Warcraft I & II Now Available On GOG

about X hours ago from
Warcraft I & II Now Available On GOG

About a month ago, Blizzard and GOG released an updated version of Diablo, which was retooled to better work on contemporary PC hardware. Along with it, the companies said that the first two Warcraft games would be getting a similar treatment in the future. Well, the future is now. Both Warcraft: Orcs & Humans and Warcraft II Battle.net Edition are available on GOG's digital storefront.

Warcraft: Orcs & Humans gets a fairly spartan port, which isn't to knock the fact that you can actually play the thing again on a modern PC. Warcraft II gets a little more, with two different versions included. The first adds support for high-res displays and supports LAN multiplayer, while the second delivers classic SVGA visuals and Battle.net matchmaking.

Warcraft: Orcs & Humans will set you back $5.99, and Warcraft II Battle.net Edition is priced at $9.99. If you want the whole package, you can buy the bundle for $14.99.

Monolith Soft Hiring For New Legend Of Zelda Project

about X hours ago from
Monolith Soft Hiring For New Legend Of Zelda Project

Monolith Soft, the developer behind the Xenoblade Chronicles series, revealed today that it's hiring for a new Legend of Zelda related project. The company previously contributed to Breath Of The Wild's development.

On Monolith Soft's website, there's a posting for several job listings for programmers and artists. According to GamesIndustry.biz, the posting also says Monolith is working on another apparently non-Zelda game as well.

For more on Monolith Soft's work, check out our review of Xenoblade Chronicles 2.

Minecraft Removes Incidental Mentions Of Creator Markus Persson

about X hours ago from
Minecraft Removes Incidental Mentions Of Creator Markus Persson

In Minecraft's opening menu splash screen, the game will generate one of any number of possible pre-written messages. These messages say things like "100% pure!" or "Does barrel roles!" or memes or wholesome messages. They would also occasionally reference Minecraft's original creator, Markus "Notch" Persson. This no longer appears to be the case in the latest update.

Minecraft's latest snapshot, which is the term used for an iteration of a development build, has made some changes to that splash screen text. In Snapshot 19w13a, all references to Notch in the splash screen appear to have been removed. This means that splash screens that read "Made by Notch!" and the like were specifically removed in today's update.

Persson is still listed within the game's accessible credits as the game's credits, however.

Minecraft Removes Incidental Mentions Of Creator Markus Persson

about X hours ago from
Minecraft Removes Incidental Mentions Of Creator Markus Persson

In Minecraft's opening menu splash screen, the game will generate one of any number of possible pre-written messages. These messages say things like "100% pure!" or "Does barrel roles!" or memes or wholesome messages. They would also occasionally reference Minecraft's original creator, Markus "Notch" Persson. This no longer appears to be the case in the latest update.

Minecraft's latest snapshot, which is the term used for an iteration of a development build, has made some changes to that splash screen text. In Snapshot 19w13a, all references to Notch in the splash screen appear to have been removed. This means that splash screens that read "Made by Notch!" and the like were specifically removed in today's update.

Persson is still listed within the game's accessible credits as the game's creator, however.

After Drug Use Scandal, Sega's Judgment Sells Through Most Of Its Stock

about X hours ago from
After Drug Use Scandal, Sega's Judgment Sells Through Most Of Its Stock

A few weeks ago, when Judgment actor Pierre Taki got arrested for use of cocaine after a drug test, Sega reacted quickly by pulling the game from shelves and PSN. The use of drugs in Japan is looked upon very differently, so Sega had to replace the entire actor for both the Japanese release and the upcoming U.S. release. According to Sega's chief creative officer Toshihiro Nagoshi, that pull might have ended up being quite the boon for the game, as it sold 97 percent of its initial shipment before it got pulled.

Nagoshi relayed this information on a Japanese livestream last night, jokingly asking "Why didn't [these purchasers] just buy it from the start?!"

Of course Nagoshi was asked about his reaction to the Taki news, which the Yakuza director admitted he was shocked when he first heard. Nagoshi was reading the news on the internet while Sega employees kept calling his phone and he had to make the, uh, judgment call about what to do immediately. He put it to a vote within the team and they decided to pull the game.

After Drug Use Scandal, Sega's Judgment Sells Through Most Of Its Stock

about X hours ago from
After Drug Use Scandal, Sega's Judgment Sells Through Most Of Its Stock

A few weeks ago, when Judgment actor Pierre Taki got arrested for use of cocaine after a drug test, Sega reacted quickly by pulling the game from shelves and PSN. The use of drugs in Japan is looked upon very differently, so Sega had to replace the entire actor for both the Japanese release and the upcoming U.S. release. According to Sega's chief creative officer Toshihiro Nagoshi, that pull might have ended up being quite the boon for the game, as it sold 97 percent of its initial shipment before it got pulled.

Nagoshi relayed this information on a Japanese livestream last night, jokingly asking "Why didn't [these purchasers] just buy it from the start?!"

Of course Nagoshi was asked about his reaction to the Taki news, which the Yakuza director admitted he was shocked when he first heard. Nagoshi was reading the news on the internet while Sega employees kept calling his phone and he had to make the, uh, judgment call about what to do immediately. He put it to a vote within the team and they decided to pull the game.

Dance Central Coming To Oculus Rift And Oculus Quest

about X hours ago from
Dance Central Coming To Oculus Rift And Oculus Quest

Harmonix has announced a new game in their dancing motion game series, Dance Central. While the series has traditionally been tied to Microsoft's now-defunct Kinect camera, the newest iteration titled simply "Dance Central" is bringing the game to virtual reality in both Oculus Rift and Oculus Quest.

We're proud to announce the next evolution of Dance Central, coming exclusively to the Oculus Quest and Rift platform this Spring! pic.twitter.com/gaWp2FtJbj

The new virtual reality game has you matching the movements of a single person standing in front of you whom you're essentially dancing with. The website brags that there are 32 custom routines to come along with the game designed specifically for Dance Central that you can then bring to the club after you master them.

Dance Central Coming To Oculus Rift And Oculus Quest

about X hours ago from
Dance Central Coming To Oculus Rift And Oculus Quest

Harmonix has announced a new game in their dancing motion game series, Dance Central. While the series has traditionally been tied to Microsoft's now-defunct Kinect camera, the newest iteration titled simply "Dance Central" is bringing the game to virtual reality in both Oculus Rift and Oculus Quest.

We're proud to announce the next evolution of Dance Central, coming exclusively to the Oculus Quest and Rift platform this Spring! pic.twitter.com/gaWp2FtJbj

The new virtual reality game has you matching the movements of a single person standing in front of you whom you're essentially dancing with. The website brags that there are 32 custom routines to come along with the game designed specifically for Dance Central that you can then bring to the club after you master them.

Square Enix Added, And Is Now Removing, Always-Online DRM From Final Fantasy X On PC

about X hours ago from
Square Enix Added, And Is Now Removing, Always-Online DRM From Final Fantasy X On PC

A few days ago, Final Fantasy X/X-2 owners on Steam were surprised to find an update come in for the now three-year-old PC version of the game. The update seemed to mostly, or even solely, add an always-online digital rights management requirement to the game which forced the title to phone home to servers for players to play it. Neither Final Fantasy X nor Final Fantasy X-2 had this in the prior three years they had been on Steam.

After some outcry, Square has very quietly acknowledged the problem and will fix it in the next update.

In a post on the Steam forums, the publisher didn't give any reasoning for the initial update, though couched it as kind of an unintended consequence rather than an intentional decision. It is hard to say whether or not that is actually the case, as there isn't a whole lot else the update did besides add the DRM. It's also very curious why Square Enix decided to do this in the first place, years after the game released. Perhaps they fear piracy on PC will take away sales from the upcoming Switch and Xbox One ports which is a very strange idea, especially to think it dramatic enough a problem to be actionable.

Square Enix Added, And Is Now Removing, Always-Online DRM From Final Fantasy X On PC

about X hours ago from
Square Enix Added, And Is Now Removing, Always-Online DRM From Final Fantasy X On PC

A few days ago, Final Fantasy X/X-2 owners on Steam were surprised to find an update come in for the now three-year-old PC version of the game. The update seemed to mostly, or even solely, add an always-online digital rights management requirement to the game which forced the title to phone home to servers for players to play it. Neither Final Fantasy X nor Final Fantasy X-2 had this in the prior three years they had been on Steam.

After some outcry, Square has very quietly acknowledged the problem and will fix it in the next update.

In a post on the Steam forums, the publisher didn't give any reasoning for the initial update, though couched it as kind of an unintended consequence rather than an intentional decision. It is hard to say whether or not that is actually the case, as there isn't a whole lot else the update did besides add the DRM. It's also very curious why Square Enix decided to do this in the first place, years after the game released. Perhaps they fear piracy on PC will take away sales from the upcoming Switch and Xbox One ports which is a very strange idea, especially to think it dramatic enough a problem to be actionable.