Mafia 3's Intended Opening Was So Contentious It Has Been Scrubbed From Existence

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Mafia 3's Intended Opening Was So Contentious It Has Been Scrubbed From Existence

Mafia III, while it didn't exactly fulfill its potential, tried to tell a darker revenge tale that ultimately ended up falling a little flat. It turns out that the game's planned opening was to be quite a bit darker and it was deemed so rough out of context that it doesn't even exist anymore.

The opening to Mafia III as it released shows protagonist Lincoln Clay participating in a robbery and then all the events that propel his revenge story forward. At Brighton's Develop Conference hosted by GamesIndustry.biz and recorded by Eurogamer, executive producer Andrew Wilson and director Haden Blackman explained the original intention.

"We've never really talked about this anywhere," Blackman said. "We went back at the eleventh hour and added a cold-open to the game that was a really violent prologue which basically shows Lincoln and a couple of his friends getting ambushed by the mob. It's super-violent and Lincoln has to resort to violence to escape. This cold-open was going to explain why he left for Vietnam."

Nintendo Helping Developers With Crossplay, Continuing Talks With Platform Holders

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Nintendo Helping Developers With Crossplay, Continuing Talks With Platform Holders

During Nintendo's recent investor meeting, the company's executive team was asked about crossplay initiatives, specifically about Fortnite and Minecraft.

Nintendo's outgoing president Tatsumi Kimishima was quick to point out that crossplay doesn't mean that Nintendo games on other platforms will ever be a thing, and in fact they definitely will not, but they are happy to support developers that want the Switch version of a game to play with others.

"Crossplay basically comes about from conversations between publishers and platform holders," said senior executive officer Susumu Tanaka. "We are inclined to do what we can to help publishers incorporate crossplay when that is what they want. The other parties involved also have a say in whether we are able to reach this outcome or not, so we will continue to discuss it with them."

Yakuza Producer Thinks Switch Is A Poor Fit For Series, Xbox One Possible

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Yakuza Producer Thinks Switch Is A Poor Fit For Series, Xbox One Possible

During a 2013 Nintendo Direct, the late Satoru Iwata and Sega's chief creative officer Toshihiro Nagoshi announced that HD remasters of the first two Yakuza games would be coming to Wii U in Japan only, which was the first and last time the series has ever released on a Nintendo console. Like most third party Wii U games, the HD update failed miserably, and it has seemingly made Sega gun-shy about Nintendo consoles in general.

In an interview with French site Gameblog, Yakuza producer Daisuke Sato was asked about whether the Switch would be a good fit for Yakuza titles, as games like Yakuza 0 and Kiwami were made for PlayStation 3 originally and should run fine on Switch. Unfortunately, Sato suggests that the Wii U releases are the reason the Switch won't be getting any Yakuza games. 

XCOM-like Spy Strategy Game Phantom Doctrine Releasing Next Month

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XCOM-like Spy Strategy Game Phantom Doctrine Releasing Next Month

CreativeForge Games' strategy game Phantom Doctrine releases on August 14 for PC, Xbox One, and PlayStation 4. Publisher Good Shepherd Entertainment announced the release date with a new trailer.

Phantom Doctrine puts players in control of a rogue intelligence agency during the Cold War. This involves general resource management activities such as sending spies on missions, hiring new recruits, and monitoring agents' behavior. Once you've sent agents out into the field, you'll take part in XCOM-like encounters, moving your spies around the environment and ducking behind cover. Unlike XCOM, however, these missions can be completed entirely in stealth, and being spotted by enemies will have consequences for your agent's future usability.

When Brian Shea played Phantom Doctrine at GDC 2018, he said the game has "terrific production values and an ambitious design." To read more of his hands-on impressions, check out the Phantom Doctrine's entry on our list of GDC 2018's best indie games.

Last Call For Fall 2018 Game Informer Intern Applications

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Last Call For Fall 2018 Game Informer Intern Applications

It's been a banner year for video games, but with the changing seasons comes a new opportunity for aspiring video games journalists. We're now accepting applications for Game Informer's Fall 2018 internship term.

For details on Game Informer's three-month-long editorial internship click here. If that sounds exciting, you can send a cover letter, resume, and three writing samples (as a single pdf) to ben@gameinformer.com. The Fall internship will run from September 12 through December 14. We'll continue to accept applications until July 25, so please send your packet along before then!

You can learn all about our current group of awesome interns and the paths that led them here by reading their introductory posts. You can also learn more about Game Informer's internship program from the mouths of our Winter 2018 interns, Jon Bowman, Robbie Key, and Joey Thurmond, as they discussed their experience on an episode of The GI Show seen below.

Monster Hunter Animated Special In Production For 2019

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Monster Hunter Animated Special In Production For 2019

Capcom's breakout hit Monster Hunter: World is going to get an animated special called Monster Hunter: Legends of the Guild produced by Pure Imagination Studios. The studio has made a number of promotional shorts for the Lego games and movies, along with a number of other games and Disney properties. 

The animated special will be written by Joshua Fine (Ultimate Spider Man (2016)) and is entering production this winter. The only release window given was 2019, and based on the production window we won't be seeing the short until later next year. 

Monster Hunter: Legends of the Guild follows an aspiring hunter who wishes to prove himself. He gets his opportunity when his village is threatened by an Elder Dragon, one of the late game bosses of Monster Hunter: World.

There Won't Be A Witcher 4, But There Will Be More Games In The Witcher-verse

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There Won't Be A Witcher 4, But There Will Be More Games In The Witcher-verse

Although they're laser-focused on Cyberpunk 2077, CD Projekt Red's CEO said they weren't ready to leave the world of The Witcher quite yet. 

"The first three Witchers were by definition a trilogy, so we simply could not name the next game The Witcher 4," said CEO Adam Kiciński to Polish site Bankier. But that doesn't mean they'll never return. "The Witcher is one of two franchises on which to build in the future activities of the company."

The developer has never hidden its passion for the fantasy-medieval world. Back in November, they mentioned continuing the series, but these quotes from the CEO point towards more concrete plans. 

Microsoft Introduces Sport White Xbox One Controller

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Microsoft Introduces Sport White Xbox One Controller

Microsoft has announced a new Sport White Special Edition Xbox One controller as part of a larger Sport series.

The controller is available for $69.99 starting on July 31, with worldwide shipping beginning on August 7.

Apparently an ode to "trends in athletics and sports lifestyle," the controller features a "grey rubberized diamond grip" on the back of the controller.

Sci-Fi Exploration Title Subnautica Coming To PS4 This Year

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Sci-Fi Exploration Title Subnautica Coming To PS4 This Year

Subnautica took a while to move from early access to a full PC release at the beginning of this year, but its full console debut isn't too far off. Developer Unknown Worlds has announced that the sci-fi exploration title is coming to the PS4 by the end of the year.

Unknown Worlds is bringing in Panic Button to help with the transition. Panic Button has a list of ports to its name, including handling the Switch versions of Wolfenstein II: The New Colossus and Doom.

As for the Xbox One version of Subnautica, Panic Button is also helping with that, although Unknown Worlds admits it hasn't been an easy process so far. At this moment the Xbox One version of Subnautica does not have a release timeframe.

Overwatch League Heading To ESPN Starting Tonight

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Overwatch League Heading To ESPN Starting Tonight

Fans will be able to root for their favorite Overwatch League teams tonight as the first day of the quarterfinals begins. There's a twist, however. Instead of watching the festivities online, viewers will be able to tune into the action on live TV, thanks to a newly announced partnership between Disney and Blizzard. 

Starting tonight, at 7 and 10 p.m. Central, viewers can watch the league's day-one quarterfinals on Disney XD and ESPN3. The broadcasts will continue through July 29's season recap, on a variety of affiliated networks including ABC. 

It's part of a multiyear partnership that will continue next year, as the league enters year two.