Return Of The Obra Dinn May Still Come To Switch

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Return Of The Obra Dinn May Still Come To Switch

Return of the Obra Dinn, a narrative mystery game from Papers, Please creator Lucas Pope, surprised and delighted the world when it released on PC last year. It even cleaned up at both the IGF and GDC Awards just last month, so it's a game people really enjoyed playing. Much like every indie game, however, people have requested a port to Switch, and Lucas Pope has heard you, but without anything to announce quite yet.

In an interview with Metro UK, the outlet directly asked Pope about the possibility of a Switch release. Rather than not comment, Pope acknowledged the demand.

"A lot of people are asking for it," Pope told Metro. "Actually the first response when I released it for desktops was, ‘When is it coming to Switch?’ So the writing is on the wall on that I guess. I haven’t figured anything out yet solid for it yet though."

God of War Reigns At BAFTA Game Awards

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God of War Reigns At BAFTA Game Awards

As a surprise to no one, God of War – the soft reboot of the long-running action series – took home five awards during the British Academy Game Awards show Thursday.

Every year, the British Academy of Film and Television Arts (BAFTA) recognizes the best games of the year. Here are the 2019 winners:

It's not shocking that God of War took home a whopping five awards – we had great things to say about the game when it launched last year. Return Of The Obra Dinn earns its praise too with a unique art style and challenging detective gameplay. Here are the winners from last year's BAFTA game awards.

VA-11 HALL-A Gets Release Date For PS4 and Switch

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VA-11 HALL-A Gets Release Date For PS4 and Switch

VA-11 HALL-A, the cyberpunk bartending simulator, finally got its console release date for PlayStation 4 and Switch: May 2. VA-11 HALL-A originally launched on PC in 2016 (and we thought it was very good). It eventually came to Vita before being announced for PS4 and Switch nearly a year ago.

For anyone who has been eagerly awaiting the game's console version or for anyone who hasn't tried it yet, check out the trailer above to see what sort of clientele Jill deals with in her techno dive bar.

Amid Numerous Sexual Harassment Stories, Microsoft Pledges To Do Better

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Amid Numerous Sexual Harassment Stories, Microsoft Pledges To Do Better

In late March, an email chain began circulating around Microsoft through its various departments, including Xbox. The email chain allowed women within the company to share stories of various cases of sexual harassment and inequality within the company, such as one woman stating she had been told to sit on someone's lap in front of Human Resources. A woman in a technical role said her only responsibilities were booking meeting rooms, making dinner arrangements, and taking meeting notes. The emails mentioned lewd comments, massively unequal pay, and more. Perhaps most telling, however, is the repeated theme of reports having been made to HR but mostly ignored.

"We did a roundtables with the women when I was in Xbox core [team] & every woman, except for 1, had been called a b*** at work," one Microsoft employee wrote according to Quartz, which obtained the email chain and originally reported it. "Before people say this is just an Xbox thing (as I’ve heard that dismissiveness way too many times within Microsoft before) the other eng [engineering] orgs where my experiences happened were Windows & Azure. This is a Microsoft thing, a common one."

Octopath Traveler Gets Rated For PC In Korea

about X hours ago from
Octopath Traveler Gets Rated For PC In Korea

The Korean Ratings Board, well known leaker of all number of ports by just publicly posting ratings long before the official announcements are made, has seemingly linked another port by publicly posting a rating before any official announcement is made. This time, it is Octopath Traveler, Square Enix's 2D JRPG released last year for Switch, now possibly coming to PC.

It's not surprising that Square Enix is interested in porting the successful JRPG elsewhere, as the company is also expanding the IP with a free-to-play mobile game, as well. Square Enix pretty clearly sees potential to broaden the universe into a larger series. A PC release would likely appeal to the same target demographic of nostalgia-seeking RPG players, much like it did on Switch.

The listing shows the publisher as Bandai Namco, which publishes Square Enix titles in Korea. It seems unlikely that Bandai Namco would also be the publisher for the game in other territories.

Apex Legends Testing Punishments For Frequent Quitters

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Apex Legends Testing Punishments For Frequent Quitters

While the latest Apex Legends updates have had some temporary issues, they also gave a hint at an upcoming policy change for the game. Since Apex Legends is a squad-based game, you can end up immensely screwed if a player on your squad abandons the game and leaves you short, but there's currently no method of punishing people who do that. That might soon change, says Respawn.

In the most recent patch, players were noticing there was a five-minute cooldown between matches if they quit mid-match three times. This turned out to be a feature that went live too early, but is currently in Respawn's pipeline. In the future, players who quit games early will get escalating cooldowns after certain thresholds. It's not a thing you would notice unless you're quitting constantly, but if you are, Respawn seemingly wants you to stop eventually.

"So internally, we have been working on and testing this feature but it wasn't our intention or plan to have it go live with the update that went out today," Respawn's community manager posted in the game's subreddit. "There was a piece of script that was missing and caused the leaving match early penalty to be turned on when it shouldn't be. That's why it wasn't in the patch notes.

Reader Discussion – How Long Do You Have To Be Away From A Game Before You Restart It?

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Reader Discussion – How Long Do You Have To Be Away From A Game Before You Restart It?

Sometimes we get a game on launch day, and play through it non-stop until we finish it. Other times, our play time is a big more staggered, across days, weeks, or sometimes, months, depending on how long and difficult a game is, or how much free time we might have around then. Sometimes, though, we stop playing for a good while for whatever reason, and on the occasion we decide to return, we have to make a choice: should we just start over?

I ask because that's where I'm at with Resident Evil 2. I played it around on launch and enjoyed it, but I eventually started getting sidetracked. And with an upcoming lull my personal radar coming after Mortal Kombat 11 hits later this month, I'm thinking about diving back in. But I'm not sure if I should start over or keep going at this point. I believe I'm about to meet Mr. X, to give you an idea of where I'm at. Should I abandon my save file, or start over? I tend to not restart games when this happens, but considering how Resident Evil games often have you keeping track of various items and locations you have and have been to in your head, I'm seriously considering it.

What do you think? Should I start over, or just keep at it? How often do you find yourself in this situation? What do you tend to do? How long is long enough to start over? Let us know in the comments.

Astro Bot Developer Shows Off Early DualShock 4 Prototypes

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Astro Bot Developer Shows Off Early DualShock 4 Prototypes

Astro Bot Rescue Mission puts the PlayStation 4's DualShock 4 controller front-and-center of its action (along with the VR headset you're wearing as you play it, of course). You use its motion sensor to launch ropes that help you navigate chasms, spurt water around to create platforms on magma, and more. Astro Bot developer Nicolas Doucet knows the DualShock 4 controller well, but he also knows a few other ways the controller could have looked.

During his GDC talk on the creation of Astro Bot, Doucet showed off a rare glimpse of a number of protoypes for the DualShock 4.

The controllers in the image all look somewhat similar, but there some key differences to highlight. Take a look at the one of the models near the top, for example, the one with the circuit board sticking out of it. Notice the size of the touchpad - it's huge! It's certainly more prominent then it is in the final version of the controller, which hints that Sony likely considered making it a much bigger part of the controller's identity than it already is, certainly beyond relegating it to the equivalent of the Xbox One's "back" button in most games (which is more or less what it is now).

PSA: Borderlands' Enhanced Game Of The Year Edition Experiencing Matchmaking Issues

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PSA: Borderlands' Enhanced Game Of The Year Edition Experiencing Matchmaking Issues

Since its release earlier this week, players have been experiencing matchmaking issues with Borderlands: Game of the Year Edition. Developer Gearbox Software is aware of the issues, but has not yet issued a fix.

Across the Gearbox forums and Reddit both, users have been reporting being unable to connect to their friends' games, from having only some of their friends connect to be being unable to connect with anyone. While many of the reports are coming from PS4 users, Xbox One users are also reporting some issues connecting to their friends' games. Considering the game is widely lauded as being a great four-player co-op game, this is a pretty major issue. Some have reported being able to fix the issue on their own by using port-forwarding on their router, however.

Others are also reporting an issue with receiving the free 75 gold chest keys offered to players who connect their Gearbox Shift account that has played another Borderlands game.

Hideo Kojima Spotted In Trailer For 'Drive' Director's New Amazon Prime Series

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Hideo Kojima Spotted In Trailer For 'Drive' Director's New Amazon Prime Series

The trailer for Nicolas Winding Refn (Drive)'s new Amazon Prime-exclusive series Too Old To Die Young is interesting for a few reasons: the stark lighting and visual design, the great choice of song. But one reason that's relevant to video game fans is that Hideo Kojima makes an appearance.

The trailer, which premiered earlier this week, has a quick appearance by the Metal Gear Solid and Death Stranding creator at around the 1:54 mark. While his role looks to be relatively minor (although he's shown cutting of a man's finger, he's not credited in the trailer), it's interesting to see him pop up at all.

It shouldn't be too surprising, however; Kojima has previously been seeing with Refn, and has recently become known for being seen with several different celebrities (including the marquee stars of Death Stranding). It's also not the first time he's been seen on film: He made an appearance in the 2003 Japanese film Azumi, as well as the 2000 film Versus.