Update: First Three Tomb Raiders Aren't Receiving Remasters After All

about X hours ago from
Update: First Three Tomb Raiders Aren't Receiving Remasters After All

Well, it was a nice idea while it lasted. Realtech VR's PC remasters of the first three Tomb Raider titles don't seem to happening anymore.

Something may have gone awry behind the scenes, because the developer tweeted a (now-deleted) announcement of the projects' cancelation, and the videos are now offline. Then the company tweeted another statement (below) indicating that the studio is no longer working on third-party licenses.  

After this episode, we are refocusing on new projects involving Augmented Reality on iOS and VR on PC. We are not more committed on third party license anymore.

Update: First Three Tomb Raiders Aren't Receiving Remasters After All

about X hours ago from
Update: First Three Tomb Raiders Aren't Receiving Remasters After All

Well, it was a nice idea while it lasted. Realtech VR's PC remasters of the first three Tomb Raider titles don't seem to happening anymore. Something may have gone awry behind the scenes, because the developer tweeted a (now-deleted) announcement of the projects' cancelation. Then tweeted another statement (below) indicating that the studio is no longer working on third-party licenses.  

After this episode, we are refocusing on new projects involving Augmented Reality on iOS and VR on PC. We are not more committed on third party license anymore.

Original Story (published 3/11/18)

Microsoft Willing To Put Banjo In Smash

about X hours ago from
Microsoft Willing To Put Banjo In Smash

A newly announced Super Smash Bros. inevitably means fans are clamoring to see their favorite characters, and that's what one person has inquired to the head of Xbox.

A fan of Banjo-Kazooie, popular platformers (and a racer) created by Microsoft-owned developer Rare, Ltd., tweeted out to Phil Spencer and asked the Xbox boss, "are you still willing to let banjo and kazooie appear in smash bros??" Spencer replied with one simple word: "Yep." Banjo in Smash wouldn't be the first time Microsoft  partners with Nintendo in some manner. Minecraft and Rocket League have crossplay functionality through Xbox One and Switch.

Little is known about the upcoming Smash Bros. for Switch. We know it's releasing this year, and inklings from Splatoon are new characters, alongside returning characters like Mario and a Link modeled after his Breath of the Wild attire. Masahiro Sakurai, the creative director for the series, is also returning to direct this entry.

Microsoft Willing To Put Banjo In Smash

about X hours ago from
Microsoft Willing To Put Banjo In Smash

A newly announced Super Smash Bros. inevitably means fans are clamoring to see their favorite characters, and that's what one person has inquired to the head of Xbox.

A fan of Banjo-Kazooie, popular platformers (and a racer) created by Microsoft-owned developer Rare, Ltd., tweeted out to Phil Spencer and asked the Xbox boss, "are you still willing to let banjo and kazooie appear in smash bros??" Spencer replied with one simple word: "Yep." Banjo in Smash wouldn't be the first time Microsoft  partners with Nintendo in some manner. Minecraft and Rocket League have crossplay functionality through Xbox One and Switch.

Little is known about the upcoming Smash Bros. for Switch. We know it's releasing this year, and inklings from Splatoon are new characters, alongside returning characters like Mario and a Link modeled after his Breath of the Wild attire. Masahiro Sakurai, the creative director for the series, is also returning to direct this entry.

Update: Hasbro Still Wants You To Fund Its Biggest Star Wars Vehicle

about X hours ago from
Update: Hasbro Still Wants You To Fund Its Biggest Star Wars Vehicle

Update: Hasbro's crowdfunding campaign for Jabba's Sail Barge is coming to a close in less than two weeks with nearly 3,000 out of 5,000 supporters needed to make it come to life. To incentivize new backers, Hasbro has released images of the Khetanna fully decoed, which looks like it's been pulled straight out of the film.

In addition, Star Wars collectors will have the chance to gain an exclusive figure from the obscure annals of the Star Wars universe. A mere background character in Star Wars Episode VI: Return of the Jedi, Saelt-Marae (also known as "Yak Face") is a sly information broker who absconded with many of Jabba's secrets right before his barge went up in flames. His figure is 3.75 inches tall and will come with an exclusive coin.

You can check out the campaign through this link and watch a timelapse of the barge's creation below.

Update: Hasbro Still Wants You To Fund Its Biggest Star Wars Vehicle

about X hours ago from
Update: Hasbro Still Wants You To Fund Its Biggest Star Wars Vehicle

Update: Hasbro's crowdfunding campaign for Jabba's Sail Barge is coming to a close in less than two weeks with nearly 3,000 out of 5,000 supporters needed to make it come to life. To incentivize new backers, Hasbro has released images of the Khetanna fully decoed, which looks like it's been pulled straight out of the film.

In addition, Star Wars collectors will have the chance to gain an exclusive figure from the obscure annals of the Star Wars universe. A mere background character in Star Wars Episode VI: Return of the Jedi, Saelt-Marae (also known as "Yak Face") is a sly information broker who absconded with many of Jabba's secrets right before his barge went up in flames. His figure is 3.75 inches tall and will come with an exclusive coin.

You can check out the campaign through this link and watch a timelapse of the barge's creation below.

How Close Are Developers To Crossing Uncanny Valley? Judge For Yourself

about X hours ago from
How Close Are Developers To Crossing Uncanny Valley? Judge For Yourself

With all the impressive graphical advancements in video games, one problem area has remained stubbornly visible: human renderings. Whether it's the way their lips and mouths move, the way their hair looks, or the eerie deadness in their eyes, something about human characters always feels a little off. But developers are getting closer, as evidenced by titles like Hellblade: Senua's Sacrifice last year.

Epic Games and 3Lateral continue to press forward with technology advancements, and a new GDC demonstration shows they may be getting close to overcoming this longstanding challenge. The companies combined Unreal Engine's real-time rendering with 3Lateral's Meta Human Framework volumetric capture to make an impressive performance starring Andy Serkis (The Lord of the Rings, Planet of the Apes) reciting lines from Shakespeare's Macbeth. Check out the demo for yourself:

(Please visit the site to view this media)

How Close Are Developers To Crossing Uncanny Valley? Judge For Yourself

about X hours ago from
How Close Are Developers To Crossing Uncanny Valley? Judge For Yourself

With all the impressive graphical advancements in video games, one problem area has remained stubbornly visible: human renderings. Whether it's the way their lips and mouths move, the way their hair looks, or the eerie deadness in their eyes, something about human characters always feels a little off. But developers are getting closer, as evidenced by titles like Hellblade: Senua's Sacrifice last year.

Epic Games and 3Lateral continue to press forward with technology advancements, and a new GDC demonstration shows they may be getting close to overcoming this longstanding challenge. The companies combined Unreal Engine's real-time rendering with 3Lateral's Meta Human Framework volumetric capture to make an impressive performance starring Andy Serkis (The Lord of the Rings, Planet of the Apes) reciting lines from Shakespeare's Macbeth. Check out the demo for yourself:

(Please visit the site to view this media)

Ark: Survival Evolved Coming To Switch In 2018

about X hours ago from
Ark: Survival Evolved Coming To Switch In 2018

After migrating from PC to console and mobile phones, we knew it was likely that Ark: Survival Evolved would continue to spread to other platforms. Today during the "State of Unreal" showcase, developer Studio Wildcard confirmed what many have speculated for some time now – that its dino-packed survival game is coming to Nintendo Switch in 2018. 

Taking the stage, art director Jesse Rapczak and lead designer Jeremy Stieglitz showed off both the newly announced Switch version, as well as the mobile phone version. 

This past November, Rapcazk spoke to the potential of getting Ark ported to Switch. "I think Switch is a great platform for a game like Ark, because if the game is designed right, you can kind of pull out and do some stuff," Rapczak told GamesIndustry.biz. "It's kind of like some players play it almost like you might play a mobile game – you know, you might want to go do something in the game for a few minutes, like tend to your dinos or your crops or something if you play Ark that way. The mobility of the Switch platform might be appealing to those players, because they can just kinda carry it with them."