Five Nights At Freddy's: Security Breach Gets A Creepy New Trailer

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Five Nights At Freddy's: Security Breach Gets A Creepy New Trailer

Last year, a State of Play stream brought us the our first look of a new Five Nights at Freddy's game called Security Breach. While the announcement was more or less just a sneak-peek teaser trailer of the newest entry in the popular frightful franchise, today's State of Play stream gave us a better look, plus further confirmation that Five Nights at Freddy's: Security Breach is coming to PlayStation 5 this year.

We still don't have a ton of details, but the trailer shows the poor player-character running through children's play area in a mall full of deranged, living animatronic monsters. The PlayStation 5 version utilizes ray tracing, but if you still haven't gotten your hands on Sony's hard-to-obtain new-gen console, don't worry, it's also coming to PlayStation 4 and PC.

Five Nights at Freddy's: Security Breach comes to PlayStation 5, PlayStation 4, and PC sometime in 2021. Check out the new trailer below and let us know your thoughts on the new Five Nights at Freddy's game in the comments section below!

Sifu, An Exciting New Martial-Arts Game, Premieres During State Of Play

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Sifu, An Exciting New Martial-Arts Game, Premieres During State Of Play

Sifu premiered today during Sony’s State of Play showcase. Developed by indie dev studio Sloclap (the creators of 2017's Absolver), Sifu is an intense third-person action game where players take on waves of enemies in various environments — from housing complexes to death arenas — using an array of martial-arts techniques. Players can use the environment to their advantage by pinning enemies to walls for devastating attacks. Some of the adversaries in your path will attempt to strike you down with deadly weapons like pipes and knives, but the fighting mechanics allow for interesting counterattacks and opportunities for players to use unique weapons of their own. 

Kena: Bridge Of Spirits Locks In An August Release Date

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Kena: Bridge Of Spirits Locks In An August Release Date

Last year, Ember Lab made the difficult decision to delay its debut game, Kena: Bridge of Spirits, from a planned release around the PlayStation 5 launch to a date sometime in 2021. At today’s State of Play event, the indie studio revealed when, exactly, players will be able to finally experience the delightful action-adventure for themselves. What are your plans around the end of August? 

More specifically, Kena: Bridge of Spirits is coming to PlayStation 5, PlayStation 4, and PC (via the Epic Games Store) on August 24. Preorders go live starting today, giving players who get in early a crack at some special cosmetics. You get access to a pair of silly hats regardless of whether you preorder the standard digital edition ($39.99) or the deluxe digital edition ($49.99). The headwear gives you a chance to show your festive side by equipping your Rot companions with party hats or a head-mounted celebratory cake – complete with Kena’s name. 

What does the extra $10 get you if you opt for the deluxe edition over the regular one? You receive a digital soundtrack, an exclusive golden Rot, and silver staff cosmetics. You get both the PlayStation 5 and PlayStation 4 versions regardless of which Sony platform you initially order for, so you don’t need to worry if you haven’t made the new-gen leap quite yet.

Sony Offers New Look At Solar Ash For PS5

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Sony Offers New Look At Solar Ash For PS5

Solar Ash is a game about movement through a dangerous world filled to the brim with exploration opportunities. Players will be tasked with trying to save the planet and during the most recent State of Play, Sony showed off more about the game, including enemy encounters, traversal movements, and so much more. 

From massive Sentinels with their elongated bodies and hungry appetites to the smaller enemies players will face, Solar Ash blends beauty, danger, and an adventurous spirit for those looking for a new world to get lost in. Take a look at the latest gameplay reveal, with commentary from the creative director, in the video below: 

For those that enjoyed Hyper Light Drifter, the team is sticking pretty true to the art style that many fell in love with. Solar Ash looks like a more peaceful version of that game with many surprises hidden around each corner. According to the studio over at Heart Machine, "Players will find a surreal, vivid, and highly stylized world filled with wild high-speed traversal, endearing characters, and massive enemy encounters. The Void is calling…"

Destiny 2 Crossplay Will Be Added In Season 15

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Destiny 2 Crossplay Will Be Added In Season 15

When Bungie added cross-progression to Destiny 2, Guardians were excited to be able to have more freedom regarding the platforms of choice. That being said, cross-progression is still limited to platforms that the player owns. For those that want to play with friends regardless of platform, the studio has confirmed that Destiny 2 crossplay is officially slated to launch with the release of Season 15. 

Currently, Destiny 2: Beyond Light is in its 13th season with Season of the Chosen, so we still have a little further to go before crossplay is implemented. The studio took to the Bungie blog to provide a little more context for crossplay as part of the team's effort to make Destiny 2 more community-friendly. 

"With Destiny now committed to being an everlasting evolving world, we want to make sure we are still taking the time to upgrade the systemic foundation of Destiny 2 to support everything we want to do in the future," reads the blog post. "Our ultimate vision for Destiny 2 still stands – a definitive action-MMO, a unified global community where you can play Destiny anywhere with your friends."

Destiny 2: The Witch Queen Release Date Delayed

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Destiny 2: The Witch Queen Release Date Delayed

Assistant game director Joe Blackburn took to the Bungie blog today to give fans an update on what's next for Destiny 2, specifically The Witch Queen release date. While the team has a lot in the works, including crossplay coming in Season 15 and transmog in Season 14, Bungie did have to make the difficult decision to push back the launch of The Witch Queen due to a couple of different factors. 

The blog post started out as wholesome as can be, with Blackburn opening up about being a fan of the game and knowing that his passion for it was enough to drive him to want to be a part of its growth in an official capacity. Now, he works at Bungie, and the work is far from over with ongoing content and the future ahead. With Season of the Chosen out now and so many enjoying the newly added features like Battlegrounds, Bungie is heads down when working on what's next. While there is much to look forward to, a few dates have been changed and largely due to the ongoing pandemic and Work From Home orders.

Report: Sony Is Scaling Back Its Japan Studio, Letting Go Of Majority Of Staff

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Report: Sony Is Scaling Back Its Japan Studio, Letting Go Of Majority Of Staff

Sony is scaling back its Sony Japan Studio, letting go of a majority of its staff, with key people within the company leaving, Videogames Chronicle (VGC) reported on Thursday. According to the outlet, citing sources, this decision, in part, stems from the development studio not being profitable enough in recent years and having a Japan-first development mentality. 

According to VGC, the "vast majority" of Sony Japan Studio's development staff has been let go by the company, their annual contracts not renewed ahead of the company's next business year, which the outlet points out begins on April 1. However, localization and business staff will remain intact, as will Asobi Team, developer of Astro's Playroom, which will now operate as a standalone studio within Sony Japan. According to VGC, some developers let go from Sony Japan Studio have joined ASOBI, though it's unclear how many, while others have joined Bokeh Game Studio, the new company founded by Keiichiro Toyama, known for his work directing the Silent Hill and Gravity Rush series. VGC also reports that it's unclear how this will affect Sony Japan Studio's External Development Department, which recently helped out on developer Bluepoint's Demon's Souls Remake and FromSoftware's Bloodborne. 

Dragon Age 4 Reportedly Being Reworked Into A More Single-Player Focused Experience

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Dragon Age 4 Reportedly Being Reworked Into A More Single-Player Focused Experience

Bioware recently cancelled its planned reboot of Anthem, stating that no further updates were coming to the beleaguered multiplayer title. Though not surprising for that game, the news had a ripple effect by making Dragon Age fans fear that the upcoming fourth game in that series could follow the fate since it was reportedly adopting a similar live-service model.  According to a new report by Bloomberg, though, Dragon Age 4’s development has seen a major pivot, ditching its multiplayer-centric designs for a more single-player focused experience.

Bloomberg reports that it spoke to several Bioware employees, who spoke under the condition of anonymity, who say the change in direction occurred in the last few months. It doesn’t get into specifics, but apparently EA made the call to allow Bioware to remove all planned multiplayer features from Dragon Age 4. There's likely a number of factors behind the decision, but the article states that the success of Star Wars Jedi: Fallen Order, which apparently exceeded EA’s sales expectations, had a hand in proving that single-player experiences can still rake in a ton of money. 

System Shock Remastered Pre-Orders Go Live, Final Demo Also Available

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System Shock Remastered Pre-Orders Go Live, Final Demo Also Available

Night Dive Studios’ System Shock Remastered has been in the works since 2016, when pre-alpha footage was shown. The original System Shock, released back in 1994, was critically acclaimed and would go on to inspire the revolutionary Bioshock franchise. System Shock follows the first-person exploits of a nameless hacker, charged with disabling a malevolent AI system named Shodan. System Shock Remastered takes this classic adventure and upgrades it with the help of cutting-edge Unreal Engine capabilities. Today, the remaster got an exciting new teaser trailer in the wake of its eventual release.

The trailer, while short, is still very evocative of its predecessor — the terrifying atmosphere and visuals are particularly apparent and Shodan’s automated, glitchy voice adds to the overall sense of dread. Melee weapons and explosives rip limbs apart and hulking automata lurk in the shadows of the space station. You can see the footage above. 

Here's A Fresh Look At Bomb Rush Cyberfunk In Action

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Here's A Fresh Look At Bomb Rush Cyberfunk In Action

Bomb Rush Cyberfunk perked the ears of many Dreamcast fans when it was revealed last summer. The game is an obvious love letter to Jet Set Radio (or Jet Grind Radio for us westerners), with its graffiti drenched art style, skating gameplay, and an original soundtrack by the series’ composer, Hideki Naganuma. After dropping a brief teaser video last year, Bomb Rush Cyberfunk has resurfaced with a slightly longer (but still tantalizing) look at the game in action. 

The game comes courtesy of Team Reptile, the team behind Lethal League, and looks to capture wholesale everything Jet Set Radio fans love. That includes its cel-shaded art and neo-future vibe; over-the-top, parkour-style skating; and bizarre-looking characters. It’s such a faithful-looking homage that you could probably slap a sticker on it that reads “Jet Set Radio 3” and people would nod and say “yep, that there’s a Jet Set Radio if I ever saw one” Take a look at the new footage below.