of having to manually swap to them), and a few cheat modes as well.

The mod has been out since the middle of last year, but received a big version-two update this week. This new version makes the mod simpler to install (letting you install it for Half-Life 2 and its two episodes instead of having to do it individually), adds a new dedicated crowbar key, flying attack, and refines the existing movement options. Also, "destroying an APC ejects the driver up into the air." 

Reader Discussion – What's The Nicest Game-Related Thing Someone Has Done For You?

about X hours ago from
Reader Discussion – What's The Nicest Game-Related Thing Someone Has Done For You?

Multiplayer gaming tends to fall under two categories: cooperative and competitive. While competition gets a ton of the spotlight through tournaments and esports events, cooperation and working together to make the world a better place (usually one with fewer zombies) by being nice to each other doesn't.

So we want to know: What was the nicest game-related thing someone has done for you? Mine happened a while ago, but I'll never forget it. It happened to be pretty late during my first Evo tournament back in 2016, and one of the tournament setups for Guilty Gear: Xrd was free. I hadn't played the game much before and I needed to place to sit down for a moment, so I figured hey, why not start play some?

After a few rounds against the AI, a couple came up and asked through a few gestures (they were Japanese and didn't know English) if I would play against them. I tried to make it very clear that I was not in any way good, and that I'd be willing to let them use the setup to play against each other, but they wanted to play me. After a couple of rounds it became clear I wasn't very good, but they actually, again mostly through gestures, took an hour of their time to show me how to do some of the character Potemkin's trickier moves, and I eventually got a round off one of them. It is, to this day, the nicest game-related thing someone has done for me.

Report: Nexon In Talks To Be Taken Over By Disney

about X hours ago from
Report: Nexon In Talks To Be Taken Over By Disney

Korean PC and Mobile game company Nexon could be the next to fall under Disney's enormous and ever-growing banner, according to a new report.

Korean newspaper The Central Times says that, according to "the international banking industry," NXC (Nexon Korea and Japan's holding comapany) Chairman Jung-ju Kim, who, along with his wife own a majority share (98.64 percent) of NXC, has approached a "high-ranking Disney representative" (translation via The Korea Heraldto have Disney acquire the company. The company is anticipated to sell for around $13.2 billion.

Kim has been looking to sell his stake in the company since January, and while other companies were shortlisted to buy it, Kim in 2015 was quoted as lauding Disney for its business practices in 2015, comparing them to how "some people hate Nexon to death."

PSA: Cuphead Switch Features Now Available On Xbox One, PC, And Mac

about X hours ago from
PSA: Cuphead Switch Features Now Available On Xbox One, PC, And Mac

When it launched earlier this week, the Switch version of Cuphead came with some additional features that weren't in the original Xbox One, Mac, and PC versions of the game. Well, now those features are on every platform.

The game's 1.2 update, out now for Xbox One, PC, and Mac, includes some cool quality-of-life features. You can now choose to play the entire game as Mugman rather than Cuphead, giving him (who's basically Luigi to Cuphead's Mario) the chance to shine. The two play identically, so who you choose is entirely up to preference. 

Additionally, the update adds fully animated videos in place of stills for all of the game's cutscenes. This, along with a hose of new animations sprinkled throughout fights themselves, will hopefully make the game's art style pop more than ever. New localizations have been added for eleven new languages (French, Italian, German, European Spanish, Latin Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, and Simplified Chinese), including lettering inspired by those countries' classic cartoons.

Documentary 'Raising Kratos' To Chronicle God Of War's Development

about X hours ago from
Documentary 'Raising Kratos' To Chronicle God Of War's Development

Sony Interactive Entertainment is producing what looks like a full-length documentary chronicling the development of 2018's God of War, and you'll soon be able to watch it for free.

Judging from the trailer, the documentary looks to follow director Cory Barlog and the team at Sony Santa Monica as they set out to reboot the God of War franchise for the 2018 entry. There's lots of behind-the-scenes footage shown, with scenes of actors recording motion-capture scenes from the game, conversations between Barlog and the development team about their approach to the reboot, and more.

The documentary is billed as "coming soon" to PlayStation's Youtube channel. The final shot also looks to be new CGI footage of Kratos, which could be a promotional shot for the documentary, or potentially hint at a sequel.

Destiny 2's Spectral Blades Super Hit With Major Nerfs

about X hours ago from
Destiny 2's Spectral Blades Super Hit With Major Nerfs

While it was buffing a bunch of arc (and a few non-arc) Destiny 2 subclasses, Bungie announced it was looking into the hunter class' Spectral Blades super ability, which it saw as being too strong in the current meta. Earlier this week, the developer brought the hammer down.

The spectral blades super was introduced in Destiny 2's Forsaken expansion, and have void-flavored Hunters a super ability outside of their normal Shadowshot, a one-and-done ability that tethered enemies to a particular location. Spectral blades, however, lets them roam around the battlefield and take easy kills for a short period.

The issues, as Bungie points out in their This Week At Bungie blog post, is that spectral blades lasted too long, and that it made its user a little too survivable, especially while they were under its cloaking effect. "Previously, this Super had the highest damage reduction of all the roaming Supers, either in stealth or not," Bungie's sandbox team said. This is even further exacerbated by the Gwisin Vest exotic chest piece, which elongates the super's duration every time you score a kill. This could make the super last much longer than most other supers, and made hunters who used spectral blades a terror on the battlefield.