Brave Neptunia Coming To PS4 And Switch As Super Neptunia RPG

about X hours ago from
Brave Neptunia Coming To PS4 And Switch As Super Neptunia RPG

Brave Neptunia, one of the spinoff Neptunia games, is coming to the west as Super Neptunia RPG this Fall.

The full title, Brave Neptune: World & Universe! Pay Attention!! Ultimate RPG Declaration!, is being thankfully shortened for the western release. The title seems to be intentionally trying to resemble 32-bit RPGs, emulating the look of sprites over pre-rendered backgrounds, even though everything is in 3D.

The strangest thing is that the game is being made in Quebec, but is made primarily for a Japanese audience. The final game will have Japanese and English voice acting, with English and French subtitles. Super Neptunia RPG is coming to PlayStation 4 and Switch this Fall.

Hitman: Definitive Edition Is Available Now

about X hours ago from
Hitman: Definitive Edition Is Available Now

It's been a long, weird road for IO Interactive with their episodic Hitman game, culminating in what appears to be the final release.

The game was developed when IO Interactive, brought under the Square Enix umbrella when the Japanese publisher purchased Eidos Interactive, had plans for an episodic Hitman title. The idea was that the team could be reactive to feedback and allow players to truly master an area before moving on. Soon after the first season ended, Square Enix divested from IO Interactive and the studio was cut loose with ownership of its IPs.

This leads to this week's release of Hitman: Definitive Edition, now published by Warner Bros., which brings together the entirety of the work IO Interactive did under Square Enix, then did independently, with some new costumes and extra bonus missions. This makes the Definitive Edition disc fascinating in that it contains work from two different publishers and transitional work from the developers.

Ubisoft Revealing A 2018 Tentpole Title At E3

about X hours ago from
Ubisoft Revealing A 2018 Tentpole Title At E3

During Ubisoft's financial call today, the French publisher teased information about the rest of its year for major games.

With the news that their pirate combat game Skull & Bones is getting delayed to next year, Ubisoft explained that they still expect to release three more major AAA titles this year even without Skull & Bones. Two of the titles are already known, The Crew 2 to be released next month and The Division 2 which will be unveiled at E3 and released this Fall.

The third game, Ubisoft explained, is going to be revealed at E3 and be a major part of Ubisoft's release schedule this financial year. The Wal-Mart Canada leak, which the retailer has claimed was based purely on speculation, suggested that an Assassin's Creed title is on the way, but there have also been rumors of a new Watch Dogs in development. What do you think Ubisoft has in store this year? Let us know below in the comments.

2018 Video Game Release Schedule

about X hours ago from
2018 Video Game Release Schedule

If you're wondering what games are coming up in 2018, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list are in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Skull & Bones Has Been Delayed

about X hours ago from
Skull & Bones Has Been Delayed

Looks like fans of the high seas will have to wait a little longer to get their hands on Skull & Bones, Ubisoft's ambitious pirate game. Today the publisher revealed that the game was going to be pushed out of a 2018 release window to the next fiscal year:

Skull and Bones will launch on PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One X and PC during Ubisoft’s next fiscal year (from April 1st 2019 to March 31st, 2020). 
The extra time will allow the team at Ubisoft Singapore to deliver on their ambition to create the ultimate pirate game.

Ubisoft notes that they'll be sharing more about the game at E3 this year.

NBA Playgrounds 2 Delayed On The Eve Of Its Release

about X hours ago from
NBA Playgrounds 2 Delayed On The Eve Of Its Release

Saber Interactive has announced that it is delaying NBA Playgrounds 2 from its May 22 release date to an unspecified time. All the developer is saying on that timing is that it will have more details soon.

As for the reason for the delay, the developer cryptically says that the delay is due to "exciting things brewing with the NBA Playgrounds franchise that we think will take arcade basketball to new levels."

For more on the game, check out its debut trailer.

Play Fallout 4 Free On Xbox One This Weekend

about X hours ago from
Play Fallout 4 Free On Xbox One This Weekend

If, for some reason, you're an Xbox One owner and haven't already played Bethesda's excellent Fallout 4, this weekend it's free to download and play on the system.

The bonanza starts on Thursday, May 17 (midnight PST) and ends on midnight PST on Monday, May 21, and if you decide to purchase the game during that time your save carries over.

During the event weekend there are discounts for the game's Season Pass content and add-ons, as well as the core game and Game of the Year Edition.

Microsoft Reveals Accessibility-Minded Xbox Controller

about X hours ago from
Microsoft Reveals Accessibility-Minded Xbox Controller

Update: Microsoft has officially unveiled the controller, called the Xbox adaptive controller. Microsoft says that the controller "can be connected to external buttons, switches, joysticks and mounts, giving gamers with a wide range of physical disabilities the ability to customize their setups."

The controller has been in development since 2014 and has been built with disabled gamer feedback in order to build inclusivity in the game industry.

You can watch the controller in action here:

Where's Our State Of Decay 2 Review?

about X hours ago from
Where's Our State Of Decay 2 Review?

The review embargo for State of Decay 2 is up, but I'm not quite ready to provide my final evaluation of the game. It's a huge game, with three playable maps and a complex web of interconnected systems to work through. I'm not going to give a score at this time, but I can share some of my overall impressions. Much like its predecessor, it's an ambitious game hamstrung by technical issues.

The game's biggest addition is the introduction of co-op, with up to four players working together online. One player acts as a host, while the others join the cause and help battle zombies and ransack buildings for supplies. It's a lot of fun, though glitches abound – even after downloading a sizable patch. Characters skitter around the screen as though the game can't keep track of everyone, items disappear, flashlights are basically broken in multiplayer, and zombies materialize out of thin air. State of Decay fans may be used to shrugging off these kinds of technical issues, but I've run into situations where my characters have found themselves teleported into danger through no fault of my own. Considering the permadeath penalties that are at stake, it's rough.

Destiny 2 Getting Testing Ground For PvP Changes Before June

about X hours ago from
Destiny 2 Getting Testing Ground For PvP Changes Before June

Bungie has once again updated its Destiny 2 roadmap after the release of Warmind, and the major updates include a testing ground for new PvP changes, as well as a new seasonal mode.

"Crucible Labs" will act as a way for dedicated players to offer Bungie feedback on "experimental PvP content" in the Crucible before they're finalized, similar to public test servers in games like Overwatch. Whether they'll be a separate server or accessible in the game directly, or what platforms Crucible Labs will be available on were not announced. Crucible Labs will hit on May 29.

Other changes between the release of Warmind and the arrival of the big Fall expansion include the Solstice of Heroes seasonal event, which game director Christopher Barrett says will let players "celebrate their accomplishments and, of course, earn sweet new rewards." This sounds similar to Destiny's Age of Triumph, which had players earn rewards for things they'd already done and work to complete a book of accomplishments to earn new honors.