Third Patch To Chrono Trigger For PC Released

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In February of this year, Square Enix released Chrono Trigger on PC for the first time, which delighted fans up until the second they stared playing it. The PC port of the game, heavily based on the mobile version, looked and ran poorly and forced Square Enix to promise to fix it with patches.

Now, the third patch has been released, focusing primarily on fixing the user interface and giving more options for both keyboard and controller players.

"In addition to the UI changes introduced in the previous patch, additional changes have been made to further improve gameplay experience with both gamepad and keyboard controls.," the patch notes read. "These changes can be seen on the world map, in towns and dungeons, within shop menus, during time warps, and also during unique scenarios including the display of narrative choices and mini-games."

Nier Automata Crosses Three Million Units Sold

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Nier Automata, the PlatinumGames-developed Yoko Taro action game about androids in a post-apocalyptic Earth, has crossed the three million threshold, the official Twitter account has announced. The number includes a combination of copies sold by Square Enix to retailers and copies sold to consumers on download services.

The last update from Square Enix was that the game sold two million copies by September of last year, which means it picked up a million sales in less than a year since. It is unknown exactly how much the original Nier sold, but estimations pin it around 500,000 copies worldwide. If that number is accurate, it means that Nier Automata has sold around six Niers.

Square Enix has stated that they hope to make Nier a franchise and producer Yosuke Saito has said a new project is in the works as soon as Yoko Taro is willing to work on it. As an aside, yesterday was Yoko Taro's 48th birthday, which he described on Twitter as going "close to death in peace."

Nier Automata Crosses Three Million Units Sold

about X hours ago from

Nier Automata, the PlatinumGames-developed Yoko Taro action game about androids in a post-apocalyptic Earth, has crossed the three million threshold, the official Twitter account has announced. The number includes a combination of copies sold by Square Enix to retailers and copies sold to consumers on download services.

The last update from Square Enix was that the game sold two million copies by September of last year, which means it picked up a million sales in less than a year since. It is unknown exactly how much the original Nier sold, but estimations pin it around 500,000 copies worldwide. If that number is accurate, it means that Nier Automata has sold around six Niers.

Square Enix has stated that they hope to make Nier a franchise and producer Yosuke Saito has said a new project is in the works as soon as Yoko Taro is willing to work on it. As an aside, yesterday was Yoko Taro's 48th birthday, which he described on Twitter as going "close to death in peace."

Nike Details The Creation Of PlayStation Collaboration

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Back in January, Sony and Nike announced a partnership for PlayStation-themed sneakers, which were both extremely time- and supply-limited. The sneakers came out in February and were gone the same day as they released.

Today, Nike put up a post explaining how the PlayStation-themed Air Force 1 footwear came to be.

Step into the @nikesportswear vault and discover the story behind the original Nike x PlayStation collaboration: the Air Force 1 PlayStation https://t.co/3iGLBmY7S8 pic.twitter.com/iacLY7kaQV

Total War: Three Kingdoms Delayed Until Next Year

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The newest historical game in the Total War strategy series, Total War: Three Kingdoms, has been delayed to Spring 2019. The game was announced in January and scheduled for Fall 2018 release, but a blog post on the Total War website stated today that the game is now arriving next Spring. 

Based on the 14th century Chinese novel Romance of the Three Kingdoms, Total War: Three Kingdoms focuses on a dramatized version of second- and third-century China, following the lives of the ruling lords of the titular kingdoms. The game also includes a classic campaign mode for players who want a more traditional and historically accurate experience.

Game director Janos Gaspar said in an interview for the blog post that the hero characters' behavior on the battlefield is a big difference between the classic and normal modes. 

Total War: Three Kingdoms Delayed Until Next Year

about X hours ago from

The newest historical game in the Total War strategy series, Total War: Three Kingdoms, has been delayed to Spring 2019. The game was announced in January and scheduled for Fall 2018 release, but a blog post on the Total War website stated today that the game is now arriving next Spring. 

Based on the 14th century Chinese novel Romance of the Three Kingdoms, Total War: Three Kingdoms focuses on a dramatized version of second- and third-century China, following the lives of the ruling lords of the titular kingdoms. The game also includes a classic campaign mode for players who want a more traditional and historically accurate experience.

Game director Janos Gaspar said in an interview for the blog post that the hero characters' behavior on the battlefield is a big difference between the classic and normal modes. 

Valve Clarifies Steam Content Policies, Allowing More Games On Store

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In recent weeks, Valve has been embroiled in a confusing mess of content policy changes, having seemingly arbitrarily decided to remove adult content from the Steam store. The Washington-based company's definition of adult content was broad and subjective, giving developers sometimes as little as a week to patch their games before they were removed from the store.

After a public outcry, mostly centered around the abruptness of the request rather than the nature of it, Valve backed off from the new adult content policy and quietly stepped away from it. Now, Valve has issued a statement about their content policy, and the policy itself seems to have become as hands-off and broad as possible.

The blog post, written by Valve's business head Erik Johnson, goes deep into the issues with policing content on Steam and seems to settle on the idea that there is no policy that won't upset people. With that in mind, Valve's new content policy is to accept everything with some exceptions.

Valve Clarifies Steam Content Policies, Allowing More Games On Store

about X hours ago from

In recent weeks, Valve has been embroiled in a confusing mess of content policy changes, having seemingly arbitrarily decided to remove adult content from the Steam store. The Washington-based company's definition of adult content was broad and subjective, giving developers sometimes as little as a week to patch their games before they were removed from the store.

After a public outcry, mostly centered around the abruptness of the request rather than the nature of it, Valve backed off from the new adult content policy and quietly stepped away from it. Now, Valve has issued a statement about their content policy, and the policy itself seems to have become as hands-off and broad as possible.

The blog post, written by Valve's business head Erik Johnson, goes deep into the issues with policing content on Steam and seems to settle on the idea that there is no policy that won't upset people. With that in mind, Valve's new content policy is to accept everything with some exceptions.

The Game Awards Returning On December 6

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The Game Awards, a show that gives awards to games released through the year, prominent developers, and notable gaming personalities, will be coming back this December 6 in Los Angeles.

The show is spearheaded and hosted by Geoff Keighley, who has been running the event in various forms since 2014. Awards are given a backseat to the spectacle of various reveals and trailers, as developers and publishers bring like last year's Bayonetta 3 announcement or new Death Stranding trailer to show off.

We have a date! @thegameawards returns live on Thursday, December 6 from Los Angeles. Tickets on sale this Friday at https://t.co/j9FsVIzldn I can't wait to celebrate this industry, and I promise to work as hard as I can to make it a great night for all of us! pic.twitter.com/B5X0tGaXwo

Tales Of Vesperia Anniversary Site Discovered, Remaster Hinted

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Tales of Vesperia, the cel-shaded Tales of game that is often considered the best game in the series, might be getting a remaster soon, if the 10th anniversary website is any indication.

Gematsu reports discovery of the 10th anniversary site, which right now is password-locked and can't be accessed. They also go on to say that their sources have indicated a Tales of Vesperia remaster is on the way and should be announced at E3 2018. Gematsu did not indicate platforms, but considering the Tales Studio's stated preferences, PlayStation 4, Switch, and PC are pretty likely bets.

Tales of Vesperia released in August 2008 worldwide as part of Microsoft's initiative to attract fans in Japan and fans of Japanese games. The game was ported to PlayStation 3 in Japan with new characters and content, but this version never released in America despite pleas from fans. The Tales series itself used to be close to yearly, but despite announcing a Tales title for the Switch, the series has been pretty quiet since 2016's Tales of Berseria.