Red Dead Redemption II Original Soundtrack Is Out Now

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Red Dead Redemption II Original Soundtrack Is Out Now

The Music of Red Dead Redemption II is out now on all major platforms including Spotify and Apple Music. The album was developed in collaboration with Lakeshore Records and produced by Grammy award winner Daniel Lanois, who has worked on U2's The Joshua Tree album as well as Bob Dylan's Time Out of Mind. The soundtrack includes 13 tracks by artists like Daniel Lanois, D’Angelo, Willie Nelson, Rhiannon Giddens, and Josh Homme.

The original score composed by Woody Jackson is going to be available later this summer. For more on Red Dead Redemption II, check out Matt's review here.

TurboGrafx-16 Mini Gets A Release Date And Full Game Lineup

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TurboGrafx-16 Mini Gets A Release Date And Full Game Lineup

Konami announced its upcoming classic console last month, and today's '80s-inspired trailer revealed full details, including the full lineup of games and release date.

We already knew that western audiences would get a different version of the mini console, not just aesthetically, but with a largely different lineup of software. Konami announced today that all versions of the console will contain games from different regions, and that those titles will remain in their native language. With 24 games from the North American Turbographx-16 Mini/European PC Engine Core Graphx Mini, and 26 games from the Japanese PC Engine Mini, this pushes the total up to an impressive 50 games.

Here's the full list of games available in English included in the Turbographx-16 Mini:

Marvel's Avengers Comic-Con Presentation Will Not Be Streamed

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Marvel's Avengers Comic-Con Presentation Will Not Be Streamed

A few weeks ago, Marvel Games revealed that some upcoming panels for said games would include new content for Avengers, the Square Enix-published action game that received some mixed reception at E3 earlier this year. It was a good chance for a game that still feels shrouded in fog to change some minds, but those minds are going to have to stay clouded for the moment unless they're actually at the panel itself. At the game's first public gameplay reveal in a panel focused solely on the game, there won't be any online streaming available.

The panel, which is in Hall H at 1:30 p.m. PST and hosted by the game's creative director Shaun Escayg and the voice actors from the reveal video, takes a deeper dive into Marvel's Avengers than we have seen before. It is unknown if the panel will feature entirely new gameplay or the behind-closed-doors presentation from Square Enix's booth at E3. 

While the public could see that presentation by lottery appointment, which seemed to be gameplay of the title's introduction level, there was no filming allowed. A leaked cellphone video eventually got out, but the poor quality and awkward angles did the game no favors. It is a little strange that Square Enix is still shying away from showing the game, but maybe they have an actual blowout planned.

Persona 5 Royal Update Trailer Shows Off A New Location And New Tactics

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Persona 5 Royal Update Trailer Shows Off A New Location And New Tactics

Morgana, the feline friend of the Phantom Thieves, has been releasing consistent update trailers called "Morgana's Report," to Atlus's official YouTube channel. A recently released third report shows off new details about a bunch of new battle techniques and the newest explorable location, Kichijoji.  

Shown first in the trailer is the full reveals of the team attacks shown in the character trailers that have been released so far. These team attacks, called Show Time, are powerful (and often a bit wacky) combination attacks between two members of your party. The Show Time attacks look amazingly detailed and hilariously brutal, and more are yet to come in further trailers. 

Personas now have different traits, which are characteristics that add buffs to the personas. These traits can be combined and passed on through fusion, which can lead to more customization in creating your ideal persona. Along the lines of customization, accessories can now be used to grant skills to your party members, allowing them to learn attacks they may not learn through regular leveling. The trailer shows how accessories can be used to teach Ann, typically a fire mage, an ice attack. 

The New Mortal Kombat Movie Will Be Rated R And Feature Fatalities

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The New Mortal Kombat Movie Will Be Rated R And Feature Fatalities

It's been a busy year for Mortal Kombat. Aside the release of enjoyable (if hamstrung) Mortal Kombat 11, news about the upcoming Mortal Kombat film has been slowly ambling out the door. First, the Premier of South Australia (yes, you read that correctly) announced the film was starting production back in May. And this very week, The Hollywood Reporter revealed that Joe Taslim of The Raid fame would be playing everyone's favorite icy ninja Sub-Zero. Today's update is a big one: The Mortal Kombat film will be rated R and it will feature fatalities.

Though the 1995 Mortal Kombat film is considered to be one of the stronger video game adaptations, both it and its sequel (oof) Mortal Kombat: Annihilation were rated PG-13. One could argue that both films technically did have fatalities, but none of them matched up to the gory spectacle of the games. Screenwriter Greg Russo took to Twitter to announce that the new movie would be going all in on gore:

Since it's already been stated by other members of the team, I'm gonna put this one to bed. MK WILL be R-Rated and for the first time EVER, FATALITIES will FINALLY be on the big screen (and no I'm not gonna say which ones) You'll just have to wait for the movie & see!!! ;) pic.twitter.com/aVTewH4t28

Alien: Isolation And Total War Developer Appears To Be Working On A Hero-Based Shooter

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Alien: Isolation And Total War Developer Appears To Be Working On A Hero-Based Shooter

It's been over four years since Alien: Isolation slithered out of the shadows to deliver a gripping, if flawed, experience of terror. Those who have been hoping for a proper sequel from developer Creative Assembly might want to give up the ghost considering the only true gaming follow-up Isolation has gotten is a Five Nights At Freddy's-like mobile title from FoxtNext called Alien: Blackout. The fact that Creative Assembly appears to be moving on to a hero-based shooter (while FoxNext crafts a new shooter based on the Alien IP with another studio) is also likely another nail in the coffin.

The developer has an official job posting on its site looking for a "Lead Hero Designer" on a new IP. The posting says that the position is for a "ground-breaking" first-person shooter that will feature heroes. We don't know anything else about the game, but it's hardly surprising that Creative Assembly is looking to do a hero-based shooter given the popularity of genre siblings Apex Legends and Overwatch.

For more on Creative Assembly, be sure to check out our review of the developer's latest game, Total War: Three Kingdoms.

Fans Have Translated The Japanese Exclusive Final Fantasy VII Prequel

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Fans Have Translated The Japanese Exclusive Final Fantasy VII Prequel

In 2004, Square Enix released a prequel to Final Fantasy VII called Before Crisis. If you haven't heard of it, there's a reason why: The mobile title was a Japanese exclusive and has never made its way to North America. However, that hasn't stopped people from doing their best to translate the game into English and make it playable.

A group of fans have spent the last three years porting Before Crisis into the popular developer tool RPG Maker, complete with an English translation. Its legality is dubious, so we're not going to link to the game, but this fan-ported version of Before Crisis is available (for now) and can be played in RPG Maker 2003.

You can watch the original trailer for the game right here:

Xenoblade's Developers Pitched An Earthbound Game For GameCube

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Earthbound, or Mother 2 as it was known in Japan, was released in 1994. Since then, it has received a sequel (that, much to fans' chagrin, was only released in Japan), become one of the most expensive SNES cartridges for collectors, and been packaged in the SNES Classic. Before all of that, however, it almost received a different sequel from a new developer. 

Inspired by the news of an upcoming book collecting interviews featuring the late president of Nintendo Satoru Iwata, artist and developer Yasuyuki Honne took to Twitter to reminisce over his pitch for a new Earthbound sequel. Honne, who had a hand in games like Chrono Trigger and Xenogears, was asked to pitch a sequel for the Mother franchise to Satoru Iwata and the creator of Earthbound himself, Shigesato Itoi. So, he did what any good designer would do, and he threw together some concept art. 

Honne's concept art, originally produced in 2003 has a distinctly crafty feel, with the characters and menus looking like felt cutouts. This art style meshed well with Nintendo's art direction on Paper Mario, which also saw a sequel come to the GameCube with Paper Mario and the Thousand Year Door. 

New Double Fine Video Shows Inside Look At Psychonauts 2 And Microsoft Purchase At E3

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New Double Fine Video Shows Inside Look At Psychonauts 2 And Microsoft Purchase At E3

Less than a month after E3's end, Double Fine has released a 15 minute documentary about the company's experience with the expo as well as aspects concerning the company's recent acquisition by Microsoft.

Notable bits include brief cameos from both Keanus Reeves and Jack Black as well as Double Fine opening up about the stress of the trade show in general. You can watch the whole thing right here:

For more on Double Fine, check out our interview with Double Fine CEO and President Tim Schafer about the acquisition here.

Greedfall Gets A Release Date In Its Swashbuckling New Trailer

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Greedfall Gets A Release Date In Its Swashbuckling New Trailer

Developer Spiders has released a new trailer showing off their newest game, Greedfall, and it won't be too long until we get to chart the mysterious island of Teer Fradee ourselves.

Greedfall's focus seems to be designing a completely player-driven experience, including character customization, romance options, and faction alliances, while also delivering a solid single-player campaign. The takes place on an uncharted island in the 17th century, where magic and mystical beasts are everywhere.

"Player freedom and choice are core to GreedFall, as your decisions will build friendships, break alliances, diffuse conflicts and shape the future of the island," according to Spiders. "Exploring a brave new frontier, your search for lost secrets will rely on more than just skill in combat. Everything, whether a dialogue option, choosing a stealthy approach, or even your choice of companion in a given situation may alter the outcome."