ThreeZero Will Enrapture Collectors With BioShock 2 Figure Set

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ThreeZero Will Enrapture Collectors With BioShock 2 Figure Set

ThreeZero releases video game figures for series collectors. The company previously released the classic duo of a Big Daddy Bouncer and Little Sister from BioShock. Now, ThreeZero is getting its hands on the sequel with figures of Subject Delta and a Little Sister.

Subject Delta stands at 13 inches and has 35 points of articulation. He comes with interchangeable hands, including some that have glowing holes where the Plasmids' power is emitted. On the other hand, the Little Sister is six inches tall and fully articulated. She has her own ADAM harvesting needle, but if you pre-order the deluxe version for $10 more, you'll receive a tiny Big Daddy plush doll.

The set will be selling at the base price of $280 and will be available for pre-order starting January 26 at 5 pm. If you're looking to plunge into buying the figures, you can keep an eye out on ThreeZero's website. If you'd like to check out some of ThreeZero's images of the figures, check out the images below or find the full gallery by clicking here.

Naughty Dog, Visceral, Sledgehammer Veterans Recruited To Avengers Project

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Naughty Dog, Visceral, Sledgehammer Veterans Recruited To Avengers Project

Crystal Dynamics has assembled its own heroic team of 15 industry veterans to help develop The Avengers Project.

Former Naughty Dog creative director Shaun Escayg is the creative director for Avengers, and Stephen Barry, who worked for 27 years at Visceral Games, is director of production. Escayg was the creative director and wrote Uncharted: The Lost Legacy. At Visceral, Barry was director of product development among other roles, and worked on franchises such as Dead Space. Other new project members, from artists to engineers and animators, come from triple-A studios such as Monolith and Sledgehammer Games, as well as people who worked on Batman: Arkham Origins and Star Wars: Battlefront.

Not many details have been shared about The Avengers Project since last year, but Ron Rosenberg, co-head of studio at Crystal Dynamics, says the game is something that can be played “for years to come” and the studio has made “tremendous progress.”

Ghost Recon: Wildlands Extracts New Mode Alongside Patch Fixes

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Ghost Recon: Wildlands Extracts New Mode Alongside Patch Fixes

Ubisoft just release a massive free Extended Ops update for Ghost Recon: Wildlands on PC, PlayStation 4, and Xbox One.

The most notable addition comes in the form of the PvP mode Extraction, which takes a page from Counter-Strike's notebook. One team is tasked with defending two hostages that are in different locations while the other team tries to escort one of those hostages to their safe zone. Two maps, Institute and Garage, will launch with the mode's introduction and more are on the way with forthcoming updates. Watch the action unfold in the newly released trailer below.

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Hideki Kamiya Reflects On Resident Evil 2's Development

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Hideki Kamiya Reflects On Resident Evil 2's Development

Often regarded as one of the high points for Capcom's survival-horror franchise, Resident Evil 2 celebrated its 20th anniversary this past weekend. The original title's director, Hideki Kamiya, took to Twitter to relay his memories about his first time in the director's chair.

The first take at Resident Evil 2 was canned when development was around 70 percent complete, due to multiple concerns from higher-ups about the story and design, which included concerns from series creator Shinji Mikami. Despite the major misstep, Kamiya tweeted that Mikami placed a surprising amount of faith in him to see the project through before he took on the director's role with little experience.

"You're the dark horse of the new recruits. You're either going to fail spectacularly, or you're going to be a huge success." (5/6)

GDC Poll Offers Developer Insight On Loot Boxes And Switch Development

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GDC Poll Offers Developer Insight On Loot Boxes And Switch Development

A 2018 state of the industry survey by the Game Developers Conference revealed that Switch development is on the rise, developers are still making loot boxes, and VR may be on the decline.

According to the GDC survey, which polls nearly 4,000 professionals across the industry, the Switch's future could be pretty bright. Twelve percent of developers are currently developing games for Nintendo's new console, but that number was sitting around three percent last year at this time. When developers were asked which platforms interested them most, 36 percent answered Nintendo Switch.

Ubisoft’s Unveils It’s Own Game-Friendly Version Of Siri

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Ubisoft’s Unveils It’s Own Game-Friendly Version Of Siri

The makers of Assassin's Creed and Far Cry have debuted a virtual assistant named Sam that will help you find info on Ubisoft games. 

The Ubisoft Club mobile app now has a new virtual assistant, which lets players talk to a A.I. assistant much like they use other services like Siri and Cortana. For example, you can ask Sam how much time you’ve spent playing certain Ubisoft games, see what your friends are up to, and ask for personalized tips about things to do in games you’ve been playing.

Sam goes into beta in Canada starting today, and should roll out to other countries soon. Check out the video below for more info.

Ubisoft Unveils Its Own Game-Friendly Version Of Siri

about X hours ago from
Ubisoft Unveils Its Own Game-Friendly Version Of Siri

The makers of Assassin's Creed and Far Cry have debuted a virtual assistant named Sam that will help you find info on Ubisoft games. 

The Ubisoft Club mobile app now has a new virtual assistant, which lets players talk to a A.I. assistant much like they use other services like Siri and Cortana. For example, you can ask Sam how much time you’ve spent playing certain Ubisoft games, see what your friends are up to, and ask for personalized tips about things to do in games you’ve been playing.

Sam goes into beta in Canada starting today, and should roll out to other countries soon. Check out the video below for more info.

Atari Launches Crowd-Investing Campaign To Bring RollerCoaster Tycoon To Switch

about X hours ago from
Atari Launches Crowd-Investing Campaign To Bring RollerCoaster Tycoon To Switch

Atari announced a crowdfunding campaign to bring a new RollerCoaster Tycoon game to the Switch.

The campaign promises a new game in the rollercoaster management simulation series to be developed by creators of the free-to-play mobile game, RollerCoaster Tycoon Touch. What makes this particular campaign notable is that Atari is positioning it as an investment campaign, with investors receiving a revenue share.

Atari also promises that investors into the game get backer updates and possibly future information about Atari projects, fairly standard crowdfunding fair.

Nvidia Pleads With Retailers To Put Gamers First In Cryptocurrency Mining Pricing War

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Nvidia Pleads With Retailers To Put Gamers First In Cryptocurrency Mining Pricing War

For a lot of people, the new year brings the opportunity to build a new PC from separate parts, taking advantage of usual sale prices after the holiday season. This year, however, people looking for graphics cards are being met with either sold out signs or massively inflated prices, which Nvidia is none too happy about.

The reason for this is that graphics cards, such as Nvidia's GTX 1080 or AMD's RX 780, are being popularly used by cryptocurrency miners as what is basically the engine that drives the mining apparatus. The computational power in GPUs is well-suited to the task of mining for cryptocurrency, leading to miners buying multiple cards at high prices under the assumption that it's simply the cost of doing business. After all, if you're using them to make money, you need to spend some, too.

This problem has grown exponentially in the last month as the price of Bitcoin has fluctuated, going as high as $19,000 per individual bitcoin. This has lead to a gold rush among miners and a headache among people looking to buy GPUs for gaming.

David Jaffe's Studio Hit With Layoffs

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David Jaffe's Studio Hit With Layoffs

The Bartlet Jones Supernatural Detective Agency, a studio founded by Twisted Metal and God of War creator David Jaffe, is suffering layoffs due to a cancelled project.

Jaffe posted the news on his Twitter today, saying that a project cancellation has forced the studio to layoff the vast majority of the gaming division. It is unknown what project the studio was working on at the time.

The studio was founded in 2013 after Jaffe left Twisted Metal developer Eat Sleep Play. He announced the new studio alongside a PlayStation 4-exclusive shooter, Drawn to Death, a stylized multiplayer game designed to resemble a teenager's doodles in a notebook. The game was critically panned and failed to make much of an impact in sales.