Xbox Head Phil Spencer Addresses Toxicity In Gaming And Outlines A Plan To Combat It

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Xbox Head Phil Spencer Addresses Toxicity In Gaming And Outlines A Plan To Combat It

In a newly published op-ed by Phil Spencer, the Xbox executive outlines the Xbox team's plans to fight toxicity in gaming. Leading with a short anecdote about how gaming served as a portal for him and his father to begin programming, Spencer then transitions into the two "fundamental truths" he holds about gaming: Gaming is for everyone, and it should protect everyone who partakes in it.

"If you imagine gamers as predominantly men and specifically teen boys, think again," Spencer says. "We are a 2.6 billion-person strong community of parents playing with our kids, adventurers exploring worlds together, teachers making math wondrous, grandmothers learning about their grandchildren through play, and soldiers connecting with their folks back home. Most gamers today are adults; nearly half are women."

Spencer continues to overview the ways games and gamers have been "dismissed or maligned," offering counters to this viewpoint with multiple studies showing the mental, social, and academic benefits gaming offers both children and adults.

Garfield Goes Lovecraftian In Nightmarish New Game Boy-Inspired Animation

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Garfield Goes Lovecraftian In Nightmarish New Game Boy-Inspired Animation

For anyone who thought Garfield was just too family-friendly, animator and YouTuber Lumpy Touch released a mock-up of a Game Boy game based on the internet sensation lovingly dubbed 'Gorefield' inspired by the art of William Burke. Burke, who posted his first Gorefield concept art to Instagram in September of 2018, has seen the work take a life of its own, spawning new additions to its canon with thousands of likes and upvotes across several platforms. 

The latest entry to the Gorefield canon is Garfield Gameboy'd, a 13 minute collection of lovecraftian horror mixed with a heavy dose of Jim Davis's lasagna-loving cat. The fictional game itself is well fleshed out, showing off an in-depth inventory system and branching narratives with multiple endings. While Lumpy Touch confirmed in the video's description that the ending shown in the video is canon and the other endings will not be animated, the video does set up a compelling sequel. Whether or not Gorefield can be stopped is another matter entirely.

Remember: Bullets won't work Jon.

Everything You Need To Know Ahead Of E3 2019

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Everything You Need To Know Ahead Of E3 2019

Every good journey has a roadmap and E3 is no exception. For the gaming media, E3 can be a golden opportunity to get all the best coverage we can and even help us plan out how we handle the rest of the year. As we're preparing for E3 here at the Game Informer offices, we want to help you prepare for the show, as well. Whether you're attending the show in Los Angeles or watching it all from home, we're here to help out with the information you need, both about the show and what we're doing during it.

Game Informer's Coverage Plans While we'll be on the show floor trying out as many games as reasonably can until scientists invent a way to add more hours in the day, we'll be rushing back to the website every day of the week to report back what we see, heard, felt, and experienced there. That means you'll get tons of written content on the website not just this week, but for the entire month. If you're looking for content more geared toward both audio and visual inclinations, we will be livestreaming the press conferences with commentary as they air. You can watch those on our Twitch or YouTube channels or on both at the same time for a stereo experience.

Welcome The Summer 2019 Game Informer Interns

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Welcome The Summer 2019 Game Informer Interns

It's not technically Summer, but give us a break – the weather is finally getting nice. And you’re not going to stop us from calling in our next crew of interns for the summer 2019 term! You'll be seeing their bylines a lot on the site over the coming months, so we want to introduce you to them. They'll be covering news, gamer culture, and more as they build up their portfolios. These three young writers come from a variety of places across the country, but they all have one thing in common: video games.

PlayStation Productions To Bring Sony Interactive Video Game Properties To Film & TV

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PlayStation Productions To Bring Sony Interactive Video Game Properties To Film & TV

Hollywood Reporter is reporting that Sony Interactive Entertainment is starting up PlayStation Productions – an internal studio geared towards bringing the company's video game properties to film and TV.

The studio is headed by Asad Qizilbash, SIE vice president of marketing, and overseen by Shawn Layden, SIE chairman of worldwide studios, and it has already started working on multiple projects.

"Instead of licensing our IP out to studios," says Qizilbash, "we felt the better approach was for us to develop and produce for ourselves. One, because we’re more familiar, but also because we know what the PlayStation community loves."

Capcom Will Continue To Use The Same Engine That Powered Devil May Cry 5 And Resident Evil 2

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Capcom Will Continue To Use The Same Engine That Powered Devil May Cry 5 And Resident Evil 2

At its recent financial earnings report, Capcom answered a number of questions about the company's plans for the future. Amidst technical questions about percentage profit increases and share buybacks, were two interesting questions about the RE Engine, which has powered the likes of Resident Evil 7, Resident Evil 2 Remake, and Devil May Cry 5.

When asked how many games were on the way that used that tech, Capcom opted for a informative yet vague answer, saying, "While we are unable to comment on the specific number of titles or release windows, there are numerous titles currently being developed internally with the RE ENGINE." 

However, the most interesting part of Capcom's report was when the company spoke a tad more in-depth about its plans for the future with the engine: 

Skyrim Mod Makes Fun Of Game Of Thrones' Starbucks Cup Mistake

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Skyrim Mod Makes Fun Of Game Of Thrones' Starbucks Cup Mistake

In a recent episode of Game of Thrones, fans spotted an out-of-place Starbucks coffee cup beside Daenerys which was accidentally left there during production. Since then, the internet pulled no punches when poking fun at HBO for the mistake, and even some video game modders have joined in on the joke.

The "Skyland Coffee" mod, for example, was created by JohnRose81 and is available for players who own Skyrim: Special Edition. The mod replaces in-game tankards with coffee cups that resemble the Starbucks brand.

If you don't own Skyrim: Special Edition, there is a mod available for the standard game as well. It's called "Mysterious Coffee Cup" and was created by Sphered. Instead of replacing tankards, this mod specifically adds a Starbucks-styled coffee cup to the Solitude Throne room and the main Dragonsreach area.

Mortal Kombat 11 Developer To Remove 30 FPS Cap For PC

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Mortal Kombat 11 Developer To Remove 30 FPS Cap For PC

In Mortal Kombat 11's latest patch notes for PC, NetherRealm noted that it's working to remove the 30 FPS cap for certain parts of the game (i.e. fatalities and the Krypt), so that players will have the option to run these sections at 60 FPS.

You can read the quote from the team down below, or head to the post about the recent patch by heading here.

Additionally, on the topic of having the certain parts of the game run with a framerate cap of 30 FPS, we hear you. We’re currently working on providing the option to increase the caps in those areas to 60 FPS. We’ll have more details soon, stay tuned!

Minecraft Has Sold 176 Million Copies Worldwide

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Minecraft Has Sold 176 Million Copies Worldwide

To celebrate Minecraft's tenth anniversary, Mojang has given a slew of announcements for the sandbox game recently, including an upcoming AR component and more information on Minecraft: Dungeons. However, the news hasn't stopped there: Mojang has also revealed new sales figures, stating that Minecraft has sold 176 million copies worldwide since its initial release back in 2009.

With Minecraft's intense popularity for many years now, it's not surprising that the sandbox game continues to be so profitable, but it's nonetheless impressive. In fact, these numbers could make Minecraft the bestselling game ever.

These sales figures surpass Tetris' success, at least when compared to numbers that were released back in 2010. At that time, The Tetris Company said that Tetris had reached 170 lifetime sales. Unfortunately, the developer hasn't released any updated figures so we can't know for sure if Minecraft has indeed dethroned Tetris or not.

Dead Cells Rise Of The Giant DLC Comes To Switch This Week

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Dead Cells Rise Of The Giant DLC Comes To Switch This Week

Rise of the Giant, a massive (and free!) DLC for the action-packed game Dead Cells, is finally heading to Switch next week.

Dead Cells fans have been eagerly awaiting the DLC release on consoles. It released in late March for PC, but now we finally have a date for the DLC on Switch: May 23.

Rise of the Giant brings a bevy of new content to the dungeon-crawling roguelike: two new areas, two new boss battles, 10 new foes, three new skills, 10 new weapons, and a new Skinning system.