Stranger Things LEGO Set Goes To The Upside Down

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Stranger Things LEGO Set Goes To The Upside Down

It’s always exciting when LEGO takes on a new property, and doubly so when it’s a great set of characters and locations like those on offer from the Netflix show, Stranger Things. While we’d be excited regardless for a cool building set from the show, the newly announced release entitled “The Upside Down” is a particularly cool concept.

In the new 2,287 piece set, LEGO presents the world of the supernatural show so that we can see both the normal world and the Upside Down simultaneously, with a mirrored presentation of Will Byers’ house. As we’ve come to expect from LEGO, there’s plenty of great details on offer, including a light-up alphabet wall, a bear trap for capturing a Demogorgon, and a wizard hat for Will the Wise. The set also includes eight minifigs of characters from the show, including Eleven, Mike Wheeler, Lucas Sinclair, Dustin Henderson, Will Byers, Joyce Byers, Chief Jim Hopper, and the Demogorgon. Sadly, Bob Newby has been left behind, and won’t be included.

The same scene of the Byers’ home is reflected directly below in a dilapidated and bleak version of the same space, as you’d expect to see it in the Upside Down. Once built, you can even flip the entire display over – it stands upright with either perspective on top.

Nier: Automata Has Sold Over Four Million Copies

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Nier: Automata Has Sold Over Four Million Copies

Square Enix has announced that the PlatinumGames'-developed and Yoko Taro-helmed Nier: Automata, one of the most thought-provoking RPGs of the last few years, has managed to reach an impressive milestone: Four million copies sold.

That sales number, which was at three million the last time we checked back in June of last year, includes copies that have been shipped to retailers physically and sold on digital storefronts across PlayStation 4, Xbox One, and PC, according to the the game's official Twitter account. 

Since its release in 2017 (you can read our review of it here), Nier: Automata has gone on to be a popular game with both fans and other game companies alike, with a raid inspired by the game added to Final Fantasy XIV and its main character, 2B, ending up in Soulcalibur VI.

Update: Ubisoft Says Creative Director Was 'Obviously Joking' When He Announced A New Splinter Cell Game

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Update: Ubisoft Says Creative Director Was 'Obviously Joking' When He Announced A New Splinter Cell Game

Update: The announcement may not be as official as we once may have thought. Shortly after the initial tweet, Gerighty changed his profile picture and Twitter background to Splinter Cell imagery, then posted he might be in trouble due to his tweet, and to not retweet it (likely said tongue-in-cheek).

Ubisoft, however, says the whole "announcement" is a hoax. "Julian was obviously joking as Julian likes to do," the company said in a statement to Game Informer. "It looks like our creative directors are having fun right now. We do not have any announcements to make at this time."

Whether this is actually the case or Ubisoft trying to cover up a leak is up for debate at this point. We'll find out at E3, I suppose.

Moss Getting New Twilight Garden Update Next Week

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Moss Getting New Twilight Garden Update Next Week

Moss, the VR platformer game starring an adventurous mouse we mostly liked when it released last year, is getting some new content next week.

The new content, called the Twilight Garden, coincides with the release of the Oculus Quest on May 21 and adds a number of portals throughout the base game which take you to the new location. In these new portals are new challenges, weapons, and puzzles. Developer Polyarc Games also promises there will be more storytelling in these self-containted portals.

After it launches on Oculus Quest on May 21, the PS VR, Steam, and HTC Viveport versions of the game will receive the free update sometime in June.

Rockstar Buys Production Studio Dhruva Interactive From Starbreeze

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Rockstar Buys Production Studio Dhruva Interactive From Starbreeze

Rockstar has acquired one of the biggest game art production houses in India, Dhruva Interactive, from Starbreeze for a total of $7.9 million.

According to GamesIndustry.biz, the sale gives Rockstar Starbreeze's majority (91.82 percent) share of the company, which will now work in tandem with Rockstar's own studio in India. The 320-strong Dhruva has contributed art to over 150 games, including Dead by Daylight, Halo 5, Forza Motorsport 7, Prey: Mooncrash, Days Gone, and more. The company has also developed a pair of original titles, Bazzle and Find Your Own Way Home. Starbreeze originally acquired Dhruva in 2016 for $8.5 million.

New of the acquisition comes on the heels of Rockstar's announcement and launch of a major update to Red Dead Online, and in the wake of the news that, after a sales flop in Overkill's The Walking Dead, the stepping down of its CEO, and selling back their publishing rights to System Shock 3, the company may not be around much longer.

Beat Saber Leaving Early Access, Getting Level Editor On PC Next Week

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Beat Saber Leaving Early Access, Getting Level Editor On PC Next Week

Beat Saber is crossing the mostly-arbitrary threshold between early access game and full release next week, but that does include one major new feature: A level editor.

In a blog post on its official Steam page, developer Beat Games says the timing of the shift is due to a number of reasons. The addition of the new level editor, which lets users import their own audio tracks into the game, add gameplay to them, and play them like they would the included tracks, is the big one. Unfortunately, this feature will be PC-exclusive; the PS VR or the Oculus Quest version of the game, due to Sony's regulations on PlayStation and Oculus Quests' mobile nature, the developer later confirmed on Twitter.

The move out of early access is also because since the game first launched in early access games, Beat Games says they've released all the features they wanted to include, and the game is fairly stable across all platforms. Speaking of platforms: Beat games also announced they are unifying development of all versions of Beat Saber (PS VR, Steam, and the Oculus store) as of next week.

Until You Fall's First Trailer Highlights The Potential Of VR Swordfights

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Until You Fall's First Trailer Highlights The Potential Of VR Swordfights

I Expect You to Die gave players a chance to work through a series of spy-themed escape rooms, and was an early standout in contemporary VR. Developer Schell Games is back with a new virtual-reality experience, which puts more of an emphasis on action and heroism. Until You Fall lets players inhabit a mysterious warrior who has to take on equally mysterious enemies. Don't dwell on those mysteries for too long, though, or you'll likely end up with a face-full of sword.

 Players can choose from a variety of different melee weapons, including swords, daggers, and axes. Each one has special abilities tied to it, which are unleashed in unique super attacks. An axe might grant its wielder with the ability to crunch through enemies with the strength of multiple warriors, or a dagger can fire off a magic missile to attack enemies who underestimate the weapon's reach. Take a look at the new trailer below to the the game in action.

Until You Fall is coming out this year on Oculus Rift and HTC Vive devices.

New Vampire: The Masquerade RPG Being Developed By The Council Developers

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New Vampire: The Masquerade RPG Being Developed By The Council Developers

While we wait to see more of Vampire: The Masquerade - Bloodlines 2 from Hardsuit and Paradox Interactive, French publisher Bigben has revealed they are also working on a Vampire: The Masquerade game, this one developed by the team behind the episodic adventure game The Council, Big Bad Wolf.

Billed as a "narrative RPG," this new, still-untitled game set in the Masquerade universe is inspired by "the rules of the tabletop RPG," which used the "Storyteller System" that underpins several of the RPGs developed by Masquerade creator White Wolf. Beyond that, however, the publisher didn't announce too many details, just that we'll learn more about the project at Gamescom.

In the meantime, you can learn more about Hardsuit's upcoming take on the series, and read our review of The Council.

Samurai Shodown Has A PS4 And Xbox One Release Date

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Samurai Shodown Has A PS4 And Xbox One Release Date

SNK has announced the release date for the return of the long-dormant Samurai Shodown series: June 25 - on PS4 and Xbox One, anyway.

Along with the release date announcement, SNK released a new trailer breaking down the game, including the new Dojo mode. The mode learns from your actions as you play offline and creates a "ghost" of your actions, letting you play against yourself, or download other players' ghosts. You can see a quick breakdown of the mode below.

The game is also headed to Switch and PC, but that won't happen until an unannounced later date.

World Of WarCraft Classic Launches In August

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World Of WarCraft Classic Launches In August

Blizzard has revealed when World of WarCraft players will be able to return to the original version of Azeroth as part of WoW Classic: August 27.

Announced at Blizzcon last year alongside the Battle for Azeroth expansion, World of WarCraft Classic rewinds the clock on the titular World, resetting it to how it was in the base version of the game, giving longtime players a dose of nostalgia and new players the chance the appreciate all the changes that have come to their MMO of choice in the years since.

Classic will roll out at different times for different times depending on your time zone. To see when it'll hit your server, check here. Character creation for the server will roll out before then, however; you'll be able to make a new character starting August 13.