Bluegrass Zelda Cover Reveals Hyrule's Folksy Roots

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Bluegrass Zelda Cover Reveals Hyrule's Folksy Roots

The Legend of Zelda's score has run the gamut, from epic to morose to pirate-y. But this new cover of Skyward Sword's main theme argues that bluegrass might be the most fitting style of them all. 

Although their full album doesn't come out for another few days, The Hit Points have dropped us this sample of their work early. Banjos and fiddles take the place of Skyward Sword's harps and brass, but the spirit of high-flying adventure remains. 

The Hit Points' self-titled debut album includes pieces from Street Fighter, Skyrim, and a cover of the athletic theme from Super Mario World that needs to be heard to be believed. It's available for pre-order right here, and will be released this Friday.

PUBG Corp. Withdraws Lawsuit Against Epic Over Fortnite

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PUBG Corp. Withdraws Lawsuit Against Epic Over Fortnite

The lawsuit filed by PUBG Corp. against Epic Games has been dropped, according to Bloomberg. The financial-news organization says that the South Korean case has been closed, but was unable to confirm the reasons why or if a settlement had been reached between the two companies.

PUBG Corp. filed the lawsuit in January, citing similarities between PlayerUnknown's Battlegrounds and Fortnite's Battle Royale that it claimed crossed the line into copyright infringement. Oddly enough, both companies are partially owned by the Chinese tech company Tencent.

[Source: Bloomberg]

Fortnite Playground Practice Mode Is Here, Season 5 Start Date Announced

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Fortnite Playground Practice Mode Is Here, Season 5 Start Date Announced

Fortnite's v4.5 update introduces the Playground limited-time practice mode, but it's off to a rough start as Epic has already temporarily taken it down due to some matchmaking issues it's causing.

The update also includes map markers for friendly units, dual pistols, Blockbuster event part 4, the seasonal fireworks launcher, and more.

In other Fortnite news, Epic has announced that Season 5 is coming on July 12 at 4 a.m. EDT, and there's a double XP promo happening this weekend to help you get there.

Sony CEO Speaks On PS4 Cross-Platform Play

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Sony CEO Speaks On PS4 Cross-Platform Play

One of the unwitting stories of E3 was Fortnite fans' anger that the PS4 in particular did not support cross-platform play like the other platforms hosting the title.

At a Gamelab conference in Spain, Eurogamer asked Sony Computer Interactive America president and CEO Shawn Layden about the issue, and Layden had this to say:

"We're hearing it. We're looking at a lot of the possibilities. You can imagine that the circumstances around that affect a lot more than just one game. I'm confident we'll get to a solution which will be understood and accepted by our gaming community, while at the same time supporting our business."

Mario + Rabbids Donkey Kong Adventure DLC Is Available Today

about X hours ago from
Mario + Rabbids Donkey Kong Adventure DLC Is Available Today

Announced earlier this year, the Donkey Kong Adventure DLC for Mario + Rabbids Kingdom Battle, has finally released for everyone. Season pass holders got their hands on the campaign last night, but it is purchasable today on the Switch eShop.

The new campaign puts Donkey Kong on a team with Rabbid Peach and Rabbid Cranky and tasks the three of them with saving Donkey Kong Island from Rabbid Kong, who has gained power from magic bananas. This DLC is the first and thus far only bit of story DLC for the tactical RPG which Jeff M. called his "favorite Mario game in recent years."

You can download the DLC now from the Switch eShop and don't miss our conversation with composer Grant Kirkhope during our E3 episode of The GI Show.

Mario + Rabbids Donkey Kong Adventure DLC Is Available Today

about X hours ago from
Mario + Rabbids Donkey Kong Adventure DLC Is Available Today

Announced earlier this year, the Donkey Kong Adventure DLC for Mario + Rabbids Kingdom Battle, has finally released for everyone. Season pass holders got their hands on the campaign last night, but it is purchasable today on the Switch eShop.

The new campaign puts Donkey Kong on a team with Rabbid Peach and Rabbid Cranky and tasks the three of them with saving Donkey Kong Island from Rabbid Kong, who has gained power from magic bananas. This DLC is the first and thus far only bit of story DLC for the tactical RPG which Jeff M. called his "favorite Mario game in recent years."

You can download the DLC now from the Switch eShop and don't miss our conversation with composer Grant Kirkhope during our E3 episode of The GI Show.

David Hayter Returns To Solid And Naked Snake In Super Bomberman R Alongside More Konami Characters

about X hours ago from
David Hayter Returns To Solid And Naked Snake In Super Bomberman R Alongside More Konami Characters

Ever since Hideo Kojima chose to go with Kiefer Sutherland as the voice of Venom Snake in Metal Gear Solid V, the question of whether David Hayter would ever return to Solid Snake. Sure, he's been confirmed as the voice of Snake in Super Smash Bros. Ultimate, but considering the things Hayter said about Konami, would the publisher ever bring him back?

It turns out the answer is yes, at least as a guest character in Super Bomberman R. As part of the next update, the Bomberman game is bridging the gap to Metal Gear World, which means that Solid Snake and Naked Snake, both voiced by Hayter as they originally were, are coming in. Raiden in his Metal Gear Rising design also makes an appearance, as does Motherbase from Metal Gear Solid V as a new map. The voice work is not surprising, considering Konami went through some lengths to get Master Chief's and Ratchet's voice actors for their guest appearances in the game.

Konami also announced a number of other guest characters coming into the game, including Legend of the Mystical Ninja's Ebisumaru, Contra's Lance and Bill, Zone of the Enders/Gradius' Vic Viper, and Tokimeki Memorial's Ayako Katagiri.

Streamer DrDisrespect Pushes For Fan-Created Pickaxe In Fortnite

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Streamer DrDisrespect Pushes For Fan-Created Pickaxe In Fortnite

DrDisrespect, a streamer who dons a costume and found success playing PlayerUnknown's Battlegrounds, tweeted out today a picture of a pickaxe themed after his persona. The pickace has a switchblade on one side and a comb on the other and is colored with DrDisrespect's traditional red and black colors.

The concept was created by a fan of the streamer, Danny Dufford, who tweeted out the streamer-themed pickaxe and tagged him in it. DrDisrespect's tweet didn't identify Dufford as the creator, but Dufford linked the original tweet in the replies.

The Ethiopian Caterpillar Tamer.
A quick @DrDisRespect pickaxe concept for @FortniteGame.#Fortnite #illustration #concept #epicgames #sketch #ipadpro #procreate pic.twitter.com/VrKH48VNC6

After NBA 2K18, Take-Two's CEO Talks About Microtransaction Backlash And Future Monetization

about X hours ago from
After NBA 2K18, Take-Two's CEO Talks About Microtransaction Backlash And Future Monetization

Last year, Take-Two and 2K Sports faced some backlash with NBA 2K18's virtual currency plans. Take-Two put a number of cosmetics behind the virtual currency, which informed how your player looked, and also let people pay to improve how they performed in the game. A lot of the cosmetics had been free in previous games, which resulted in an outcry of players saying that Take-Two was monetizing content by locking away once free cosmetics. Furthermore, accusations of pay-to-win mechanics dogged the game, as its structure allowed players to level up to 85 by just paying, destroying early game competitive balance in the process.

Fans felt that playing the game without engaging in the virtual currency economy was noticeably slower than simply paying to get there. After numerous complaints, the publisher ended up pulling back on a lot of the virtual currency price tags on cosmetics, but the game's reputation for taking advantage of its virtual currency was set.

At E3 this year, we got a chance to sit down with Take-Two CEO Strauss Zelnick and asked him about the introduction of the virtual currency model and whether that made the publisher think about how they're going to handle it in the future.

After NBA 2K18, Take-Two's CEO Talks About Microtransaction Backlash And Future Monetization

about X hours ago from
After NBA 2K18, Take-Two's CEO Talks About Microtransaction Backlash And Future Monetization

Last year, Take-Two and 2K Sports faced some backlash with NBA 2K18's virtual currency plans. Take-Two put a number of cosmetics behind the virtual currency, which informed how your player looked, and also let people pay to improve how they performed in the game. A lot of the cosmetics had been free in previous games, which resulted in an outcry of players saying that Take-Two was monetizing content by locking away once free cosmetics. Furthermore, since you could level up using the virtual currency, accusations of pay-to-win mechanics dogged the game, allowing players to level to 85 by just paying their way to the top and destroying competitive balance in the process.

Fans felt that playing the game without engaging in the virtual currency economy was noticeably slower than simply paying to get there. After numerous complaints, the publisher ended up pulling back on a lot of the virtual currency price tags on cosmetics, but the game's reputation for taking advantage of its virtual currency was set.

At E3 this year, we got a chance to sit down with Take-Two CEO Strauss Zelnick and asked him about the introduction of the virtual currency model and whether that made the publisher think about how they're going to handle it in the future.