Half-Life 2 Mobility Mod Basically Turns It Into Titanfall 2

about X hours ago from
Half-Life 2 Mobility Mod Basically Turns It Into Titanfall 2

Need another reason to play through Half-Life 2? What if it was basically Titanfall 2?

The Half-Life 2 Mobility Mod adds a number of movement options to the game that make its gameplay resemble Titanfall 2. The mod lets you double-jump, power slide, wall-run, and climb ledges. The mod also adds a short tutorial and mini-campaign, new airboat rockets, a button to quickly throw grenades (instead of having to manually swap to them), and a few cheat modes as well.

The mod has been out since the middle of last year, but received a big version-two update this week. This new version makes the mod simpler to install (letting you install it for Half-Life 2 and its two episodes instead of having to do it individually), adds a new dedicated crowbar key, flying attack, and refines the existing movement options. Also, "destroying an APC ejects the driver up into the air." 

Reader Discussion – What's The Nicest Game-Related Thing Someone Has Done For You?

about X hours ago from
Reader Discussion – What's The Nicest Game-Related Thing Someone Has Done For You?

Multiplayer gaming tends to fall under two categories: cooperative and competitive. While competition gets a ton of the spotlight through tournaments and esports events, cooperation and working together to make the world a better place (usually one with fewer zombies) by being nice to each other doesn't.

So we want to know: What was the nicest game-related thing someone has done for you? Mine happened a while ago, but I'll never forget it. It happened to be pretty late during my first Evo tournament back in 2016, and one of the tournament setups for Guilty Gear: Xrd was free. I hadn't played the game much before and I needed to place to sit down for a moment, so I figured hey, why not start play some?

After a few rounds against the AI, a couple came up and asked through a few gestures (they were Japanese and didn't know English) if I would play against them. I tried to make it very clear that I was not in any way good, and that I'd be willing to let them use the setup to play against each other, but they wanted to play me. After a couple of rounds it became clear I wasn't very good, but they actually, again mostly through gestures, took an hour of their time to show me how to do some of the character Potemkin's trickier moves, and I eventually got a round off one of them. It is, to this day, the nicest game-related thing someone has done for me.

Report: Nexon In Talks To Be Taken Over By Disney

about X hours ago from
Report: Nexon In Talks To Be Taken Over By Disney

Korean PC and Mobile game company Nexon could be the next to fall under Disney's enormous and ever-growing banner, according to a new report.

Korean newspaper The Central Times says that, according to "the international banking industry," NXC (Nexon Korea and Japan's holding comapany) Chairman Jung-ju Kim, who, along with his wife own a majority share (98.64 percent) of NXC, has approached a "high-ranking Disney representative" (translation via The Korea Heraldto have Disney acquire the company. The company is anticipated to sell for around $13.2 billion.

Kim has been looking to sell his stake in the company since January, and while other companies were shortlisted to buy it, Kim in 2015 was quoted as lauding Disney for its business practices in 2015, comparing them to how "some people hate Nexon to death."

PSA: Cuphead Switch Features Now Available On Xbox One, PC, And Mac

about X hours ago from
PSA: Cuphead Switch Features Now Available On Xbox One, PC, And Mac

When it launched earlier this week, the Switch version of Cuphead came with some additional features that weren't in the original Xbox One, Mac, and PC versions of the game. Well, now those features are on every platform.

The game's 1.2 update, out now for Xbox One, PC, and Mac, includes some cool quality-of-life features. You can now choose to play the entire game as Mugman rather than Cuphead, giving him (who's basically Luigi to Cuphead's Mario) the chance to shine. The two play identically, so who you choose is entirely up to preference. 

Additionally, the update adds fully animated videos in place of stills for all of the game's cutscenes. This, along with a hose of new animations sprinkled throughout fights themselves, will hopefully make the game's art style pop more than ever. New localizations have been added for eleven new languages (French, Italian, German, European Spanish, Latin Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, and Simplified Chinese), including lettering inspired by those countries' classic cartoons.

Documentary 'Raising Kratos' To Chronicle God Of War's Development

about X hours ago from
Documentary 'Raising Kratos' To Chronicle God Of War's Development

Sony Interactive Entertainment is producing what looks like a full-length documentary chronicling the development of 2018's God of War, and you'll soon be able to watch it for free.

Judging from the trailer, the documentary looks to follow director Cory Barlog and the team at Sony Santa Monica as they set out to reboot the God of War franchise for the 2018 entry. There's lots of behind-the-scenes footage shown, with scenes of actors recording motion-capture scenes from the game, conversations between Barlog and the development team about their approach to the reboot, and more.

The documentary is billed as "coming soon" to PlayStation's Youtube channel. The final shot also looks to be new CGI footage of Kratos, which could be a promotional shot for the documentary, or potentially hint at a sequel.

Destiny 2's Spectral Blades Super Hit With Major Nerfs

about X hours ago from
Destiny 2's Spectral Blades Super Hit With Major Nerfs

While it was buffing a bunch of arc (and a few non-arc) Destiny 2 subclasses, Bungie announced it was looking into the hunter class' Spectral Blades super ability, which it saw as being too strong in the current meta. Earlier this week, the developer brought the hammer down.

The spectral blades super was introduced in Destiny 2's Forsaken expansion, and have void-flavored Hunters a super ability outside of their normal Shadowshot, a one-and-done ability that tethered enemies to a particular location. Spectral blades, however, lets them roam around the battlefield and take easy kills for a short period.

The issues, as Bungie points out in their This Week At Bungie blog post, is that spectral blades lasted too long, and that it made its user a little too survivable, especially while they were under its cloaking effect. "Previously, this Super had the highest damage reduction of all the roaming Supers, either in stealth or not," Bungie's sandbox team said. This is even further exacerbated by the Gwisin Vest exotic chest piece, which elongates the super's duration every time you score a kill. This could make the super last much longer than most other supers, and made hunters who used spectral blades a terror on the battlefield.

What To Watch This Weekend: Overwatch, PUBG, And Super Smash Bros. Ultimate

about X hours ago from
What To Watch This Weekend: Overwatch, PUBG, And Super Smash Bros. Ultimate

As we celebrate a weekend full with eggs, religious connotations, and niceties, kick back and watch other people duke it out in some of the world's most popular games.

The Dota 2 ESL One major in Mumbai, India is wrapping up tomorrow, and it could be one of the few times old-school Dota fans may see Navi in the finals. (Stream / Schedule)

The League of Legends North American LCS circuit may have ended but wouldn't you know it, there's a bunch of other circuits wrapping up this weekend! Korea, China, and Latin American all have their finals this weekend, so if you want to watch some dang League, you can travel the world for it. (Stream / Schedule)

Replay – Mortal Kombat: Deception

about X hours ago from
Replay – Mortal Kombat: Deception

Although 2011's Mortal Kombat reboot sparked a huge wave of interest in the fighting-game franchise, it was built off the back of what many would call the series' worst era. In the PlayStation 2 days, Mortal Kombat was a 3D fighting franchise, and while the fighting itself wasn't at its best, a number of modes and cool (kool?) features made sure fans stuck around long enough for the series to return to its glory days.

Andrew Reiner and I are joined by interns Hunter Wolfe and Jay Guisao to look at a time when Mortal Kombat games had Chess, Puzzle, and Konquest modes, and featured absolutely no fatalities. Nope, none whatsoever. What could possibly make you doubt me?

Weekend Warrior – It's Not Goodbye, It's See You Later

about X hours ago from
Weekend Warrior – It's Not Goodbye, It's See You Later

This weekend we're still defending the homefront in the Division 2, but there'll also be time set aside for relaxing family shenanigans this Sunday. Also, we're sending our interns off with a Game Informer-style pizza party (we'll let you all imagine what that looks like)! Give Jay, Hunter, and Nathan some love and support down in the comments section!  

Andrew Reiner (@Andrew_Reiner) – The amount of walking I did at Star Wars Celebration last weekend hit me hard today, so I barely moved, and dedicated most of my time to a review that I'll be publishing next week. I will continue playing that game, and will also mix in some Devil May Cry 5, Wargroove, and Apex Legends. I also hope to finish watching the second season of The OA on Netflix. That show is bonkers in a good way. I know it's as far-fetched as an idea can be, but I love it. Check it out.

Brian Shea (@BrianPShea) – I’m not really into any games at the moment, but I’m super excited for Mortal Kombat 11 and I’m looking forward to Days Gone. While I wait for those games to release, I’ll probably keep playing Overwatch and Marvel Strike Force, and I’ve been eyeing replays of the Ezio Trilogy and The Witcher 3. Maybe I’ll even go outside.

Assassin's Creed Unity Is Getting Reverse-Review Bombed With Positivity

about X hours ago from
Assassin's Creed Unity Is Getting Reverse-Review Bombed With Positivity

When Assassin's Creed Unity released, it had some problems. A lot of people will argue and disagree about the quality of the game, but early Steam reviews were decidedly negative. The bulk of negativity in the game's "Mixed" review score came around the game's release, with 1700 of them being posted in January 2015. However, that has recently changed, and Assassin's Creed Unity's user review score is rallying.

After the Notre Dame fire, French publisher Ubisoft obviously felt the cause of rebuilding the famous church was near and dear to their hearts. Since Assassin's Creed Unity, a game set during the French revolution, heavily features Notre Dame as a centerpiece to the city, Ubisoft is in talks to use their data of the interior to help reconstruction of the church. They also want to raise awareness of it, so they have been giving the game away for free, which has lead to fans wanting to share positive feelings about it.

As such, this might be the first instance of good review bombing.