Dead Cells' Latest Console Update Introduces A New Foe And Gameplay Tweaks

about X hours ago from
Dead Cells' Latest Console Update Introduces A New Foe And Gameplay Tweaks

Be it concerns from the community or changes Motion Twin felt it needed to make, the 13th update for Dead Cells is here. The update is currently available for PlayStation, Xbox, and Switch. It was previously available on the PC version.

The patch includes a new mob called The Rampager, which are zombies but much more dangerous. Adding this, Motion Twin has taken out Arbiter from the game entirely. There have also been reworks on the Thunder Shield which means that now when players parry, shields charge up dealing damage all around the player. When a block is put up again, the shield is going to discharge and stun all nearby enemies. Keeping the shield up alone only does damage in front.

Another community addition involves heavy fixes to the Elite. Minions have been removed as well as the bump when the Elite charges. Elites can no longer see players through walls and all activables and weapons dropped are going to have a starred affix. When it comes to mob + ability combos, Shield + Shielding pylons, Failed Experiment + Rotating laser and Bomber + Rotating laser have been prevented.

The Bard's Tale IV Is Coming To Console Later This Year

about X hours ago from
The Bard's Tale IV Is Coming To Console Later This Year

When The Bard's Tale IV, a successor to the original 80s RPG trilogy, was released in 2018, it stood as a love letter to the old RPG classics of earlier days. In a few short months, you can play that love letter in its expanded and improved form. 

The Director's Cut is coming fully stocked with more enemies, weapons, and character customization options, a new end-game chapter to the story, additional difficulty settings, and a whole host of improvements to the game's balance and interface. 

While The Bard's Tale IV originally only released on PC, The Bard's Tale IV: Director's Cut will release digitally on Xbox Game Pass, PlayStation 4, and PC on August 27. Physical copies of the game for PlayStation 4 and Xbox One will release on September 6. If you already on the base game on PC, you will receive the Director's Cut as a free update. 

Valve Teases What's Coming Next With Its Newly Revealed Steam Labs

about X hours ago from
Valve Teases What's Coming Next With Its Newly Revealed Steam Labs

Valve has announced Steam Labs, a special place where users can test out some of the company's experiments. Before you get too excited, these aren't games – they're works in progress designed to help you find games. At launch, there are three of these little experiments that you can test for yourself.

Valve says these are early looks at features that may or may not stick around, so you may as well give them a shot while you can. 

Slay The Spire Has A Sailor Moon Mod

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Slay The Spire Has A Sailor Moon Mod

Sailor Moon is one of the most popular anime out there, so it's always struck me as strange that there haven't been that many mods for it.  Dragon Ball Z, Gundam, and even Evangelion mods exist for plenty of games, such as Half-Life and Quake, but these celestial warriors rarely get time to shine in that scene. A new mod for Slay The Spire, however, is looking to change that and it's pretty dang cool.

Slay The Spire, if you haven't played it, is an enticing mixture of Rogue-like dungeon crawling and deck-building card games. It's a difficult, enthralling game with an engaging loop that you can read all about in our review for the game. The Sailor Moon mod, called Senshi, is pretty impressive, offering a 75-card deck, featuring references and attacks unique to the show as well as an avatar based on protagonist Usage herself. 

You can watch the mod in action here:

New Monster Hunter World: Iceborne Trailer Debuts Two Terrifying Subspecies

about X hours ago from
New Monster Hunter World: Iceborne Trailer Debuts Two Terrifying Subspecies

The Monster Hunter World: Iceborne expansion gives fans a new region to explore in which variants of known monsters and all-new beasts test the upmost of your abilities. The game's new trailer features two such variants: Fulgur Anjanath and Ebony Odogaron, as well as a look at the Seliana home base.

Fulgur Anajanath uses lightning instead of fire, and Ebony Odogaron has a wider attack range as well as a dragon-elemental attack. The new trailer also shows off Glavenus, with its sweeping tail attack.

Before you go out and tackle these fearsome beasts, you can recharge and stock up at the Seliana base in Hoarfrost Reach, complete with a streamlined gathering hub, gear-crafting smithy, resource center, gardens, and more. Players can also customize their My Room in Seliana, and after the game's launch Capcom says players will be able to visit each other's rooms.

Supermassive Already Has Concepts Planned For Eight Dark Pictures Anthology Titles

about X hours ago from
Supermassive Already Has Concepts Planned For Eight Dark Pictures Anthology Titles

When Bandai Namco and Supermassive games revealed Man of Medan last year, they announced it as part of something called The Dark Pictures anthology. This framework has a British host presenting each story, not unlike the well-loved Tales from the Crypt or Twilight Zone TV shows, and talking to the player about the characters and the story during interstitial breaks. It turns out this creepy gentleman is going to be our host for quite a while, as Supermassive has already written out plans for seven more games in the anthology after Man of Medan, aiming for two games a year.

During a demo event earlier this week, I got to sit down with managing director Pete Samuels and marketing head James Scalpello. Throughout playing Man of Medan, I wondered how far ahead they plan to take this anthology in the future. While everyone agreed it may be a bit premature to talk about the next game, they do have a schedule for how fast they plan to release them.

"What we've said is we're going to hit about two a year," Samuels said. "So I mean, we already are near-release on this and we're still on track for delivering two every 12-month period."

Here's Your First Look At Halo Co-Creator Marcus Lehto's Next Game

about X hours ago from
Here's Your First Look At Halo Co-Creator Marcus Lehto's Next Game

Gamescom looms and with it, a tide of news about releases and upcoming games. This year Geoff Keighley will be hosting a show prior to the convention proper on August 19 called Opening Night Live. Those who tune in will get a look at Disintegration, a new first-person shooter that's development is being led by Marcus Lehto, who served as Bungie's art director for the first three Halo games and then moved into a creative director role for Halo: Reach.

Lehto and his new studio, V1 Interactive, have been quietly working as one of Private Division's partners, but its project has remained under wraps until now. Get your first look at Disintegration, which features a cool looking futuristic bike, here:

For more on V1 and Private Division, check out our chronicle of the new Take-Two publishing label here.

Ion Maiden Has A New Name And Release Date

about X hours ago from
Ion Maiden Has A New Name And Release Date

We had a lot of fun with Ion Maiden when 3D Realms revealed it last year. Since then the game has gone on quite a journey, entering Early Access and becoming embroiled in a lawsuit with the popular band Iron Maiden. The band sued 3D Realms over trademark infringement.

Today, 3D Realms revealed that Ion Maiden is being changed to Ion Fury to "avoid legal issues" and that the game will be leaving early access for full PC release on August 15. The PS4, Xbox One, and Switch versions will be released later at an unspecified date.

For more on Ion Maiden Fury, check out our interview with 3D Realms about the game here.

Psychonauts 2 Delayed To 2020

about X hours ago from
Psychonauts 2 Delayed To 2020

At E3 this year, Psychonauts made its first big splash in some time by coming out with a gameplay demo and trailer at Microsoft's press conference. Developer Double Fine also announced that the studio is joining Microsoft's umbrella as one of their first party developers. While this doesn't affect where Psychonauts 2 is releasing, when Psychonauts 2 is releasing has seemingly changed, as Double Fine has announced a delay to next year.

The news comes in the form of a backer update through Fig, which Psychonauts 2 was crowdfunded and Double Fine head Tim Schafer is part-owner. After mentioning that the game is confirmed to still come to every platform it was promised for, the post mentions a delay for Rasputin's next adventure.

"There really shouldn’t be too many other noticeable changes for you at all, at least not for a while...with one notable exception: We’re now targeting next year for release," the post reads. "We know it’s always disappointing when you have to wait a bit longer, but we also know that you are an amazing, supportive bunch, who - just like us - want the game to be as good as possible. So we’re hopeful you’ll understand!

No Nintendo Switch XL Coming This Year

about X hours ago from
No Nintendo Switch XL Coming This Year

Earlier today, Nintendo revealed the Switch Lite, a portable-only iteration of the company's successful console. This streamlined version of the Switch seems to verify half of the rumor from earlier this year: That Nintendo is working on two new revisions of its console – one simplified, and one upgraded.

However, don't expect to see the other half of that rumor anytime soon. Nintendo of America president Doug Bowser has reportedly confirmed that the Switch Lite is currently the only revision on the way, with no Switch XL coming yet. According to CNET, "[Switch Lite will] also be the only new Nintendo Switch hardware this holiday, as Bowser says the larger Switch won't get an upgrade right now."

While you wait for official info about the Switch XL (or whatever it is eventually called), you can read our parody article from Game Infarcer 2017 to see what the unit almost certainly won't be like.